https://wiki.roll20.net/api.php?action=feedcontributions&user=226289&feedformat=atomRoll20 Wiki - User contributions [en]2024-03-28T21:05:17ZUser contributionsMediaWiki 1.20.3https://wiki.roll20.net/AcknowledgementsAcknowledgements2017-05-31T00:30:44Z<p>226289: /* Critical Rollers */</p>
<hr />
<div>== Created By ==<br />
<br />
'''Riley Dutton''', a [http://riley.dutton.us web developer] with more than 7 years experience creating powerful user experiences. Apparently, he enjoys spending his free time creating virtual tabletop software. He lives with his lovely wife, Lindsay, his sons, Noah and Grant, and their yappy dog, Duffy. You can reach him at [mailto:riley@roll20.net riley@roll20.net] or on Twitter [http://twitter.com/rileydutton @rileydutton].<br />
<br />
With '''Nolan T. Jones''', a writer and [https://colonialsouls.com/ comic creator] who handles the PR side of things. He intends to conquer the world through the written word, although the exact details of the plan still remain a mystery. He and his fellow Jayhawker wife Cayla reside in Las Vegas, NV with a small array of pets. You can best reach him on Twitter [http://twitter.com/nolantj @nolantj].<br />
<br />
And featuring '''Richard Zayas''', an entrepreneur who helps us stay in business. He is resolved to helping his friends achieve their dreams; his are still up in the air. He currently resides in Washington, D.C. with his wife, Ali, and their fat cat, Zelda. You can reach him on Twitter at [http://twitter.com/richardzayas @richardzayas].<br />
<br />
== Critical Rollers ==<br />
<br />
'''Steve Koontz''', our Lead Developer and first additional helper in the land of programming and development. Steve has a passion for RPGs and has been using Roll20 for many years -- in fact he was one of the first 10,000 users! Steve endeavors to assist users and improve the program on a daily basis, and his input and ideas have lead to many of the wonderful features you use during your games.<br />
<br />
'''Stephanie Powell''', our Community Manager and the first hire for the Marketing side of Roll20. Stephanie is likely one of the first people to answer an email or respond to requests for help on social media. She keeps our community engaged and informed about all things Roll20-related. Outside of tabletop, Stephanie enjoys rock climbing, hiking, crafting, and her 4 cats -- Omar Little, Lucky, Freki, & Machiavelli.<br />
<br />
'''[[Adam Koebel]]''', resident Games Master - Adam can be found all over our [http://www.twitch.tv/roll20app Twitch] and [https://www.youtube.com/user/MsRoll20 YouTube] accounts, creating fantastic role-playing sessions for your enjoyment. Outside of Roll20, Adam is the co-creator of Dungeon World, a popular Twitch/YouTuber - he GMs [[JP McDaniel|RollPlay]]'s Swan Song and Mirrorshades, and has a ton of content on his [https://www.youtube.com/user/skinnyghost YouTube] and [http://www.twitch.tv/skinnyghost Twitch] channels as well.<br />
<br />
'''Suzanne Wallace''', Roll20's Brand Manager joins us from the dark arts of marketing and publicity. Managing all things PR and Branding, you'll find Suzanne chatting with the media, managing our Marketplace, and kickin' it with licensing. When she is not working all things Roll20, she enjoys playing video games, wrestling corgis, and baking cookies in the shape of fantasy creatures.<br />
<br />
'''Phil Behrenberg''', the second addition to the Developer Team - Phil comes to Roll20 from Northrop Grumman, a US Defense Contractor - where he also worked as a web developer. When Phil isn’t playing video games or DMing his now year and a half long Roll20 campaign, he is most likely snowboarding - taking every chance he can get to head to the mountains.<br />
<br />
'''Kristin Carlson''', the newest member of the team, Kristin is Roll20's Quality Assurance Manager who is out to catch all the bugs that can be found on our platform. Long before she was hired on, Kristin became a Roll20 forum moderator shortly after launch in 2012. She is also the creator of our 3D dice models, authored several of our video tutorials, and was responsible for many of our official 3rd party module conversions. She is a voracious video game enthusiast and sporadic artist who has an unhealthy dedication to technical documentation.<br />
<br />
== Team Mod ==<br />
<br />
Roll20 couldn't function without the tremendous help of our team of volunteer community moderators. These are the folks who you can thank for making sure that we're aware of issues, and bugging us to get them fixed.<br />
<br />
=== Current Mods ===<br />
<br />
'''Pat S.''' for his quiet but confident handling of a myriad of issues.<br />
<br />
'''"The" Aaron''' for his expert-level API knowledge and technical support assistance.<br />
<br />
'''GenKitty''' for her caring attitude - following our forums CoC with the utmost kindness.<br />
<br />
'''Ziechael''' our only international mod - from the UK, we are thankful for Z's Pro level handling of a variety of issues, plus his availability in our off hours. :)<br />
<br />
'''Marie A.''' our LFG pro - always looking to keep our LFG up to our standards.<br />
<br />
'''Gold''' for his vast knowledge of our system and his ability to find help where all else fail.<br />
<br />
=== Mod Alumni ===<br />
<br />
Those who've come and gone, but still leave a lasting impression - we appreciate the work you did.<br />
<br />
'''Zachary Cross''' for his invaluable early (and current) aid in taming the community forums.<br />
<br />
'''Ken Bauer''' for his support and moderation skills, as well as uncanny ability to buy everything on the Marketplace even though we try to give it to him for free.<br />
<br />
'''[https://twitter.com/edalquist Eric Dalquist]''' for his moderation aid and coding prowess, including daunting testing tasks and regex requests. Eric has also worked to greatly improve the Roll20 dice engine, including adding support for numerous additional dice mechancis.<br />
<br />
'''[mailto:gauss_death1@msn.com Gauss]''' for his tireless efforts to leave no plea unanswered on the forums.<br />
<br />
'''Joshuha Owen''' (the original creator of Tabletop Forge) for his efforts in improving Roll20, especially relating to Google+ integration (among many other contributions).<br />
<br />
'''Sarah A.''' for her timely help and support of the Roll20 Community -- yay!<br />
<br />
== Special Thanks ==<br />
<br />
With special thanks to the following for thier contributions to the cause:<br />
<br />
'''[http://dylantodd.com/ Dylan Todd]''' for his amazing work creating our beautiful logo.<br />
<br />
'''[http://oneofthethousand.tumblr.com Chris Clouser (a.k.a. Mock)]''' for his helpful advice regarding the dice rolling mechanics of the incredibly large number of role playing systems that exist in the wild.<br />
<br />
'''Tristan Judice''' for being our very first Roll20 intern. Going on to do great things!<br />
<br />
== White Hat ==<br />
<br />
We want to include special recognition for the follwoing users who have responsibly disclosed potential security issues to the Roll20 team:<br />
<br />
Christopher L. Burdett (a.k.a. Deightine)<br />
<br />
[http://jonyarbor.name Jon Yarbor (a.k.a Blazedd)]<br />
<br />
[http://www.facebook.com/dhar66 Sahil Dhar]<br />
<br />
[http://allglorytothecryptotoad.wordpress.com/ Cryptotoad]<br />
<br />
Jason Miller<br />
<br />
== Art &amp; Assets ==<br />
<br />
The following art and other assets are included by Roll20 for personal, non-commercial use inside of your campaigns.<br />
<br />
'''Status Effect Icons'''<br />
<br />
A set of status effect icons which you can use from the token marker panel, created by [http://lorcblog.blogspot.com Lorc] and used with permission. <br />
<br />
'''Tokens by Devin Night'''<br />
<br />
A great set of tokens that cover many of the most-used types of monsters and PC classes in fantasy roleplaying games. Devin also has additional tokens for sale on [http://immortalnights.com his website], which you can drag and drop to upload to Roll20 and use in your campaigns after purchase.<br />
<br />
'''Fantastic Maps Dungeon Tileset by Jonathan Roberts'''<br />
<br />
This is a great tileset that features everything from walls to floors and even details like hanging lamps and candles. You'll find it by searching inside the Art library for keywords such as &quot;wall&quot; or &quot;candle&quot;. Find more of Jonathan's great work at [http://fantasticmaps.wordpress.com his website].<br />
<br />
'''Web Search'''<br />
<br />
Roll20 features a powerful web search that automatically searches the web for art assets from many different online sources. Credit is given above the image in the results view for each of the assets. We do our best to only find assets that are released for free personal use, but if you find an asset that's been included by our search engine by mistake, please [mailto:team@roll20.net let us know].<br />
<br />
'''Music'''<br />
<br />
Roll20's Jukebox feature lets you find music to use during your play sessions. It includes music from [http://tabletopaudio.com Tabletop Audio], [http://incompetech.com Kevin MacLeod], [http://battlebards.com/ BattleBards], and from [http://fanburst.com/ Fanburst].<br />
<br />
'''Dice Font'''<br />
<br />
Roll20 uses the excellent &quot;Art's Polyhedral Dice Font&quot; from Skullduggery Press to display dice icons throughout the app. You can read more about this font at [http://www.skullduggerypress.com/index_fonts.htm their site].<br />
<br />
== Open Source &amp; Third-Party Software ==<br />
<br />
Roll20 couldn't exist without standing on the shoulders of giants. The following open-source and third-party projects have helped make it a reality.<br />
<br />
* [http://firebase.com Firebase] -- the service that helps us keep everyone in sync in real-time<br />
* [http://fabricjs.com FabricJS] -- a fantastic Canvas-based vector imaging library<br />
* [http://mrdoob.github.com/three.js/ ThreeJS] -- a Javascript/WebGL 3D Engine<br />
* [http://chandlerprall.github.com/Physijs/ Physijs] -- Javascript-based physics engine for ThreeJS<br />
* [http://jquery.com jQuery] -- needs no introduction, a seminal piece of Javascript<br />
* [http://documentcloud.github.com/backbone BackboneJS] -- keeps us organized when everything is flying around in a giant mess<br />
* [http://padrinorb.com Padrino] -- powers the administration section of the site<br />
* [http://nodejs.org NodeJS] -- the amazing concurrent server that lets us keep the info flowing<br />
* [http://twitter.github.com/bootstrap/ Twitter Bootstrap] -- gives us the style we need to look somewhat legitimate<br />
<br />
Please note that this is not an exhaustive list, but we wanted to especially recognize these projects that make us tick. Open source powers the web, and we thank all of the programmers who take time out of their busy schedule to make the world a better place.<br />
<br />
[[Category:Site Policy]]<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/CompendiumCompendium2017-03-31T21:15:40Z<p>226289: /* Building A Compendium */</p>
<hr />
<div>[[File:Fireball Compendium Entry Small.png|framed|right|The Fireball Spell Entry from the 5th Edition SRD Compendium]]<br />
Compendiums are "books" of indexed and categorized series of webpages devoted to a particular RPG rule system. It behaves and is designed similarly to a mini wiki. A Compendium can be browsed outside the VTT, but it also can be used within it for quick rule searches and populating fields on your character sheets like equipment and spells via drag and drop capability.<br />
<br />
There are Compendiums that are freely available to use due to their OGL status (I.e. D&D 5th Edition SRD and Pathfinder SRD), but we also offer unlockable licensed material via our Marketplace like Wizards of the Coast's ''[[Volo's Guide to Monsters]]''. <br />
<br />
Knowledgeable of a certain OGL ruleset? Are you familiar with HTML text editing? Interested in building your own Compendium for the Roll20 community? [[Compendium#How_to_Become_a_Volunteer|Read below to learn how to become a volunteer!]]<br />
<br />
=The Compendium Tool=<br />
You can access the available Compendiums by going to the website's main navigation bar and selecting '''Tools''' -> '''Compendium'''. This brings you to the '''[https://roll20.net/compendium/ Compendium Page]''' where you can choose the Compendium you wish to browse.<br />
<div style="clear:both;"></div><br />
==Browsing a Compendium==<br />
Once you've selected a Compendium to browse, you'll first have a search bar available followed with an index of categories. Depending on the game ruleset in question, the available categories may be different, but what you will likely see are ones such as: Rules, Races, Classes, Items, Equipment, Spells, and Monsters. Underneath these categories are subpages and in some instances those subpages may be broken down into even further subpages. For instance, in the D&D 5th Edition SRD Compendium, the Spells category has subpages for each Class and each one of these pages is a list of spells which have their own dedicated page.<br />
<br />
No matter which page of a Compendium you're on, there is a search bar directly above that allows you to look up for more entries at any time. The search looks for keywords used in the page title and header tags of an entry.<br />
<br />
==="Why isn't there an entry for (Spell, Rule, Monster, Etc.) in here?"===<br />
While it is possible that a Compendium could be missing content, especially in the case of newly built Compendiums, it's important to note that an OGL version of a rule system may not cover the entirety of the published rule system it's based from. For instance, the D&D 5th Edition OGL SRD does NOT have entries on ''Displacer Beasts'' or ''Mind Flayers'', nor do they cover any other feats beyond ''Grappler''. That is because they were purposely not included in the SRD (System Reference Document) when the publisher designed it. If something is missing from a Compendium, you should first check to see if that entry is actually part of the OGL SRD. If something is missing, contact the volunteers of that Compendium via the [https://app.roll20.net/forum/category/277980 Character Sheets & Compendium forum].<br />
<br />
==Advanced Search==<br />
[[File:Compendium Advanced Search.png|center|framed|x125px|Advanced Search Feature in the D&D 5e OGL Compendium]]<br />
[[File:Compendium Advanced Search Results.png|framed|right]]<br />
When navigating the Compendium outside the VTT, underneath the very large '''SEARCH''' button is a link called '''Advanced Search'''. Clicking on this will roll out an Attribute search underneath the main Compendium Search Field. You can select any available Attribute in the Compendium from the drop down menu that's presented and then fill out the desired Attribute value in the field to the right of the drop down menu. Once hitting enter/return after entering a value to search for, this will add it to the Search Field. The Advanced Search will remain visible so you can add even more search parameters by Attributes and they will be tacked on into the Search Field.<br /><br />
[[File:Additional Compendium Attribute Searches.png|framed|x100px|center]]<br />
Once you placed the desired filters you want, click on the '''SEARCH''' button and you'll get the resulting entries that match all the parameters you added.<br /><br />
<br />
Currently, the Advanced Search feature is not available within the Compendium Tab of the VTT; however, you can search specifically for one or more Attributes. So in the Compendium tab, you can search the above example, <code>Category:Monsters "Challenge Rating":2</code>, to get the same results within the VTT.<br />
<div style=clear:both;></div><br />
<br />
==Adding a Compendium to your Game==<br />
[[File:Compendium Tab.png|framed|right|The Compendium Tab with the D&D 5th Edition SRD Compendium Loaded]]<br />
Where the versatility of Compendiums truly shines is when one is attached to a game so that it can be utilized within the VTT. GMs and players can look up rules on the fly during their game and the GM can take whole entries from the Compendium and drag them to the tabletop to create a handout with the information contained within. While editing a character journal, the GM and players can drag items, spells, and other abilities from the Compendium into their character sheet to auto-complete elements on it. Monster entries will even create and populate entire NPC journals automatically and come with a linked token (when available) when the GM drags its entry to the Tabletop.<br />
<br />
Compendiums can be tied to a community Character Sheet. A community sheet must be designed by its author to point to a particular Compendium first before VTT/Compendium functionality is available. For instance, choosing a D&D 5th Edition character sheet will automatically assign and enable the 5th Edition Compendium to be used in your game as well as Pathfinder sheets linking to the Pathfinder Compendium. You can choose a character sheet at game creation or by going to the Game Settings page at any time afterwards.<br />
<br />
Once added, a new tab will be added on the Sidebar placed between the [[Journal]] tab and the [[Jukebox]] tab. This is the Compendium tab. Browsing and searching for entries within the Compendium Tab behave exactly as the webpage version. The only difference here is that the entries will pop up in their separate window when you select them from the tab.<br />
<br />
If you're not relying on a Character Sheet to load a desired Compendium, you'll want to go to the [[Game Settings Page]] and choose the Compendium you want to use.<br />
<br />
==Drag and Drop Functionality==<br />
When added to a game, a Compendium can speed up the process of content generation for a GM. Not only can you use the Compendium tab to look something up in the rulebook without opening a physical book or switching to another browser tab, but you can click and drag on a Compendium entry to pull it out of the Compendium tab for various automated purposes listed below.<br />
===Non-Monster Entries===<br />
Compendium entries that aren't designed as a complete NPC sheet (Rules, Races, Classes, Items, Spells, etc) will add a Handout to the [[Journal]] tab containing all the text and images from the provided Compendium entry after dragging and dropping the entry to the Tabletop. When in handout form, the GM can share this out to other players. This method is how you can grant players access to purchased Marketplace content like ''[[Volo's Guide to Monsters]]''.<br />
<br />
===Monster Entries===<br />
If you look up a Monster/Beast/NPC entry in your Compendium and then drag and drop it to the tabletop, so long as you are using a Character Sheet that has this enabled, a Character Journal will be automatically created and statted using the content from the Compendium entry to fill out the various attributes and abilities.<br />
===Character Sheet Integration===<br />
When filling out a character sheet, if enabled by the Sheet Author, a player can drag and drop Items, Equipment, Abilities, Spells, and other entry types, onto a specified fields on the sheet to automatically fill them out with the information provided by the Compendium entry. The range of interactivity depends on the Sheet's design.<br />
<br />
=Building A Compendium=<br />
As of December 1st, 2016, Roll20 has opened the ability for community members to build their own Compendiums for available OGL systems outside of D&D 5th Edition SRD and the Pathfinder SRD. A volunteership program is now available for potential members to volunteer to become a Compendium Editor. These new Compendiums will have all of the features of the original two Compendiums, including Character Sheet integration and drag and drop functionality. Editors will be working to help push content to our users and are expected to respect the rules of the site and the game they are working on - any violation or vandalism of the Compendium will result in removal from the project team.<br />
<br />
Editors should have a firm grasp of the rule system they would like to prepare and ideally have some familiarity with HTML, wiki writing, and/or authoring Structured Data. Structured data is strongly suggested to begin a Compendium, however we will consider manual submissions if the data is not available.<br />
<br />
At present, Roll20 will be limiting one Editor per game system Compendium. After an initial Compendium project is completed, an Editor may be considered to help contribute towards other future Compendiums in collaborative projects.<br />
<br />
==How to Become a Volunteer==<br />
If you are interested in volunteering to help, please email team@roll20.net and provide the following information:<br />
<br />
<pre>Subject: New Compendium Volunteer<br />
<br />
Do you have experience with basic html text editors?<br />
What game would you like to bring to the Compendium?<br />
Does the game have an OGL? (Please share a link to the OGL)<br />
In 2 to 3 sentences, please describe your experience with these games.<br />
Are you familiar with Structured Data?<br />
Do you know how to obtain the Structured Data for the game you are considering?<br />
Please share your Roll20 account email.</pre><br />
<br />
Upon approval, editors will be connected to their Compendium teams & the Roll20 staff via email to help facilitate organization and discuss any roadblocks. All approved volunteers will receive a special account badge.<br />
==Building A Compendium via JSON Import==<br />
The ideal method of Compendium building is to break down your game system into a series of JSON files; one for each page of your Compendium book. Then, compile them as a zip file or assemble them into a dropbox link which is later imported into Roll20's Compendium library by the Roll20 team. This is far easier to do when your OGL system is already cataloged on an online database where you can pull and reuse the HTML formatting and existing structured data already provided.<br />
<br />
If your OGL system does not have an online database, you may need to go through the following [[Compendium#Building A Compendium Manually|Manual Process of Building a Compendium]] if it must be designed from scratch.<br />
<br />
===JSON File Basics===<br />
A JSON file is a JavaScript filetype meant for data storage and exchange. You can create them in any text editor that you would commonly use to write HTML documents ([https://notepad-plus-plus.org/ Notepad++] or [https://www.sublimetext.com/ Sublime Text], for example). The JSON's filename should match the "name" object's value within the JSON file itself.<br />
<br />
====The Basic Structure of a Compendium Page JSON====<br />
<pre>{<br />
"name": "Page Name",<br />
"content": "This is the content that would make up the bio & skills/abilities of an NPC or the body copy for a rule page",<br />
"data": {<br />
"Source": "The Game System or Book Source this page is from",<br />
"Category": "The Category the Compendium page would be filed under",<br />
}<br />
}</pre><br />
<br />
The JSON file for a Compendium page REQUIRES the objects "name", "content", and "data". Also under the "data" object, the elements "Source" and "Category" is ALSO required in the JSON file; otherwise, the Compendium page will not be generated. Even if the page does not contain attributes, like a rule page, it still requires a ''data'' object with ''Source'' and ''Category'' elements with assigned values.<br />
<br />
The three objects ''name'', ''content'', and ''data'' make up the entirety of the Compendium page. <br />
: '''name:''' The ''name'' object's value will be used for the name of the page. Capitalization matters here and what is enclosed in the quotation marks is what the page's eventual URL will be as well. <br />
: '''content:''' The value of the ''content'' object is the meat of what's to be read on a Compendium page; HTML tags are allowed in the value. <br />
: '''data:''' Elements listed under ''data'' is what will be listed in the Attributes section of the page (items that you would expect in a monster's statblock, for example).<br />
<br />
The ''name'' and ''content'' objects are set in stone, but the attributes you add under data is flexible to what your OGL system needs (with the exception of the required ''Source'' and ''Category'' elements). BUT! You must be consistent with the naming conventions of your attribute Elements. If you use "AC" on one page, you shouldn't use "Armor Class" on another, and so on.<br />
<br />
====5th Edition OGL Example====<br />
Here is the JSON example of a [https://roll20.net/compendium/dnd5e/Bugbear Bugbear] from the 5th Edition OGL Compendium<br />
<pre style="white-space: pre-wrap;">{<br />
"name":"Bugbear",<br />
"id":11963,<br />
"content":" Traits\n\n**Brute**: A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).\n\n**Surprise Attack**: If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.\n\n Actions\n\n**Morningstar**: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.\n\n**Javelin**: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.\n\n ","htmlcontent":"<h2>Traits</h2><strong>Brute</strong>: A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).<br><br><strong>Surprise Attack</strong>: If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.<br><br><h2>Actions</h2><strong>Morningstar</strong>: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.<br><br><strong>Javelin</strong>: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.<br><br>",<br />
"data":{<br />
"AC":"16 (Hide Armor, Shield)",<br />
"HP":"27 (5d8+5)",<br />
"CHA":"9",<br />
"CON":"13",<br />
"DEX":"14",<br />
"INT":"8",<br />
"STR":"15",<br />
"WIS":"11",<br />
"Size":"Medium",<br />
"Type":"Humanoid (Goblinoid)",<br />
"Speed":"30 ft.",<br />
"Roll 0":"Morningstar\n1d20 + 4\n2d8+2",<br />
"Roll 1":"Melee\n1d20 + 4\n2d6+2",<br />
"Roll 2":"Ranged\n1d20 + 4\n1d6+2",<br />
"Senses":"Darkvision 60 Ft.",<br />
"Skills":"Stealth +6, Survival +2",<br />
"Source":"SRD 5.0",<br />
"Category":"Monsters",<br />
"Alignment":"Chaotic Evil",<br />
"Languages":"Common, Goblin",<br />
"Challenge Rating":"1",<br />
"Passive Perception":"10"<br />
}<br />
}</pre><br />
<br />
<br />
====Testing your JSON file====<br />
If you aren't using a text editor that already checks for JSON validation, you can paste the contents of your JSON file into the text field on [http://jsonlint.com/ jsonlint.com] to test its validation via the website.<br />
<br />
==Building A Compendium Manually==<br />
If you have no existing online database to create JSON files from, you'll need to build the Compendium directly in Roll20.<br />
===Page Creation===<br />
Once selected by the Roll20 team as a Compendium Editor, you will be given access to a blank Compendium book to start editing and fill with content. During the process of creating the staging area for the book, you'll want to assemble a list of Categories needed for your game system (Rules, Monsters, Items, Spells, etc). You will want to have the organization structure straightened out before work on the Compendium begins.<br />
<br />
Once you're given the URL for the new Compendium book by the Roll20 Team, you create new pages by tacking on the name of the new page at the end of the URL in the address bar and hitting Enter. (example: ''<nowiki>https://roll20.net/compendium/MyBook/</nowiki>''Test Page) For special characters like spaces, parenthesis, and apostrophes, once you hit Enter, the page name will be adjusted to use HTML Code for the needed ASCII characters automatically.<br />
<br />
Since the page does not yet exist, the Compendium will display a page that says:<br />
<pre>Not Found: [page name]<br />
<br />
We don't currently have a page that matches that name. Try again?<br />
<br />
Or maybe you'd like to create this page?</pre><br />
Below this will be a drop down menu for the Category you wish to add the page to.<br />
If this is the very first page, you'll not have any available Category to choose from in the drop-down other than '''Miscellaneous''' to start with, so this is where you should start adding your own Categories.<br />
<br />
Once you've set or added a Category to the page, click on the blue '''Create Page''' button to create it. This will drop you onto the newly created page to start editing it.<br />
<br />
===Editing a Page===<br />
Once created, a Compendium page will be split up into two distinct parts: A '''Text Editor''' and then an '''Attributes Table''' underneath. <br />
====Text Editor====<br />
The text editor can switch between a WYSIWYG and an HTML version by clicking on the <code></></code> button which is the last button on the right side of the text editor's toolbar. You may find that writing your Compendium entries in HTML may make Sheet integration easier as you won't get tripped over by unseen/unexpected formatting that can sometimes occur when working in the WYSIWYG version of the editor. The text editor is where you would include monster/class/race bios, feats, and abilities. Any data that can not be contained in a single input field should be placed here. Use heading tags (<nowiki><h1>, <h2>, <h3>, Etc.</nowiki>) in a consistent manner to split your content up for efficient integration. It is incredibly important that text formatting is also kept consistent throughout the entirety of the Compendium book.<br />
=====Dynamic Linking=====<br />
You do not need to manually create page links within the text copy of your Compendium pages. Page linking is done automatically after Roll20 initiates a Compendium build. This automated process scans through the text contents of every single entry of the Compendium to match strings up with any available page titles. When a match is found (the page name and string must be identical save for Capitalization), the string is automatically hyperlinked to the matched page.<br />
<br />
=====Creating Category List Pages=====<br />
Once the individual entries of a Category are created, creating index pages (I.e. ''Monsters by Name'', ''Equipment by Type'', ''Spells by School'', etc) are automatically generated by adding this search template in the Text Editor for the desired index page and saving it.<br />
<pre>{{SearchIndex|***filter parameters***|}}</pre><br />
You can use multiple of the following filtering parameters all at once. Simple separate the filters apart with a space as you list them between the two vertical bars.<br />
<br />
<br />
:'''Category:''' Assigning the Category attribute will list all entries under the specified Category. The entries will be listed by their entry names in Alphanumerical order.<br />
::Example: <pre>{{SearchIndex|Category:Monsters|}}</pre> This will list every single entry that is under the "Monsters" category.<br />
<br />
<br />
:'''GroupBy:''' This filter is typically used alongside the Category filter to help sort the resulting list. This will assemble the entries into groups. An example from the D&D 5th Edition SRD is listing [[https://roll20.net/compendium/dnd5e/Monsters%20by%20Type Monsters by their Type]] (aberration, goblinoid, ooze, etc) or [[https://roll20.net/compendium/dnd5e/Monsters%20by%20Challenge%20Rating Challenge Rating]]. Entries within a group will then be listed alphanumerically.<br />
::Example: <pre>{{SearchIndex|Category:Monsters GroupBy:Type|}}</pre> This will list the various Monster Types available and then sort the Monster entries via their "Type" Attribute.<br />
<br />
<br />
:'''Source:''' If there's a Compendium that is comprised of multiple books, a "Source" Attribute will likely be created to designate which book an entry page is being pulled from. This makes you able to create an index strictly listing content only from a designated source.<br />
::Example: <pre>{{SearchIndex|Category:Monsters GroupBy:Type Source:Bestiary2|}}</pre> This will generate a list of entries under the "Monsters" category, grouped by their "Type" attribute, and will only use entries listed with the "Source" Attribute "Bestiary2".<br />
<br />
====Attributes Table====<br />
[[File:BattleAxe Attributes.png|framed|right|Attributes Assigned to a Battleaxe Compendium Weapon Entry]]<br />
Below the Text Editor is the Attributes Table. This area is to input traditional statblock content that is consistent throughout your Categories: Armor Class, Languages, Weaknesses, Immunities, HP, XP, Passive Perception, etc., for Monsters. Weight, Item Type, Armor Class, Stealth rating for Items. Damage Type, Weight, Properties, Damage Die for Weapons. Commonly these Attributes are already broken down into a table within your rule book to carry it over into your Compendium entries.<br />
<br />
=====Adding Attributes=====<br />
When you're starting off with a new page, there will be no Attributes assigned to it. To start adding Attriburtes, click on the '''Edit Attributes''' link to the right of the Attributes heading. This will not only reveal hidden Attributes (if there are any), but also add a new link at the bottom of the Attributes Table labeled '''+ Add New Attribute'''.<br />
<br />
A drop down menu labeled '''Choose an attribute...''' will appear on a new table row. If you have created Attributes previously on other entries, those Attributes will appear as options on this drop down menu. The first option on the menu is '''Create new attribute...''' and likely will be what you'll be using mostly until you have all of your desired Attributes created.<br />
[[File:Creating Compendium Attributes.png|framed|Creating a New Attribute|center]]<br />
Once selected, an empty field will appear to the right of the drop down menu and a smaller field directly below the drop down menu with the temporary text ,"New Attr Name", within it. As you might expect, the "New Attr Name" field is for the name of the Attribute you wish to create. The blank field on the right is the value the current entry has for this new Attribute. In the example image above, the attribute being created keeps track of an entry's "Element". I am assigning the Element for this entry the value of "Fire". An Attribute's value can be numerical or it could be a string.<br />
<br />
Continue adding Attributes as you need in this fashion, either creating them from scratch or choosing from the drop down menu. When you are done, scroll up to the Attributes heading and where the '''Edit Attributes''' link used to be. While in Edit Mode, this link's label will change to '''Save Attributes'''. Clicking on this not only saves your changes, but it also logs any newly created Attributes so they can be brought up again on a new page.<br />
<br />
=====Editing or Deleting Attributes=====<br />
You can't delete Attributes until they're saved down first. Once saved, you can click on the '''Edit Attributes''' link again to return to Edit Mode. Any previously added/created Attributes will have a pen and trash can icon appear on the right side of the Attribute row when you hover your mouse over any one of them. Clicking on the pen icon will open the Attribute up once more so it can be edited, while the trash can icon will delete the Attribute. Remember to click on '''Save Attributes''' to exit out of Edit Mode and save your changes.<br />
<br />
<div style="clear:both;"></div><br />
<br />
===Designing for Sheet/Compendium Integration===<br />
In order to design a Compendium with character sheet integration in mind, it is recommended that a Compendium editor reaches out to the sheet Author(s) currently maintaining Sheets for their given game system. In order for a Compendium to integrate with a Character Sheet, the Compendium should be using matching Attributes used by the Sheet. Vice versa, the Sheet must be scripted to take advantage of the ''compendium-drop'' Event so that it can correctly parse and format the Compendium's content into attack rolls, items, spell slots, feats, etc once a Drag and Drop event occurs onto a sheet field or Tabletop. [https://app.roll20.net/forum/category/277980 The Character Sheet & Compendium forum] was designed intentionally so that Sheet and Compendium authors would have an easier time collaborating with one another.<br />
<br />
====Compendium Compatibility====<br />
To get started, we recommend reading up on the [[Building Character Sheets #Compendium Integration|Compendium Integration section]] on the Building Character Sheets wiki page on how to enable Drag-and-Drop Functionality on your sheet.<br />
<br />
====Automated Journal Generation and Statted Token Creation====<br />
If you use the [https://github.com/Roll20/roll20-character-sheets/blob/master/5th%20Edition%20OGL%20by%20Roll20/5th%20Edition%20OGL%20by%20Roll20.html 5th Edition OGL by Roll20.html] sheet on GitHub as an example; examining lines 7 and 5738 demonstrates how token generation and creating Journals (rather than a Handout) with their NPC version auto-toggled occurs after a Compendium Drag and Drop to the Tabletop.<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/TutorialTutorial2017-03-08T13:58:17Z<p>226289: /* Getting Started */</p>
<hr />
<div>==Getting Started==<br />
The Roll20 Tutorial is an easy and interactive way to learn the tools available to you in your free Roll20 account. You can access the tutorial any time from the Roll20 Games dropdown. Or, just click [https://app.roll20.net/editor/tutorial here]!<br />
<br />
If you're a new user, the tutorial will also appear in several other places on the site until you've completed the tutorial at least once.<br />
<br />
===Tutorial Text Box===<br />
[[File:tutorial_text_box.png|right]]<br />
The text box for the tutorial is a black rectangle with white text that points at the part of the Roll20 app that's currently being discussed. The Text Box will move in between steps as well as present new information as the subject of discussion changes. <br />
<br />
To advance to the next step of the tutorial either click the next button, when available, or complete the action the text is asking you to perform.<br />
<br />
===Table of Contents===<br />
[[File:tutorial_toc.png|right]]<br />
The tutorial's Table of Contents is an easy way to skip ahead in the tutorial to a section or subject matter you're most interested in learning. It also allows you to restart a section or go back to the beginning of the tutorial. Simply click on the tutorial section and the tutorial will automatically skip to the first step in that section.<br />
<br />
===Completing the Tutorial===<br />
Once you have completed the tutorial, it will no longer be listed in your recent games list and you will receive an Achievement upon completion!</div>226289https://wiki.roll20.net/Game_Settings_PageGame Settings Page2017-03-08T11:39:09Z<p>226289: /* Game Addons */</p>
<hr />
<div>=Getting to the Game Settings Page=<br />
[[File:Game Details Page.png|framed|right|Where to find the Game Settings options on the Game Details Page]]<br />
When looking at the Game Details page of one of your games, underneath the game's title is a button labeled '''Settings''' (it's the one directly right of the '''Looking for Players''' button).<br /><br />
<br />
Clicking on this button pulls a drop-down menu and the very first option on the list is "Game Settings". Clicking this option will open that game's Game Settings page.<br /><br /><br />
<p style="clear:both;"></p><br />
<br />
=Game Settings=<br />
Some of the following options are only available to Roll20 Subscribers. Listed here are ALL of the potential setting options available on the Game Settings Page<br />
{{mbox | text = Some setting options are initially hidden from view for neatness sake on the Settings Page. Any Setting that has the '''▼''' icon in its name signals that you can click on it to roll out all the available options for that particular Setting. Clicking on it again will fold the setting options from view again.}}<br />
==Public Access==<br />
This option is only available to Plus and Pro subscribers. This setting called "Allow public access to this game?" is a Yes/No toggle. If enabled, anyone who views the game's Game Details Page can view any public journal entries (those with their permissions set to "All Players" in-game) from the '''Content''' on the Game Details Page. Any visitor to the Game Details page can also read the game's chat archive, as well as read and post on the Game forum. This Setting is disabled at default.<br /><br />
<br /><br />
<br />
==Game Background Image==<br />
[[File:Animated-Game-Background.gif|framed|right|An Example of the Animated Background "Field" displayed on the Game Details Page. A Pro Subscriber Feature]]<br />
This option is only available to Plus and Pro subscribers. Roll20 offers a couple of backgrounds that you can add to your game's Details Page as well as your Looking for Group listing (should you choose to list it). At default, no background is chosen, but you can choose between Magic, Matrix, and Field backgrounds by clicking on the radio button under each option.<br /><br />
<br />
All of the available background options are animated! If you hover your mouse over the thumbnails of the backgrounds, you can preview the animation. ''Only Pro subscribers have access to animated backgrounds.'' Plus subscribers will have a static image display of their chosen background.<br /><br />
<br /><br />
<p style="clear:both;"></p><br />
<br />
==Character Vault Options==<br />
This setting enables or disables whether a player can export their character(s) from their Character Vault into your game.<br />
<br />
The [https://app.roll20.net/vault/characters Character Vault], which you can find under the '''Tools''' site menu, is a feature where players can store their character journal (including character sheet, if available) from any of the games they are currently in for safe keeping. Importing your character to the Character Vault is available to all account tiers.<br /><br />
<br />
Exporting a character into a game requires either the player in question to be a paid subscriber (Plus or Pro tier) OR the game creator is a subscriber. In the latter case, export access is available to all players in the game regardless of tier level.<br /><br />
<br />
The vault access for the current game is listed underneath the setting option for clarity.<br /><br />
<br /><br />
==Game Addons==<br />
Recently added to Marketplace content are "[https://marketplace.roll20.net/browse/search/?keywords=&sortby=newest&type=gameaddon&genre=all Game Addons]". Unlike a Marketplace module, these are smaller content packages that are meant to enhance your existing games such as: custom card decks, maps, single encounter adventures and more. Once bought, these content packages are available via a dropdown menu in the Game Addons section of the Game Details Page. Select the one you wish to add and click on the blue '''Add to Game''' button beside the drop down menu. When a Game Addon is appended to the game, it will be added to a bulleted list underneath the "Addon in [Title of Current Game]" list. This list is shown underneath the addon drop down menu and the blue '''Add to Game''' button.<br /><br />
<br /><br />
{{mbox | text = Adding an Addon more than once will overwrite the previous version of that addon you currently have added to your game. You will lose any changes you may have made, but this will also assists a GM who made any edits by mistake and wish to revert back to the original copy of the Addon.}}<br />
<br /><br />
===Removing Addons===<br />
To remove any Game Addon content you've added to a game, you will need to delete it manually from inside the launched game. If you ever delete a Game Addon unintentionally, remove the Addon from the Addon List on the Game Settings Page, then add it back in again from this Game Settings feature.<br /><br />
<br /><br />
<br />
==Game Default Settings==<br />
The following options are Page and Token settings that will be pre-set whenever you create new Pages or Tokens in-game.<br /><br />
{{mbox | text = If you have the game launched in another browser tab, you will need to refresh the tab running the game before any saved Setting Default changes will be seen.}}<br />
<br /><br />
===Page Defaults===<br />
The way these Page Default Settings are ordered will look nearly identical to how the [[Page Settings]] window appears in-game. Every single option is available here with the exception of '''Play on Load''', '''Delete Page''', and '''Archive Page''' options.<br />
<br /><br />
===Token Defaults===<br />
The Token Default Settings options are a mix of available settings from both the Basic and Advanced tab from the [[Token_Features#Token_Settings|Token Settings]] window in-game.<br />
<br />
The available Token Default Settings available here are:<br />
* Bar 1 Current and Max values<br />
* Bar 2 Current and Max values<br />
* Bar 3 Current and Max values<br />
* Aura 1 (Radius, Color, Square toggle)<br />
* Aura 2 (Radius, Color, Square toggle)<br />
* Tint Color<br />
* Show Nameplate Toggle<br />
* See & Edit Player Permissions for:<br />
** Name<br />
** Bar 1<br />
** Bar 2<br />
** Bar 3<br />
** Aura 1<br />
** Aura 2<br />
* Light Radius<br />
* Dim Light Radius<br />
* Light Angle<br />
* All Players See Light Toggle<br />
* Has Sight Toggle<br />
* Sight Angle<br />
* Sight Multiplier<br />
<br /><br />
<br />
===Saving Game Default Settings===<br />
At the bottom of this section is a blue button labeled '''Save Defaults'''. This saves ONLY the changes made in this section.<br />
<br /><br />
<br />
==Access Compendium In-Game==<br />
You can integrate one of the [[Compendium|Roll20 OGL Compendiums]] into your game so that you and your players can look up rules while you play or to help with filling out character sheets. "Determined by Character Sheet (Default)" is what is set at default. If your game is using a character sheet template that links to a Compendium, the game will automatically choose that Compendium to include in your game. For instance, the "5th Edition ( OGL by Roll20)" character sheet template links to the [https://roll20.net/compendium/dnd5e/BookIndex "5th Edition" OGL Compendium]. If you're running a game without a character sheet and wish to have a Compendium available in-game, you'll want to use the drop-down menu here to manually select the desired Compendium you want to use.<br />
<br />
==Character Sheet Template==<br />
This dropdown menu is the exact same one that is featured on the Game Creation page. You can change the desired character sheet template at any point and time via this option on the Game Settings page. Selecting the character sheet template from the dropdown menu and the sheet's features, author information, and a preview thumbnail image of the sheet displays below the dropdown menu when a sheet is selected.<br />
===Character Sheet Default Settings===<br />
The following options are sheet settings that will be pre-set whenever you create a new character journal entry in-game. These settings are determined by the sheet's author.<br />
====D&D 5th Edition OGL by Roll20 Character Sheet Default Settings====<br />
Here are the available setting options for the [[5th Edition OGL by Roll20|Roll20 D&D 5th Edition Sheet]]:<br />
*'''Sheet Type:''' This option sets the sheet default to either PC or NPC style.<br /><br />
<br />
<br />
*'''Roll Queries:''' When making d20 rolls, this setting dictates how the roll is output. The available options are '''Always Roll Advantage''', '''Advantage Toggle''', '''Query Advantage''', and '''Never Roll Advantage'''.<br />
**'''Always Roll Advantage''' will roll two d20s on every roll in case of Advantage or Disadvantage. The expectation is that if there is no Advantage or Disadvantage you use the '''left''' most result.<br />
**'''Advantage Toggle''' adds three new buttons to the top of the sheet (this available for both PC and NPC modes) so that you can toggle advantage on a case by case basis.<br />
**'''Query Advantage''' gives your a prompt every time a roll occurs. Before the roll is made, a prompt appears to ask if the roll is a Normal Roll (only one d20 is rolled), Advantage, or Disadvantage.<br />
**'''Never Roll Advantage''' always rolls a single D20 on any given roll, expecting the player to roll a second time in case of Advantage or Disadvantage.<br />
<br />
<br />
*'''Whisper Rolls to GM:''' This controls how rolls are listed in chat. The available options are '''Never Whisper Rolls''', '''Query Whispers''', and '''Always Whisper Rolls'''.<br />
**'''Never Whisper Rolls''' makes every single roll from the character sheet a public roll in chat.<br />
**'''Query Whispers''' will provide a prompt for the player when they roll from the character sheet. They're given the choice to roll openly in chat or whisper it to the GM (/gmroll).<br />
**'''Always Whisper Rolls''' will whisper every single roll from the sheet to the GM (/gmroll).<br />
<br />
<br />
*'''Auto Roll Damage:''' This option is a toggle between '''Don't Auto Roll Damage''' and '''Auto Roll Damage and Crit'''. If the sheet is set to "Don't Auto Roll Damage", rolling an attack from the sheet will only list the roll to hit. You will need to click on the roll template in chat to roll for damage. If "Auto Roll Damage and Crit" is selected, the damage roll is automatically included each time you roll an attach on the sheet.<br />
<br />
<br />
*'''Add Character Name to Templates:''' This option is an On/Off toggle. When set to off, character names are not added to the roll template, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on takes the character's name on the sheet being rolled from and adds it to the roll template. This can be useful for players representing multiple characters.<br />
<br />
<br />
*'''Inventory Type:''' This sheet has two different styles for tracking Inventory: A '''Simple''' and a '''Compendium Compatible''' (complex) one. The complex style is compatible with the 5th Edition OGL Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.<br />
<br />
<br />
*'''Encumbrance:''' When turned On, the sheet uses the "variant encumbrance" rules on 176 of the ''Dungeons and Dragons Player's Handbook''. When turned Off, the sheet disables the variant rules and only uses a basic over limit inventory weight check.<br />
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<br />
*'''Ammo Tracking:''' If turned on, the sheet tracks ammo automatically if the game is using the [[5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script|5th Edition OGL by Roll20 Companion API Script]] (Pro Subscription Feature) in tandem with the Roll20 5th Edition OGL Sheet.<br />
<br />
<br />
*'''Dungeons and Dragons Styling:''' Once a GM has purchased any of the available Wizards of the Coast products from the Roll20 Marketplace, they are given access to the official Dungeons and Dragons styled character sheet. This changes the existing 5E OGL by Roll20 character sheet and its rolling templates to take on the style, fonts, and graphics from the official Wizards of the Coast's ''Dungeons and Dragons 5th Edition'' character sheet. This setting allows the GM to enable or disable the Dungeons and Dragons styling on any game that is using this sheet.<br /><br /><br />
{{mbox | text = Once chosen and saved, the Sheet Styling setting change is automatically applied to every character entry in the game.}}<br />
<br /><br />
<br />
=Saving Your Settings=<br />
At the very bottom of this page is a blue button labeled '''Save Changes'''. It is very important to click this button before leaving this page in order to apply any changes you made to the Game Settings.<br />
<br />
<br />
=Applying Setting Defaults to ''Existing'' Content In-Game=<br />
[[File:Settings Applier Dialog.png|thumbnail|300px|right|The Default Settings In-Game Applier]]<br />
Character Sheet, Default Page, and Token Default Settings that you changed on the Game Settings page can be applied to existing content within a game. With the game launched on your browser, go to the '''Sidebar''' and click on the <span style="font-family:Pictos;">y</span> icon to bring up the '''My Settings''' tab. Scroll down to the bottom of the tab until you find the '''Apply Default Settings''' button underneath the '''Experimental Features''' section. Clicking on this opens up a dialog box that's sectioned off by Page, Token, and Sheet settings. For each default setting you have changed on the My Settings Page, a checkbox will appear under its relevant category. Check each option you want to apply across the entirety of the game. When you're ready, click on the blue '''Apply Settings''' button. A confirmation alert will appear alerting you to how many Pages, Tokens, or Character Sheets will be altered. Click OK through the alert to begin the setting conversion. A process bar will appear at the top of the Apply Default Settings dialog box as Roll20 begins converting your existing tokens, pages, and character sheets to the desired changes. Depending on how many items are in your game, a settings conversion may take anywhere from a couple seconds to a couple minutes to complete. You can cancel out of the applying process at any time by hitting the ESC key.<br />
<br />
{{mbox | text = <big>'''WARNING!!!'''</big> Applying Settings will ''literally'' alter ALL characters, pages, and tokens you have in your game. Related attributes of these items will be overwritten with the settings you have checked off in this applier. This process ''can't'' be undone!}}<br />
<br />
<br />
==Reverting Back to Standard Settings==<br />
If you found you've made a mistake or you wish to revert a change you've made with the applier, simply return back to the game's Game Settings Page and change the desired settings back. Relaunch the game and then run the settings applier again.<br />
<br />
{{mbox | text = If you have the Game Settings page open while you have the game launched in another browser tab, you must refresh the tab currently running the game in order for it to pick up any new saved changes to the Game Settings Page.}}<br />
<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Video_and_Voice_Chat/TroubleshootingVideo and Voice Chat/Troubleshooting2017-03-08T05:51:36Z<p>226289: /* Roll20 WebRTC's Requirements */</p>
<hr />
<div>=WebRTC Basics=<br />
==What is Roll20 WebRTC?==<br />
We at Roll20 believe that seeing and talking to your friends while you play is a vital part of the tabletop experience. WebRTC is a browser based VOIP option, allowing video and voice chat to be integrated into Roll20 without requiring you to download a 3rd party program or installing an add-on or plugin. While no other Virtual Table Top provides integrated video and voice chat, Roll20 is dedicated to offering it as a free feature. WebRTC's peer-to-peer nature allows us to provide that service as well as giving us the freedom to design advanced features, such as whispering, pop-out and adjustable videos, and more.<br />
<br />
==How is WebRTC different from Discord, Google Hangouts, Skype, etc?==<br />
WebRTC is a HTML5 technology that runs video and voice through a web browser without the need of a java applet. Applications like Skype or Discord aren't browser-based and therefore have access to hardware acceleration and data compression that Roll20 cannot take advantage of. Those applications use a ''Client/Server'' or ''All-to-One-to-All'' connection rather than a ''Peer-to-Peer'' connection. With an "All-to-One-to-All" connection, applications like Skype send your video/voice data one time to their server which then carries that load of data to each of the other people in the call. With "Peer-to-Peer", you are sending your video/voice data again to each peer connection in the call. This means that the upload bandwidth cost for a WebRTC call is higher than other VOIP options in anything more than a two person call. This higher upload bandwidth cost can result in stability problems for users with low upload bandwidth connections.<br />
<br />
==Roll20 WebRTC Requirements==<br />
Roll20 WebRTC can only be used in web browsers that natively support it. Roll20's officially supported browsers, Chrome and Firefox, are both compatible. A Roll20 WebRTC call has a suggested download and upload bandwidth of 512Kbps per additional user in the chat. That means that in a six person call (five users other than yourself), you would need around 2.5Mbps of bandwidth for a stable call. If your group has members whose connections cannot support these requirements we suggest using a 3rd party, non-browser based chat option, that can make use of both hardware acceleration and data-compression to lower bandwidth requirements.<br />
<br />
=Roll20 Settings=<br />
[[File:Video_and_Voice_Performance_Settings.jpg|right|framed|The Video & Voice Performance Settings on the Settings Tab of Roll20]]<br />
Inside the Roll20 App, click on the '''Settings''' tab (<span style="font-family:Pictos;">y</span> icon), in the upper right hand corner of the screen. Under the Settings tab are different options that affects how WebRTC performs within a game.<br />
<br />
<br />
Under the ''Video + Voice'' options make sure you've set '''Broadcast''' and '''Receive''' to your game's prefered choices (Video & Voice, Voice only, Video only). If there is more than one person currently in the game, individual changes made to either Broadcast or Receive require clicking on the '''Reconnect''' button in order for the changes to adhere for anyone else currently in the game.<br />
<br />
<br />
For the GM, further down the '''Settings''' tab, under the "Game Settings" section, are "Video + Audio Chat Options". The GM should double check that the '''Chat Tech''' setting is not set to ''None''.<br />
<br />
<br />
Also in the "Video + Audio Chat Options" section, the GM can adjust the Video Bandwidth for the game. The setting can be set to '''High''', '''Medium''', '''Low''', or '''Very Low'''. If one or more of your fellow players has a slower connection speed, you may want to set this to the lower Bandwidth settings to help with performance.<br />
<p style="clear:both;"></p><br />
<br />
=Firefox & Chrome Settings=<br />
At present, Roll20 only fully supports Firefox and Chrome web browsers for our VTT. Other browsers may be able to handle WebRTC with little to no issues, but we can't devote reliable tech support for them if you do run into any issues.<br />
<br />
==Keeping your Browser Up to Date==<br />
It's generally a good idea to keep your browser updated to take advantage of browser bug fixes and optimization measures.<br />
<br />
===Updating Chrome===<br />
#Click on the ''More Button'' (vertical row of three dots icon) in the upper right hand corner. <br />
#Click on the ''Help'' option from the resulting drop down menu. <br />
#Click on ''About Google Chrome'' option from the secondary drop down menu that appears.<br />
<br />
<br />
'''OR'''<br />
<br />
#Paste <code>chrome://help/</code> into the URL bar and hit Enter.<br />
<br />
<br />
Either method will open Chrome's "About" page that will inform you of your current browser version and will automatically prompt you to update to the latest stable version if you're not using it.<br />
<br />
===Updating Firefox===<br />
#Click on the ''Menu Button'' (three horizontal lines icon) in the upper right hand corner. <br />
#Click on '''?''' icon at the bottom of the drop down menu. <br />
#Click on ''About Firefox'' from the resulting roll out menu.<br />
#Firefox will tell you your current browser version and automatically prompt an update to the latest stable version if you're not using it. Click the ''Restart to Update button'' if necessary.<br />
<br />
<br />
==Microphone and Camera Browser Permissions==<br />
To protect your privacy, microphone and webcamera permissions are disabled from use on Chrome and Firefox by default. If this is the first time you've used Roll20, recently cleaned out your browser cookies/cache, or working from a fresh install of your browser, you'll need to approve the Roll20 website's use of your camera and microphone for them to be used for broadcasting either video or voice within a game.<br />
<br />
===Enabling Chrome Permissions===<br />
[[File:Chrome_Allow_Deny.png|top]] [[File:Avt.png|framed|"Chrome AV Select"|right]]<br />
<br/><br />
<br />
#When the VTT loads for the first time, you should be asked to ''Allow'' or ''Deny'' camera and microphone access from a grey bar pop-up that appears at the top of the screen. <br />
#Click ''Allow'' to enable your camera and microphone to be used within a Roll20 game.<br />
<br />
<br />
'''OR'''<br />
<br />
<br />
#Click on the ''lock'' icon in the far left of the URL/search bar to reveal a drop down menu.<br />
#Ensure that both Camera and Microphone options have their permissions set to "Always allow on this site". ''Make sure you're currently on Roll20.net when you set this, this setting is URL sensitive.''<br />
<br />
<p style="clear:both;"></p><br />
===Enabling Firefox Permissions===<br />
[[File:Firefox_Allow_Deny.png|framed|"Firefox AV Select"]]<br />
#When the VTT loads for the first time, you'll be asked to 'Share Selected Devices' from a drop down menu in the upper left hand corner of the screen.<br />
#If not, click on the ''Camera'' icon in the upper left hand corner next to the ''Back'' button.<br />
#Be sure to select the correct Camera and Microphone to share before clicking the ''Share Selected Devices'' button.<br />
<br />
<p style="clear:both;"></p><br />
==Clear your Web Browser's Cache==<br />
===Clearing Out Chrome's Cache===<br />
#Click on the ''Menu Button'' (three horizontal lines) in the upper right hand corner. <br />
#Click on ''More Tools'' from the dropdown.<br />
#Click on ''Clear browsing data'' from the new options.<br />
#From the drop down "Obliterate the following items from:" select ''the beginning of time'' option.<br />
#Check both ''Cookies and other site and plug-in data'' and ''Cached images and files''.<br />
#Click on ''Clear browsing data'' button.<br />
<br />
===Clearing Out Firefox's Cache===<br />
#Click on the ''Menu Button'' (three horizontal lines) in the upper right hand corner. <br />
#Click the ''Options Button' (a small gear) from the drop down menu.<br />
#On the ''Advanced'' tab, select the ''Network'' sub-tab.<br />
#Under the ''Cached Web Content'' section, select the ''Clear Now'' button.<br />
<br />
<br />
=Device and Bandwidth Tests=<br />
<br />
==Webcam WebRTC Compatibility Test==<br />
*Check to see if your camera works with [https://apprtc.appspot.com Google’s WebRTC demo]. <br />
*Go to: https://apprtc.appspot.com<br />
<br />
<br />
Alternatively is to run a test of your webcam and mic through [https://appear.in/ appear.in]. This website is also a Peer-to-Peer WebRTC service that can have up to eight users in a conference call. You can test your entire gaming group in one pass.<br />
<br />
<br />
==Perform a WebCam/Microphone Test==<br />
*Check if your camera works with a different browser. For instance, if you are using Firefox check if it works with Chrome instead.<br />
*Does the camera work with any other software that uses the camera such as Skype or Photobooth.<br />
<br />
<br />
==Perform a Bandwidth Test==<br />
If you don’t already know them, you can take a bandwidth speed test from [http://www.speedtest.net/ OOKLA’s Browser-based Speedtest] (''Note: Adobe Flash is required to run the applet''). You will want to run this test in the principle environment you normally play your games on Roll20 and have a Roll20 game currently open.<br />
<br />
#Once the applet loads on the home page, click the button "''Begin Test''".<br />
#Allow the test to run. This process can take a couple minutes to complete.<br />
#Once it's finished, Speedtest will give you your download and upload rate in megabits per second (Mbps).<br />
<br />
<br />
=Filing a Report on the Bug Forum=<br />
If none of the above tests and steps helped resolve your issues please follow Steps 1-3 from the [https://wiki.roll20.net/Solving_Technical_Issues Solving Technical Issues Guide], taking special care to temporarily disable all browser add-ons and extensions, temporarily pause your anti-virus (or whitelist Roll20.net), and try switching browsers (for Chrome/Firefox specific issues) to see if one of those components is causing the problem. If all of that fails, please follow [https://wiki.roll20.net/Solving_Technical_Issues#Step_4:_Provide_a_bug_report Step 4] and file a bug report on the [https://app.roll20.net/forum/post/4516830/webrtc-video-and-voice-chat-issues/?pageforid=4516830#post-4516830 WebRTC Video and Voice Chat Issues forum thread]. Please provide all of the information you gathered from Steps 1-4 of the Solving Technical Issues Guide as well as the following information:<br />
<br />
==WebRTC Connectivity Diagnostic Test==<br />
Additionally, we recommend that you try to run this [https://test.webrtc.org/ WebRTC Connectivity Diagnostic Test] and supply its test result in your report.<br /><br />
Once there:<br />
#Click on the Start button.<br />
#Allow the test to run itself through the various subtasks (Microphone, Camera, Network, Connectivity, and lastly Throughput).<br />
#If the test runs into any issues, click on the bug icon at the top, this brings up a new window to create a bug report.<br />
#Describe what issues you had with the diagnostic test and then click on “Upload Report”<br />
#This will pull up a new window that provides a link to the report (“The ''link'' to the report is now available”). This link will be available for the next 90 days. Copy the link and paste it here in this thread.<br />
<br />
<br />
==In-Game Bandwidth Settings==<br />
Let us know what your average Download and Upload speeds from the above [[Audio_Visual_Troubleshooting#Perform_a_Bandwidth_Test|Bandwidth Test]] as well as the "Video Bandwidth" setting (High, Medium, Low, or Very Low) under the '''Video + Voice''' section of the '''Settings''' tab within your Roll20 game.<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-08T01:30:20Z<p>226289: Protected "Code of Conduct" ([edit=sysop] (indefinite) [move=sysop] (indefinite))</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Pay to Play posts in the LFG forum MUST contain the following disclaimer:<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T23:09:50Z<p>226289: /* Pay to Play/Paid GMing */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Pay to Play posts in the LFG forum MUST contain the following disclaimer:<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T23:06:58Z<p>226289: /* Pay to Play/Paid GMing */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Pay to Play posts MUST contain the following disclaimer on LFG forum posts:<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T23:06:07Z<p>226289: /* Pay to Play/Paid GMing */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Pay to Play posts MUST contain the following disclaimer on LFG forum posts:<br />
<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T22:54:23Z<p>226289: </p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Game Masters MUST posts the following disclaimer on Pay to Play LFG forum posts:<br />
<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T22:53:50Z<p>226289: /* No Piracy Allowed */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Game Masters MUST posts the following disclaimer on Pay to Play LFG forum posts:<br />
<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T22:53:43Z<p>226289: /* Common Courtesy */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Game Masters MUST posts the following disclaimer on Pay to Play LFG forum posts:<br />
<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T22:52:49Z<p>226289: /* No Predictions of Developer or Moderation Action */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Game Masters MUST posts the following disclaimer on Pay to Play LFG forum posts:<br />
<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T22:52:34Z<p>226289: /* Pay to Play/Paid GMing */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Game Masters MUST posts the following disclaimer on Pay to Play LFG forum posts:<br />
<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T22:52:21Z<p>226289: /* Pay to Play/Paid GMing */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Game Masters MUST posts the following disclaimer on Pay to Play LFG forum posts:<br />
'''“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."'''<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T22:51:53Z<p>226289: /* Pay to Play/Paid GMing */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Game Masters MUST posts the following disclaimer on Pay to Play LFG forum posts:<br />
“This game will require payment to the Game Master at a rate of (to be filled with a description of your method, amount, and frequency of payment). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements."<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T18:44:25Z<p>226289: /* Pay to Play/Paid GMing */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [[Looking for Group]] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T18:44:10Z<p>226289: /* Pay to Play/Paid GMing */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. <br />
<br />
Pay to Play games on the LFG Forum require a link to their [Looking for Group] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing. <br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled. <br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T18:43:42Z<p>226289: /* Looking for Group */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.<br />
<br />
Pay to Play games on the LFG Forum require a link to their [Looking for Group] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing.<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled.<br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T18:43:32Z<p>226289: /* Pay to Play/Paid GMing */</p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.<br />
<br />
Pay to Play games on the LFG Forum require a link to their [Looking for Group] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing.<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled.<br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Code_of_ConductCode of Conduct2017-03-07T18:42:56Z<p>226289: </p>
<hr />
<div>We hold a high standard for discussion in the community areas of our site (including the Forums, Looking for Group system, and Wiki), beyond our '''[[Terms of Service and Privacy Policy|Terms of Service]]'''. By choosing to participate in the community here, you are expected to abide by the guidelines outlined below. This is our community, and as stewards of it, we have an obligation to promote a healthy and positive discourse.<br />
<br />
== Intended Use ==<br />
<br />
[https://app.roll20.net/forum The Roll20 Forums] exist to discuss topics directly related to the use of the Roll20 program. Anything that more fittingly could be discussed on another website SHOULD be discussed there.<br />
<br />
<br />
== Common Courtesy ==<br />
<br />
It is expected that all discussions here will have a tone of respect. While the members of our community are growing rapidly in number, it remains important to us that all discussions remain intelligent and amicable. There will be no tolerance for person-based attacks, passed judgment (be it on issues ranging from gameplay to lifestyles), or incendiary language (dramatic communication with the intention of provoking a strong reaction from other users). This does not mean that debate is disallowed -- only that it is to be constructive. However, critiquing posts is only allowed if the original poster specifically requests a critique.<br />
<br />
<br />
== Civil Discussion ==<br />
<br />
Posts should be centered around adding to our community in an intelligent manner. Trolling, whining, passive aggression, reliance on memes, spamming, irritating repetition (including topic duplication), and intentionally unclear or misleading posts are not welcome. Further, while these areas are intended for adults, clearly explicit content is prohibited. Please make an effort to use the best grammar available to you.<br />
<br />
<br />
== No Piracy Allowed ==<br />
<br />
We will not allow the encouragement or distribution of pirated works. This is not meant to target the showing of interfaces or fan work accomplishments -- only actions that undermine the rights and property of others.<br />
<br />
<br />
== Competing Interests and Sales ==<br />
<br />
Any promotion of outside sales items or fundraising is prohibited without prior approval. Exceptions will be granted only for items that are of strong interest to the community AND do not compete with our own products. Please contact [mailto:team@roll20.net team@roll20.net] for approval.<br />
<br />
See below for information on [https://wiki.roll20.net/Code_of_Conduct#Paid_GMing Paid GMing].<br />
<br />
== Official Sources of Information ==<br />
<br />
While we encourage all of our users to aid each other by answering questions and making suggestions, the only official source of information regarding Roll20 comes directly from posters marked as members of the <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #ee2b7b; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Roll20 Dev Team</div> and <div style="width: auto; display: inline-block; margin-left: 5px; position: relative; top: -2px; background-color: #3a87ad; padding: .2em .5em .2em; font-size: 14px; min-width: 10px; font-weight: bold; line-height: 1; color: #fff; text-align: center; white-space: nowrap; vertical-align: baseline; border-radius: 10px; box-sizing: border-box; font-family: Helvetica,Arial,sans-serif;">Mod Team</div>. Any requests made by them within a topic require strict adherence.<br />
<br />
<br />
== No Predictions of Developer or Moderation Action ==<br />
<br />
Any and all posts predicting how a Developer or Moderator will address an issue will be deleted, with the offending poster being banned. If you see an issue on the forums you think needs attention, please '''"Report"''' the post and let the moderators address it-- do not attempt to publicly solve (or predict the solution) yourself.<br />
<br />
<br />
== Looking for Group ==<br />
LFG listings for 18+ games must be marked as such. Any content in your public LFG listing including your game description, username, or game forum posts, must be PG-13 in nature, content that breaks our '''CoC''' or '''[[Terms of Service and Privacy Policy|ToS]]''' will be removed.<br />
<br />
Each individual Roll20 game should operate in a spirit of consent for both the Game Masters and players involved; everyone should be in agreement as to the actions happening around their virtual table.<br />
<br />
Please only reply in LFG listings that you are actually interested in joining. Comments that do not reflect the original poster's request are considered “off-topic” and against the CoC.<br />
<br />
Roll20’s Looking for Group tool is only for games being played in Roll20. Any listings advertising for games or groups outside of Roll20 will be removed from the site.<br />
<br />
<br />
== Pay to Play/Paid GMing ==<br />
For the time being, paid Game Mastering is allowed without prior approval. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.<br />
<br />
Pay to Play games on the LFG Forum require a link to their [Looking for Group] Tool listing and may not be advertised on the [https://app.roll20.net/forum/category/22 LFG forum] without a link to their LFG listing.<br />
<br />
Any Pay to Play games on the LFG Tool and/or Forum that do not list method, amount, and frequency of payment will be considered off-topic and disabled.<br />
<br />
Links to Patreon (or other Patreon-like sites) are only permitted for pre-approved community members who are contributing either Character Sheets or API Scripts. If you wish to solicit your players directly for funding you may do so privately, but no such links are permitted in a public forum.<br />
<br />
<br />
== Enforcement of this Code ==<br />
<br />
Use of the community areas is a privilege and not a right. By participating in the [https://app.roll20.net/forum/ Roll20 forums], [https://app.roll20.net/lfg/search/ Looking for Group] system, and other community areas of Roll20, you are agreeing to abide by this Code. If you choose to disregard it or attempt to circumvent its spirit, we will take appropriate action, including removal of your ability to participate in the community areas. This applies equally to both free and paid users of Roll20.<br />
<br />
<br />
== Individual Forum Aid ==<br />
<br />
Several forums have unique posting elements. Be certain you see to their individual guidelines:<br />
<br />
*[https://app.roll20.net/forum/post/3/submitting-bug-reports-read-first#post-3 Bug Report Submission]<br />
*[https://app.roll20.net/forum/post/2086083/posting-to-lfg-read-first Posting to LFG: Read First] <br />
*[https://app.roll20.net/forum/post/1280734/suggestions-and-ideas-guidelines-read-me-before-commenting#post-1280734 Suggestion Threads]<br />
<br />
<br />
''Code of Conduct Last Updated: December 13, 2016''<br />
<br />
[[Category: Site Policy]]<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/Video_and_Voice_Chat/TroubleshootingVideo and Voice Chat/Troubleshooting2017-02-08T16:40:44Z<p>226289: /* Filing a Report on the Bug Forum */</p>
<hr />
<div>=WebRTC Basics=<br />
==What is Roll20 WebRTC?==<br />
We at Roll20 believe that seeing and talking to your friends while you play is a vital part of the tabletop experience. WebRTC is a browser based VOIP option, allowing video and voice chat to be integrated into Roll20 without requiring you to download a 3rd party program or installing an add-on or plugin. While no other Virtual Table Top provides integrated video and voice chat, Roll20 is dedicated to offering it as a free feature. WebRTC's peer-to-peer nature allows us to provide that service as well as giving us the freedom to design advanced features, such as whispering, pop-out and adjustable videos, and more.<br />
<br />
==How is WebRTC different from Discord, Google Hangouts, Skype, etc?==<br />
WebRTC is a HTML5 technology that runs video and voice through a web browser without the need of a java applet. Applications like Skype or Discord aren't browser-based and therefore have access to hardware acceleration and data compression that Roll20 cannot take advantage of. Those applications use a ''Client/Server'' or ''All-to-One-to-All'' connection rather than a ''Peer-to-Peer'' connection. With an "All-to-One-to-All" connection, applications like Skype send your video/voice data one time to their server which then carries that load of data to each of the other people in the call. With "Peer-to-Peer", you are sending your video/voice data again to each peer connection in the call. This means that the upload bandwidth cost for a WebRTC call is higher than other VOIP options in anything more than a two person call. This higher upload bandwidth cost can result in stability problems for users with low upload bandwidth connections.<br />
<br />
==Roll20 WebRTC's Requirements==<br />
Roll20 WebRTC can only be used in web browsers that natively support it. Roll20's officially supported browsers, Chrome and Firefox, are both compatible. A Roll20 WebRTC call has a suggested download and upload bandwidth of 512Kbps per additional user in the chat. That means that in a six person call (five users other than yourself), you would need around 2.5Mbps of bandwidth for a stable call. If your group has members whose connections cannot support these requirements we suggest using a 3rd party, non-browser based chat option, that can make use of both hardware acceleration and data-compression to lower bandwidth requirements.<br />
<br />
=Roll20 Settings=<br />
[[File:Video_and_Voice_Performance_Settings.jpg|right|framed|The Video & Voice Performance Settings on the Settings Tab of Roll20]]<br />
Inside the Roll20 App, click on the '''Settings''' tab (<span style="font-family:Pictos;">y</span> icon), in the upper right hand corner of the screen. Under the Settings tab are different options that affects how WebRTC performs within a game.<br />
<br />
<br />
Under the ''Video + Voice'' options make sure you've set '''Broadcast''' and '''Receive''' to your game's prefered choices (Video & Voice, Voice only, Video only). If there is more than one person currently in the game, individual changes made to either Broadcast or Receive require clicking on the '''Reconnect''' button in order for the changes to adhere for anyone else currently in the game.<br />
<br />
<br />
For the GM, further down the '''Settings''' tab, under the "Game Settings" section, are "Video + Audio Chat Options". The GM should double check that the '''Chat Tech''' setting is not set to ''None''.<br />
<br />
<br />
Also in the "Video + Audio Chat Options" section, the GM can adjust the Video Bandwidth for the game. The setting can be set to '''High''', '''Medium''', '''Low''', or '''Very Low'''. If one or more of your fellow players has a slower connection speed, you may want to set this to the lower Bandwidth settings to help with performance.<br />
<p style="clear:both;"></p><br />
<br />
=Firefox & Chrome Settings=<br />
At present, Roll20 only fully supports Firefox and Chrome web browsers for our VTT. Other browsers may be able to handle WebRTC with little to no issues, but we can't devote reliable tech support for them if you do run into any issues.<br />
<br />
==Keeping your Browser Up to Date==<br />
It's generally a good idea to keep your browser updated to take advantage of browser bug fixes and optimization measures.<br />
<br />
===Updating Chrome===<br />
#Click on the ''More Button'' (vertical row of three dots icon) in the upper right hand corner. <br />
#Click on the ''Help'' option from the resulting drop down menu. <br />
#Click on ''About Google Chrome'' option from the secondary drop down menu that appears.<br />
<br />
<br />
'''OR'''<br />
<br />
#Paste <code>chrome://help/</code> into the URL bar and hit Enter.<br />
<br />
<br />
Either method will open Chrome's "About" page that will inform you of your current browser version and will automatically prompt you to update to the latest stable version if you're not using it.<br />
<br />
===Updating Firefox===<br />
#Click on the ''Menu Button'' (three horizontal lines icon) in the upper right hand corner. <br />
#Click on '''?''' icon at the bottom of the drop down menu. <br />
#Click on ''About Firefox'' from the resulting roll out menu.<br />
#Firefox will tell you your current browser version and automatically prompt an update to the latest stable version if you're not using it. Click the ''Restart to Update button'' if necessary.<br />
<br />
<br />
==Microphone and Camera Browser Permissions==<br />
To protect your privacy, microphone and webcamera permissions are disabled from use on Chrome and Firefox by default. If this is the first time you've used Roll20, recently cleaned out your browser cookies/cache, or working from a fresh install of your browser, you'll need to approve the Roll20 website's use of your camera and microphone for them to be used for broadcasting either video or voice within a game.<br />
<br />
===Enabling Chrome Permissions===<br />
[[File:Chrome_Allow_Deny.png|top]] [[File:Avt.png|framed|"Chrome AV Select"|right]]<br />
<br/><br />
<br />
#When the VTT loads for the first time, you should be asked to ''Allow'' or ''Deny'' camera and microphone access from a grey bar pop-up that appears at the top of the screen. <br />
#Click ''Allow'' to enable your camera and microphone to be used within a Roll20 game.<br />
<br />
<br />
'''OR'''<br />
<br />
<br />
#Click on the ''lock'' icon in the far left of the URL/search bar to reveal a drop down menu.<br />
#Ensure that both Camera and Microphone options have their permissions set to "Always allow on this site". ''Make sure you're currently on Roll20.net when you set this, this setting is URL sensitive.''<br />
<br />
<p style="clear:both;"></p><br />
===Enabling Firefox Permissions===<br />
[[File:Firefox_Allow_Deny.png|framed|"Firefox AV Select"]]<br />
#When the VTT loads for the first time, you'll be asked to 'Share Selected Devices' from a drop down menu in the upper left hand corner of the screen.<br />
#If not, click on the ''Camera'' icon in the upper left hand corner next to the ''Back'' button.<br />
#Be sure to select the correct Camera and Microphone to share before clicking the ''Share Selected Devices'' button.<br />
<br />
<p style="clear:both;"></p><br />
==Clear your Web Browser's Cache==<br />
===Clearing Out Chrome's Cache===<br />
#Click on the ''Menu Button'' (three horizontal lines) in the upper right hand corner. <br />
#Click on ''More Tools'' from the dropdown.<br />
#Click on ''Clear browsing data'' from the new options.<br />
#From the drop down "Obliterate the following items from:" select ''the beginning of time'' option.<br />
#Check both ''Cookies and other site and plug-in data'' and ''Cached images and files''.<br />
#Click on ''Clear browsing data'' button.<br />
<br />
===Clearing Out Firefox's Cache===<br />
#Click on the ''Menu Button'' (three horizontal lines) in the upper right hand corner. <br />
#Click the ''Options Button' (a small gear) from the drop down menu.<br />
#On the ''Advanced'' tab, select the ''Network'' sub-tab.<br />
#Under the ''Cached Web Content'' section, select the ''Clear Now'' button.<br />
<br />
<br />
=Device and Bandwidth Tests=<br />
<br />
==Webcam WebRTC Compatibility Test==<br />
*Check to see if your camera works with [https://apprtc.appspot.com Google’s WebRTC demo]. <br />
*Go to: https://apprtc.appspot.com<br />
<br />
<br />
Alternatively is to run a test of your webcam and mic through [https://appear.in/ appear.in]. This website is also a Peer-to-Peer WebRTC service that can have up to eight users in a conference call. You can test your entire gaming group in one pass.<br />
<br />
<br />
==Perform a WebCam/Microphone Test==<br />
*Check if your camera works with a different browser. For instance, if you are using Firefox check if it works with Chrome instead.<br />
*Does the camera work with any other software that uses the camera such as Skype or Photobooth.<br />
<br />
<br />
==Perform a Bandwidth Test==<br />
If you don’t already know them, you can take a bandwidth speed test from [http://www.speedtest.net/ OOKLA’s Browser-based Speedtest] (''Note: Adobe Flash is required to run the applet''). You will want to run this test in the principle environment you normally play your games on Roll20 and have a Roll20 game currently open.<br />
<br />
#Once the applet loads on the home page, click the button "''Begin Test''".<br />
#Allow the test to run. This process can take a couple minutes to complete.<br />
#Once it's finished, Speedtest will give you your download and upload rate in megabits per second (Mbps).<br />
<br />
<br />
=Filing a Report on the Bug Forum=<br />
If none of the above tests and steps helped resolve your issues please follow Steps 1-3 from the [https://wiki.roll20.net/Solving_Technical_Issues Solving Technical Issues Guide], taking special care to temporarily disable all browser add-ons and extensions, temporarily pause your anti-virus (or whitelist Roll20.net), and try switching browsers (for Chrome/Firefox specific issues) to see if one of those components is causing the problem. If all of that fails, please follow [https://wiki.roll20.net/Solving_Technical_Issues#Step_4:_Provide_a_bug_report Step 4] and file a bug report on the [https://app.roll20.net/forum/post/4516830/webrtc-video-and-voice-chat-issues/?pageforid=4516830#post-4516830 WebRTC Video and Voice Chat Issues forum thread]. Please provide all of the information you gathered from Steps 1-4 of the Solving Technical Issues Guide as well as the following information:<br />
<br />
==WebRTC Connectivity Diagnostic Test==<br />
Additionally, we recommend that you try to run this [https://test.webrtc.org/ WebRTC Connectivity Diagnostic Test] and supply its test result in your report.<br /><br />
Once there:<br />
#Click on the Start button.<br />
#Allow the test to run itself through the various subtasks (Microphone, Camera, Network, Connectivity, and lastly Throughput).<br />
#If the test runs into any issues, click on the bug icon at the top, this brings up a new window to create a bug report.<br />
#Describe what issues you had with the diagnostic test and then click on “Upload Report”<br />
#This will pull up a new window that provides a link to the report (“The ''link'' to the report is now available”). This link will be available for the next 90 days. Copy the link and paste it here in this thread.<br />
<br />
<br />
==In-Game Bandwidth Settings==<br />
Let us know what your average Download and Upload speeds from the above [[Audio_Visual_Troubleshooting#Perform_a_Bandwidth_Test|Bandwidth Test]] as well as the "Video Bandwidth" setting (High, Medium, Low, or Very Low) under the '''Video + Voice''' section of the '''Settings''' tab within your Roll20 game.<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/Game_ManagementGame Management2017-02-03T18:30:39Z<p>226289: /* Settings */</p>
<hr />
<div>= My Games =<br />
The '''My Games''' page is accessible under the '''Games''' entry of the menu bar. (You can also access it by just clicking '''Games''' in the menu!) From the '''My Games''' page, you can join games, create games, manage the games you are a part of.<br />
<br />
[[File:MyGames4.png||border]]<br />
<br />
== Search ==<br />
Across the top of '''My Games''' is a search bar. You can use the search bar to filter your '''Game List''' based on tags and keywords.<br />
<br />
== Buttons ==<br />
At the top right are a collection of buttons for manipulating your games.<br />
* '''+ Start New Game''' takes you through the game creation system to setup a new game.<br />
* '''Access Dev Server''' takes you to the Dev Server, a '''Pro'' subscription perk.<br />
* '''Copy from Dev''' takes you to a page that lets you copy a game from the Dev Server to the Production Server, a '''Pro'' subscription perk.<br />
* '''Find a Group''' takes you to the Looking for Group Tool, so you can find more games to add to your Game List.<br />
<br />
== My Tags ==<br />
On the right edge is the '''My Tags''' box lists all the tags you have defined in decreasing order by how many games have them. You can click a tag to instantly filter the list down to only games with that tag.<br />
<br />
== Game List ==<br />
<br />
The bulk of the page is taken up by the Game List, which shows all the games you can access. Each listed game shows several pieces of information:<br />
* Click the '''Game Title''' to be taken to the '''Game Details''' page.<br />
* The '''Game Image''' will also take you to the '''Game Details''' page.<br />
* '''Join Game''' will take you straight into the tabletop for the game.<br />
* '''Player Icons''' are listed for each game, showing you who else plays that game.<br />
* The '''Last Played On''' date tells you when last the game was in session.<br />
** Games created by you have a '''Creator''' badge.<br />
** Games you are a Co-GM on have a '''GM''' badge.<br />
** Games you are a player in are unadorned.<br />
<br />
= Game Details =<br />
[[File:GameDetails2.png|border]]<br />
<br />
Each '''Game''' you create in Roll20 has its own dedicated details page. For '''Game''' '''Creators''' and '''GMs''', this is the primary configuration portal for the '''Game'''. For '''Players''', this is the centralized location for out-of-game resources such as '''Journal''' entries and the '''Game's''' private '''Forum'''.<br />
<br />
== Game Icon ==<br />
At the top of the Game Details page is the '''Game Icon''', which is used to represent your game in the '''Game List''' and '''Looking For Group Listing''' (if enabled), and also gives your players a feel for your '''Game'''. This uploaded image will be added to your '''Art Library'''. To set the image, all you need to do is drag a file onto this section, or click the '''Choose a File...''' button to be prompted to find a file on your computer. If you already have a '''Game Icon''' and want to change it, you can hover over the image and click the '''Change Image''' link.<br />
<br />
== Game Name ==<br />
The '''Game Name''' is used to identify your '''Game''' in the '''Game List''' and '''Looking For Group Listing.''' You can change the '''Game Name''' at any time by clicking the name to edit it. Once you are satisfied with the name, you can click the '''Save''' button.<br />
<br />
== Players ==<br />
The Players section down the right side shows information about the players who are members of this game. <br />
<br />
== Creator ==<br />
At the top is a section that describes the game's '''Creator'''. Clicking anywhere in this section will take you to the '''Creator´s''' user page.<br />
<br />
[[File:GameDetails_PlayerMenu.png|thumb|border|right]]<br />
==== Joined Players ====<br />
Below the '''Creator''' section all of the '''Players''' who have joined the '''Game''' are listed. Clicking any of the '''Players&lsquo;''' icons or names will take you to that '''Player&lsquo;s''' user page. <br />
<br />
'''Creators''' and '''GMs''' can click the '''Invite Players''' button to open a new window and invite more '''Players''' via email address, review pending invites and get a unique game ID link that can be copy and pasted to additional '''Players'''.<br />
<br />
The '''Game&lsquo;s''' '''Creator''' can hover over a '''Player&lsquo;s''' icon to manipulate the permissions for that '''Player'''.<br />
* '''Promote to GM''' will grant that Player GM status in the Game, commonly called a '''co-GM'''. This is useful for jointly running a '''Game''' with someone else or if the '''Creator''' would like to become a '''Player''' in a '''Game''' they created. Promoting someone to GM may also be beneficial in helping another user with GM-level features and or solving '''Game''' issues. Promoted to '''GMs''', have limited control over a '''Game''':<br />
** '''Cannot:'''<br />
*** Change the next game time display. <br />
*** Change the '''Game's''' description. <br />
*** Change the '''Game's''' settings options, such as the version of Character Sheet that is set, toggling public access, changing the background image, toggling character import, or list the game in Looking for Players. <br />
*** Delete the entire game. <br />
*** Kick or Remove '''Players'''. <br />
*** Clear the Chat Archive. <br />
*** A Co-GM will not have access to the original '''Game&lsquo;s''' '''Creator&lsquo;s''' image library, character journals, handouts, decks, rollable tables, and other games' pages, however those elements that are being used within the game are available to the Co-GM. Images that are being used within the games' pages can be manipulated by the Co-GM as long as they remain within the game editor. If the Co-GM removes any of these shared elements they will not be available unless the '''Game&lsquo;s''' '''Creator''' restores them to play.<br />
*** Use Transmogrifier.<br />
** '''Can:'''<br />
*** Full access to all layers. <br />
*** Create a new map page. <br />
*** Put pictures and tokens to the tabletop from their image library. <br />
*** Assign and edit tokens. <br />
*** Add handouts, new characters, assign journals. <br />
*** Move the Players ribbon to different maps. <br />
*** Play music from the jukebox. <br />
*** Read GM whispers. <br />
*** Make macros and token actions and show or hide them from players. <br />
*** Control dynamic lighting settings if the '''Game&lsquo;s''' '''Creator''' is a '''Pro''' or '''Plus''' subscriber.<br />
*** Manage the '''Game&lsquo;s''' forum, including sinking and deleting posts.<br />
* '''Demote to Player''' will return a previously promoted '''GM''' back to '''Player'''.<br />
* '''Kick from Game''' will remove a Player from the Game. Visit this page to kick a player whether you are in-game or not. "Kick from Game" changes the game URL and removes the player from your game.<br />
<br />
== Menu ==<br />
The menu gives you access to additional facilities for the '''Game.'''<br />
<br />
=== Join Game ===<br />
[[File:GameDetails_Menu_JoinGame.png|thumb|right]]This menu allows you to join the '''Game''' on the Roll20 Virtual Table Top.<br />
* Clicking on the '''Join Game''' button will launch the '''Game''' in Roll20 natively.<br />
* Clicking the down arrow on the right will reveal the option to '''Launch in Google+'''. Clicking on this link will begin the launch process of starting up the '''Game''' in a [[Playing_in_Google%2B_Hangouts|Google+ Hangout]].<br />
<p style="clear:both;"></p><br />
=== Content ===<br />
[[File:GameDetails_Menu_Content.png|thumb|right]]<br />
* '''Chat Archive''' will open a new window that displays the entire chat history of the Game. Whispers from players are not logged in the chat archive.<br />
* '''External Journal''' is shown for '''Games''' with a '''Creator''' who has a '''Pro''' or '''Plus''' subscription. This link provides [[Journal#External_Journal_Access|External Journal Access]]. '''GMs''' can view journal entries for unarchived '''Characters''' and '''Handouts'''. '''Players''' also have access and can view any Characters or Handouts they have control of in the '''Game'''.<br />
<p style="clear:both;"></p><br />
=== Looking for Players ===<br />
[[File:GameDetails_Menu_LookingForPlayers.png|thumb|right]]<br />
The '''Looking for Players''' menu allows a '''Game's''' '''Creator''' to create or manage the [[Looking_for_Group#Create_Looking_for_Group_Listings|'''Looking for Group Listing''']] for their '''Game''' in Roll20's game directory where other Roll20 players can find it and apply to join it. You must include some basic information about your game in order to list it, including the type of game that you'll be playing and the date and time of the next game to be played.<br />
<p style="clear:both;"></p><br />
=== Settings ===<br />
[[File:GameDetails_Menu_Settings.png|thumb|right]]<br />
The '''Settings''' menu provides access to many configuration options for the '''Game'''. The '''Game's''' '''Creator''' can access all of the options, while Promoted '''GMs''' can only access a couple. '''Players''' instead have the '''Leave Game''' option detailed below.<br />
==== Game Settings ====<br />
Displays the '''[[Game Settings Page]]'''.<br />
<br />
==== API Scripts ====<br />
Gives '''Creators''' and '''GMs''' access to the [[API:Introduction|API Script Editor]]. The '''Game's''' '''Creator''' must be a '''Pro''' subscriber to have access to this feature.<br />
==== Copy Game ====<br />
Allows '''Creators''' to duplicate the '''Game'''. They can rename the duplicate, change its tags, and decide whether to keep all or none of the: Game Icon, Players and Player Settings (Including Macros), Pages, Decks and Rollable Tables, Chat Log, Journal (Characters & Handouts), Jukebox Playlist or the Game Forums. When you have everything designated for the duplicate, click the '''I'm ready, Create Game!''' button.<br />
==== Clear Chat Archive ====<br />
Allows '''Creators''' to '''PERMANENTLY''' delete the entire archived chat history from the '''Game'''. <br />
==== Delete Game ====<br />
Allow '''Creators''' to bring up a new window to confirm the deletion of the '''Game'''.<br />
==== Roll Back Game ====<br />
The '''Game's''' '''Creator''' must be a '''Pro''' subscriber to have access to this feature. Between the hours of 4 and 6 AM PST, a save state is made for every game on Roll20. Seven days’ worth of save states are kept on file before they’re rewritten with new save states. Pro users have the ability to roll back their game to any save state available from the past seven days to correct any drastic mistakes made to their game.<br />
<br />
To commit a rollback, click “Roll Back Game.” This brings up a dialog box that allows you to choose the date of the save state you would like to roll your game back to. Select the date and click on the pink “Rollback” button to initiate the rollback process. This may take a minute or two, but once finished, the Game Details Page will prompt you when the rollback has successfully completed. Much like Applying Game Defaults, this too cannot be undone.<br />
==== Leave Game ====<br />
Allows player's to leave a '''Game'''. Once you leave a game, you no longer have access to the '''Game''' and it will no longer show up in your '''Games''' page.<br />
<br />
== Details ==<br />
The next section down the page holds the '''Details''' section, which shows specific information about the '''Game''', from what will be played to when it will be played, as well as freeform text to describe the '''Game''' in detail.<br />
<br />
=== Playing ===<br />
This field shows what systems the '''Game's''' '''Creator''' has specified are being played in this '''Game'''. The '''Creator''' can edit the the '''Playing''' list by clicking into the box and choosing Popular systems from the dropdown.<br />
* If you don't see your preferred system listed, choose '''Other Games'''<br />
* Only the first 2 systems alphabetically will be shown in the '''Looking For Group Listing''', so be sure to only choose two if you'll be using that system.<br />
<br />
=== Next Game Will Be ===<br />
This field is where a '''Game's''' '''Creator''' can set the date and time when the next session will occur. The time is automatically converted to the view's local timezone.<br />
<br />
'''Note:''' 12:00pm is used to indicate a time of Noon, 12:00am is used to indicate a time of Midnight.<br />
<br />
=== Game Description ===<br />
This is where a '''Game's''' '''Creator''' can add a blurb advertising what to expect out of the game, flavor text or provide pre-requisites for potential players. This text field is really for anything the '''Creator''' feels would be convenient for the '''Players''' to know.<br />
<br />
To edit the description simply click in the text and change the text to suit you. You can use [http://daringfireball.net/projects/markdown/ Markdown formatting] to customize the look of your description text. When you are satisfied with your changes, click the '''Save Changes''' button.<br />
<br />
== Forum ==<br />
The '''Forum''' section shows the ten most recent posts from the '''Game Discussion Forum.'''<br />
<br />
=== + Post New Topic ===<br />
You can click the '''+ Post New Topic''' button to start a new thread on the '''Game Discussion Forum.'''<br />
<br />
=== View All Posts ===<br />
This link will take you to the full '''Game Discussion Forum'''. This is a mini forum exclusive to the '''Game'''. It behaves exactly like the public Roll20 forums. The '''Game's''' '''Creator''' and '''Gamermasters''' have access to the Sink, Sticky, and Delete commands. The Sink command will keep a thread at the bottom of the forum regardless of activity. The Sticky Command will pin the thread to the top of the forum. The Delete command will remove the post's text from view by those who are not the '''Creator''' or '''Gamemasters''', and deleting the first post in a thread will remove the entire thread from the '''Game Discussion Forum'''.<br />
<br />
[[Category: Docs]]</div>226289https://wiki.roll20.net/TransmogrifierTransmogrifier2016-10-12T18:36:56Z<p>226289: </p>
<hr />
<div>{{mbox | text = This feature is only available to paid subscribers at the '''Pro''' level. If this is something you’re interested in, please visit the [https://app.roll20.net/account/supporter/ Supporter Page]}}<br />
<br />
<br />
[[File:Transmogrifier.png|right]]<br />
<br />
<br />
The Transmogrifier is a tool which allows you to take elements out of any of your games and put them into any other game that you own. It works similarly to the Copy/Extend Game feature, but you can use it to add objects to in-progress games.<br />
<br />
To use the Transmogrifier, just click the "Transmogrifier" button under the Experimental Features section of the [[My Settings]] tab on the right sidebar (the "gear" icon). The Transmogrifier window will open, with the current game pre-selected. <br />
<br />
To move copy between games, simply choose the two games you want to use in the drop-down menus (it doesn't matter which game is in which drop-down). A listing of all the objects in the game that are eligible to be moved will appear. Just drag and drop between the two lists to copy elements between the games. Note that you are '''copying''' elements, not moving them, so the original will remain in the first game.<br />
<br />
Content that can be 'Transmogrified':<br />
* Pages<br />
* Characters<br />
* Decks<br />
* Handouts<br />
* Rollable tables<br />
* Jukebox playlist<br />
<br />
<br />
There are a few tips to keep in mind when using the Transmogrifier:<br />
<br />
* The transmogrifying tool does not allow you to take anything from someone else's game and move it to yours nor does it allow you to move anything from your games to your friends.<br />
* Currently, if you try to copy over an existing object, you will receive a warning that it will be overwritten. This is based on the original ID of the object, not the name, so it should only happen if you really did already copy over that object previously. Pages don't have this restriction due to the way that they are implemented, so you can copy over the same page as many times as you'd like.<br />
* You can't copy over Players or Macros. This means that any "Controlled By" flags that are set on tokens/characters will need to be set again once they are in the new game.<br />
* If you don't copy a Character and a you copy a Page that has tokens that represent that Character, you will need to manually change them back to "Generic Token".<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/TransmogrifierTransmogrifier2016-10-12T18:36:42Z<p>226289: </p>
<hr />
<div>{{mbox | text = This feature is only available to paid subscribers at the '''Pro''' level. If this is something you’re interested in, please visit the [https://app.roll20.net/account/supporter/ Supporter Page]}}<br />
<br />
<br />
[[File:Transmogrifier.png|right]]<br />
<br />
<br />
The Transmogrifier is a tool which allows you to take elements out of any of your games and put them into any other game that you own. It works similarly to the Copy/Extend Game feature, but you can use it to add objects to in-progress games.<br />
<br />
To use the Transmogrifier, just click the "Transmogrifier" button under the Experimental Features section of the [[My Settings]] tab on the right sidebar (the "gear" icon). The Transmogrifier window will open, with the current game pre-selected. <br />
<br />
To move copy between games, simply choose the two games you want to use in the drop-down menus (it doesn't matter which game is in which drop-down). A listing of all the objects in the game that are eligible to be moved will appear. Just drag and drop between the two lists to copy elements between the games. Note that you are '''copying''' elements, not moving them, so the original will remain in the first game.<br />
<br />
Content that can be 'Transmogrified':<br />
* Pages<br />
* Characters<br />
* Decks<br />
* Handouts<br />
* Rollabletables<br />
* Jukeboxplaylist<br />
<br />
<br />
There are a few tips to keep in mind when using the Transmogrifier:<br />
<br />
* The transmogrifying tool does not allow you to take anything from someone else's game and move it to yours nor does it allow you to move anything from your games to your friends.<br />
* Currently, if you try to copy over an existing object, you will receive a warning that it will be overwritten. This is based on the original ID of the object, not the name, so it should only happen if you really did already copy over that object previously. Pages don't have this restriction due to the way that they are implemented, so you can copy over the same page as many times as you'd like.<br />
* You can't copy over Players or Macros. This means that any "Controlled By" flags that are set on tokens/characters will need to be set again once they are in the new game.<br />
* If you don't copy a Character and a you copy a Page that has tokens that represent that Character, you will need to manually change them back to "Generic Token".<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/MisscliksMisscliks2016-09-23T20:03:01Z<p>226289: /* Misscliks D&D Prophecy Cast */</p>
<hr />
<div>Misscliks is an online community dedicated to uplifting geeks and gamers via online content, including several role-playing shows on Twitch and Youtube.<br />
<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Misscliks.jpg|260px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| title = Misscliks<br />
| image = [[File:Us.png|40px]][[File:Canada.png|40px]]<br />
| heading1 = Gen, Anna, Stephanie, Steph<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Facebook.png|40px|link=https://www.facebook.com/misscliks]][[File:Googleplus.png|40px|link=https://plus.google.com/+misscliks/posts]][[File:Reddit.png|40px|link=https://www.reddit.com/r/misscliks]][[File:Twitch.png|40px|link=http://www.twitch.tv/misscliks]][[File:Twitter.png|40px|link=https://twitter.com/misscliks]][[File:Youtube.png|40px|link=https://www.youtube.com/user/misscliks]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Misscliks is a community of leaders committed to using our voices to create a better future: one where people of all genders can participate in geek and gamer culture without fear of prejudice or mistreatment, enjoying acceptance and opportunity. As of now, that means recognizing the under-representation of women as role models in geek and gaming culture, giving support and exposure to those role models, and helping to create a culture of authenticity, advocacy, unity, and bravery.<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
[http://www.regalgoblins.com/ '''D&D (2.Neal)''']<div style='clear: both;'></div><br />
[http://dnd.wizards.com/ '''D&D (5e)''']<div style='clear: both;'></div><br />
[http://www.dungeon-world.com/ '''Dungeon World''']<br />
<br />
== Live Schedule ==<br />
<br />
*Tuesdays playing D&D (2.Neal) at 6pm PT on http://twitch.tv/misscliks<br />
*Wednesdays playing D&D (5e) at 6pm PT on http://twitch.tv/misscliks<br />
<br />
== Show Information ==<br />
<br />
=== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJcxBZjobmX0rUhAUmwC_mch Misscliks D&D Seaborn] ===<br />
The Pirates are back and our rowdy bunch is returning to Solum for more high seas adventures.<br />
<br />
==== Misscliks D&D Seaborn Cast ====<br />
<br />
[https://twitter.com/koibu0 '''Neal G. Erickson'''] as "DM" <div style='clear: both;'></div><br />
[https://twitter.com/AnnaProsser '''Anna Prosser''']<div style='clear: both;'></div><br />
[https://twitter.com/LivinpinkSC2 '''Gen Forget''']<div style='clear: both;'></div><br />
[https://twitter.com/JessBrohard '''Jess Brohard''']<div style='clear: both;'></div><br />
[https://twitter.com/TrumpSC '''Jeffry Trump''']<br />
<br />
=== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJeWuo0AmvXedALKL6pxrliL Misscliks D&D Prophecy] ===<br />
Welcome to the world of Avanth the Lifegiver, the goddess of creation that has gone missing. Join our adventurers as they fight their way through the havoc of her absence on their way to Dawnbreach Archive.<br />
<br />
==== Misscliks D&D Prophecy Cast ====<br />
<br />
[https://twitter.com/Trist_Chi '''Nadja Otikor'''] as "DM" <div style='clear: both;'></div><br />
'''Jess'''<div style='clear: both;'></div><br />
'''Rob'''<div style='clear: both;'></div><br />
'''Bri'''<div style='clear: both;'></div><br />
'''Tia'''<br />
<br />
== Additional YouTube Content ==<br />
Enjoy old campaigns at your leisure on YouTube.<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
=== [http://www.regalgoblins.com/ D&D (2.Neal)] ===<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJc7pOLtH6u635r2U4rBTqBb Misscliks D&D Amnesia] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJd996MbJRtjzo8cFhhg_KZA Misscliks D&D Outbreak] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJc0tdnt3jokjcjmZ_iy3eGF Misscliks D&D Vigilantes] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJcXgGLvnj-y3kbIEHEiloGo Misscliks D&D Demigods] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJff-EY9TVGeSn-1db8hsG7y Misscliks D&D Pirate Edition] ====<br />
=== [http://dnd.wizards.com/ D&D (5e)] ===<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJf3tMuRrtIE2nPbThLkAEy3 Misscliks D&D Nimmorgeist] ====<br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
=== [http://www.dungeon-world.com/ Dungeon World] ===<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJe8vRMJL8yZaVi-UQBNh8-r Misscliks Dungeon World ANNArchy] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJcJXMZ5PgqEWrHz-ZJD1Um9 Misscliks Dungeon World Silent0siris Edition] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJfimHPwgPei7AD8ieAvlmk7 Misscliks Dungeon World [[Adam Koebel|skinnyghost]] Edition] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJewvqYILOsX9HF_8x6i9R7n Misscliks Dungeon World iNcontrol Edition] ====<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/MisscliksMisscliks2016-09-23T20:02:29Z<p>226289: </p>
<hr />
<div>Misscliks is an online community dedicated to uplifting geeks and gamers via online content, including several role-playing shows on Twitch and Youtube.<br />
<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Misscliks.jpg|260px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| title = Misscliks<br />
| image = [[File:Us.png|40px]][[File:Canada.png|40px]]<br />
| heading1 = Gen, Anna, Stephanie, Steph<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Facebook.png|40px|link=https://www.facebook.com/misscliks]][[File:Googleplus.png|40px|link=https://plus.google.com/+misscliks/posts]][[File:Reddit.png|40px|link=https://www.reddit.com/r/misscliks]][[File:Twitch.png|40px|link=http://www.twitch.tv/misscliks]][[File:Twitter.png|40px|link=https://twitter.com/misscliks]][[File:Youtube.png|40px|link=https://www.youtube.com/user/misscliks]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Misscliks is a community of leaders committed to using our voices to create a better future: one where people of all genders can participate in geek and gamer culture without fear of prejudice or mistreatment, enjoying acceptance and opportunity. As of now, that means recognizing the under-representation of women as role models in geek and gaming culture, giving support and exposure to those role models, and helping to create a culture of authenticity, advocacy, unity, and bravery.<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
[http://www.regalgoblins.com/ '''D&D (2.Neal)''']<div style='clear: both;'></div><br />
[http://dnd.wizards.com/ '''D&D (5e)''']<div style='clear: both;'></div><br />
[http://www.dungeon-world.com/ '''Dungeon World''']<br />
<br />
== Live Schedule ==<br />
<br />
*Tuesdays playing D&D (2.Neal) at 6pm PT on http://twitch.tv/misscliks<br />
*Wednesdays playing D&D (5e) at 6pm PT on http://twitch.tv/misscliks<br />
<br />
== Show Information ==<br />
<br />
=== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJcxBZjobmX0rUhAUmwC_mch Misscliks D&D Seaborn] ===<br />
The Pirates are back and our rowdy bunch is returning to Solum for more high seas adventures.<br />
<br />
==== Misscliks D&D Seaborn Cast ====<br />
<br />
[https://twitter.com/koibu0 '''Neal G. Erickson'''] as "DM" <div style='clear: both;'></div><br />
[https://twitter.com/AnnaProsser '''Anna Prosser''']<div style='clear: both;'></div><br />
[https://twitter.com/LivinpinkSC2 '''Gen Forget''']<div style='clear: both;'></div><br />
[https://twitter.com/JessBrohard '''Jess Brohard''']<div style='clear: both;'></div><br />
[https://twitter.com/TrumpSC '''Jeffry Trump''']<br />
<br />
=== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJeWuo0AmvXedALKL6pxrliL Misscliks D&D Prophecy] ===<br />
Welcome to the world of Avanth the Lifegiver, the goddess of creation that has gone missing. Join our adventurers as they fight their way through the havoc of her absence on their way to Dawnbreach Archive.<br />
<br />
==== Misscliks D&D Prophecy Cast ====<br />
<br />
[https://twitter.com/Trist_Chi '''Nadja Otikor'''] as "DM" <div style='clear: both;'></div><br />
['''Jess''']<div style='clear: both;'></div><br />
['''Rob''']<div style='clear: both;'></div><br />
['''Bri''']<div style='clear: both;'></div><br />
['''Tia''']<br />
<br />
== Additional YouTube Content ==<br />
Enjoy old campaigns at your leisure on YouTube.<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
=== [http://www.regalgoblins.com/ D&D (2.Neal)] ===<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJc7pOLtH6u635r2U4rBTqBb Misscliks D&D Amnesia] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJd996MbJRtjzo8cFhhg_KZA Misscliks D&D Outbreak] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJc0tdnt3jokjcjmZ_iy3eGF Misscliks D&D Vigilantes] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJcXgGLvnj-y3kbIEHEiloGo Misscliks D&D Demigods] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJff-EY9TVGeSn-1db8hsG7y Misscliks D&D Pirate Edition] ====<br />
=== [http://dnd.wizards.com/ D&D (5e)] ===<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJf3tMuRrtIE2nPbThLkAEy3 Misscliks D&D Nimmorgeist] ====<br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
=== [http://www.dungeon-world.com/ Dungeon World] ===<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJe8vRMJL8yZaVi-UQBNh8-r Misscliks Dungeon World ANNArchy] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJcJXMZ5PgqEWrHz-ZJD1Um9 Misscliks Dungeon World Silent0siris Edition] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJfimHPwgPei7AD8ieAvlmk7 Misscliks Dungeon World [[Adam Koebel|skinnyghost]] Edition] ====<br />
==== [https://www.youtube.com/playlist?list=PLSOKvcIdcJJewvqYILOsX9HF_8x6i9R7n Misscliks Dungeon World iNcontrol Edition] ====<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/Online_Role_Playing:IndexOnline Role Playing:Index2016-09-23T19:56:04Z<p>226289: </p>
<hr />
<div>Welcome to the Online Role Playing:Index for Roll20. This guide and directory includes information on bringing your games to an online audience, plus online content schedules and GM bios. Find out when and where your favorite GMs are playing online!<br />
<br />
== Quick Links == <br />
<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 20px;"><br />
<br />
=== Roll20 Documentation ===<br />
<br />
* [[Tutorial|Tutorial]] -- an interactive tutorial that will teach you the basic tools available for free on Roll20<br />
* [[Getting_Started_GMs|Getting Started: GMs]] (Read if you're starting your first Roll20 Game)<br />
* [[Roll20_Crash_Course|Crash Course]] -- a great overview for GMs on how to get started in Roll20<br />
* [[Video and Voice Chat]]<br />
* [[Playing in Google+ Hangouts]]<br />
* [[Live Stream and Record Game Sessions]]<br />
* [[Optimizing Roll20 Performance]]<br />
* [[Game Management]]<br />
* [[Image Best Practices for Roll20]]<br />
<br />
<br />
=== External Resources ===<br />
<br />
* [http://help.twitch.tv/customer/portal/topics/301257-getting-started/articles Live Streaming with Twitch]<br />
* [https://support.google.com/youtube/answer/2474026?hl=en Live Streaming with YouTube]<br />
* [http://www.apple.com/itunes/podcasts/specs.html Podcasting with iTunes]<br />
<br />
<br />
</div><br />
<div style="float: left; width: 45%; margin-top: 20px;"><br />
<br />
=== Games Master Video Content ===<br />
Looking for a little inspiration? Watch Roll20 official content from resident Games Master [[Adam Koebel]] or Roll20 Developer & long-time GM [[Steve Koontz]].<br />
<br />
==== Roll20 Presents ====<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTkBtwQjLCvBhJHQ8at0lYWr Lost in Oz] - D&D (5e)<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTmTM_YpZWLbBZgWM4aI3Eo4 Apocalypse World] - Apocalypse World<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTkB2XskNcoSTv63uFvVzash Post-Apocalypse World] - MC prep for Apocalypse World<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTle4ja3M_9nHDn2ji08Jaw4 The Burning Wheel] - The Burning Wheel<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTmoXmgjFS8hP0cFXAd5MR_f Old School Adventures] - Moldvay D&D<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTkH1UJuEwvtCk7ih2OW7zHw Dungeon World] - Dungeon World<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTn05L1lpLxumMzg-OWoKk0P Mouse Guard] - Mouse Guard<br />
<br />
==== [https://www.youtube.com/watch?v=djT-5NN5kd0&list=PLTj75n3v9eTlm0eVMfxvgxWbnFwI2zyjC&index=10 Tutorial Overview] ====<br />
</div><br />
<br />
<div style='clear: both;'></div><br />
<br />
<div style="float: left; width: 100%; margin-top: 20px;"><br />
<br />
== Digital Content Provider Directory ==<br />
<br />
=== Roll20 Game Masters ===<br />
<br />
[[Adam Koebel]]<div style='clear: both;'></div><br />
[[Steve Koontz]]<br />
<br />
=== Content Producers ===<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
[[Azecos]] <div style='clear: both;'></div><br />
[[APGamingREAL]] <div style='clear: both;'></div><br />
[[Chuky]] <div style='clear: both;'></div><br />
[[EricVulgaris]] <div style='clear: both;'></div><br />
[[EncounterRoleplay]] <div style='clear: both;'></div><br />
[[Exploding_Dice]] <div style='clear: both;'></div><br />
[[Fumbling_and_Mumbling]] <div style='clear: both;'></div><br />
[[GoldenH]] <div style='clear: both;'></div><br />
[[Gorebad]] <div style='clear: both;'></div><br />
[[Henley]] <div style='clear: both;'></div><br />
[[Impius]] <div style='clear: both;'></div><br />
[[JP McDaniel]] - itmeJP <div style='clear: both;'></div><br />
[[Kelsa]] <div style='clear: both;'></div><br />
[[Leechwitch]] <div style='clear: both;'></div><br />
[[Level2Gamers]] <div style='clear: both;'></div><br />
[[Live_From_Beyond]]<br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
[[Misscliks]] <div style='clear: both;'></div><br />
[[Neal G Erickson|Neal G. Erickson]] - Koibu <div style='clear: both;'></div><br />
[[PerdidosNoPlay]] <div style='clear: both;'></div><br />
[[RPGlory]] <div style='clear: both;'></div><br />
[[Seismic]] <div style='clear: both;'></div><br />
[[SileoNeco]] <div style='clear: both;'></div><br />
[[Swargula]] <div style='clear: both;'></div><br />
[[Tabletop_Twitch]] <div style='clear: both;'></div><br />
[[That DnD Podcast]] <div style='clear: both;'></div><br />
[[TheSeppola]] <div style='clear: both;'></div><br />
[[Tuxtradamus]] <div style='clear: both;'></div><br />
[[TypicalGM]] <div style='clear: both;'></div><br />
[[Wacksteven]] <div style='clear: both;'></div><br />
[[Wolfsgorawr]]<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
=== Players ===<br />
[[Anna Prosser Robinson]] <div style='clear: both;'></div><br />
[[Jesse Cox]]<div style='clear: both;'></div><br />
<br />
== Site Policy ==<br />
* [[Acknowledgements]]<br />
* [[Terms of Service and Privacy Policy]]<br />
* [[Terms of Service and Privacy Policy#Notification of Copyright Infringement (DMCA Policy)|DMCA]]<br />
* [[Marketplace Asset EULA]]<br />
* [[Security]]</div>226289https://wiki.roll20.net/ChangelogChangelog2016-05-20T20:26:36Z<p>226289: </p>
<hr />
<div>The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.<br />
<br />
===May 17, 2016===<br />
* New Site & Character Sheet Translation Tools<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/3390245/update-5-slash-17-new-site-translation-tools-now-including-character-sheets/?pageforid=3390245#post-3390245]<br />
<br />
<br />
===April 5, 2016===<br />
* API One-Click Install<br />
* New API Architecture<br />
* Character Sheet Zooming<br />
* Infinite Deck Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/3205564/update-4-slash-5-api-one-click-install-new-api-architecture-character-sheet-zooming-infinite-deck-fixes-and-more/?pageforid=3205564#post-3205564]<br />
<br />
===March 8, 2016===<br />
* Improved F/X Tool<br />
* Re-Order Repeating Section Rows<br />
* API Support for F/X Tool<br />
* API Support for GM Page<br />
* Repeating Section Events and Attribute changes<br />
* Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/3077462/update-3-slash-8-reorder-repeating-section-rows-overhauled-f-slash-x-tool-bug-fixes-and-more/?pageforid=3077462#post-3077462]<br />
<br />
===Feb 18, 2016===<br />
* Sheet Worker and Character Sheet Changes<br />
* Misc Bug Fixes<br />
* Improvements to [https://app.roll20.net/forum/post/2982901/5th-edition-ogl-by-roll20-v1-dot-4-now-with-transfer-script#post-3000766 SRD5 Sheet]<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2982850/update-2-slash-18-bug-fixes-new-sheet-worker-functions/?pageforid=2982850#post-2982850]<br />
<br />
===Feb 11, 2016===<br />
* Character Sheet Speed Boost<br />
* Character Sheet Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2954299/update-2-slash-11-character-sheet-speed-improvements-bug-fixes/?pageforid=2954299#post-2954299]<br />
<br />
===Jan 26, 2016===<br />
* 5th Edition OGL Character Sheet by Roll20<br />
* 5th Edition SRD Compendium<br />
* 5th Edition SRD Compedium integration into the Roll20 Virtual Tabletop<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2877778/update-1-slash-26-5th-edition-srd-mega-update-new-sheet-new-compendium-plus-compendium-drag-and-drop-integration/?pageforid=2877778#post-2877778]<br />
<br />
===Jan 18, 2016===<br />
<br />
* New Servers<br />
* 3D Percentile Dice<br />
* Updates to Repeating Field Fixes, Attribute Fixes, etc.<br />
* Translation Project Updates<br />
* Online Status Indicator<br />
* plus several misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2842622/update-1-slash-18-new-servers-proper-percentile-3d-dice-repeating-field-fixes-and-more]<br />
<br />
===Dec 15, 2015===<br />
<br />
Character Sheet focused update, including:<br />
<br />
* Character Sheet Worker Scripts<br />
* Better Repeating Sections Support<br />
* Pop-Out Chat and Jukebox<br />
* New Roll Template Logic<br />
* Plus misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2721982/update-12-slash-15-sheet-workers-better-repeating-section-support-pop-out-chat-and-jukebox-and-more/?pageforid=2721982#post-2721982]<br />
<br />
===Sep 22, 2015===<br />
<br />
Large update which included:<br />
<br />
* PayPal Integration<br />
* Roll20 Tutorial launched<br />
* Revamped Jukebox features - Playlists, Now Playing Widget, Play on Load, Tabletop Audio Integration, API Jukebox Support<br />
* Rename/Color Macro Buttons<br />
* Changes to Player Tokens, API Token & Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2445162/new-update-9-slash-22-jukebox-playlists-tabletop-audio-paypal-macro-renaming-tutorial-and-more/?pageforid=2445162#post-2445162]<br />
<br />
===May 20, 2015===<br />
<br />
Player Directory and Roll Template changes, including:<br />
<br />
* A revamp of how the Player Directory works, including new functionality<br />
* Three new helper functions for use with Roll Templates; rollGreater(), rollLess(), and rollBetween()<br />
* The addition of the ability to use other roll template rolls in place of comparison numbers<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1977290/update-5-slash-20-improved-player-directory-and-new-roll-template-features/#post-1977290]<br />
<br />
===April 27, 2015===<br />
<br />
Medium-sized update which included:<br />
<br />
* Nested Inline Rolls<br />
* Chat Timestamps<br />
* New Achievements<br />
* Better Forum Searching<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1884211/update-4-slash-27-nested-inline-rolls-new-achievements-better-forum-searching-chat-timestamps-and-more/?pageforid=1884211#post-1884211]<br />
<br />
===March 23, 2015===<br />
<br />
Post '''Update of Holding''' bugfix and polish update, including:<br />
<br />
* Multiline text in roll templates<br />
* Popout character sheets fix for Chrome Beta (v 42)<br />
* Fixed 3D Dice and macro visibility issue, and more.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1749807/3-slash-23-update-with-some-polishing-and-bugfixes#post-1807696]<br />
<br />
===March 10, 2015===<br />
<br />
The '''Update of Holding''', our third major update to the Roll20 platform. Lots more than covered here, but the highlights include:<br />
<br />
* Folders added to the Journal<br />
* Popout Character and Handout windows<br />
* 3D Dice overhauled<br />
* Roll Templates added<br />
* New chat commands, API updates, and more!<br />
<br />
<br />
Read more the blog post: [http://blog.roll20.net/post/113260571295/update-of-holding-live http://blog.roll20.net/post/113260571295/update-of-holding-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1692467/3-slash-10-update-of-holding-is-live#post-1799500]<br />
<br />
===January 27, 2015===<br />
<br />
API bugfix update addressing the following issues:<br />
<br />
* Getting a "heartbeat timeout" or "script closed due to error" message when you come back to a game that was previously working fine<br />
* Getting a "script closed due to error" message without further explanation<br />
* Issues with previous sandbox instances not closing properly, leading to "double execution" of API scripts <br />
* Not solely an API issue, we also fixed a bug yesterday that was causing some dice rolls not to work (including inside of API commands) on the Dev Server when 3D Dice were enabled<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1548315/api-bugfix-update#post-1645369]<br />
<br />
===November 11, 2014===<br />
<br />
Medium-sized update which included:<br />
<br />
* Restricting token movement so they can't move through Dynamic Lighting walls<br />
* A "Light Multiplier" setting for Dynamic Lighting to support Low Light Vision mechanics in systems such as Pathfinder<br />
* A Global Illumination setting to support outdoor environments where there is daylight, well-lit houses, etc.<br />
* A reroll-once operator for games such as D&D 5E<br />
* Drag-and-drop roll buttons off of sheets directly onto your macro quick-bar<br />
* Turn order counters<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1334504/#post-1334504]<br />
<br />
===September 3, 2014===<br />
<br />
Improvements to the Card Deck system, including:<br />
<br />
* Choose a specific card to deal from the deck<br />
* Choose to play cards to the table as "tokens" with all token-related features such as bubbles<br />
* Store info in the cards when they are placed in a hand then back to the tabletop<br />
* Press 'z' to zoom in on any item selected on the tabletop... Plus more!<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1145232/new-update-9-slash-3-card-improvements/#post-1145232]<br />
<br />
===June 25, 2014===<br />
<br />
A "minor" update which included:<br />
<br />
* New zoom features<br />
* Better image uploads<br />
* Added the new Character Vault feature.<br />
* Improvements to the LFG search<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/956791/new-update-6-slash-25-character-vault-plus-better-zoom-and-image-uploads#post-956791]<br />
<br />
===May 28, 2014===<br />
<br />
'''Data Delve''', our second major update to the Roll20 platform. Too much to mention here, but the highlights include:<br />
<br />
* QuantumRoll, our new "true" random number generator for dice rolling<br />
* Character Sheets<br />
* Server Upgrades<br />
* Improved Video/Voice<br />
* ...and a whole lot more (including hundreds of tweaks and bug fixes).<br />
<br />
<br />
Read all about it on the blog post: [http://blog.roll20.net/post/87112838355/data-delve-is-live http://blog.roll20.net/post/87112838355/data-delve-is-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/879612/new-update-5-slash-28-data-delve-is-live/#post-879612]<br />
<br />
===January 20, 2014===<br />
<br />
Minor update which addresses some lignering issues from Rugged Reroll and has some improvements to the ordering of rendering elements on the tabletop.<br />
<br />
* Tokens that "have sight" are now drawn on top of everything, preventing limited line of sight viewing angles from hiding the token.<br />
* Pings and Measurements are now drawn on top of everything else as well, allowing GMs and Players to point out things on the tabletop even if they're hidden to the players.<br />
* Pings, measurements, and waypoints now no longer appear to players if they are done on the GM Layer.<br />
* A "GM Notes" field was added to the Handouts<br />
* Better proxying of external (web search) images.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/592962/new-minor-update-1-slash-20-tokens-with-sight-on-top-of-everything-changes-to-pings-slash-measurements-and-more#post-592962]<br />
<br />
===December 16, 2013===<br />
<br />
<br />
'''Rugged Reroll''', Roll20's larget update to-date. Short summary:<br />
<br />
* Improved performance of large map rendering<br />
* Added Field of View, and Line of Sight<br />
* Improved built in voice chat<br />
* Added Token Actions, Target Variables, Target Abilities<br />
* Added Waypoints system for token movement and measurement<br />
* Added Linkable Journal entries<br />
* Changes to Campaign Management, and ability to make campaigns public ('''Pro''' only)<br />
* Added ability to place players on different maps<br />
* Updates to API ('''Pro''' only)<br />
* New special FX engine ('''Pro''' only)<br />
<br />
<br />
Full changelog: [http://blog.roll20.net/post/70194330713/rugged-reroll-is-live]<br />
<br />
===August 6, 2013===<br />
<br />
* Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens<br />
* Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis<br />
* New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign<br />
* A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.<br />
* Inline roll highlighting of crits/fumbles<br />
* Shadows for 3D Dice<br />
* New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/277173/update-8-slash-6-status-effect-icons-roll-queries-deal-to-initiative-and-more#post-277173]<br />
<br />
===July 16, 2013===<br />
<br />
* Introduced the [[Transmogrifier]], a tool to help GMs share resources between their campaigns<br />
* Introduced Inline Rolls, a new roll tool which has more compact results and can be used to do "sub-rolls" inside of other rolls<br />
* Added floor() and ceil() functions for use in rolls<br />
* Fixed crashes relating to the 3D Dice system<br />
* Enabled Rollable Tables for ALL users (including Base/Free accounts)<br />
* Added chat history clearing options<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/242619/#post-242619]<br />
<br />
===June 25, 2013===<br />
<br />
* Usability improvements to the Character editor, tokens, macro quick bar, etc.<br />
* Group rotation and scaling added<br />
* WebRTC trial underway to test new video chat implementation<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/213538/new-update-6-slash-25-usability-improvements-group-rotation-slash-scaling-and-more-dot-dot-dot]<br />
<br />
===June 6, 2013===<br />
<br />
* Small update focused primarily on improving lost connection detection<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/187145/small-update-for-connection-detection#post-187145]<br />
<br />
===June 4, 2013===<br />
<br />
* Modules (collections of maps, tokens, sounds, characters, and handouts which are pre-generated and made into a Roll20 Campaign) were introduced. One free and one paid module were available at launch.<br />
* The Roll20 API was enabled on the Main Server for '''Pro''' users.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/184225/new-update-6-slash-4-modules-api-on-the-main-server-and-more#post-197940]<br />
<br />
===May 14, 2013===<br />
<br />
* Card decks were improved, with additional options for how cards are played to the tabletop, new hand management display, and a discard pile.<br />
* The API was further improved, including state object persistence between play sessions and the ability to create new objects<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/156829/new-update-5-slash-14-new-card-features-api-improvements#post-156829]<br />
<br />
===April 30, 2013===<br />
<br />
* The Roll20 API was introduced<br />
* The Roll20 Wiki was unveiled.<br />
* New features for the Journal including tagging + searching journal entries, drag and drop re-reordering of attributes and abilities, players can edit Handouts, and more.<br />
* Custom turn order entries<br />
* Hide the right sidebar<br />
* Macro and abilities editor made easier to use<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/139932/new-update-today-roll20-api-journal-tagging-token-slots-and-more#post-139932]<br />
<br />
===April 8, 2013===<br />
<br />
* New Chat features including commands and avatars<br />
* Auras now appear under tokens<br />
* Weighting of Rollable Tables now possible<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/113880/new-update-4-slash-8-auras-below-tokens-weighted-rollable-tables-new-chat-commands-and-more#post-131339]<br />
<br />
===March 13, 2013===<br />
<br />
* Rollable Tables and Dice Tokens now available, allowing customization and "physical" use of dice<br />
* Z-Order and Rendering Improvements<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/85704/new-update-3-slash-13-rollable-tables-and-dice-tokens-for-subscribers-rendering-slash-sync-improvements-polygon-fow-z-order-fixes-and-more#post-110810]<br />
<br />
===January 28, 2013===<br />
<br />
* Complete Overhaul of the Roll20 Forums<br />
* Campaign Forums<br />
* Private Messaging<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/50997/new-update-1-slash-28-new-forums#post-57806]<br />
<br />
===2012 Updates===<br />
For a list of updates that occurred prior to 2013, please see the following forum post.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/200/changelog-updated-12-slash-10#post-28311]<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/Character_Sheet_i18nCharacter Sheet i18n2016-05-17T19:42:10Z<p>226289: </p>
<hr />
<div>Character Sheet i18n, or internationalization, will allow you to design your character sheet in such a way that our community of translators will be able to translate your sheet into their language, making that language available to anyone on Roll20. If your sheet has been translated into another language, say French, and someone using your sheet has their account language set to French your sheet will show up with the translated texts for that user.<br />
<br />
== Designing Your Sheet ==<br />
Setting up your sheet to be able to respond to the i18n service is very simple, it just can take some time, especially if you are working with a large pre-existing sheet. There are 2 steps you must take to allow your sheet to be translated. Step one, mark the elements that you want to contain the translated text. Step two, create a translations file that contains all of the strings that will be translated. This file will be fed to our translation service, Crowdin, where our volunteers can go string-by-string and translate them into another language. This will generate the same translation file in all of the other languages, which we will then use accordingly when someone has that language selected on Roll20.<br />
<br />
Since creating one single design that can fit multiple sizes of translated text can be hard, we've added a class to the parent "charsheet" element to let you have separate css for individual languages. The class is "lang-[2 char language code]", so if the language is English "lang-en" or French "lang-fr". This will allow you, after your sheet has been translated, to change a style, specifically for one language, if the new text for that language doesn't fit your current design.<br />
<br />
=== Step One, Sheet Formatting ===<br />
You will want to add the "data-i18n=[unique-key]" attribute to every element that has text in it that you want translated. Keep all of the text that is already there in the element, because it can be used to generate your translation file for you when you are done (explained later). '''It is especially important that the text stays there while the sheet-i18n code is only on Dev, otherwise your sheet will no longer work on the main site until sheet-i18n makes it to main.''' If you want further examples of how the i18n translations work, check out the [https://github.com/Roll20/roll20-character-sheets/tree/master/5th%20Edition%20OGL%20by%20Roll20 5th Edition OGL by Roll20] sheet which has already been formatted with the i18n text.<br />
<br />
====Standard Text====<br />
<nowiki><br />
<div class="col"><br />
<div class="row"><br />
<span data-i18n="acrobatics-u">ACROBATICS <span>(Dex)</span></span><br />
<input class="num" type="text" name="attr_npc_acrobatics" placeholder="0"><br />
</div><br />
<div class="row"><br />
<span data-i18n="animal-handling-u">ANIMAL HANDLING</span><br />
<input class="num" type="text" name="attr_npc_animal_handling" placeholder="0"><br />
</div><br />
<div class="row"><br />
<span data-i18n="arcana-u">ARCANA</span><br />
<input class="num" type="text" name="attr_npc_arcana" placeholder="0"><br />
</div><br />
<div class="row"><br />
<span data-i18n="athletics-u">ATHLETICS</span><br />
<input class="num" type="text" name="attr_npc_athletics" placeholder="0"><br />
</div><br />
<div class="row"><br />
<span data-i18n="deception-u">DECEPTION</span><br />
<input class="num" type="text" name="attr_npc_deception" placeholder="0"><br />
</div><br />
<div class="row"><br />
<span data-i18n="history-u">HISTORY</span><br />
<input class="num" type="text" name="attr_npc_history" placeholder="0"><br />
</div><br />
</div><br />
</nowiki><br />
Notice how every span in this code block has the data-i18n attribute with a key that references the text contained in the span. Also notice that there is HTML within the span, this is totally fine. The HTML will be marked by Crowdin so it is easy for them to copy and paste the HTML into their translation. While HTML is okay inside of the translation, try and keep it as simple as possible because the translators are most likely not code-savvy and may have issues copying the code if it's not simple. It is very important that every unique string has a unique key; notice that since this text is in all caps I'm using a -u at the end of each key. That is because these words show up later in the sheet, but are cased normally.<br />
<br />
There are some cases where you will want to add extra context to the key that the translator might not get from the the text alone, like with abbreviations.<br />
<nowiki><div class="row"><br />
<span data-i18n="components:-u">COMPONENTS:</span><br />
<input type="checkbox" name="attr_spellcomp_v" value="{{v=1}}" checked="checked"><br />
<span data-i18n="spell-component-verbal">V</span><br />
<input type="checkbox" name="attr_spellcomp_s" value="{{s=1}}" checked="checked"><br />
<span data-i18n="spell-component-somatic">S</span><br />
<input type="checkbox" name="attr_spellcomp_m" value="{{m=1}}" checked="checked"><br />
<span data-i18n="spell-component-material">M</span><br />
<input type="text" name="attr_spellcomp_materials" accept="Material" style="margin-left: 17px; width: 215px;" placeholder="ruby dust worth 50gp" data-i18n-place="ruby-dust-place"><br />
</div></nowiki><br />
Notice the keys for the V, S, and M texts spells out exactly what the single character is referring to. Otherwise the translator would have no idea what "V" means. This way the translator can change V to the first letter of whatever "Verbal" is in their language, if it is different.<br />
<br />
====Placeholder Text====<br />
If you have an element that has placeholder text that you want replaced, you can use the "data-i18n-place" attribute exactly like above. Only now instead of replacing the text in the element, it will replace the text within the "placeholder" attribute. You can see an example of this in the text above, as well.<br />
<br />
====Variable Replacement====<br />
One last special case is if you have text within a string that you do not want translated you can use special variables and the "data-i18n-vars" attribute.<br />
<nowiki><br />
<span data-i18n="var-test" data-i18n-vars="will not|be translated">This text {{0}} {{1}}</span></nowiki><br />
The text inside of the data-i18n-vars attribute will be divided by the "|" character and placed in an array. You can then reference that array using {{[index]}} to reference the specific row of the array.<br />
<br />
==Step Two, Generating the Translation File==<br />
Once you have formatted your sheet, following the instructions above, you can very easily create your translation file. After loading your sheet within the editor, open the Developer Tools for your browser and go to the console. At the very bottom of the console, where you can enter code, type "i18nOutput". (it will most likely start to auto-complete once you start typing) Hit enter to retrieve this object, and it will dump a JSON string containing all of the keys you have used with the corresponding text from within the element/placeholder. You should be able to then copy this text into your favorite JSON formatter (optional, but recommended) and then into the "Translation" tab in the Game Settings Custom Sheet area.<br />
<br />
If you wish to create the translation.json manually, you can use the following format:<br />
<nowiki><br />
{<br />
"values": {<br />
"key": "string",<br />
"key-2": "Another string."<br />
}<br />
}</nowiki><br />
<br />
Once you have your formatted sheet and the translation JSON saved for your custom sheet, it should look exactly like it did before you translated everything, assuming everything was done correctly.<br />
<br />
If you see any red text like [translation-key] this is a key that you are telling the system to use, but have not entered into the translation JSON. If you use the JSON generated by the system, you should not see any of these.<br />
<br />
Once you have a working translation file, you can upload this with the rest of your sheet code to the root of your character sheet folder as "translation.json". This will automatically be picked up by our system and uploaded to Crowdin, where it can then be translated.</div>226289https://wiki.roll20.net/ChangelogChangelog2016-04-09T00:26:42Z<p>226289: </p>
<hr />
<div>The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.<br />
<br />
===April 5, 2016===<br />
* API One-Click Install<br />
* New API Architecture<br />
* Character Sheet Zooming<br />
* Infinite Deck Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/3205564/update-4-slash-5-api-one-click-install-new-api-architecture-character-sheet-zooming-infinite-deck-fixes-and-more/?pageforid=3205564#post-3205564]<br />
<br />
===March 8, 2016===<br />
* Improved F/X Tool<br />
* Re-Order Repeating Section Rows<br />
* API Support for F/X Tool<br />
* API Support for GM Page<br />
* Repeating Section Events and Attribute changes<br />
* Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/3077462/update-3-slash-8-reorder-repeating-section-rows-overhauled-f-slash-x-tool-bug-fixes-and-more/?pageforid=3077462#post-3077462]<br />
<br />
===Feb 18, 2016===<br />
* Sheet Worker and Character Sheet Changes<br />
* Misc Bug Fixes<br />
* Improvements to [https://app.roll20.net/forum/post/2982901/5th-edition-ogl-by-roll20-v1-dot-4-now-with-transfer-script#post-3000766 SRD5 Sheet]<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2982850/update-2-slash-18-bug-fixes-new-sheet-worker-functions/?pageforid=2982850#post-2982850]<br />
<br />
===Feb 11, 2016===<br />
* Character Sheet Speed Boost<br />
* Character Sheet Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2954299/update-2-slash-11-character-sheet-speed-improvements-bug-fixes/?pageforid=2954299#post-2954299]<br />
<br />
===Jan 26, 2016===<br />
* 5th Edition OGL Character Sheet by Roll20<br />
* 5th Edition SRD Compendium<br />
* 5th Edition SRD Compedium integration into the Roll20 Virtual Tabletop<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2877778/update-1-slash-26-5th-edition-srd-mega-update-new-sheet-new-compendium-plus-compendium-drag-and-drop-integration/?pageforid=2877778#post-2877778]<br />
<br />
===Jan 18, 2016===<br />
<br />
* New Servers<br />
* 3D Percentile Dice<br />
* Updates to Repeating Field Fixes, Attribute Fixes, etc.<br />
* Translation Project Updates<br />
* Online Status Indicator<br />
* plus several misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2842622/update-1-slash-18-new-servers-proper-percentile-3d-dice-repeating-field-fixes-and-more]<br />
<br />
===Dec 15, 2015===<br />
<br />
Character Sheet focused update, including:<br />
<br />
* Character Sheet Worker Scripts<br />
* Better Repeating Sections Support<br />
* Pop-Out Chat and Jukebox<br />
* New Roll Template Logic<br />
* Plus misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2721982/update-12-slash-15-sheet-workers-better-repeating-section-support-pop-out-chat-and-jukebox-and-more/?pageforid=2721982#post-2721982]<br />
<br />
===Sep 22, 2015===<br />
<br />
Large update which included:<br />
<br />
* PayPal Integration<br />
* Roll20 Tutorial launched<br />
* Revamped Jukebox features - Playlists, Now Playing Widget, Play on Load, Tabletop Audio Integration, API Jukebox Support<br />
* Rename/Color Macro Buttons<br />
* Changes to Player Tokens, API Token & Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2445162/new-update-9-slash-22-jukebox-playlists-tabletop-audio-paypal-macro-renaming-tutorial-and-more/?pageforid=2445162#post-2445162]<br />
<br />
===May 20, 2015===<br />
<br />
Player Directory and Roll Template changes, including:<br />
<br />
* A revamp of how the Player Directory works, including new functionality<br />
* Three new helper functions for use with Roll Templates; rollGreater(), rollLess(), and rollBetween()<br />
* The addition of the ability to use other roll template rolls in place of comparison numbers<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1977290/update-5-slash-20-improved-player-directory-and-new-roll-template-features/#post-1977290]<br />
<br />
===April 27, 2015===<br />
<br />
Medium-sized update which included:<br />
<br />
* Nested Inline Rolls<br />
* Chat Timestamps<br />
* New Achievements<br />
* Better Forum Searching<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1884211/update-4-slash-27-nested-inline-rolls-new-achievements-better-forum-searching-chat-timestamps-and-more/?pageforid=1884211#post-1884211]<br />
<br />
===March 23, 2015===<br />
<br />
Post '''Update of Holding''' bugfix and polish update, including:<br />
<br />
* Multiline text in roll templates<br />
* Popout character sheets fix for Chrome Beta (v 42)<br />
* Fixed 3D Dice and macro visibility issue, and more.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1749807/3-slash-23-update-with-some-polishing-and-bugfixes#post-1807696]<br />
<br />
===March 10, 2015===<br />
<br />
The '''Update of Holding''', our third major update to the Roll20 platform. Lots more than covered here, but the highlights include:<br />
<br />
* Folders added to the Journal<br />
* Popout Character and Handout windows<br />
* 3D Dice overhauled<br />
* Roll Templates added<br />
* New chat commands, API updates, and more!<br />
<br />
<br />
Read more the blog post: [http://blog.roll20.net/post/113260571295/update-of-holding-live http://blog.roll20.net/post/113260571295/update-of-holding-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1692467/3-slash-10-update-of-holding-is-live#post-1799500]<br />
<br />
===January 27, 2015===<br />
<br />
API bugfix update addressing the following issues:<br />
<br />
* Getting a "heartbeat timeout" or "script closed due to error" message when you come back to a game that was previously working fine<br />
* Getting a "script closed due to error" message without further explanation<br />
* Issues with previous sandbox instances not closing properly, leading to "double execution" of API scripts <br />
* Not solely an API issue, we also fixed a bug yesterday that was causing some dice rolls not to work (including inside of API commands) on the Dev Server when 3D Dice were enabled<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1548315/api-bugfix-update#post-1645369]<br />
<br />
===November 11, 2014===<br />
<br />
Medium-sized update which included:<br />
<br />
* Restricting token movement so they can't move through Dynamic Lighting walls<br />
* A "Light Multiplier" setting for Dynamic Lighting to support Low Light Vision mechanics in systems such as Pathfinder<br />
* A Global Illumination setting to support outdoor environments where there is daylight, well-lit houses, etc.<br />
* A reroll-once operator for games such as D&D 5E<br />
* Drag-and-drop roll buttons off of sheets directly onto your macro quick-bar<br />
* Turn order counters<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1334504/#post-1334504]<br />
<br />
===September 3, 2014===<br />
<br />
Improvements to the Card Deck system, including:<br />
<br />
* Choose a specific card to deal from the deck<br />
* Choose to play cards to the table as "tokens" with all token-related features such as bubbles<br />
* Store info in the cards when they are placed in a hand then back to the tabletop<br />
* Press 'z' to zoom in on any item selected on the tabletop... Plus more!<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1145232/new-update-9-slash-3-card-improvements/#post-1145232]<br />
<br />
===June 25, 2014===<br />
<br />
A "minor" update which included:<br />
<br />
* New zoom features<br />
* Better image uploads<br />
* Added the new Character Vault feature.<br />
* Improvements to the LFG search<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/956791/new-update-6-slash-25-character-vault-plus-better-zoom-and-image-uploads#post-956791]<br />
<br />
===May 28, 2014===<br />
<br />
'''Data Delve''', our second major update to the Roll20 platform. Too much to mention here, but the highlights include:<br />
<br />
* QuantumRoll, our new "true" random number generator for dice rolling<br />
* Character Sheets<br />
* Server Upgrades<br />
* Improved Video/Voice<br />
* ...and a whole lot more (including hundreds of tweaks and bug fixes).<br />
<br />
<br />
Read all about it on the blog post: [http://blog.roll20.net/post/87112838355/data-delve-is-live http://blog.roll20.net/post/87112838355/data-delve-is-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/879612/new-update-5-slash-28-data-delve-is-live/#post-879612]<br />
<br />
===January 20, 2014===<br />
<br />
Minor update which addresses some lignering issues from Rugged Reroll and has some improvements to the ordering of rendering elements on the tabletop.<br />
<br />
* Tokens that "have sight" are now drawn on top of everything, preventing limited line of sight viewing angles from hiding the token.<br />
* Pings and Measurements are now drawn on top of everything else as well, allowing GMs and Players to point out things on the tabletop even if they're hidden to the players.<br />
* Pings, measurements, and waypoints now no longer appear to players if they are done on the GM Layer.<br />
* A "GM Notes" field was added to the Handouts<br />
* Better proxying of external (web search) images.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/592962/new-minor-update-1-slash-20-tokens-with-sight-on-top-of-everything-changes-to-pings-slash-measurements-and-more#post-592962]<br />
<br />
===December 16, 2013===<br />
<br />
<br />
'''Rugged Reroll''', Roll20's larget update to-date. Short summary:<br />
<br />
* Improved performance of large map rendering<br />
* Added Field of View, and Line of Sight<br />
* Improved built in voice chat<br />
* Added Token Actions, Target Variables, Target Abilities<br />
* Added Waypoints system for token movement and measurement<br />
* Added Linkable Journal entries<br />
* Changes to Campaign Management, and ability to make campaigns public ('''Pro''' only)<br />
* Added ability to place players on different maps<br />
* Updates to API ('''Pro''' only)<br />
* New special FX engine ('''Pro''' only)<br />
<br />
<br />
Full changelog: [http://blog.roll20.net/post/70194330713/rugged-reroll-is-live]<br />
<br />
===August 6, 2013===<br />
<br />
* Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens<br />
* Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis<br />
* New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign<br />
* A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.<br />
* Inline roll highlighting of crits/fumbles<br />
* Shadows for 3D Dice<br />
* New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/277173/update-8-slash-6-status-effect-icons-roll-queries-deal-to-initiative-and-more#post-277173]<br />
<br />
===July 16, 2013===<br />
<br />
* Introduced the [[Transmogrifier]], a tool to help GMs share resources between their campaigns<br />
* Introduced Inline Rolls, a new roll tool which has more compact results and can be used to do "sub-rolls" inside of other rolls<br />
* Added floor() and ceil() functions for use in rolls<br />
* Fixed crashes relating to the 3D Dice system<br />
* Enabled Rollable Tables for ALL users (including Base/Free accounts)<br />
* Added chat history clearing options<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/242619/#post-242619]<br />
<br />
===June 25, 2013===<br />
<br />
* Usability improvements to the Character editor, tokens, macro quick bar, etc.<br />
* Group rotation and scaling added<br />
* WebRTC trial underway to test new video chat implementation<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/213538/new-update-6-slash-25-usability-improvements-group-rotation-slash-scaling-and-more-dot-dot-dot]<br />
<br />
===June 6, 2013===<br />
<br />
* Small update focused primarily on improving lost connection detection<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/187145/small-update-for-connection-detection#post-187145]<br />
<br />
===June 4, 2013===<br />
<br />
* Modules (collections of maps, tokens, sounds, characters, and handouts which are pre-generated and made into a Roll20 Campaign) were introduced. One free and one paid module were available at launch.<br />
* The Roll20 API was enabled on the Main Server for '''Pro''' users.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/184225/new-update-6-slash-4-modules-api-on-the-main-server-and-more#post-197940]<br />
<br />
===May 14, 2013===<br />
<br />
* Card decks were improved, with additional options for how cards are played to the tabletop, new hand management display, and a discard pile.<br />
* The API was further improved, including state object persistence between play sessions and the ability to create new objects<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/156829/new-update-5-slash-14-new-card-features-api-improvements#post-156829]<br />
<br />
===April 30, 2013===<br />
<br />
* The Roll20 API was introduced<br />
* The Roll20 Wiki was unveiled.<br />
* New features for the Journal including tagging + searching journal entries, drag and drop re-reordering of attributes and abilities, players can edit Handouts, and more.<br />
* Custom turn order entries<br />
* Hide the right sidebar<br />
* Macro and abilities editor made easier to use<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/139932/new-update-today-roll20-api-journal-tagging-token-slots-and-more#post-139932]<br />
<br />
===April 8, 2013===<br />
<br />
* New Chat features including commands and avatars<br />
* Auras now appear under tokens<br />
* Weighting of Rollable Tables now possible<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/113880/new-update-4-slash-8-auras-below-tokens-weighted-rollable-tables-new-chat-commands-and-more#post-131339]<br />
<br />
===March 13, 2013===<br />
<br />
* Rollable Tables and Dice Tokens now available, allowing customization and "physical" use of dice<br />
* Z-Order and Rendering Improvements<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/85704/new-update-3-slash-13-rollable-tables-and-dice-tokens-for-subscribers-rendering-slash-sync-improvements-polygon-fow-z-order-fixes-and-more#post-110810]<br />
<br />
===January 28, 2013===<br />
<br />
* Complete Overhaul of the Roll20 Forums<br />
* Campaign Forums<br />
* Private Messaging<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/50997/new-update-1-slash-28-new-forums#post-57806]<br />
<br />
===2012 Updates===<br />
For a list of updates that occurred prior to 2013, please see the following forum post.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/200/changelog-updated-12-slash-10#post-28311]<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/ChangelogChangelog2016-04-05T20:05:04Z<p>226289: </p>
<hr />
<div>The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.<br />
<br />
===April 5, 2016===<br />
* <br />
* <br />
* <br />
* <br />
* <br />
* Misc Bug Fixes<br />
<br />
<br />
Full changelog: []<br />
<br />
===March 8, 2016===<br />
* Improved F/X Tool<br />
* Re-Order Repeating Section Rows<br />
* API Support for F/X Tool<br />
* API Support for GM Page<br />
* Repeating Section Events and Attribute changes<br />
* Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/3077462/update-3-slash-8-reorder-repeating-section-rows-overhauled-f-slash-x-tool-bug-fixes-and-more/?pageforid=3077462#post-3077462]<br />
<br />
===Feb 18, 2016===<br />
* Sheet Worker and Character Sheet Changes<br />
* Misc Bug Fixes<br />
* Improvements to [https://app.roll20.net/forum/post/2982901/5th-edition-ogl-by-roll20-v1-dot-4-now-with-transfer-script#post-3000766 SRD5 Sheet]<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2982850/update-2-slash-18-bug-fixes-new-sheet-worker-functions/?pageforid=2982850#post-2982850]<br />
<br />
===Feb 11, 2016===<br />
* Character Sheet Speed Boost<br />
* Character Sheet Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2954299/update-2-slash-11-character-sheet-speed-improvements-bug-fixes/?pageforid=2954299#post-2954299]<br />
<br />
===Jan 26, 2016===<br />
* 5th Edition OGL Character Sheet by Roll20<br />
* 5th Edition SRD Compendium<br />
* 5th Edition SRD Compedium integration into the Roll20 Virtual Tabletop<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2877778/update-1-slash-26-5th-edition-srd-mega-update-new-sheet-new-compendium-plus-compendium-drag-and-drop-integration/?pageforid=2877778#post-2877778]<br />
<br />
===Jan 18, 2016===<br />
<br />
* New Servers<br />
* 3D Percentile Dice<br />
* Updates to Repeating Field Fixes, Attribute Fixes, etc.<br />
* Translation Project Updates<br />
* Online Status Indicator<br />
* plus several misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2842622/update-1-slash-18-new-servers-proper-percentile-3d-dice-repeating-field-fixes-and-more]<br />
<br />
===Dec 15, 2015===<br />
<br />
Character Sheet focused update, including:<br />
<br />
* Character Sheet Worker Scripts<br />
* Better Repeating Sections Support<br />
* Pop-Out Chat and Jukebox<br />
* New Roll Template Logic<br />
* Plus misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2721982/update-12-slash-15-sheet-workers-better-repeating-section-support-pop-out-chat-and-jukebox-and-more/?pageforid=2721982#post-2721982]<br />
<br />
===Sep 22, 2015===<br />
<br />
Large update which included:<br />
<br />
* PayPal Integration<br />
* Roll20 Tutorial launched<br />
* Revamped Jukebox features - Playlists, Now Playing Widget, Play on Load, Tabletop Audio Integration, API Jukebox Support<br />
* Rename/Color Macro Buttons<br />
* Changes to Player Tokens, API Token & Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2445162/new-update-9-slash-22-jukebox-playlists-tabletop-audio-paypal-macro-renaming-tutorial-and-more/?pageforid=2445162#post-2445162]<br />
<br />
===May 20, 2015===<br />
<br />
Player Directory and Roll Template changes, including:<br />
<br />
* A revamp of how the Player Directory works, including new functionality<br />
* Three new helper functions for use with Roll Templates; rollGreater(), rollLess(), and rollBetween()<br />
* The addition of the ability to use other roll template rolls in place of comparison numbers<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1977290/update-5-slash-20-improved-player-directory-and-new-roll-template-features/#post-1977290]<br />
<br />
===April 27, 2015===<br />
<br />
Medium-sized update which included:<br />
<br />
* Nested Inline Rolls<br />
* Chat Timestamps<br />
* New Achievements<br />
* Better Forum Searching<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1884211/update-4-slash-27-nested-inline-rolls-new-achievements-better-forum-searching-chat-timestamps-and-more/?pageforid=1884211#post-1884211]<br />
<br />
===March 23, 2015===<br />
<br />
Post '''Update of Holding''' bugfix and polish update, including:<br />
<br />
* Multiline text in roll templates<br />
* Popout character sheets fix for Chrome Beta (v 42)<br />
* Fixed 3D Dice and macro visibility issue, and more.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1749807/3-slash-23-update-with-some-polishing-and-bugfixes#post-1807696]<br />
<br />
===March 10, 2015===<br />
<br />
The '''Update of Holding''', our third major update to the Roll20 platform. Lots more than covered here, but the highlights include:<br />
<br />
* Folders added to the Journal<br />
* Popout Character and Handout windows<br />
* 3D Dice overhauled<br />
* Roll Templates added<br />
* New chat commands, API updates, and more!<br />
<br />
<br />
Read more the blog post: [http://blog.roll20.net/post/113260571295/update-of-holding-live http://blog.roll20.net/post/113260571295/update-of-holding-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1692467/3-slash-10-update-of-holding-is-live#post-1799500]<br />
<br />
===January 27, 2015===<br />
<br />
API bugfix update addressing the following issues:<br />
<br />
* Getting a "heartbeat timeout" or "script closed due to error" message when you come back to a game that was previously working fine<br />
* Getting a "script closed due to error" message without further explanation<br />
* Issues with previous sandbox instances not closing properly, leading to "double execution" of API scripts <br />
* Not solely an API issue, we also fixed a bug yesterday that was causing some dice rolls not to work (including inside of API commands) on the Dev Server when 3D Dice were enabled<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1548315/api-bugfix-update#post-1645369]<br />
<br />
===November 11, 2014===<br />
<br />
Medium-sized update which included:<br />
<br />
* Restricting token movement so they can't move through Dynamic Lighting walls<br />
* A "Light Multiplier" setting for Dynamic Lighting to support Low Light Vision mechanics in systems such as Pathfinder<br />
* A Global Illumination setting to support outdoor environments where there is daylight, well-lit houses, etc.<br />
* A reroll-once operator for games such as D&D 5E<br />
* Drag-and-drop roll buttons off of sheets directly onto your macro quick-bar<br />
* Turn order counters<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1334504/#post-1334504]<br />
<br />
===September 3, 2014===<br />
<br />
Improvements to the Card Deck system, including:<br />
<br />
* Choose a specific card to deal from the deck<br />
* Choose to play cards to the table as "tokens" with all token-related features such as bubbles<br />
* Store info in the cards when they are placed in a hand then back to the tabletop<br />
* Press 'z' to zoom in on any item selected on the tabletop... Plus more!<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1145232/new-update-9-slash-3-card-improvements/#post-1145232]<br />
<br />
===June 25, 2014===<br />
<br />
A "minor" update which included:<br />
<br />
* New zoom features<br />
* Better image uploads<br />
* Added the new Character Vault feature.<br />
* Improvements to the LFG search<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/956791/new-update-6-slash-25-character-vault-plus-better-zoom-and-image-uploads#post-956791]<br />
<br />
===May 28, 2014===<br />
<br />
'''Data Delve''', our second major update to the Roll20 platform. Too much to mention here, but the highlights include:<br />
<br />
* QuantumRoll, our new "true" random number generator for dice rolling<br />
* Character Sheets<br />
* Server Upgrades<br />
* Improved Video/Voice<br />
* ...and a whole lot more (including hundreds of tweaks and bug fixes).<br />
<br />
<br />
Read all about it on the blog post: [http://blog.roll20.net/post/87112838355/data-delve-is-live http://blog.roll20.net/post/87112838355/data-delve-is-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/879612/new-update-5-slash-28-data-delve-is-live/#post-879612]<br />
<br />
===January 20, 2014===<br />
<br />
Minor update which addresses some lignering issues from Rugged Reroll and has some improvements to the ordering of rendering elements on the tabletop.<br />
<br />
* Tokens that "have sight" are now drawn on top of everything, preventing limited line of sight viewing angles from hiding the token.<br />
* Pings and Measurements are now drawn on top of everything else as well, allowing GMs and Players to point out things on the tabletop even if they're hidden to the players.<br />
* Pings, measurements, and waypoints now no longer appear to players if they are done on the GM Layer.<br />
* A "GM Notes" field was added to the Handouts<br />
* Better proxying of external (web search) images.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/592962/new-minor-update-1-slash-20-tokens-with-sight-on-top-of-everything-changes-to-pings-slash-measurements-and-more#post-592962]<br />
<br />
===December 16, 2013===<br />
<br />
<br />
'''Rugged Reroll''', Roll20's larget update to-date. Short summary:<br />
<br />
* Improved performance of large map rendering<br />
* Added Field of View, and Line of Sight<br />
* Improved built in voice chat<br />
* Added Token Actions, Target Variables, Target Abilities<br />
* Added Waypoints system for token movement and measurement<br />
* Added Linkable Journal entries<br />
* Changes to Campaign Management, and ability to make campaigns public ('''Pro''' only)<br />
* Added ability to place players on different maps<br />
* Updates to API ('''Pro''' only)<br />
* New special FX engine ('''Pro''' only)<br />
<br />
<br />
Full changelog: [http://blog.roll20.net/post/70194330713/rugged-reroll-is-live]<br />
<br />
===August 6, 2013===<br />
<br />
* Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens<br />
* Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis<br />
* New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign<br />
* A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.<br />
* Inline roll highlighting of crits/fumbles<br />
* Shadows for 3D Dice<br />
* New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/277173/update-8-slash-6-status-effect-icons-roll-queries-deal-to-initiative-and-more#post-277173]<br />
<br />
===July 16, 2013===<br />
<br />
* Introduced the [[Transmogrifier]], a tool to help GMs share resources between their campaigns<br />
* Introduced Inline Rolls, a new roll tool which has more compact results and can be used to do "sub-rolls" inside of other rolls<br />
* Added floor() and ceil() functions for use in rolls<br />
* Fixed crashes relating to the 3D Dice system<br />
* Enabled Rollable Tables for ALL users (including Base/Free accounts)<br />
* Added chat history clearing options<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/242619/#post-242619]<br />
<br />
===June 25, 2013===<br />
<br />
* Usability improvements to the Character editor, tokens, macro quick bar, etc.<br />
* Group rotation and scaling added<br />
* WebRTC trial underway to test new video chat implementation<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/213538/new-update-6-slash-25-usability-improvements-group-rotation-slash-scaling-and-more-dot-dot-dot]<br />
<br />
===June 6, 2013===<br />
<br />
* Small update focused primarily on improving lost connection detection<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/187145/small-update-for-connection-detection#post-187145]<br />
<br />
===June 4, 2013===<br />
<br />
* Modules (collections of maps, tokens, sounds, characters, and handouts which are pre-generated and made into a Roll20 Campaign) were introduced. One free and one paid module were available at launch.<br />
* The Roll20 API was enabled on the Main Server for '''Pro''' users.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/184225/new-update-6-slash-4-modules-api-on-the-main-server-and-more#post-197940]<br />
<br />
===May 14, 2013===<br />
<br />
* Card decks were improved, with additional options for how cards are played to the tabletop, new hand management display, and a discard pile.<br />
* The API was further improved, including state object persistence between play sessions and the ability to create new objects<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/156829/new-update-5-slash-14-new-card-features-api-improvements#post-156829]<br />
<br />
===April 30, 2013===<br />
<br />
* The Roll20 API was introduced<br />
* The Roll20 Wiki was unveiled.<br />
* New features for the Journal including tagging + searching journal entries, drag and drop re-reordering of attributes and abilities, players can edit Handouts, and more.<br />
* Custom turn order entries<br />
* Hide the right sidebar<br />
* Macro and abilities editor made easier to use<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/139932/new-update-today-roll20-api-journal-tagging-token-slots-and-more#post-139932]<br />
<br />
===April 8, 2013===<br />
<br />
* New Chat features including commands and avatars<br />
* Auras now appear under tokens<br />
* Weighting of Rollable Tables now possible<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/113880/new-update-4-slash-8-auras-below-tokens-weighted-rollable-tables-new-chat-commands-and-more#post-131339]<br />
<br />
===March 13, 2013===<br />
<br />
* Rollable Tables and Dice Tokens now available, allowing customization and "physical" use of dice<br />
* Z-Order and Rendering Improvements<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/85704/new-update-3-slash-13-rollable-tables-and-dice-tokens-for-subscribers-rendering-slash-sync-improvements-polygon-fow-z-order-fixes-and-more#post-110810]<br />
<br />
===January 28, 2013===<br />
<br />
* Complete Overhaul of the Roll20 Forums<br />
* Campaign Forums<br />
* Private Messaging<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/50997/new-update-1-slash-28-new-forums#post-57806]<br />
<br />
===2012 Updates===<br />
For a list of updates that occurred prior to 2013, please see the following forum post.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/200/changelog-updated-12-slash-10#post-28311]<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/ChangelogChangelog2016-03-11T00:39:03Z<p>226289: </p>
<hr />
<div>The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.<br />
<br />
===March 8, 2016===<br />
* Improved F/X Tool<br />
* Re-Order Repeating Section Rows<br />
* API Support for F/X Tool<br />
* API Support for GM Page<br />
* Repeating Section Events and Attribute changes<br />
* Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/3077462/update-3-slash-8-reorder-repeating-section-rows-overhauled-f-slash-x-tool-bug-fixes-and-more/?pageforid=3077462#post-3077462]<br />
<br />
===Feb 18, 2016===<br />
* Sheet Worker and Character Sheet Changes<br />
* Misc Bug Fixes<br />
* Improvements to [https://app.roll20.net/forum/post/2982901/5th-edition-ogl-by-roll20-v1-dot-4-now-with-transfer-script#post-3000766 SRD5 Sheet]<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2982850/update-2-slash-18-bug-fixes-new-sheet-worker-functions/?pageforid=2982850#post-2982850]<br />
<br />
===Feb 11, 2016===<br />
* Character Sheet Speed Boost<br />
* Character Sheet Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2954299/update-2-slash-11-character-sheet-speed-improvements-bug-fixes/?pageforid=2954299#post-2954299]<br />
<br />
===Jan 26, 2016===<br />
* 5th Edition OGL Character Sheet by Roll20<br />
* 5th Edition SRD Compendium<br />
* 5th Edition SRD Compedium integration into the Roll20 Virtual Tabletop<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2877778/update-1-slash-26-5th-edition-srd-mega-update-new-sheet-new-compendium-plus-compendium-drag-and-drop-integration/?pageforid=2877778#post-2877778]<br />
<br />
===Jan 18, 2016===<br />
<br />
* New Servers<br />
* 3D Percentile Dice<br />
* Updates to Repeating Field Fixes, Attribute Fixes, etc.<br />
* Translation Project Updates<br />
* Online Status Indicator<br />
* plus several misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2842622/update-1-slash-18-new-servers-proper-percentile-3d-dice-repeating-field-fixes-and-more]<br />
<br />
===Dec 15, 2015===<br />
<br />
Character Sheet focused update, including:<br />
<br />
* Character Sheet Worker Scripts<br />
* Better Repeating Sections Support<br />
* Pop-Out Chat and Jukebox<br />
* New Roll Template Logic<br />
* Plus misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2721982/update-12-slash-15-sheet-workers-better-repeating-section-support-pop-out-chat-and-jukebox-and-more/?pageforid=2721982#post-2721982]<br />
<br />
===Sep 22, 2015===<br />
<br />
Large update which included:<br />
<br />
* PayPal Integration<br />
* Roll20 Tutorial launched<br />
* Revamped Jukebox features - Playlists, Now Playing Widget, Play on Load, Tabletop Audio Integration, API Jukebox Support<br />
* Rename/Color Macro Buttons<br />
* Changes to Player Tokens, API Token & Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2445162/new-update-9-slash-22-jukebox-playlists-tabletop-audio-paypal-macro-renaming-tutorial-and-more/?pageforid=2445162#post-2445162]<br />
<br />
===May 20, 2015===<br />
<br />
Player Directory and Roll Template changes, including:<br />
<br />
* A revamp of how the Player Directory works, including new functionality<br />
* Three new helper functions for use with Roll Templates; rollGreater(), rollLess(), and rollBetween()<br />
* The addition of the ability to use other roll template rolls in place of comparison numbers<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1977290/update-5-slash-20-improved-player-directory-and-new-roll-template-features/#post-1977290]<br />
<br />
===April 27, 2015===<br />
<br />
Medium-sized update which included:<br />
<br />
* Nested Inline Rolls<br />
* Chat Timestamps<br />
* New Achievements<br />
* Better Forum Searching<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1884211/update-4-slash-27-nested-inline-rolls-new-achievements-better-forum-searching-chat-timestamps-and-more/?pageforid=1884211#post-1884211]<br />
<br />
===March 23, 2015===<br />
<br />
Post '''Update of Holding''' bugfix and polish update, including:<br />
<br />
* Multiline text in roll templates<br />
* Popout character sheets fix for Chrome Beta (v 42)<br />
* Fixed 3D Dice and macro visibility issue, and more.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1749807/3-slash-23-update-with-some-polishing-and-bugfixes#post-1807696]<br />
<br />
===March 10, 2015===<br />
<br />
The '''Update of Holding''', our third major update to the Roll20 platform. Lots more than covered here, but the highlights include:<br />
<br />
* Folders added to the Journal<br />
* Popout Character and Handout windows<br />
* 3D Dice overhauled<br />
* Roll Templates added<br />
* New chat commands, API updates, and more!<br />
<br />
<br />
Read more the blog post: [http://blog.roll20.net/post/113260571295/update-of-holding-live http://blog.roll20.net/post/113260571295/update-of-holding-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1692467/3-slash-10-update-of-holding-is-live#post-1799500]<br />
<br />
===January 27, 2015===<br />
<br />
API bugfix update addressing the following issues:<br />
<br />
* Getting a "heartbeat timeout" or "script closed due to error" message when you come back to a game that was previously working fine<br />
* Getting a "script closed due to error" message without further explanation<br />
* Issues with previous sandbox instances not closing properly, leading to "double execution" of API scripts <br />
* Not solely an API issue, we also fixed a bug yesterday that was causing some dice rolls not to work (including inside of API commands) on the Dev Server when 3D Dice were enabled<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1548315/api-bugfix-update#post-1645369]<br />
<br />
===November 11, 2014===<br />
<br />
Medium-sized update which included:<br />
<br />
* Restricting token movement so they can't move through Dynamic Lighting walls<br />
* A "Light Multiplier" setting for Dynamic Lighting to support Low Light Vision mechanics in systems such as Pathfinder<br />
* A Global Illumination setting to support outdoor environments where there is daylight, well-lit houses, etc.<br />
* A reroll-once operator for games such as D&D 5E<br />
* Drag-and-drop roll buttons off of sheets directly onto your macro quick-bar<br />
* Turn order counters<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1334504/#post-1334504]<br />
<br />
===September 3, 2014===<br />
<br />
Improvements to the Card Deck system, including:<br />
<br />
* Choose a specific card to deal from the deck<br />
* Choose to play cards to the table as "tokens" with all token-related features such as bubbles<br />
* Store info in the cards when they are placed in a hand then back to the tabletop<br />
* Press 'z' to zoom in on any item selected on the tabletop... Plus more!<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1145232/new-update-9-slash-3-card-improvements/#post-1145232]<br />
<br />
===June 25, 2014===<br />
<br />
A "minor" update which included:<br />
<br />
* New zoom features<br />
* Better image uploads<br />
* Added the new Character Vault feature.<br />
* Improvements to the LFG search<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/956791/new-update-6-slash-25-character-vault-plus-better-zoom-and-image-uploads#post-956791]<br />
<br />
===May 28, 2014===<br />
<br />
'''Data Delve''', our second major update to the Roll20 platform. Too much to mention here, but the highlights include:<br />
<br />
* QuantumRoll, our new "true" random number generator for dice rolling<br />
* Character Sheets<br />
* Server Upgrades<br />
* Improved Video/Voice<br />
* ...and a whole lot more (including hundreds of tweaks and bug fixes).<br />
<br />
<br />
Read all about it on the blog post: [http://blog.roll20.net/post/87112838355/data-delve-is-live http://blog.roll20.net/post/87112838355/data-delve-is-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/879612/new-update-5-slash-28-data-delve-is-live/#post-879612]<br />
<br />
===January 20, 2014===<br />
<br />
Minor update which addresses some lignering issues from Rugged Reroll and has some improvements to the ordering of rendering elements on the tabletop.<br />
<br />
* Tokens that "have sight" are now drawn on top of everything, preventing limited line of sight viewing angles from hiding the token.<br />
* Pings and Measurements are now drawn on top of everything else as well, allowing GMs and Players to point out things on the tabletop even if they're hidden to the players.<br />
* Pings, measurements, and waypoints now no longer appear to players if they are done on the GM Layer.<br />
* A "GM Notes" field was added to the Handouts<br />
* Better proxying of external (web search) images.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/592962/new-minor-update-1-slash-20-tokens-with-sight-on-top-of-everything-changes-to-pings-slash-measurements-and-more#post-592962]<br />
<br />
===December 16, 2013===<br />
<br />
<br />
'''Rugged Reroll''', Roll20's larget update to-date. Short summary:<br />
<br />
* Improved performance of large map rendering<br />
* Added Field of View, and Line of Sight<br />
* Improved built in voice chat<br />
* Added Token Actions, Target Variables, Target Abilities<br />
* Added Waypoints system for token movement and measurement<br />
* Added Linkable Journal entries<br />
* Changes to Campaign Management, and ability to make campaigns public ('''Pro''' only)<br />
* Added ability to place players on different maps<br />
* Updates to API ('''Pro''' only)<br />
* New special FX engine ('''Pro''' only)<br />
<br />
<br />
Full changelog: [http://blog.roll20.net/post/70194330713/rugged-reroll-is-live]<br />
<br />
===August 6, 2013===<br />
<br />
* Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens<br />
* Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis<br />
* New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign<br />
* A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.<br />
* Inline roll highlighting of crits/fumbles<br />
* Shadows for 3D Dice<br />
* New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/277173/update-8-slash-6-status-effect-icons-roll-queries-deal-to-initiative-and-more#post-277173]<br />
<br />
===July 16, 2013===<br />
<br />
* Introduced the [[Transmogrifier]], a tool to help GMs share resources between their campaigns<br />
* Introduced Inline Rolls, a new roll tool which has more compact results and can be used to do "sub-rolls" inside of other rolls<br />
* Added floor() and ceil() functions for use in rolls<br />
* Fixed crashes relating to the 3D Dice system<br />
* Enabled Rollable Tables for ALL users (including Base/Free accounts)<br />
* Added chat history clearing options<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/242619/#post-242619]<br />
<br />
===June 25, 2013===<br />
<br />
* Usability improvements to the Character editor, tokens, macro quick bar, etc.<br />
* Group rotation and scaling added<br />
* WebRTC trial underway to test new video chat implementation<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/213538/new-update-6-slash-25-usability-improvements-group-rotation-slash-scaling-and-more-dot-dot-dot]<br />
<br />
===June 6, 2013===<br />
<br />
* Small update focused primarily on improving lost connection detection<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/187145/small-update-for-connection-detection#post-187145]<br />
<br />
===June 4, 2013===<br />
<br />
* Modules (collections of maps, tokens, sounds, characters, and handouts which are pre-generated and made into a Roll20 Campaign) were introduced. One free and one paid module were available at launch.<br />
* The Roll20 API was enabled on the Main Server for '''Pro''' users.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/184225/new-update-6-slash-4-modules-api-on-the-main-server-and-more#post-197940]<br />
<br />
===May 14, 2013===<br />
<br />
* Card decks were improved, with additional options for how cards are played to the tabletop, new hand management display, and a discard pile.<br />
* The API was further improved, including state object persistence between play sessions and the ability to create new objects<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/156829/new-update-5-slash-14-new-card-features-api-improvements#post-156829]<br />
<br />
===April 30, 2013===<br />
<br />
* The Roll20 API was introduced<br />
* The Roll20 Wiki was unveiled.<br />
* New features for the Journal including tagging + searching journal entries, drag and drop re-reordering of attributes and abilities, players can edit Handouts, and more.<br />
* Custom turn order entries<br />
* Hide the right sidebar<br />
* Macro and abilities editor made easier to use<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/139932/new-update-today-roll20-api-journal-tagging-token-slots-and-more#post-139932]<br />
<br />
===April 8, 2013===<br />
<br />
* New Chat features including commands and avatars<br />
* Auras now appear under tokens<br />
* Weighting of Rollable Tables now possible<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/113880/new-update-4-slash-8-auras-below-tokens-weighted-rollable-tables-new-chat-commands-and-more#post-131339]<br />
<br />
===March 13, 2013===<br />
<br />
* Rollable Tables and Dice Tokens now available, allowing customization and "physical" use of dice<br />
* Z-Order and Rendering Improvements<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/85704/new-update-3-slash-13-rollable-tables-and-dice-tokens-for-subscribers-rendering-slash-sync-improvements-polygon-fow-z-order-fixes-and-more#post-110810]<br />
<br />
===January 28, 2013===<br />
<br />
* Complete Overhaul of the Roll20 Forums<br />
* Campaign Forums<br />
* Private Messaging<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/50997/new-update-1-slash-28-new-forums#post-57806]<br />
<br />
===2012 Updates===<br />
For a list of updates that occurred prior to 2013, please see the following forum post.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/200/changelog-updated-12-slash-10#post-28311]<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/Game_ManagementGame Management2016-03-10T22:48:08Z<p>226289: /* Joined Players */</p>
<hr />
<div>== My Games ==<br />
The '''My Games''' page is accessible under the '''Games''' entry of the menu bar. (You can also access it by just clicking '''Games''' in the menu!) From the '''My Games''' page, you can join games, create games, manage the games you are a part of.<br />
<br />
[[File:MyGames4.png||border]]<br />
<br />
=== Search ===<br />
Across the top of '''My Games''' is a search bar. You can use the search bar to filter your '''Game List''' based on tags and keywords.<br />
<br />
=== Buttons ===<br />
At the top right are a collection of buttons for manipulating your games.<br />
* '''+ Start New Game''' takes you through the game creation system to setup a new game.<br />
* '''Access Dev Server''' takes you to the Dev Server, a '''Pro'' subscription perk.<br />
* '''Copy from Dev''' takes you to a page that lets you copy a game from the Dev Server to the Production Server, a '''Pro'' subscription perk.<br />
* '''Find a Group''' takes you to the Looking for Group Tool, so you can find more games to add to your Game List.<br />
<br />
=== My Tags ===<br />
On the right edge is the '''My Tags''' box lists all the tags you have defined in decreasing order by how many games have them. You can click a tag to instantly filter the list down to only games with that tag.<br />
<br />
=== Game List ===<br />
<br />
The bulk of the page is taken up by the Game List, which shows all the games you can access. Each listed game shows several pieces of information:<br />
* Click the '''Game Title''' to be taken to the '''Game Details''' page.<br />
* The '''Game Image''' will also take you to the '''Game Details''' page.<br />
* '''Join Game''' will take you straight into the tabletop for the game.<br />
* '''Player Icons''' are listed for each game, showing you who else plays that game.<br />
* The '''Last Played On''' date tells you when last the game was in session.<br />
** Games created by you have a '''Creator''' badge.<br />
** Games you are a Co-GM on have a '''GM''' badge.<br />
** Games you are a player in are unadorned.<br />
<br />
<br />
== Game Details ==<br />
[[File:GameDetails2.png|border]]<br />
<br />
Each '''Game''' you create in Roll20 has its own dedicated details page. For '''Game''' '''Creators''' and '''GMs''', this is the primary configuration portal for the '''Game'''. For '''Players''', this is the centralized location for out-of-game resources such as '''Journal''' entries and the '''Game's''' private '''Forum'''.<br />
<br />
==== Game Icon ====<br />
At the top of the Game Details page is the '''Game Icon''', which is used to represent your game in the '''Game List''' and '''Looking For Group Listing''' (if enabled), and also gives your players a feel for your '''Game'''. This uploaded image will be added to your '''Art Library'''. To set the image, all you need to do is drag a file onto this section, or click the '''Choose a File...''' button to be prompted to find a file on your computer. If you already have a '''Game Icon''' and want to change it, you can hover over the image and click the '''Change Image''' link.<br />
<br />
==== Game Name ====<br />
The '''Game Name''' is used to identify your '''Game''' in the '''Game List''' and '''Looking For Group Listing.''' You can change the '''Game Name''' at any time by clicking the name to edit it. Once you are satisfied with the name, you can click the '''Save''' button.<br />
<br />
=== Players ===<br />
The Players section down the right side shows information about the players who are members of this game. <br />
<br />
==== Creator ====<br />
At the top is a section that describes the game's '''Creator'''. Clicking anywhere in this section will take you to the '''Creator´s''' user page.<br />
<br />
[[File:GameDetails_PlayerMenu.png|thumb|border|right]]<br />
==== Joined Players ====<br />
Below the '''Creator''' section all of the '''Players''' who have joined the '''Game''' are listed. Clicking any of the '''Players&lsquo;''' icons or names will take you to that '''Player&lsquo;s''' user page. <br />
<br />
'''Creators''' and '''GMs''' can click the '''Invite Players''' button to open a new window and invite more '''Players''' via email address, review pending invites and get a unique game ID link that can be copy and pasted to additional '''Players'''.<br />
<br />
The '''Game&lsquo;s''' '''Creator''' can hover over a '''Player&lsquo;s''' icon to manipulate the permissions for that '''Player'''.<br />
* '''Promote to GM''' will grant that Player GM status in the Game, commonly called a '''co-GM'''. This is useful for jointly running a '''Game''' with someone else or if the '''Creator''' would like to become a '''Player''' in a '''Game''' they created. Promoting someone to GM may also be beneficial in helping another user with GM-level features and or solving '''Game''' issues. Promoted to '''GMs''', have limited control over a '''Game''':<br />
** '''Cannot:'''<br />
*** Change the next game time display. <br />
*** Change the '''Game's''' description. <br />
*** Change the '''Game's''' settings options, such as the version of Character Sheet that is set, toggling public access, changing the background image, toggling character import, or list the game in Looking for Players. <br />
*** Delete the entire game. <br />
*** Kick or Remove '''Players'''. <br />
*** Clear the Chat Archive. <br />
*** A Co-GM will not have access to the original '''Game&lsquo;s''' '''Creator&lsquo;s''' image library, character journals, handouts, decks, rollable tables, and other games' pages, however those elements that are being used within the game are available to the Co-GM. Images that are being used within the games' pages can be manipulated by the Co-GM as long as they remain within the game editor. If the Co-GM removes any of these shared elements they will not be available unless the '''Game&lsquo;s''' '''Creator''' restores them to play.<br />
** '''Can:'''<br />
*** Full access to all layers. <br />
*** Create a new map page. <br />
*** Put pictures and tokens to the tabletop from their image library. <br />
*** Assign and edit tokens. <br />
*** Add handouts, new characters, assign journals. <br />
*** Move the Players ribbon to different maps. <br />
*** Play music from the jukebox. <br />
*** Read GM whispers. <br />
*** Make macros and token actions and show or hide them from players. <br />
*** Control dynamic lighting settings if the '''Game&lsquo;s''' '''Creator''' is a '''Pro''' or '''Plus''' subscriber.<br />
* '''Demote to Player''' will return a previously promoted '''GM''' back to '''Player'''.<br />
* '''Kick from Game''' will remove a Player from the Game. Visit this page to kick a player whether you are in-game or not. "Kick from Game" changes the game URL and removes the player from your game.<br />
<br />
=== Menu ===<br />
The menu gives you access to additional facilities for the '''Game.'''<br />
<br />
[[File:GameDetails_Menu_JoinGame.png|thumb|left]]<br />
==== Join Game ====<br />
This menu allows you to join the '''Game''' on the Roll20 Virtual Table Top.<br />
* Clicking on the '''Join Game''' button will launch the '''Game''' in Roll20 natively.<br />
* Clicking the down arrow on the right will reveal the option to '''Launch in Google+'''. Clicking on this link will begin the launch process of starting up the '''Game''' in a [[Playing_in_Google%2B_Hangouts|Google+ Hangout]].<br />
<br />
[[File:GameDetails_Menu_Content.png|thumb|right]]<br />
==== Content ====<br />
* '''Chat Archive''' will open a new window that displays the entire chat history of the Game. Whispers from players are not logged in the chat archive.<br />
* '''External Journal''' is shown for '''Games''' with a '''Creator''' who has a '''Pro''' or '''Plus''' subscription. This link provides [[Journal#External_Journal_Access|External Journal Access]]. '''GMs''' can view journal entries for unarchived '''Characters''' and '''Handouts'''. '''Players''' also have access and can view any Characters or Handouts they have control of in the '''Game'''.<br />
<br />
[[File:GameDetails_Menu_LookingForPlayers.png|thumb|left]]<br />
==== Looking for Players ====<br />
The '''Looking for Players''' menu allows a '''Game's''' '''Creator''' to create or manage the [[Looking_for_Group#Create_Looking_for_Group_Listings|'''Looking for Group Listing''']] for their '''Game''' in Roll20's game directory where other Roll20 players can find it and apply to join it. You must include some basic information about your game in order to list it, including the type of game that you'll be playing and the date and time of the next game to be played.<br />
<br />
[[File:GameDetails_Menu_Settings.png|thumb|right]]<br />
==== Settings ====<br />
The '''Settings''' menu provides access to many configuration options for the '''Game'''. The '''Game's''' '''Creator''' can access all of the options, while Promoted '''GMs''' can only access a couple. '''Players''' instead have the '''Leave Game''' option detailed in the next section.<br />
* '''Game Settings''' will allow '''Creators ''' to open a new window that displays the Game Settings. You can allow players to import their own characters, or change the Character Sheet template. '''Plus''' & '''Pro''' subscribers can also allow public access to '''Game''' & change the '''Game's''' background image.<br />
* '''API Scripts''' gives '''Creators''' and '''GMs''' access to the [[API:Introduction|API Script Editor]]. The '''Game's''' '''Creator''' must be a '''Pro''' subscriber to have access to this feature.<br />
* '''Copy Game''' allows '''Creators''' to duplicate the '''Game'''. They can rename the duplicate, change its tags, and decide whether to keep all or none of the: Game Icon, Players and Player Settings (Including Macros), Pages, Decks and Rollable Tables, Chat Log, Journal (Characters & Handouts), Jukebox Playlist or the Game Forums. When you have everything designated for the duplicate you click on the '''I'm ready, Create Game!''' button.<br />
* '''Clear Chat Archive''' allows '''Creators''' to '''PERMANENTLY''' delete the entire archived chat history from the '''Game'''. <br />
* '''Delete Game''' will allow '''Creators''' to bring up a new window to confirm the deletion of the '''Game'''.<br />
* '''Leave Game''' will be shown for '''GMs''' and allows them to leave a '''Game''' as detailed in the section below.<br />
<br />
==== Leave Game ====<br />
'''Players''' and '''GMs''' are given the option to leave a game by clicking this link. Once they leave, they no longer have access to the '''Game'''.<br />
<br />
=== Details ===<br />
The next section down the page holds the '''Details''' section, which shows specific information about the '''Game''', from what will be played to when it will be played, as well as freeform text to describe the '''Game''' in detail.<br />
<br />
==== Playing ====<br />
This field shows what systems the '''Game's''' '''Creator''' has specified are being played in this '''Game'''. The '''Creator''' can edit the the '''Playing''' list by clicking into the box and choosing Popular systems from the dropdown.<br />
* If you don't see your preferred system listed, choose '''Other Games'''<br />
* Only the first 2 systems alphabetically will be shown in the '''Looking For Group Listing''', so be sure to only choose two if you'll be using that system.<br />
<br />
==== Next Game Will Be ====<br />
This field is where a '''Game's''' '''Creator''' can set the date and time when the next session will occur. The time is automatically converted to the view's local timezone.<br />
<br />
==== Game Description ====<br />
This is where a '''Game's''' '''Creator''' can add a blurb advertising what to expect out of the game, flavor text or provide pre-requisites for potential players. This text field is really for anything the '''Creator''' feels would be convenient for the '''Players''' to know.<br />
<br />
To edit the description simply click in the text and change the text to suit you. You can use [http://daringfireball.net/projects/markdown/ Markdown formatting] to customize the look of your description text. When you are satisfied with your changes, click the '''Save Changes''' button.<br />
<br />
=== Forum ===<br />
The '''Forum''' section shows the ten most recent posts from the '''Game Discussion Forum.'''<br />
<br />
==== + Post New Topic ====<br />
You can click the '''+ Post New Topic''' button to start a new thread on the '''Game Discussion Forum.'''<br />
<br />
==== View All Posts ====<br />
This link will take you to the full '''Game Discussion Forum'''. This is a mini forum exclusive to the '''Game'''. It behaves exactly like the public Roll20 forums. The '''Game's''' '''Creator''' and '''Gamermasters''' have access to the Sink, Sticky, and Delete commands. The Sink command will keep a thread at the bottom of the forum regardless of activity. The Sticky Command will pin the thread to the top of the forum. The Delete command will remove the post's text from view by those who are not the '''Creator''' or '''Gamemasters''', and deleting the first post in a thread will remove the entire thread from the '''Game Discussion Forum'''.</div>226289https://wiki.roll20.net/ChangelogChangelog2016-02-25T21:45:13Z<p>226289: /* Feb 18, 2016 */</p>
<hr />
<div>The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.<br />
<br />
===Feb 18, 2016===<br />
* Sheet Worker and Character Sheet Changes<br />
* Misc Bug Fixes<br />
* Improvements to [https://app.roll20.net/forum/post/2982901/5th-edition-ogl-by-roll20-v1-dot-4-now-with-transfer-script#post-3000766 SRD5 Sheet]<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2982850/update-2-slash-18-bug-fixes-new-sheet-worker-functions/?pageforid=2982850#post-2982850]<br />
<br />
===Feb 11, 2016===<br />
* Character Sheet Speed Boost<br />
* Character Sheet Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2954299/update-2-slash-11-character-sheet-speed-improvements-bug-fixes/?pageforid=2954299#post-2954299]<br />
<br />
===Jan 26, 2016===<br />
* 5th Edition OGL Character Sheet by Roll20<br />
* 5th Edition SRD Compendium<br />
* 5th Edition SRD Compedium integration into the Roll20 Virtual Tabletop<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2877778/update-1-slash-26-5th-edition-srd-mega-update-new-sheet-new-compendium-plus-compendium-drag-and-drop-integration/?pageforid=2877778#post-2877778]<br />
<br />
===Jan 18, 2016===<br />
<br />
* New Servers<br />
* 3D Percentile Dice<br />
* Updates to Repeating Field Fixes, Attribute Fixes, etc.<br />
* Translation Project Updates<br />
* Online Status Indicator<br />
* plus several misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2842622/update-1-slash-18-new-servers-proper-percentile-3d-dice-repeating-field-fixes-and-more]<br />
<br />
===Dec 15, 2015===<br />
<br />
Character Sheet focused update, including:<br />
<br />
* Character Sheet Worker Scripts<br />
* Better Repeating Sections Support<br />
* Pop-Out Chat and Jukebox<br />
* New Roll Template Logic<br />
* Plus misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2721982/update-12-slash-15-sheet-workers-better-repeating-section-support-pop-out-chat-and-jukebox-and-more/?pageforid=2721982#post-2721982]<br />
<br />
===Sep 22, 2015===<br />
<br />
Large update which included:<br />
<br />
* PayPal Integration<br />
* Roll20 Tutorial launched<br />
* Revamped Jukebox features - Playlists, Now Playing Widget, Play on Load, Tabletop Audio Integration, API Jukebox Support<br />
* Rename/Color Macro Buttons<br />
* Changes to Player Tokens, API Token & Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2445162/new-update-9-slash-22-jukebox-playlists-tabletop-audio-paypal-macro-renaming-tutorial-and-more/?pageforid=2445162#post-2445162]<br />
<br />
===May 20, 2015===<br />
<br />
Player Directory and Roll Template changes, including:<br />
<br />
* A revamp of how the Player Directory works, including new functionality<br />
* Three new helper functions for use with Roll Templates; rollGreater(), rollLess(), and rollBetween()<br />
* The addition of the ability to use other roll template rolls in place of comparison numbers<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1977290/update-5-slash-20-improved-player-directory-and-new-roll-template-features/#post-1977290]<br />
<br />
===April 27, 2015===<br />
<br />
Medium-sized update which included:<br />
<br />
* Nested Inline Rolls<br />
* Chat Timestamps<br />
* New Achievements<br />
* Better Forum Searching<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1884211/update-4-slash-27-nested-inline-rolls-new-achievements-better-forum-searching-chat-timestamps-and-more/?pageforid=1884211#post-1884211]<br />
<br />
===March 23, 2015===<br />
<br />
Post '''Update of Holding''' bugfix and polish update, including:<br />
<br />
* Multiline text in roll templates<br />
* Popout character sheets fix for Chrome Beta (v 42)<br />
* Fixed 3D Dice and macro visibility issue, and more.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1749807/3-slash-23-update-with-some-polishing-and-bugfixes#post-1807696]<br />
<br />
===March 10, 2015===<br />
<br />
The '''Update of Holding''', our third major update to the Roll20 platform. Lots more than covered here, but the highlights include:<br />
<br />
* Folders added to the Journal<br />
* Popout Character and Handout windows<br />
* 3D Dice overhauled<br />
* Roll Templates added<br />
* New chat commands, API updates, and more!<br />
<br />
<br />
Read more the blog post: [http://blog.roll20.net/post/113260571295/update-of-holding-live http://blog.roll20.net/post/113260571295/update-of-holding-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1692467/3-slash-10-update-of-holding-is-live#post-1799500]<br />
<br />
===January 27, 2015===<br />
<br />
API bugfix update addressing the following issues:<br />
<br />
* Getting a "heartbeat timeout" or "script closed due to error" message when you come back to a game that was previously working fine<br />
* Getting a "script closed due to error" message without further explanation<br />
* Issues with previous sandbox instances not closing properly, leading to "double execution" of API scripts <br />
* Not solely an API issue, we also fixed a bug yesterday that was causing some dice rolls not to work (including inside of API commands) on the Dev Server when 3D Dice were enabled<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1548315/api-bugfix-update#post-1645369]<br />
<br />
===November 11, 2014===<br />
<br />
Medium-sized update which included:<br />
<br />
* Restricting token movement so they can't move through Dynamic Lighting walls<br />
* A "Light Multiplier" setting for Dynamic Lighting to support Low Light Vision mechanics in systems such as Pathfinder<br />
* A Global Illumination setting to support outdoor environments where there is daylight, well-lit houses, etc.<br />
* A reroll-once operator for games such as D&D 5E<br />
* Drag-and-drop roll buttons off of sheets directly onto your macro quick-bar<br />
* Turn order counters<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1334504/#post-1334504]<br />
<br />
===September 3, 2014===<br />
<br />
Improvements to the Card Deck system, including:<br />
<br />
* Choose a specific card to deal from the deck<br />
* Choose to play cards to the table as "tokens" with all token-related features such as bubbles<br />
* Store info in the cards when they are placed in a hand then back to the tabletop<br />
* Press 'z' to zoom in on any item selected on the tabletop... Plus more!<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1145232/new-update-9-slash-3-card-improvements/#post-1145232]<br />
<br />
===June 25, 2014===<br />
<br />
A "minor" update which included:<br />
<br />
* New zoom features<br />
* Better image uploads<br />
* Added the new Character Vault feature.<br />
* Improvements to the LFG search<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/956791/new-update-6-slash-25-character-vault-plus-better-zoom-and-image-uploads#post-956791]<br />
<br />
===May 28, 2014===<br />
<br />
'''Data Delve''', our second major update to the Roll20 platform. Too much to mention here, but the highlights include:<br />
<br />
* QuantumRoll, our new "true" random number generator for dice rolling<br />
* Character Sheets<br />
* Server Upgrades<br />
* Improved Video/Voice<br />
* ...and a whole lot more (including hundreds of tweaks and bug fixes).<br />
<br />
<br />
Read all about it on the blog post: [http://blog.roll20.net/post/87112838355/data-delve-is-live http://blog.roll20.net/post/87112838355/data-delve-is-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/879612/new-update-5-slash-28-data-delve-is-live/#post-879612]<br />
<br />
===January 20, 2014===<br />
<br />
Minor update which addresses some lignering issues from Rugged Reroll and has some improvements to the ordering of rendering elements on the tabletop.<br />
<br />
* Tokens that "have sight" are now drawn on top of everything, preventing limited line of sight viewing angles from hiding the token.<br />
* Pings and Measurements are now drawn on top of everything else as well, allowing GMs and Players to point out things on the tabletop even if they're hidden to the players.<br />
* Pings, measurements, and waypoints now no longer appear to players if they are done on the GM Layer.<br />
* A "GM Notes" field was added to the Handouts<br />
* Better proxying of external (web search) images.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/592962/new-minor-update-1-slash-20-tokens-with-sight-on-top-of-everything-changes-to-pings-slash-measurements-and-more#post-592962]<br />
<br />
===December 16, 2013===<br />
<br />
<br />
'''Rugged Reroll''', Roll20's larget update to-date. Short summary:<br />
<br />
* Improved performance of large map rendering<br />
* Added Field of View, and Line of Sight<br />
* Improved built in voice chat<br />
* Added Token Actions, Target Variables, Target Abilities<br />
* Added Waypoints system for token movement and measurement<br />
* Added Linkable Journal entries<br />
* Changes to Campaign Management, and ability to make campaigns public ('''Pro''' only)<br />
* Added ability to place players on different maps<br />
* Updates to API ('''Pro''' only)<br />
* New special FX engine ('''Pro''' only)<br />
<br />
<br />
Full changelog: [http://blog.roll20.net/post/70194330713/rugged-reroll-is-live]<br />
<br />
===August 6, 2013===<br />
<br />
* Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens<br />
* Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis<br />
* New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign<br />
* A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.<br />
* Inline roll highlighting of crits/fumbles<br />
* Shadows for 3D Dice<br />
* New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/277173/update-8-slash-6-status-effect-icons-roll-queries-deal-to-initiative-and-more#post-277173]<br />
<br />
===July 16, 2013===<br />
<br />
* Introduced the [[Transmogrifier]], a tool to help GMs share resources between their campaigns<br />
* Introduced Inline Rolls, a new roll tool which has more compact results and can be used to do "sub-rolls" inside of other rolls<br />
* Added floor() and ceil() functions for use in rolls<br />
* Fixed crashes relating to the 3D Dice system<br />
* Enabled Rollable Tables for ALL users (including Base/Free accounts)<br />
* Added chat history clearing options<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/242619/#post-242619]<br />
<br />
===June 25, 2013===<br />
<br />
* Usability improvements to the Character editor, tokens, macro quick bar, etc.<br />
* Group rotation and scaling added<br />
* WebRTC trial underway to test new video chat implementation<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/213538/new-update-6-slash-25-usability-improvements-group-rotation-slash-scaling-and-more-dot-dot-dot]<br />
<br />
===June 6, 2013===<br />
<br />
* Small update focused primarily on improving lost connection detection<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/187145/small-update-for-connection-detection#post-187145]<br />
<br />
===June 4, 2013===<br />
<br />
* Modules (collections of maps, tokens, sounds, characters, and handouts which are pre-generated and made into a Roll20 Campaign) were introduced. One free and one paid module were available at launch.<br />
* The Roll20 API was enabled on the Main Server for '''Pro''' users.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/184225/new-update-6-slash-4-modules-api-on-the-main-server-and-more#post-197940]<br />
<br />
===May 14, 2013===<br />
<br />
* Card decks were improved, with additional options for how cards are played to the tabletop, new hand management display, and a discard pile.<br />
* The API was further improved, including state object persistence between play sessions and the ability to create new objects<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/156829/new-update-5-slash-14-new-card-features-api-improvements#post-156829]<br />
<br />
===April 30, 2013===<br />
<br />
* The Roll20 API was introduced<br />
* The Roll20 Wiki was unveiled.<br />
* New features for the Journal including tagging + searching journal entries, drag and drop re-reordering of attributes and abilities, players can edit Handouts, and more.<br />
* Custom turn order entries<br />
* Hide the right sidebar<br />
* Macro and abilities editor made easier to use<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/139932/new-update-today-roll20-api-journal-tagging-token-slots-and-more#post-139932]<br />
<br />
===April 8, 2013===<br />
<br />
* New Chat features including commands and avatars<br />
* Auras now appear under tokens<br />
* Weighting of Rollable Tables now possible<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/113880/new-update-4-slash-8-auras-below-tokens-weighted-rollable-tables-new-chat-commands-and-more#post-131339]<br />
<br />
===March 13, 2013===<br />
<br />
* Rollable Tables and Dice Tokens now available, allowing customization and "physical" use of dice<br />
* Z-Order and Rendering Improvements<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/85704/new-update-3-slash-13-rollable-tables-and-dice-tokens-for-subscribers-rendering-slash-sync-improvements-polygon-fow-z-order-fixes-and-more#post-110810]<br />
<br />
===January 28, 2013===<br />
<br />
* Complete Overhaul of the Roll20 Forums<br />
* Campaign Forums<br />
* Private Messaging<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/50997/new-update-1-slash-28-new-forums#post-57806]<br />
<br />
===2012 Updates===<br />
For a list of updates that occurred prior to 2013, please see the following forum post.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/200/changelog-updated-12-slash-10#post-28311]<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/ChangelogChangelog2016-02-25T21:25:59Z<p>226289: </p>
<hr />
<div>The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.<br />
<br />
===Feb 18, 2016===<br />
* Improvements to SRD5 Sheet<br />
* Sheet Worker and Character Sheet Changes<br />
* Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2982850/update-2-slash-18-bug-fixes-new-sheet-worker-functions/?pageforid=2982850#post-2982850]<br />
<br />
===Feb 11, 2016===<br />
* Character Sheet Speed Boost<br />
* Character Sheet Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2954299/update-2-slash-11-character-sheet-speed-improvements-bug-fixes/?pageforid=2954299#post-2954299]<br />
<br />
===Jan 26, 2016===<br />
* 5th Edition OGL Character Sheet by Roll20<br />
* 5th Edition SRD Compendium<br />
* 5th Edition SRD Compedium integration into the Roll20 Virtual Tabletop<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2877778/update-1-slash-26-5th-edition-srd-mega-update-new-sheet-new-compendium-plus-compendium-drag-and-drop-integration/?pageforid=2877778#post-2877778]<br />
<br />
===Jan 18, 2016===<br />
<br />
* New Servers<br />
* 3D Percentile Dice<br />
* Updates to Repeating Field Fixes, Attribute Fixes, etc.<br />
* Translation Project Updates<br />
* Online Status Indicator<br />
* plus several misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2842622/update-1-slash-18-new-servers-proper-percentile-3d-dice-repeating-field-fixes-and-more]<br />
<br />
===Dec 15, 2015===<br />
<br />
Character Sheet focused update, including:<br />
<br />
* Character Sheet Worker Scripts<br />
* Better Repeating Sections Support<br />
* Pop-Out Chat and Jukebox<br />
* New Roll Template Logic<br />
* Plus misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2721982/update-12-slash-15-sheet-workers-better-repeating-section-support-pop-out-chat-and-jukebox-and-more/?pageforid=2721982#post-2721982]<br />
<br />
===Sep 22, 2015===<br />
<br />
Large update which included:<br />
<br />
* PayPal Integration<br />
* Roll20 Tutorial launched<br />
* Revamped Jukebox features - Playlists, Now Playing Widget, Play on Load, Tabletop Audio Integration, API Jukebox Support<br />
* Rename/Color Macro Buttons<br />
* Changes to Player Tokens, API Token & Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2445162/new-update-9-slash-22-jukebox-playlists-tabletop-audio-paypal-macro-renaming-tutorial-and-more/?pageforid=2445162#post-2445162]<br />
<br />
===May 20, 2015===<br />
<br />
Player Directory and Roll Template changes, including:<br />
<br />
* A revamp of how the Player Directory works, including new functionality<br />
* Three new helper functions for use with Roll Templates; rollGreater(), rollLess(), and rollBetween()<br />
* The addition of the ability to use other roll template rolls in place of comparison numbers<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1977290/update-5-slash-20-improved-player-directory-and-new-roll-template-features/#post-1977290]<br />
<br />
===April 27, 2015===<br />
<br />
Medium-sized update which included:<br />
<br />
* Nested Inline Rolls<br />
* Chat Timestamps<br />
* New Achievements<br />
* Better Forum Searching<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1884211/update-4-slash-27-nested-inline-rolls-new-achievements-better-forum-searching-chat-timestamps-and-more/?pageforid=1884211#post-1884211]<br />
<br />
===March 23, 2015===<br />
<br />
Post '''Update of Holding''' bugfix and polish update, including:<br />
<br />
* Multiline text in roll templates<br />
* Popout character sheets fix for Chrome Beta (v 42)<br />
* Fixed 3D Dice and macro visibility issue, and more.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1749807/3-slash-23-update-with-some-polishing-and-bugfixes#post-1807696]<br />
<br />
===March 10, 2015===<br />
<br />
The '''Update of Holding''', our third major update to the Roll20 platform. Lots more than covered here, but the highlights include:<br />
<br />
* Folders added to the Journal<br />
* Popout Character and Handout windows<br />
* 3D Dice overhauled<br />
* Roll Templates added<br />
* New chat commands, API updates, and more!<br />
<br />
<br />
Read more the blog post: [http://blog.roll20.net/post/113260571295/update-of-holding-live http://blog.roll20.net/post/113260571295/update-of-holding-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1692467/3-slash-10-update-of-holding-is-live#post-1799500]<br />
<br />
===January 27, 2015===<br />
<br />
API bugfix update addressing the following issues:<br />
<br />
* Getting a "heartbeat timeout" or "script closed due to error" message when you come back to a game that was previously working fine<br />
* Getting a "script closed due to error" message without further explanation<br />
* Issues with previous sandbox instances not closing properly, leading to "double execution" of API scripts <br />
* Not solely an API issue, we also fixed a bug yesterday that was causing some dice rolls not to work (including inside of API commands) on the Dev Server when 3D Dice were enabled<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1548315/api-bugfix-update#post-1645369]<br />
<br />
===November 11, 2014===<br />
<br />
Medium-sized update which included:<br />
<br />
* Restricting token movement so they can't move through Dynamic Lighting walls<br />
* A "Light Multiplier" setting for Dynamic Lighting to support Low Light Vision mechanics in systems such as Pathfinder<br />
* A Global Illumination setting to support outdoor environments where there is daylight, well-lit houses, etc.<br />
* A reroll-once operator for games such as D&D 5E<br />
* Drag-and-drop roll buttons off of sheets directly onto your macro quick-bar<br />
* Turn order counters<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1334504/#post-1334504]<br />
<br />
===September 3, 2014===<br />
<br />
Improvements to the Card Deck system, including:<br />
<br />
* Choose a specific card to deal from the deck<br />
* Choose to play cards to the table as "tokens" with all token-related features such as bubbles<br />
* Store info in the cards when they are placed in a hand then back to the tabletop<br />
* Press 'z' to zoom in on any item selected on the tabletop... Plus more!<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1145232/new-update-9-slash-3-card-improvements/#post-1145232]<br />
<br />
===June 25, 2014===<br />
<br />
A "minor" update which included:<br />
<br />
* New zoom features<br />
* Better image uploads<br />
* Added the new Character Vault feature.<br />
* Improvements to the LFG search<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/956791/new-update-6-slash-25-character-vault-plus-better-zoom-and-image-uploads#post-956791]<br />
<br />
===May 28, 2014===<br />
<br />
'''Data Delve''', our second major update to the Roll20 platform. Too much to mention here, but the highlights include:<br />
<br />
* QuantumRoll, our new "true" random number generator for dice rolling<br />
* Character Sheets<br />
* Server Upgrades<br />
* Improved Video/Voice<br />
* ...and a whole lot more (including hundreds of tweaks and bug fixes).<br />
<br />
<br />
Read all about it on the blog post: [http://blog.roll20.net/post/87112838355/data-delve-is-live http://blog.roll20.net/post/87112838355/data-delve-is-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/879612/new-update-5-slash-28-data-delve-is-live/#post-879612]<br />
<br />
===January 20, 2014===<br />
<br />
Minor update which addresses some lignering issues from Rugged Reroll and has some improvements to the ordering of rendering elements on the tabletop.<br />
<br />
* Tokens that "have sight" are now drawn on top of everything, preventing limited line of sight viewing angles from hiding the token.<br />
* Pings and Measurements are now drawn on top of everything else as well, allowing GMs and Players to point out things on the tabletop even if they're hidden to the players.<br />
* Pings, measurements, and waypoints now no longer appear to players if they are done on the GM Layer.<br />
* A "GM Notes" field was added to the Handouts<br />
* Better proxying of external (web search) images.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/592962/new-minor-update-1-slash-20-tokens-with-sight-on-top-of-everything-changes-to-pings-slash-measurements-and-more#post-592962]<br />
<br />
===December 16, 2013===<br />
<br />
<br />
'''Rugged Reroll''', Roll20's larget update to-date. Short summary:<br />
<br />
* Improved performance of large map rendering<br />
* Added Field of View, and Line of Sight<br />
* Improved built in voice chat<br />
* Added Token Actions, Target Variables, Target Abilities<br />
* Added Waypoints system for token movement and measurement<br />
* Added Linkable Journal entries<br />
* Changes to Campaign Management, and ability to make campaigns public ('''Pro''' only)<br />
* Added ability to place players on different maps<br />
* Updates to API ('''Pro''' only)<br />
* New special FX engine ('''Pro''' only)<br />
<br />
<br />
Full changelog: [http://blog.roll20.net/post/70194330713/rugged-reroll-is-live]<br />
<br />
===August 6, 2013===<br />
<br />
* Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens<br />
* Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis<br />
* New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign<br />
* A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.<br />
* Inline roll highlighting of crits/fumbles<br />
* Shadows for 3D Dice<br />
* New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/277173/update-8-slash-6-status-effect-icons-roll-queries-deal-to-initiative-and-more#post-277173]<br />
<br />
===July 16, 2013===<br />
<br />
* Introduced the [[Transmogrifier]], a tool to help GMs share resources between their campaigns<br />
* Introduced Inline Rolls, a new roll tool which has more compact results and can be used to do "sub-rolls" inside of other rolls<br />
* Added floor() and ceil() functions for use in rolls<br />
* Fixed crashes relating to the 3D Dice system<br />
* Enabled Rollable Tables for ALL users (including Base/Free accounts)<br />
* Added chat history clearing options<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/242619/#post-242619]<br />
<br />
===June 25, 2013===<br />
<br />
* Usability improvements to the Character editor, tokens, macro quick bar, etc.<br />
* Group rotation and scaling added<br />
* WebRTC trial underway to test new video chat implementation<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/213538/new-update-6-slash-25-usability-improvements-group-rotation-slash-scaling-and-more-dot-dot-dot]<br />
<br />
===June 6, 2013===<br />
<br />
* Small update focused primarily on improving lost connection detection<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/187145/small-update-for-connection-detection#post-187145]<br />
<br />
===June 4, 2013===<br />
<br />
* Modules (collections of maps, tokens, sounds, characters, and handouts which are pre-generated and made into a Roll20 Campaign) were introduced. One free and one paid module were available at launch.<br />
* The Roll20 API was enabled on the Main Server for '''Pro''' users.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/184225/new-update-6-slash-4-modules-api-on-the-main-server-and-more#post-197940]<br />
<br />
===May 14, 2013===<br />
<br />
* Card decks were improved, with additional options for how cards are played to the tabletop, new hand management display, and a discard pile.<br />
* The API was further improved, including state object persistence between play sessions and the ability to create new objects<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/156829/new-update-5-slash-14-new-card-features-api-improvements#post-156829]<br />
<br />
===April 30, 2013===<br />
<br />
* The Roll20 API was introduced<br />
* The Roll20 Wiki was unveiled.<br />
* New features for the Journal including tagging + searching journal entries, drag and drop re-reordering of attributes and abilities, players can edit Handouts, and more.<br />
* Custom turn order entries<br />
* Hide the right sidebar<br />
* Macro and abilities editor made easier to use<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/139932/new-update-today-roll20-api-journal-tagging-token-slots-and-more#post-139932]<br />
<br />
===April 8, 2013===<br />
<br />
* New Chat features including commands and avatars<br />
* Auras now appear under tokens<br />
* Weighting of Rollable Tables now possible<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/113880/new-update-4-slash-8-auras-below-tokens-weighted-rollable-tables-new-chat-commands-and-more#post-131339]<br />
<br />
===March 13, 2013===<br />
<br />
* Rollable Tables and Dice Tokens now available, allowing customization and "physical" use of dice<br />
* Z-Order and Rendering Improvements<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/85704/new-update-3-slash-13-rollable-tables-and-dice-tokens-for-subscribers-rendering-slash-sync-improvements-polygon-fow-z-order-fixes-and-more#post-110810]<br />
<br />
===January 28, 2013===<br />
<br />
* Complete Overhaul of the Roll20 Forums<br />
* Campaign Forums<br />
* Private Messaging<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/50997/new-update-1-slash-28-new-forums#post-57806]<br />
<br />
===2012 Updates===<br />
For a list of updates that occurred prior to 2013, please see the following forum post.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/200/changelog-updated-12-slash-10#post-28311]<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/ChangelogChangelog2016-02-11T21:55:12Z<p>226289: </p>
<hr />
<div>The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.<br />
<br />
===Feb 11, 2016===<br />
* Character Sheet Speed Boost<br />
* Character Sheet Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2954299/update-2-slash-11-character-sheet-speed-improvements-bug-fixes/?pageforid=2954299#post-2954299]<br />
<br />
===Jan 26, 2016===<br />
* 5th Edition OGL Character Sheet by Roll20<br />
* 5th Edition SRD Compendium<br />
* 5th Edition SRD Compedium integration into the Roll20 Virtual Tabletop<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2877778/update-1-slash-26-5th-edition-srd-mega-update-new-sheet-new-compendium-plus-compendium-drag-and-drop-integration/?pageforid=2877778#post-2877778]<br />
<br />
===Jan 18, 2016===<br />
<br />
* New Servers<br />
* 3D Percentile Dice<br />
* Updates to Repeating Field Fixes, Attribute Fixes, etc.<br />
* Translation Project Updates<br />
* Online Status Indicator<br />
* plus several misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2842622/update-1-slash-18-new-servers-proper-percentile-3d-dice-repeating-field-fixes-and-more]<br />
<br />
===Dec 15, 2015===<br />
<br />
Character Sheet focused update, including:<br />
<br />
* Character Sheet Worker Scripts<br />
* Better Repeating Sections Support<br />
* Pop-Out Chat and Jukebox<br />
* New Roll Template Logic<br />
* Plus misc fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2721982/update-12-slash-15-sheet-workers-better-repeating-section-support-pop-out-chat-and-jukebox-and-more/?pageforid=2721982#post-2721982]<br />
<br />
===Sep 22, 2015===<br />
<br />
Large update which included:<br />
<br />
* PayPal Integration<br />
* Roll20 Tutorial launched<br />
* Revamped Jukebox features - Playlists, Now Playing Widget, Play on Load, Tabletop Audio Integration, API Jukebox Support<br />
* Rename/Color Macro Buttons<br />
* Changes to Player Tokens, API Token & Misc Bug Fixes<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/2445162/new-update-9-slash-22-jukebox-playlists-tabletop-audio-paypal-macro-renaming-tutorial-and-more/?pageforid=2445162#post-2445162]<br />
<br />
===May 20, 2015===<br />
<br />
Player Directory and Roll Template changes, including:<br />
<br />
* A revamp of how the Player Directory works, including new functionality<br />
* Three new helper functions for use with Roll Templates; rollGreater(), rollLess(), and rollBetween()<br />
* The addition of the ability to use other roll template rolls in place of comparison numbers<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1977290/update-5-slash-20-improved-player-directory-and-new-roll-template-features/#post-1977290]<br />
<br />
===April 27, 2015===<br />
<br />
Medium-sized update which included:<br />
<br />
* Nested Inline Rolls<br />
* Chat Timestamps<br />
* New Achievements<br />
* Better Forum Searching<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1884211/update-4-slash-27-nested-inline-rolls-new-achievements-better-forum-searching-chat-timestamps-and-more/?pageforid=1884211#post-1884211]<br />
<br />
===March 23, 2015===<br />
<br />
Post '''Update of Holding''' bugfix and polish update, including:<br />
<br />
* Multiline text in roll templates<br />
* Popout character sheets fix for Chrome Beta (v 42)<br />
* Fixed 3D Dice and macro visibility issue, and more.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1749807/3-slash-23-update-with-some-polishing-and-bugfixes#post-1807696]<br />
<br />
===March 10, 2015===<br />
<br />
The '''Update of Holding''', our third major update to the Roll20 platform. Lots more than covered here, but the highlights include:<br />
<br />
* Folders added to the Journal<br />
* Popout Character and Handout windows<br />
* 3D Dice overhauled<br />
* Roll Templates added<br />
* New chat commands, API updates, and more!<br />
<br />
<br />
Read more the blog post: [http://blog.roll20.net/post/113260571295/update-of-holding-live http://blog.roll20.net/post/113260571295/update-of-holding-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1692467/3-slash-10-update-of-holding-is-live#post-1799500]<br />
<br />
===January 27, 2015===<br />
<br />
API bugfix update addressing the following issues:<br />
<br />
* Getting a "heartbeat timeout" or "script closed due to error" message when you come back to a game that was previously working fine<br />
* Getting a "script closed due to error" message without further explanation<br />
* Issues with previous sandbox instances not closing properly, leading to "double execution" of API scripts <br />
* Not solely an API issue, we also fixed a bug yesterday that was causing some dice rolls not to work (including inside of API commands) on the Dev Server when 3D Dice were enabled<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1548315/api-bugfix-update#post-1645369]<br />
<br />
===November 11, 2014===<br />
<br />
Medium-sized update which included:<br />
<br />
* Restricting token movement so they can't move through Dynamic Lighting walls<br />
* A "Light Multiplier" setting for Dynamic Lighting to support Low Light Vision mechanics in systems such as Pathfinder<br />
* A Global Illumination setting to support outdoor environments where there is daylight, well-lit houses, etc.<br />
* A reroll-once operator for games such as D&D 5E<br />
* Drag-and-drop roll buttons off of sheets directly onto your macro quick-bar<br />
* Turn order counters<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1334504/#post-1334504]<br />
<br />
===September 3, 2014===<br />
<br />
Improvements to the Card Deck system, including:<br />
<br />
* Choose a specific card to deal from the deck<br />
* Choose to play cards to the table as "tokens" with all token-related features such as bubbles<br />
* Store info in the cards when they are placed in a hand then back to the tabletop<br />
* Press 'z' to zoom in on any item selected on the tabletop... Plus more!<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/1145232/new-update-9-slash-3-card-improvements/#post-1145232]<br />
<br />
===June 25, 2014===<br />
<br />
A "minor" update which included:<br />
<br />
* New zoom features<br />
* Better image uploads<br />
* Added the new Character Vault feature.<br />
* Improvements to the LFG search<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/956791/new-update-6-slash-25-character-vault-plus-better-zoom-and-image-uploads#post-956791]<br />
<br />
===May 28, 2014===<br />
<br />
'''Data Delve''', our second major update to the Roll20 platform. Too much to mention here, but the highlights include:<br />
<br />
* QuantumRoll, our new "true" random number generator for dice rolling<br />
* Character Sheets<br />
* Server Upgrades<br />
* Improved Video/Voice<br />
* ...and a whole lot more (including hundreds of tweaks and bug fixes).<br />
<br />
<br />
Read all about it on the blog post: [http://blog.roll20.net/post/87112838355/data-delve-is-live http://blog.roll20.net/post/87112838355/data-delve-is-live]<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/879612/new-update-5-slash-28-data-delve-is-live/#post-879612]<br />
<br />
===January 20, 2014===<br />
<br />
Minor update which addresses some lignering issues from Rugged Reroll and has some improvements to the ordering of rendering elements on the tabletop.<br />
<br />
* Tokens that "have sight" are now drawn on top of everything, preventing limited line of sight viewing angles from hiding the token.<br />
* Pings and Measurements are now drawn on top of everything else as well, allowing GMs and Players to point out things on the tabletop even if they're hidden to the players.<br />
* Pings, measurements, and waypoints now no longer appear to players if they are done on the GM Layer.<br />
* A "GM Notes" field was added to the Handouts<br />
* Better proxying of external (web search) images.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/592962/new-minor-update-1-slash-20-tokens-with-sight-on-top-of-everything-changes-to-pings-slash-measurements-and-more#post-592962]<br />
<br />
===December 16, 2013===<br />
<br />
<br />
'''Rugged Reroll''', Roll20's larget update to-date. Short summary:<br />
<br />
* Improved performance of large map rendering<br />
* Added Field of View, and Line of Sight<br />
* Improved built in voice chat<br />
* Added Token Actions, Target Variables, Target Abilities<br />
* Added Waypoints system for token movement and measurement<br />
* Added Linkable Journal entries<br />
* Changes to Campaign Management, and ability to make campaigns public ('''Pro''' only)<br />
* Added ability to place players on different maps<br />
* Updates to API ('''Pro''' only)<br />
* New special FX engine ('''Pro''' only)<br />
<br />
<br />
Full changelog: [http://blog.roll20.net/post/70194330713/rugged-reroll-is-live]<br />
<br />
===August 6, 2013===<br />
<br />
* Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens<br />
* Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis<br />
* New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign<br />
* A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.<br />
* Inline roll highlighting of crits/fumbles<br />
* Shadows for 3D Dice<br />
* New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/277173/update-8-slash-6-status-effect-icons-roll-queries-deal-to-initiative-and-more#post-277173]<br />
<br />
===July 16, 2013===<br />
<br />
* Introduced the [[Transmogrifier]], a tool to help GMs share resources between their campaigns<br />
* Introduced Inline Rolls, a new roll tool which has more compact results and can be used to do "sub-rolls" inside of other rolls<br />
* Added floor() and ceil() functions for use in rolls<br />
* Fixed crashes relating to the 3D Dice system<br />
* Enabled Rollable Tables for ALL users (including Base/Free accounts)<br />
* Added chat history clearing options<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/242619/#post-242619]<br />
<br />
===June 25, 2013===<br />
<br />
* Usability improvements to the Character editor, tokens, macro quick bar, etc.<br />
* Group rotation and scaling added<br />
* WebRTC trial underway to test new video chat implementation<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/213538/new-update-6-slash-25-usability-improvements-group-rotation-slash-scaling-and-more-dot-dot-dot]<br />
<br />
===June 6, 2013===<br />
<br />
* Small update focused primarily on improving lost connection detection<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/187145/small-update-for-connection-detection#post-187145]<br />
<br />
===June 4, 2013===<br />
<br />
* Modules (collections of maps, tokens, sounds, characters, and handouts which are pre-generated and made into a Roll20 Campaign) were introduced. One free and one paid module were available at launch.<br />
* The Roll20 API was enabled on the Main Server for '''Pro''' users.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/184225/new-update-6-slash-4-modules-api-on-the-main-server-and-more#post-197940]<br />
<br />
===May 14, 2013===<br />
<br />
* Card decks were improved, with additional options for how cards are played to the tabletop, new hand management display, and a discard pile.<br />
* The API was further improved, including state object persistence between play sessions and the ability to create new objects<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/156829/new-update-5-slash-14-new-card-features-api-improvements#post-156829]<br />
<br />
===April 30, 2013===<br />
<br />
* The Roll20 API was introduced<br />
* The Roll20 Wiki was unveiled.<br />
* New features for the Journal including tagging + searching journal entries, drag and drop re-reordering of attributes and abilities, players can edit Handouts, and more.<br />
* Custom turn order entries<br />
* Hide the right sidebar<br />
* Macro and abilities editor made easier to use<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/139932/new-update-today-roll20-api-journal-tagging-token-slots-and-more#post-139932]<br />
<br />
===April 8, 2013===<br />
<br />
* New Chat features including commands and avatars<br />
* Auras now appear under tokens<br />
* Weighting of Rollable Tables now possible<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/113880/new-update-4-slash-8-auras-below-tokens-weighted-rollable-tables-new-chat-commands-and-more#post-131339]<br />
<br />
===March 13, 2013===<br />
<br />
* Rollable Tables and Dice Tokens now available, allowing customization and "physical" use of dice<br />
* Z-Order and Rendering Improvements<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/85704/new-update-3-slash-13-rollable-tables-and-dice-tokens-for-subscribers-rendering-slash-sync-improvements-polygon-fow-z-order-fixes-and-more#post-110810]<br />
<br />
===January 28, 2013===<br />
<br />
* Complete Overhaul of the Roll20 Forums<br />
* Campaign Forums<br />
* Private Messaging<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/50997/new-update-1-slash-28-new-forums#post-57806]<br />
<br />
===2012 Updates===<br />
For a list of updates that occurred prior to 2013, please see the following forum post.<br />
<br />
<br />
Full changelog: [https://app.roll20.net/forum/post/200/changelog-updated-12-slash-10#post-28311]<br />
<br />
[[Category:Docs]]</div>226289https://wiki.roll20.net/File:Eric.pngFile:Eric.png2016-02-10T00:05:33Z<p>226289: </p>
<hr />
<div></div>226289https://wiki.roll20.net/TuxtradamusTuxtradamus2016-02-09T22:52:26Z<p>226289: Removed protection from "Tuxtradamus"</p>
<hr />
<div>Adam/Tuxtradamus is a streamer that likes to focus on cool stories and good times, playing tabletop and video games.<br />
<br />
{{Sidebar<br />
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| image = [[File:Adamalt.jpg|260px]]<br />
}}<br />
{{Sidebar<br />
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| title = Adam<br />
| image = [[File:Us.png|40px]]<br />
| heading1 = aka Tuxtradamus<br />
}}<br />
{{Sidebar<br />
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| image = [[File:Twitch.png|40px|link=http://www.twitch.tv/tuxtradamus]][[File:Twitter.png|40px|link=https://twitter.com/tuxtradamus]][[File:Youtube.png|40px|link=https://www.youtube.com/channel/UC0wLZKLQv51kcL1uHSLzgkg]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Adam is 24 years of age, and lives in the state shaped like a mitten. By day he plays around with computers and networks for a small company. He's played games basically his entire life, video games on from an early age, and tabletop games came around a few years ago. Adam loves to joke around and keep things funny and entertaining, but knows when a good story needs to be serious, and can switch gears if necessary. Good or bad, he also has quite the repertoire of voices at his disposal.<br />
<br />
When he's not gaming, Adam likes to drum, read some books or some comics, and catch up on Netflix. When a good concert's in town, he'll be there too, rocking out and having an awesome time with friends.<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[http://www.dungeon-world.com/ '''DUNGEON WORLD''']<br />
<br />
== Live Schedule ==<br />
<br />
*Fridays, 6:30pm ET on http://twitch.tv/tuxtradamus<br />
<br />
=== Appearances on Other Channels ===<br />
[http://twitch.tv/swargula '''swargula'''] <div style='clear: both;'></div><br />
[https://www.youtube.com/channel/UCjYh1UhZVlX9QfZ9LBZfxrA '''Ready2Roll'''] <div style='clear: both;'></div><br />
[http://twitch.tv/ericvulgaris '''EricVulgaris, Once Upon A Game'''] <div style='clear: both;'></div><br />
<br />
== Show Information ==<br />
<br />
=== [https://www.youtube.com/channel/UC0wLZKLQv51kcL1uHSLzgkg Tales With Tux & Friends: Kismet] ===<br />
Kismet is a Dungeon World campaign featuring members of the Mathsquad, the community built around the streamer Adam Koebel. Featuring some DW veterans and newbies, the games looks into the events surrounding a land strife with a magical civil war.<br />
<br />
==== Tales With Tux & Friends: Kismet Cast ====<br />
<br />
[https://twitter.com/tuxtradamus '''Tuxtradamus'''] <div style='clear: both;'></div><br />
[https://twitter.com/rempha '''Corey'''] <div style='clear: both;'></div><br />
[https://twitter.com/josh_gates '''Josh Gates'''] <div style='clear: both;'></div><br />
[https://twitch.tv/tahoebyker '''Seth'''] <div style='clear: both;'></div><br />
Sarah<br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/Online_Role_Playing:IndexOnline Role Playing:Index2016-02-09T21:17:41Z<p>226289: /* Content Producers */</p>
<hr />
<div>Welcome to the Online Role Playing:Index for Roll20. This guide and directory includes information on bringing your games to an online audience, plus online content schedules and GM bios. Find out when and where your favorite GMs are playing online!<br />
<br />
== Quick Links == <br />
<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 20px;"><br />
<br />
=== Roll20 Documentation ===<br />
<br />
* [[Tutorial|Tutorial]] -- an interactive tutorial that will teach you the basic tools available for free on Roll20<br />
* [[Getting_Started_GMs|Getting Started: GMs]] (Read if you're starting your first Roll20 Game)<br />
* [[Roll20_Crash_Course|Crash Course]] -- a great overview for GMs on how to get started in Roll20<br />
* [[Video and Voice Chat]]<br />
* [[Playing in Google+ Hangouts]]<br />
* [[Live Stream and Record Game Sessions]]<br />
* [[Optimizing Roll20 Performance]]<br />
* [[Game Management]]<br />
* [[Image Best Practices for Roll20]]<br />
<br />
<br />
=== External Resources ===<br />
<br />
* [http://help.twitch.tv/customer/portal/topics/301257-getting-started/articles Live Streaming with Twitch]<br />
* [https://support.google.com/youtube/answer/2474026?hl=en Live Streaming with YouTube]<br />
* [http://www.apple.com/itunes/podcasts/specs.html Podcasting with iTunes]<br />
<br />
<br />
</div><br />
<div style="float: left; width: 45%; margin-top: 20px;"><br />
<br />
=== Games Master Video Content ===<br />
Looking for a little inspiration? Watch Roll20 official content from resident Games Master [[Adam Koebel]] or Roll20 Developer & long-time GM [[Steve Koontz]].<br />
<br />
==== Roll20 Presents ====<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTkBtwQjLCvBhJHQ8at0lYWr Lost in Oz] - D&D (5e)<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTmTM_YpZWLbBZgWM4aI3Eo4 Apocalypse World] - Apocalypse World<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTkB2XskNcoSTv63uFvVzash Post-Apocalypse World] - MC prep for Apocalypse World<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTle4ja3M_9nHDn2ji08Jaw4 The Burning Wheel] - The Burning Wheel<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTmoXmgjFS8hP0cFXAd5MR_f Old School Adventures] - Moldvay D&D<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTkH1UJuEwvtCk7ih2OW7zHw Dungeon World] - Dungeon World<br />
* [https://www.youtube.com/playlist?list=PLTj75n3v9eTn05L1lpLxumMzg-OWoKk0P Mouse Guard] - Mouse Guard<br />
<br />
==== [https://www.youtube.com/watch?v=djT-5NN5kd0&list=PLTj75n3v9eTlm0eVMfxvgxWbnFwI2zyjC&index=10 Tutorial Overview] ====<br />
</div><br />
<br />
<div style='clear: both;'></div><br />
<br />
<div style="float: left; width: 100%; margin-top: 20px;"><br />
<br />
== Digital Content Provider Directory ==<br />
<br />
=== Roll20 Game Masters ===<br />
<br />
[[Adam Koebel]]<div style='clear: both;'></div><br />
[[Steve Koontz]]<br />
<br />
=== Content Producers ===<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
[[Azecos]] <div style='clear: both;'></div><br />
[[APGamingREAL]] <div style='clear: both;'></div><br />
[[Chuky]] <div style='clear: both;'></div><br />
[[GoldenH]] <div style='clear: both;'></div><br />
[[Impius]] <div style='clear: both;'></div><br />
[[JP McDaniel]] - itmeJP <div style='clear: both;'></div><br />
[[Kelsa]] <div style='clear: both;'></div><br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
[[Misscliks]] <div style='clear: both;'></div><br />
[[Neal G Erickson|Neal G. Erickson]] - Koibu <div style='clear: both;'></div><br />
[[SileoNeco]]<div style='clear: both;'></div><br />
[[Swargula]]<div style='clear: both;'></div><br />
[[That DnD Podcast]]<div style='clear: both;'></div><br />
[[Tuxtradamus]]<div style='clear: both;'></div><br />
[[Wacksteven]]<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
=== Players ===<br />
[[Anna Prosser Robinson]] <div style='clear: both;'></div><br />
[[Jesse Cox]]<div style='clear: both;'></div><br />
<br />
== Site Policy ==<br />
* [[Acknowledgements]]<br />
* [[Terms of Service and Privacy Policy]]<br />
* [[Terms of Service and Privacy Policy#Notification of Copyright Infringement (DMCA Policy)|DMCA]]<br />
* [[Marketplace Asset EULA]]<br />
* [[Security]]</div>226289https://wiki.roll20.net/EricVulgarisEricVulgaris2016-02-09T21:16:18Z<p>226289: Created page with "Short Bio {{Sidebar | navbar = off | headingstyle = background-color:#eee; | image = 260px }} {{Sidebar | navbar = off | headingstyle = background-colo..."</p>
<hr />
<div>Short Bio<br />
<br />
{{Sidebar<br />
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}}<br />
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| image = [[File:Facebook.png|40px|link=https://www.facebook.com/itmeJP?_rdr=p]][[File:Googleplus.png|40px|link=https://plus.google.com/+AdamKoebel/posts]][[File:Reddit.png|40px|link=https://www.reddit.com/r/skinnyghost]][[File:Twitch.png|40px|link=http://twitch.tv/adamkoebel]][[File:Twitter.png|40px|link=http://twitter.com/skinnyghost]][[File:Tumblr.png|40px|link=http://skinnyghost.tumbr.com]][[File:Youtube.png|40px|link=https://www.youtube.com/user/skinnyghost]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Long Bio<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Day !! Day !! Day !! Day<br />
|-<br />
| Title || Show Title || Show Title || Show Title || Show Title <br />
|-<br />
| Game System || Game Type || Game Type || Game Type || Game Type<br />
|-<br />
| Time || Hour + Time Zone || Hour + Time Zone || Hour + Time Zone || Hour + Time Zone <br />
|-<br />
| Channel || Twitch URL || Twitch URL || Twitch URL || Twitch URL <br />
|}<br />
<br />
Additional Stream info if necessary<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
== Show Descriptions & VODs ==<br />
<br />
=== [YouTube Link Show Title] ===<br />
<br />
Show Summary<br />
<br />
==== Show Title Cast ====<br />
<br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] <br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/KelsaKelsa2016-02-09T21:12:25Z<p>226289: </p>
<hr />
<div>Kelsa enjoys playing and running role playing games, both on-line and in meatspace. She's been playing D&D on and off for more than 20 years, and GMing various RPGs for at least 15.<br />
<br />
{{Sidebar<br />
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{{Sidebar<br />
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}}<br />
{{Sidebar<br />
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| headingstyle = background-color:#eee;<br />
| image = [[File:Twitch.png|40px|link=http://twitch.tv/KelsaDelphi]][[File:Twitter.png|40px|link=http://twitter.com/kelsa]][[File:Youtube.png|40px|link=https://www.youtube.com/channel/UC5QqDZiKnPKw21fvhepi6jw]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Kelsa is currently living in central California with her roller-derby playing fiancee AmazonBlazin, and their three cats. When not playing or running role playing games she also plays table top board games, and paints miniatures. Kelsa also enjoys reading sci-fi, high fantasy, steam punk, and urban fantasy novels; the love of which often flavors her characters and games. Other hobbies include preforming live theater with multiple troupes of local improvisers as well as occasional sketch comedy.<br />
<br />
Growing up playing D&D with her family, Kelsa only recently discovered how wide a range of roleplaying games there really are in the last few years. Flexing her creative muscles, Kelsa has been branching out, adding more and more various game systems and non-traditional story games to her repertoire. <br />
<br />
When she discovered the joys of streaming and recording her gaming sessions, it was immediately obvious to her that this was the best way for her to combine all her hobbies, and so started streaming as well.<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[http://www.evilhat.com/home/dresden-files-rpg/ '''Dresden Files RPG''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Sunday<br />
|-<br />
| Title || Shadows of Seattle<br />
|-<br />
| Game System || Dresden Files RPG<br />
|-<br />
| Time || 9am PT <br />
|-<br />
| Channel || http://twitch.tv/KelsaDelphi <br />
|}<br />
<br />
Sunday streams vary - follow [http://twitter.com/kelsa Kelsa] on Twitter for up-to-date information.<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
=== Appearances on Other Channels ===<br />
[http://www.twitch.tv/ericvulgaris '''Once Upon a Game'''] from [[EricVulgaris]] <div style='clear: both;'></div><br />
[http://www.twitch.tv/goldenwh '''Dresden Files'''] from [[GoldenH]] <div style='clear: both;'></div><br />
[http://www.twitch.tv/sileoneco '''ShadowRun'''] from [[SileoNeco]] <div style='clear: both;'></div><br />
[https://www.youtube.com/watch?v=8AI-5lLjTXg&list=PLFPdd2WzR8K10fPTuNMZLClmFaOq9Dd7y '''Drypocalypse'''] from [[SileoNeco]]<br />
<br />
== Show Descriptions & VODs ==<br />
<br />
=== [https://www.youtube.com/watch?v=8lRn6w4wudw&list=PL2B6LjZiMMiIrZCcOovN0f5ej5s3gvfIP Shadows of Seattle] ===<br />
<br />
Shadows of Seattle is a urban fantasy game set in Seattle using the Dresden Files RPG system. Two shape-shifters, a paladin/lawyer, and a luckless sharp shooter, are trying to make their way in a world that is weirder than they originally thought.<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
==== Show Title Cast ====<br />
<br />
[https://twitter.com/kelsa '''Kelsa'''] as "Game Master" <div style='clear: both;'></div><br />
[https://twitter.com/vansau '''Mike aka vansau'''] as "Kelly" <div style='clear: both;'></div><br />
[http://spookyhandle.tumblr.com/ '''Shannon'''] as "Alexi" <div style='clear: both;'></div><br />
'''Monique''' as "Jane" <div style='clear: both;'></div><br />
'''Seth''' as "Rook" <br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
<br />
==== Character Sheet ====<br />
<br />
[https://github.com/Roll20/roll20-character-sheets/tree/master/DFRPG Dresden Files RPG] by [https://github.com/Lithl Brian Shields]<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/KelsaKelsa2016-02-09T20:51:27Z<p>226289: </p>
<hr />
<div>Kelsa enjoys playing and running role playing games, both on-line and in meatspace. She's been playing D&D on and off for more than 20 years, and GMing various RPGs for at least 15.<br />
<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Kelsa.jpg|260px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| title = Kelsa<br />
| image = [[File:Us.png|40px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Twitch.png|40px|link=http://twitch.tv/KelsaDelphi]][[File:Twitter.png|40px|link=http://twitter.com/kelsa]][[File:Youtube.png|40px|link=https://www.youtube.com/channel/UC5QqDZiKnPKw21fvhepi6jw]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Kelsa is currently living in central California with her roller-derby playing fiancee AmazonBlazin, and their three cats. When not playing or running role playing games she also plays table top board games, and paints miniatures. Kelsa also enjoys reading sci-fi, high fantasy, steam punk, and urban fantasy novels; the love of which often flavors her characters and games. Other hobbies include preforming live theater with multiple troupes of local improvisers as well as occasional sketch comedy.<br />
<br />
Growing up playing D&D with her family, Kelsa only recently discovered how wide a range of roleplaying games there really are in the last few years. Flexing her creative muscles, Kelsa has been branching out, adding more and more various game systems and non-traditional story games to her repertoire. <br />
<br />
When she discovered the joys of streaming and recording her gaming sessions, it was immediately obvious to her that this was the best way for her to combine all her hobbies, and so started streaming as well.<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[http://www.evilhat.com/home/dresden-files-rpg/ '''Dresden Files RPG''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Sunday<br />
|-<br />
| Title || Shadows of Seattle<br />
|-<br />
| Game System || Dresden Files RPG<br />
|-<br />
| Time || 9am PT <br />
|-<br />
| Channel || http://twitch.tv/KelsaDelphi <br />
|}<br />
<br />
Sunday streams vary - follow [http://twitter.com/kelsa Kelsa] on Twitter for up-to-date information.<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
== Show Descriptions & VODs ==<br />
<br />
=== [https://www.youtube.com/watch?v=8lRn6w4wudw&list=PL2B6LjZiMMiIrZCcOovN0f5ej5s3gvfIP Shadows of Seattle] ===<br />
<br />
Shadows of Seattle is a urban fantasy game set in Seattle using the Dresden Files RPG system. Two shape-shifters, a paladin/lawyer, and a luckless sharp shooter, are trying to make their way in a world that is weirder than they originally thought.<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
==== Show Title Cast ====<br />
<br />
[https://twitter.com/kelsa '''Kelsa'''] as "Game Master" <div style='clear: both;'></div><br />
[https://twitter.com/vansau '''Mike aka vansau'''] as "Kelly" <div style='clear: both;'></div><br />
[http://spookyhandle.tumblr.com/ '''Shannon'''] as "Alexi" <div style='clear: both;'></div><br />
['''Monique'''] as "Jane" <div style='clear: both;'></div><br />
['''Seth'''] as "Rook" <br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
<br />
==== Marketplace Content ====<br />
<br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title''']<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/KelsaKelsa2016-02-09T20:45:29Z<p>226289: </p>
<hr />
<div>Kelsa enjoys playing and running role playing games, both on-line and in meatspace. She's been playing D&D on and off for more than 20 years, and GMing various RPGs for at least 15.<br />
<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Kelsa.jpg|260px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| title = Kelsa<br />
| image = [[File:Us.png|40px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Twitch.png|40px|link=http://twitch.tv/KelsaDelphi]][[File:Twitter.png|40px|link=http://twitter.com/kelsa]][[File:Youtube.png|40px|link=https://www.youtube.com/channel/UC5QqDZiKnPKw21fvhepi6jw]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Kelsa is currently living in central California with her roller-derby playing fiancee AmazonBlazin, and their three cats. When not playing or running role playing games she also plays table top board games, and paints miniatures. Kelsa also enjoys reading sci-fi, high fantasy, steam punk, and urban fantasy novels; the love of which often flavors her characters and games. Other hobbies include preforming live theater with multiple troupes of local improvisers as well as occasional sketch comedy.<br />
<br />
Growing up playing D&D with her family, Kelsa only recently discovered how wide a range of roleplaying games there really are in the last few years. Flexing her creative muscles, Kelsa has been branching out, adding more and more various game systems and non-traditional story games to her repertoire. <br />
<br />
When she discovered the joys of streaming and recording her gaming sessions, it was immediately obvious to her that this was the best way for her to combine all her hobbies, and so started streaming as well.<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[http://www.evilhat.com/home/dresden-files-rpg/ '''Dresden Files RPG''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Sunday<br />
|-<br />
| Title || Shadows of Seattle<br />
|-<br />
| Game System || Dresden Files RPG<br />
|-<br />
| Time || 9am PT <br />
|-<br />
| Channel || http://twitch.tv/KelsaDelphi <br />
|}<br />
<br />
Sunday streams vary - follow [http://twitter.com/kelsa Kelsa] on Twitter for up-to-date information.<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
== Show Descriptions & VODs ==<br />
<br />
=== [https://www.youtube.com/watch?v=8lRn6w4wudw&list=PL2B6LjZiMMiIrZCcOovN0f5ej5s3gvfIP Shadows of Seattle] ===<br />
<br />
Show Summary<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
==== Show Title Cast ====<br />
<br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] <br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
<br />
==== Marketplace Content ====<br />
<br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title''']<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/KelsaKelsa2016-02-09T20:44:03Z<p>226289: </p>
<hr />
<div>Kelsa enjoys playing and running role playing games, both on-line and in meatspace. She's been playing D&D on and off for more than 20 years, and GMing various RPGs for at least 15.<br />
<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Kelsa.jpg|260px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| title = Kelsa<br />
| image = [[File:Us.png|40px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Twitch.png|40px|link=http://twitch.tv/KelsaDelphi]][[File:Twitter.png|40px|link=http://twitter.com/kelsa]][[File:Youtube.png|40px|link=https://www.youtube.com/user/UC5QqDZiKnPKw21fvhepi6jw]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Kelsa is currently living in central California with her roller-derby playing fiancee AmazonBlazin, and their three cats. When not playing or running role playing games she also plays table top board games, and paints miniatures. Kelsa also enjoys reading sci-fi, high fantasy, steam punk, and urban fantasy novels; the love of which often flavors her characters and games. Other hobbies include preforming live theater with multiple troupes of local improvisers as well as occasional sketch comedy.<br />
<br />
Growing up playing D&D with her family, Kelsa only recently discovered how wide a range of roleplaying games there really are in the last few years. Flexing her creative muscles, Kelsa has been branching out, adding more and more various game systems and non-traditional story games to her repertoire. <br />
<br />
When she discovered the joys of streaming and recording her gaming sessions, it was immediately obvious to her that this was the best way for her to combine all her hobbies, and so started streaming as well.<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[http://www.evilhat.com/home/dresden-files-rpg/ '''Dresden Files RPG''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Sunday<br />
|-<br />
| Title || Shadows of Seattle<br />
|-<br />
| Game System || Dresden Files RPG<br />
|-<br />
| Time || 9am PT || <br />
|-<br />
| Channel || http://twitch.tv/KelsaDelphi <br />
|}<br />
<br />
Sunday streams vary - follow [http://twitter.com/kelsa Kelsa] on Twitter for up-to-date information.<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
== Show Descriptions & VODs ==<br />
<br />
=== [YouTube Link Show Title] ===<br />
<br />
Show Summary<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
==== Show Title Cast ====<br />
<br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] <br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
<br />
==== Marketplace Content ====<br />
<br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title''']<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/KelsaKelsa2016-02-09T20:42:34Z<p>226289: </p>
<hr />
<div>Kelsa enjoys playing and running role playing games, both on-line and in meatspace. She's been playing D&D on and off for more than 20 years, and GMing various RPGs for at least 15.<br />
<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Kelsa.jpg|260px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| title = Kelsa<br />
| image = [[File:Us.png|40px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Twitch.png|40px|link=http://twitch.tv/KelsaDelphi]][[File:Twitter.png|40px|link=http://twitter.com/kelsa]][[File:Youtube.png|40px|link=https://www.youtube.com/user/UC5QqDZiKnPKw21fvhepi6jw]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Kelsa is currently living in central California with her roller-derby playing fiancee AmazonBlazin, and their three cats. When not playing or running role playing games she also plays table top board games, and paints miniatures. Kelsa also enjoys reading sci-fi, high fantasy, steam punk, and urban fantasy novels; the love of which often flavors her characters and games. Other hobbies include preforming live theater with multiple troupes of local improvisers as well as occasional sketch comedy.<br />
<br />
Growing up playing D&D with her family, Kelsa only recently discovered how wide a range of roleplaying games there really are in the last few years. Flexing her creative muscles, Kelsa has been branching out, adding more and more various game systems and non-traditional story games to her repertoire. <br />
<br />
When she discovered the joys of streaming and recording her gaming sessions, it was immediately obvious to her that this was the best way for her to combine all her hobbies, and so started streaming as well.<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[http://www.evilhat.com/home/dresden-files-rpg/ '''Dresden Files RPG''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Day !! Day !! Day !! Day<br />
|-<br />
| Title || Shadows of Seattle || Show Title || Show Title || Show Title <br />
|-<br />
| Game System || Dresden Files RPG || Game Type || Game Type || Game Type<br />
|-<br />
| Time || 9am PT || Hour + Time Zone || Hour + Time Zone || Hour + Time Zone <br />
|-<br />
| Channel || http://twitch.tv/KelsaDelphi || Twitch URL || Twitch URL || Twitch URL <br />
|}<br />
<br />
Sunday streams vary - follow [http://twitter.com/kelsa Kelsa] on Twitter for up-to-date information.<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
== Show Descriptions & VODs ==<br />
<br />
=== [YouTube Link Show Title] ===<br />
<br />
Show Summary<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
==== Show Title Cast ====<br />
<br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] <br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
<br />
==== Marketplace Content ====<br />
<br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title''']<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/KelsaKelsa2016-02-09T20:33:01Z<p>226289: </p>
<hr />
<div>Kelsa enjoys playing and running role playing games, both on-line and in meatspace. She's been playing D&D on and off for more than 20 years, and GMing various RPGs for at least 15.<br />
<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Kelsa.jpg|260px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| title = Kelsa<br />
| image = [[File:Us.png|40px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Twitch.png|40px|link=http://twitch.tv/KelsaDelphi]][[File:Twitter.png|40px|link=http://twitter.com/kelsa]][[File:Youtube.png|40px|link=https://www.youtube.com/user/UC5QqDZiKnPKw21fvhepi6jw]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Kelsa is currently living in central California with her roller-derby playing fiancee AmazonBlazin, and their three cats. When not playing or running role playing games she also plays table top board games, and paints miniatures. Kelsa also enjoys reading sci-fi, high fantasy, steam punk, and urban fantasy novels; the love of which often flavors her characters and games. Other hobbies include preforming live theater with multiple troupes of local improvisers as well as occasional sketch comedy.<br />
<br />
Growing up playing D&D with her family, Kelsa only recently discovered how wide a range of roleplaying games there really are in the last few years. Flexing her creative muscles, Kelsa has been branching out, adding more and more various game systems and non-traditional story games to her repertoire. <br />
<br />
When she discovered the joys of streaming and recording her gaming sessions, it was immediately obvious to her that this was the best way for her to combine all her hobbies, and so started streaming as well.<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Day !! Day !! Day !! Day<br />
|-<br />
| Title || Show Title || Show Title || Show Title || Show Title <br />
|-<br />
| Game System || Game Type || Game Type || Game Type || Game Type<br />
|-<br />
| Time || Hour + Time Zone || Hour + Time Zone || Hour + Time Zone || Hour + Time Zone <br />
|-<br />
| Channel || Twitch URL || Twitch URL || Twitch URL || Twitch URL <br />
|}<br />
<br />
Additional Stream info if necessary<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
== Show Descriptions & VODs ==<br />
<br />
=== [YouTube Link Show Title] ===<br />
<br />
Show Summary<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
==== Show Title Cast ====<br />
<br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] <br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
<br />
==== Marketplace Content ====<br />
<br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title''']<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/File:Kelsa.jpgFile:Kelsa.jpg2016-02-09T20:32:48Z<p>226289: </p>
<hr />
<div></div>226289https://wiki.roll20.net/KelsaKelsa2016-02-09T20:29:51Z<p>226289: </p>
<hr />
<div>Kelsa enjoys playing and running role playing games, both on-line and in meatspace. She's been playing D&D on and off for more than 20 years, and GMing various RPGs for at least 15.<br />
<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Name.png|260px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| title = Kelsa<br />
| image = [[File:Us.png|40px]]<br />
}}<br />
{{Sidebar<br />
| navbar = off<br />
| headingstyle = background-color:#eee;<br />
| image = [[File:Twitch.png|40px|link=http://twitch.tv/KelsaDelphi]][[File:Twitter.png|40px|link=http://twitter.com/kelsa]][[File:Youtube.png|40px|link=https://www.youtube.com/user/UC5QqDZiKnPKw21fvhepi6jw]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Kelsa is currently living in central California with her roller-derby playing fiancee AmazonBlazin, and their three cats. When not playing or running role playing games she also plays table top board games, and paints miniatures. Kelsa also enjoys reading sci-fi, high fantasy, steam punk, and urban fantasy novels; the love of which often flavors her characters and games. Other hobbies include preforming live theater with multiple troupes of local improvisers as well as occasional sketch comedy.<br />
<br />
Growing up playing D&D with her family, Kelsa only recently discovered how wide a range of roleplaying games there really are in the last few years. Flexing her creative muscles, Kelsa has been branching out, adding more and more various game systems and non-traditional story games to her repertoire. <br />
<br />
When she discovered the joys of streaming and recording her gaming sessions, it was immediately obvious to her that this was the best way for her to combine all her hobbies, and so started streaming as well.<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Day !! Day !! Day !! Day<br />
|-<br />
| Title || Show Title || Show Title || Show Title || Show Title <br />
|-<br />
| Game System || Game Type || Game Type || Game Type || Game Type<br />
|-<br />
| Time || Hour + Time Zone || Hour + Time Zone || Hour + Time Zone || Hour + Time Zone <br />
|-<br />
| Channel || Twitch URL || Twitch URL || Twitch URL || Twitch URL <br />
|}<br />
<br />
Additional Stream info if necessary<br />
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{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
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== Show Descriptions & VODs ==<br />
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=== [YouTube Link Show Title] ===<br />
<br />
Show Summary<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
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==== Show Title Cast ====<br />
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[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] <br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
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==== Marketplace Content ====<br />
<br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title''']<br />
</div><br />
<div style='clear: both;'></div><br />
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{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/KelsaKelsa2016-02-09T20:23:13Z<p>226289: Created page with "Short Bio {{Sidebar | navbar = off | headingstyle = background-color:#eee; | image = 260px }} {{Sidebar | navbar = off | headingstyle = background-colo..."</p>
<hr />
<div>Short Bio<br />
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{{Sidebar<br />
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}}<br />
{{Sidebar<br />
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| headingstyle = background-color:#eee;<br />
| title = Name<br />
| image = [[File:Us.png|40px]]<br />
| heading1 = aka Online Handle<br />
| heading2 = Extra Info<br />
}}<br />
{{Sidebar<br />
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| headingstyle = background-color:#eee;<br />
| image = [[File:Facebook.png|40px|link=https://www.facebook.com/itmeJP?_rdr=p]][[File:Googleplus.png|40px|link=https://plus.google.com/+AdamKoebel/posts]][[File:Reddit.png|40px|link=https://www.reddit.com/r/skinnyghost]][[File:Twitch.png|40px|link=http://twitch.tv/adamkoebel]][[File:Twitter.png|40px|link=http://twitter.com/skinnyghost]][[File:Tumblr.png|40px|link=http://skinnyghost.tumbr.com]][[File:Youtube.png|40px|link=https://www.youtube.com/user/skinnyghost]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Long Bio<br />
<br />
<div style='clear: both;'></div><br />
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== Featured Games & Editions ==<br />
<br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title'''] <div style='clear: both;'></div><br />
[Link '''Game Title''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Day !! Day !! Day !! Day<br />
|-<br />
| Title || Show Title || Show Title || Show Title || Show Title <br />
|-<br />
| Game System || Game Type || Game Type || Game Type || Game Type<br />
|-<br />
| Time || Hour + Time Zone || Hour + Time Zone || Hour + Time Zone || Hour + Time Zone <br />
|-<br />
| Channel || Twitch URL || Twitch URL || Twitch URL || Twitch URL <br />
|}<br />
<br />
Additional Stream info if necessary<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
== Show Descriptions & VODs ==<br />
<br />
=== [YouTube Link Show Title] ===<br />
<br />
Show Summary<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
==== Show Title Cast ====<br />
<br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] as "Character Name" <div style='clear: both;'></div><br />
[Twitter URL '''Online Handle'''] <br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
<br />
==== Marketplace Content ====<br />
<br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title'''] <div style='clear: both;'></div><br />
[Marketplace URL '''Marketplace Title''']<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289https://wiki.roll20.net/GoldenHGoldenH2016-02-09T20:18:22Z<p>226289: /* Dresden Files: The Song of Bone Cast */</p>
<hr />
<div>GoldenH has been GMing for 15+ years, playing everything from D&D 1e to Sagas of the Icelanders.<br />
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}}<br />
{{Sidebar<br />
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| headingstyle = background-color:#eee;<br />
| image = [[File:Twitch.png|40px|link=http://www.twitch.tv/goldenwh]][[File:Twitter.png|40px|link=https://twitter.com/HHauntedSky]][[File:Youtube.png|40px|link=https://www.youtube.com/channel/UC9LoYCJEN_YN5BIlaXE6KZw]]<br />
}}<br />
<br />
== Biography ==<br />
<br />
Fifteen years ago GoldenH started roleplaying because it was the most geeky, transgressive things you could do. Ever played vampires in church? He has! Through the internet that resulted in a wide exposure to different cultures and philosophies. Two things drive him: The urge to create and to empower others. Now instead of being transgressive, Roleplaying is connecting people from all over the world and helping them share their dreams.<br />
<br />
Degrees in engineering, physics and accounting bring a unique view of gaming. Physics is describing reality with math; what other field could be so perfect for roleplaying? He ran an IT consulting business for a time, being invested in how technology works, and worked as a substitute teacher for many years before that.<br />
GoldenH is a firm believer in reading for inspiration, perusing other media and preferring to play in games while he is running one. That it helps to learn new methods to improve his roleplaying or GMing, and give context to the ideas other players bring to the table. That said, ideas need to be tested before they can be accepted, so discussions about RPGs and philosophy are welcome and even encouraged!<br />
<br />
To him, video games are one of the best sources of entertainment. But they lack one critical feature RPGs have: the potential for unlimited freedom. Put the players in the most intense situations possible and see what they do – no turning off your computer in disgust at your character’s idiocy or the inability to pick up or use the items that would solve a problem. Video games are better at tracking complex mechanical systems, and is looking forward to Roll20 becoming a tool as useful at the table as it is online.<br />
<br />
But he wouldn’t be GoldenH without being opinionated. Like many other gamers he has a dream of the perfect roleplaying game. A game where the rules communicate rather than restrict, where settings drive the players to action, with subsystems that are engaging minigames in their own right. Will he discover the perfect roleplaying game? Or learn enough to create it? Only time will tell…<br />
<br />
{{mbox | text = '''Note:''' These channels may feature Mature content.}}<br />
<br />
<div style='clear: both;'></div><br />
<br />
== Featured Games & Editions ==<br />
<br />
[https://www.burningwheel.com/store/index.php/burning-wheel-gold.html '''Burning Wheel Gold'''] <div style='clear: both;'></div><br />
[http://www.evilhat.com/home/dresden-files-rpg/ '''Dresden Files RPG''']<br />
<br />
== Live Schedule ==<br />
<br />
{| class="wikitable"<br />
|-<br />
! !! Sunday !! Monday<br />
|-<br />
| Title || Mathsquad's Burning Wheel || Dresden Files: The Song of Bone <br />
|-<br />
| Game System || Burning Wheel Gold || Dresden Files RPG Fate<br />
|-<br />
| Time || 5pm CT || 8pm CT <br />
|-<br />
| Channel || http://twitch.tv/goldenwh || http://twitch.tv/goldenwh <br />
|}<br />
<br />
== Show Information ==<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
=== [https://www.youtube.com/watch?v=-NoB-SpmedU&index=1&list=PLf1b0bfingIECQbCggo5RWCsKH0eAMUwS Mathsquad's Burning Wheel] ===<br />
Four community members of [[Adam Koebel]]'s stream who always wanted to learn Burning Wheel but never got to try it. Now banded together to help learn the rules, expand our role playing palettes, and learn how each style changes the game. The campaign features a rotating GM, an archipelago with powerful artifacts but little magic, and a mysterious organization bent on something with a lot of politics and drama.<br />
<br />
==== Mathsquad's Burning Wheel Cast ====<br />
<br />
[https://twitter.com/HHauntedSky '''GoldenH'''] <div style='clear: both;'></div><br />
[https://twitter.com/sythmaster '''sythmaster'''] <div style='clear: both;'></div><br />
[https://twitter.com/SpencerMoore92 '''SpencerMoore92'''] <div style='clear: both;'></div><br />
[https://twitter.com/Xentropy0 '''Xentropy0'''] <div style='clear: both;'></div><br />
</div><br />
<div style="float: left; width: 45%; margin-top: 0px;"><br />
<br />
=== [https://www.youtube.com/watch?v=LEC1dPUTP2g&index=1&list=PLf1b0bfingIHKRC0sBIYb2H-omIFayVsR Dresden Files: The Song of Bone] ===<br />
This series follows the stories of four mortals (three sorcerers and a vampire) and the perils that threaten them. In San Fran, the Red Court has won the War between them and the White Council, and now seeks to use it as a power base. But the final battle left the city in economic shambles, homelessness is on the rise and everyone trying to take advantage of it, from the weakest fae to the greatest heroes of myth and legend.<br />
<br />
==== Dresden Files: The Song of Bone Cast ====<br />
<br />
[https://twitter.com/HHauntedSky '''GoldenH'''] <div style='clear: both;'></div><br />
[https://twitter.com/kelsa '''kelsa'''] <div style='clear: both;'></div><br />
[https://twitter.com/williamstroud8 '''williamstroud8'''] <div style='clear: both;'></div><br />
Tlik <div style='clear: both;'></div><br />
Wes<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
== Additional YouTube Content ==<br />
<div style="float: left; width: 45%; margin-right: 5%; margin-top: 0px;"><br />
<br />
=== [https://www.youtube.com/playlist?list=PLf1b0bfingIFbzGU6VPEa5yI9d8KRTaCP Shadowrun 5e: Punk Fiction] ===<br />
Adventures in the fifth world. Trenchcoats or Mohawkz, you decide! Be kind, this was my first attempt at streaming RPG.<br />
<br />
</div><br />
<div style='clear: both;'></div><br />
<br />
{{mbox | text = '''Return to the [[Online Role Playing:Index]]'''}}</div>226289