Difference between revisions of "GM"
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* Only the Game creator can access the [[Game Settings]]-page | * Only the Game creator can access the [[Game Settings]]-page | ||
− | * Only the Game creator can [[change the Character Sheet Template]] used in a game. | + | * Only the Game creator can [[Game_Settings#Character_Sheet_Template|change the Character Sheet Template]] used in a game. |
* Only the Game creator can change what {{Compendium}}, if any, can be used, and whether the Creator [[Compendium Sharing|shares their compendium access]] to the other people in the game. | * Only the Game creator can change what {{Compendium}}, if any, can be used, and whether the Creator [[Compendium Sharing|shares their compendium access]] to the other people in the game. | ||
* only the creator can delete the chat archive permanently. | * only the creator can delete the chat archive permanently. |
Revision as of 20:04, 10 July 2021
This article is a stub. |
Game Masters , or GM for short, are the ones who can control basically all aspect of a Campaign while in-game. The Creator of a game is essentially a GM, but have exclusive access to a number of settings for the Campaign only they can access.
Players have much more limited options on what they can do, than the GM or Creator.
Contents |
GM
If the Creator of the game is aA GM can change which API are installed in a game.
Older Guide: Getting Started GMs
Promote player to GM
A GM can promote a Player to GM on the Game Settings-page. Hover your mouse over their icon, and select "Promote to GM". You should see that the player gets a blue "GM" on top of their icon.
A game can have any number of GMs, and multiple people can be logged in as a GM at the same time.
Rejoin as Player
The Creator or a GM can voluntarily disable their GM-status in a game by in-game going to y My Settings-tab, and pressing the Rejoin as Player-button at the top.
By default, you always enter a game as a GM if you are on it's main page, and either have to do the above each time, or you can right-click the Rejoin as Player-button and bookmark it.
Using the bookmark you can you can enter the game directly as a player, avoiding accidentally spoiling yourself something before you have gone to the button.
API
Some GM-only features can be indirectly granted to players through the use of different APIs:
- ChatSetAttr -- can be configured to allow players to evaluate or edit stats on characters they don't control, useful for automatically reducing enemy HP, or granting healing/ temp HP to allies.
- CharSheet -- A simple and easily customizable script allowing players to create their own character sheets, using the command
!charsheet
- Door Knocker -- Enables players to reveal/hide Dynamic Lighting sections such as doors. The GM can change doors from between locked/unlocked to adjust which doors the players can open. Speeds up DL management for GM as well.
- can be used for revealing hidden door, as well as making "windows"
- emas -- Provides player
!emas
and!as
commands. This is equivalent to the/emas
, which is GM-only - MapChange -- has option to allow players to move between map pages, and GM can choose which pages are available/visible to them
- Observer(Forum) -- handy way to add/remove players as "Observer", who can see & control all player characters.
- PublicSheet(Forum) — create public, read-only versions of character sheets
- Roll20 Audio Master (aka. Roll20AM) -- API commands to manage the u Jukebox, GM can grant selective access to individual players/tracks
- Teleport -- provides a way for GMs or players to teleport tokens within,or between, map pages
- TokenMod -- For managing token properties with chat commands. Usually players have limited control of their token settings, apart from editing the three bubbles.
- Includes setting that enables players to target tokens they don't control
There are also API that can be used to restrict players more that normal:
- DryErase(Forum) – An API that can stop players from drawing on the map, deleting any drawing instantly.
- TokenLock – Allows GMs to lock/unlock the movement of all Player Tokens. - Useful for when you want to pause the situation and prevent players from accidentally moving forward.
- MapLock - similar to TokenMod, but can be used for locking down any individual graphic/token on the map, so even the GM can't accidentally move things.
- Useful if you want players to have control over a token otherwise(see stats, edit/see name & notes), but stop it form being moved.
Creator
The Creator of a game has a few things exclusively available to them, which other people promoted to GMs can't do.
This is mostly related to General & Default settings that are accessed in the menus outside the game: Game Management
- Only the Game creator can access the Game Settings-page
- Only the Game creator can change the Character Sheet Template used in a game.
- Only the Game creator can change what i Compendium, if any, can be used, and whether the Creator shares their compendium access to the other people in the game.
- only the creator can delete the chat archive permanently.
- only creator can delete/copy a game
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