Difference between revisions of "JesseMax"
From Roll20 Wiki
Line 1: | Line 1: | ||
+ | '''APIs I am using''' | ||
− | + | One Click Install API Scripts: | |
* TokenNameNumber | * TokenNameNumber | ||
* GroupInitiative | * GroupInitiative | ||
Line 7: | Line 8: | ||
* tokenMod | * tokenMod | ||
* Dry erase | * Dry erase | ||
+ | * Aura/Tint HealthColors | ||
and the following API scripts: | and the following API scripts: | ||
* [https://github.com/shdwjk/Roll20API/blob/master/TurnMarker1/TurnMarker1.js TurnMarker1.js] | * [https://github.com/shdwjk/Roll20API/blob/master/TurnMarker1/TurnMarker1.js TurnMarker1.js] | ||
− | |||
* [https://gist.github.com/joesinghaus/9fd52108d07e5ef83ed879a7c6fdc68f ApplyDamage.js] | * [https://gist.github.com/joesinghaus/9fd52108d07e5ef83ed879a7c6fdc68f ApplyDamage.js] | ||
* Status Info | * Status Info | ||
Line 20: | Line 21: | ||
− | ''' | + | I have removed the following API scripts: |
+ | * [https://github.com/Roll20/roll20-api-scripts/tree/44c583189173bd5cfb68031f6b1a6a869c0b24a4/Bloodied%20and%20Dead%20Status%20Markers bloodied_and_dead.js (modified)] | ||
+ | Replaced by Aura/Tint HealthColors | ||
+ | |||
+ | |||
+ | '''Things I am Considering''' | ||
+ | |||
+ | |||
+ | '''APIs''' | ||
* Formation | * Formation | ||
Line 27: | Line 36: | ||
* Center window on who has initative. | * Center window on who has initative. | ||
* CashMaster for storing Inspiration (Check InspirationTracker) (These will not work - create an 'inventory" item instead) | * CashMaster for storing Inspiration (Check InspirationTracker) (These will not work - create an 'inventory" item instead) | ||
+ | |||
Images: | Images: | ||
Line 32: | Line 42: | ||
− | Check Out | + | APIs to Check Out |
* Door Knocker | * Door Knocker | ||
* GM Notes | * GM Notes | ||
Line 40: | Line 50: | ||
Replace? | Replace? | ||
− | |||
* Turn Marker with Combat Master 2 or Combat Tracker (https://app.roll20.net/forum/post/6252784/script-statusinfo/?pagenum=3) | * Turn Marker with Combat Master 2 or Combat Tracker (https://app.roll20.net/forum/post/6252784/script-statusinfo/?pagenum=3) | ||
Eventually | Eventually | ||
− | * Monster only mentions first time bloodied | + | * Monster only mentions first time bloodied (?? modify Aura) |
− | + |
Revision as of 19:02, 21 April 2020
APIs I am using
One Click Install API Scripts:
- TokenNameNumber
- GroupInitiative
- GroupCheck
- Flight, which uses splitArgs
- tokenMod
- Dry erase
- Aura/Tint HealthColors
and the following API scripts:
- TurnMarker1.js
- ApplyDamage.js
- Status Info
Scripts I've created and use:
- CritCards
I have removed the following API scripts:
Replaced by Aura/Tint HealthColors
Things I am Considering
APIs
- Formation
Create or find ways:
- Center window on who has initative.
- CashMaster for storing Inspiration (Check InspirationTracker) (These will not work - create an 'inventory" item instead)
Images:
- Spell Effect Area
APIs to Check Out
- Door Knocker
- GM Notes
- Concentration
- Area of Effect
Replace?
- Turn Marker with Combat Master 2 or Combat Tracker (https://app.roll20.net/forum/post/6252784/script-statusinfo/?pagenum=3)
Eventually
- Monster only mentions first time bloodied (?? modify Aura)