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Difference between revisions of "JesseMax"

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I use the following API Scripts from the Roll20 library:
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* TokenNameNumber
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* GroupInitiative
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* GroupCheck
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* Flight, which uses splitArgs
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and the following API scripts:
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[https://github.com/shdwjk/Roll20API/blob/master/TurnMarker1/TurnMarker1.js TurnMarker1.js]
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[https://github.com/Roll20/roll20-api-scripts/tree/44c583189173bd5cfb68031f6b1a6a869c0b24a4/Bloodied%20and%20Dead%20Status%20Markers bloodied_and_dead.js (modified)]
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[https://gist.github.com/joesinghaus/9fd52108d07e5ef83ed879a7c6fdc68f ApplyDamage.js]
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* Formation
 
* Formation
 
* Control Player drawings
 
* Control Player drawings
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* Token Mod (Aaron)
  
  
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Eventually
 
Eventually
 
* Monster only mentions first time bloodied
 
* Monster only mentions first time bloodied
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* Fork Bloodied and Dead

Revision as of 02:43, 5 April 2020

I use the following API Scripts from the Roll20 library:

  • TokenNameNumber
  • GroupInitiative
  • GroupCheck
  • Flight, which uses splitArgs

and the following API scripts: TurnMarker1.js bloodied_and_dead.js (modified) ApplyDamage.js


APIs that I want to add to my games


Create or find ways:

  • Center window on who has initative.
  • Track Rage or other status


Images:

  • Spell Effect Area


Check Out


Eventually

  • Monster only mentions first time bloodied
  • Fork Bloodied and Dead