Difference between revisions of "JesseMax"
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+ | '''APIs I am using''' | ||
+ | One Click Install API Scripts: | ||
+ | * TokenNameNumber | ||
+ | * [[GroupInitiative]] | ||
+ | * [[GroupCheck]] | ||
+ | * Flight, which uses splitArgs | ||
+ | * [[TokenMod]] | ||
+ | * Dry erase | ||
+ | * Aura/Tint HealthColors | ||
+ | * Bump (disabled) | ||
+ | * Carry Tokens | ||
+ | * CombatTracker | ||
− | |||
− | [https://github.com/Roll20/roll20-api-scripts/blob/master/ | + | and the following API scripts: |
+ | * [https://gist.github.com/joesinghaus/9fd52108d07e5ef83ed879a7c6fdc68f ApplyDamage.js] | ||
+ | * Status Info | ||
+ | * TokenAction | ||
+ | |||
+ | |||
+ | Scripts I've created and use: | ||
+ | * CritCards | ||
+ | |||
+ | |||
+ | I have removed the following API scripts: | ||
+ | * [https://github.com/Roll20/roll20-api-scripts/tree/44c583189173bd5cfb68031f6b1a6a869c0b24a4/Bloodied%20and%20Dead%20Status%20Markers bloodied_and_dead.js (modified)] | ||
+ | Replaced by Aura/Tint HealthColors | ||
+ | * [https://github.com/shdwjk/Roll20API/blob/master/TurnMarker1/TurnMarker1.js TurnMarker1.js] | ||
+ | Replaced by CombatTracker | ||
+ | |||
+ | |||
+ | '''Things I am Considering''' | ||
+ | |||
+ | |||
+ | '''APIs''' | ||
+ | * Formation | ||
+ | |||
Create or find ways: | Create or find ways: | ||
− | |||
* Center window on who has initative. | * Center window on who has initative. | ||
− | * | + | * CashMaster for storing Inspiration (Check InspirationTracker) (These will not work - create an 'inventory" item instead) |
+ | |||
Images: | Images: | ||
* Spell Effect Area | * Spell Effect Area | ||
+ | |||
+ | |||
+ | APIs to Check Out | ||
+ | * [[Door Knocker]] | ||
+ | * GM Notes | ||
+ | * [https://github.com/Roll20/roll20-api-scripts/tree/master/Concentration Concentration] | ||
+ | * Area of Effect | ||
+ | |||
+ | |||
+ | Replace? | ||
+ | * Turn Marker with Combat Master 2 or Combat Tracker (https://app.roll20.net/forum/post/6252784/script-statusinfo/?pagenum=3) | ||
+ | |||
+ | |||
+ | Eventually | ||
+ | * Monster only mentions first time bloodied (?? modify Aura) |
Latest revision as of 16:19, 5 December 2021
APIs I am using
One Click Install API Scripts:
- TokenNameNumber
- GroupInitiative
- GroupCheck
- Flight, which uses splitArgs
- TokenMod
- Dry erase
- Aura/Tint HealthColors
- Bump (disabled)
- Carry Tokens
- CombatTracker
and the following API scripts:
- ApplyDamage.js
- Status Info
- TokenAction
Scripts I've created and use:
- CritCards
I have removed the following API scripts:
Replaced by Aura/Tint HealthColors
Replaced by CombatTracker
Things I am Considering
APIs
- Formation
Create or find ways:
- Center window on who has initative.
- CashMaster for storing Inspiration (Check InspirationTracker) (These will not work - create an 'inventory" item instead)
Images:
- Spell Effect Area
APIs to Check Out
- Door Knocker
- GM Notes
- Concentration
- Area of Effect
Replace?
- Turn Marker with Combat Master 2 or Combat Tracker (https://app.roll20.net/forum/post/6252784/script-statusinfo/?pagenum=3)
Eventually
- Monster only mentions first time bloodied (?? modify Aura)