Difference between revisions of "Forum Submitted Tricks"
From Roll20 Wiki
Andreas J. (Talk | contribs) m |
Andreas J. (Talk | contribs) m (add direct links to some pages / forum posts mentioned) |
||
Line 151: | Line 151: | ||
| Exploration Mode (TokenMod API) || Example || Example || Example || Example || Example || Example || Example | | Exploration Mode (TokenMod API) || Example || Example || Example || Example || Example || Example || Example | ||
|- | |- | ||
− | | Landing Pages || Example || Example || Example || Example || Example || Example || Example | + | | [[Landing Page|Landing Pages]] || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
| Hidden Stats, Attributes, and Abilities || Example || Example || Example || Example || Example || Example || Example | | Hidden Stats, Attributes, and Abilities || Example || Example || Example || Example || Example || Example || Example | ||
Line 157: | Line 157: | ||
| More interactive world || Example || Example || Example || Example || Example || Example || Example | | More interactive world || Example || Example || Example || Example || Example || Example || Example | ||
|- | |- | ||
− | | Map Pins || Example || Example || Example || Example || Example || Example || Example | + | | {{forum|permalink/6816730/ Map Pins}},({{forum|permalink/7439346/ more}}) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
| Monster Images in Chat || Example || Example || Example || Example || Example || Example || Example | | Monster Images in Chat || Example || Example || Example || Example || Example || Example || Example | ||
Line 237: | Line 237: | ||
* Summing Success Rolls - Bryan P. | * Summing Success Rolls - Bryan P. | ||
* Interactive Tables as Handouts - Jeremy R. | * Interactive Tables as Handouts - Jeremy R. | ||
+ | * Managing Magic Items With Handouts - The Aaron | ||
* Prefix Trick to Variably Call Attributes - Kyle G. | * Prefix Trick to Variably Call Attributes - Kyle G. | ||
− | |||
* Rolling HP at New Level - Jerry F. | * Rolling HP at New Level - Jerry F. | ||
* Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312 | * Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312 | ||
Line 246: | Line 246: | ||
* Archive Characters, and Other Assets Into A Library Campaign - keithcurtis | * Archive Characters, and Other Assets Into A Library Campaign - keithcurtis | ||
* DM Whisper With No Breaks - Muckbuckle | * DM Whisper With No Breaks - Muckbuckle | ||
− | |||
* Responding to an Old Thread in the Forums - Blue64 | * Responding to an Old Thread in the Forums - Blue64 | ||
* Put building Interiors on Token Layer with AFoW - Taran | * Put building Interiors on Token Layer with AFoW - Taran | ||
Line 252: | Line 251: | ||
* Quick and Dirty Slide Show and Image Display - keithcurtis | * Quick and Dirty Slide Show and Image Display - keithcurtis | ||
* Styled HTML in Roll20 Text Fields - Noobsauce | * Styled HTML in Roll20 Text Fields - Noobsauce | ||
+ | * Flying Tokens - Arthur B | ||
+ | * Hide Token with Map Assets - Anton Palikhov | ||
* Droppable Torch Token - Gimblejam | * Droppable Torch Token - Gimblejam | ||
− | |||
* Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond) | * Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond) | ||
* Invisible Tokens - keithcurtis — (Video by Nick O) | * Invisible Tokens - keithcurtis — (Video by Nick O) | ||
Line 261: | Line 261: | ||
* Invisible Tokens - The Door Control - keithcurtis | * Invisible Tokens - The Door Control - keithcurtis | ||
* Invisible Tokens - Invisible Creatures - keithcurtis — (Video by Nick O, timestamp) | * Invisible Tokens - Invisible Creatures - keithcurtis — (Video by Nick O, timestamp) | ||
− | * | + | * Invisible Tokens - Invisible PC or NPC - Rabulais |
* Pre-Linked Tokens - Blue64 | * Pre-Linked Tokens - Blue64 | ||
+ | * Quick Play: Room Specific Music - Ye'Olde DM | ||
* Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion | * Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion | ||
* Drop Down Nester - Scott C. | * Drop Down Nester - Scott C. | ||
Line 275: | Line 276: | ||
* Quickly Populating with Rollable Tables - Mik Holmes | * Quickly Populating with Rollable Tables - Mik Holmes | ||
* Exploration Mode (TokenMod API) - Mik Holmes (Updated version) | * Exploration Mode (TokenMod API) - Mik Holmes (Updated version) | ||
− | |||
* Hidden Stats, Attributes, and Abilities - Blue64 | * Hidden Stats, Attributes, and Abilities - Blue64 | ||
* More interactive world - every npc is a character mook - gui8312 | * More interactive world - every npc is a character mook - gui8312 | ||
− | |||
* Rollable Encounter Images - Blue64 | * Rollable Encounter Images - Blue64 | ||
* Aligning Images in Handouts - keithcurtis (More info by Noon) | * Aligning Images in Handouts - keithcurtis (More info by Noon) | ||
* Live Handouts - Noon | * Live Handouts - Noon | ||
− | |||
* Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael | * Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael | ||
* Forum Searching... But Better - Ziechael | * Forum Searching... But Better - Ziechael | ||
Line 299: | Line 297: | ||
* Simplified Hour/Day/Night System With Rollable Tables - Dwarf | * Simplified Hour/Day/Night System With Rollable Tables - Dwarf | ||
* Expanded graphical tools - gui8312 | * Expanded graphical tools - gui8312 | ||
− | |||
− | |||
− | |||
− | |||
[[Category:Tips]] | [[Category:Tips]] |
Revision as of 15:07, 14 January 2021
This is a page of tricks culled from the Stupid Roll20 Tricks thread in the forum. The list is still ongoing, so please check the thread for more until this is done.
Some of these tips require users to have Plus or Pro accounts. These will be marked with (API)
Macro Organization
Macros are complex and powerful tools, and can get overloaded quickly
Macro Character Sheet (keithcurtis, gui8312)
To Do
These tips haven't been ported over to the wiki yet.
Trick | Site Optimization | Macro Organization | Page Organization | Map/Page Creation | Macro Tips | Play Technique | Character/Handout Organization |
---|---|---|---|---|---|---|---|
The Beholder Anti Magic Field | • | ||||||
GM Disable WebRTC if you use other chat program | Example | Example | Example | Example | Example | Example | Example |
Black Aura Token for Night | Example | Example | Example | Example | Example | Example | Example |
Full-screen your browser for more room | Example | Example | Example | Example | Example | Example | Example |
Macro Character Sheet | Example | Example | Example | Example | Example | Example | Example |
--- Giving Players Limited Access | Example | Example | Example | Example | Example | Example | Example |
Chat Menus | Example | Example | Example | Example | Example | Example | Example |
Use a "Placeholder" Character(s) to Handle In-Game Languages | Example | Example | Example | Example | Example | Example | Example |
--- Elaboration | Example | Example | Example | Example | Example | Example | Example |
Use Emojis in Macro Buttons | Example | Example | Example | Example | Example | Example | Example |
Quick and Dirty Invisible Token Tracking Using Basic Fog of War | Example | Example | Example | Example | Example | Example | Example |
Party Sight Token | Example | Example | Example | Example | Example | Example | Example |
Inventory Container Sheet | Example | Example | Example | Example | Example | Example | Example |
--- Giving Players Limited Access | Example | Example | Example | Example | Example | Example | Example |
Deck of Cards to Track Player Resources | Example | Example | Example | Example | Example | Example | Example |
Keep Crits/Fumbles from Display on Attack Rolls | Example | Example | Example | Example | Example | Example | Example |
2 column API buttons in Default Roll Template | Example | Example | Example | Example | Example | Example | Example |
Use Modular Macros to Simplify Parsing | Example | Example | Example | Example | Example | Example | Example |
Mood Lighting Tokens | Example | Example | Example | Example | Example | Example | Example |
Environmental Effects (download link) | Example | Example | Example | Example | Example | Example | Example |
Creating a Dummy Account (and why) | Example | Example | Example | Example | Example | Example | Example |
Query Ordering Without Affecting Functionality | Example | Example | Example | Example | Example | Example | Example |
Keyboard Macro Shortcuts | Example | Example | Example | Example | Example | Example | Example |
Use /talktomyself to Temporarily Bypass API | Example | Example | Example | Example | Example | Example | Example |
Easy Area Markers / Room Numbering | Example | Example | Example | Example | Example | Example | Example |
Summing Success Rolls | Example | Example | Example | Example | Example | Example | Example |
Improved Forum Checking | Example | Example | Example | Example | Example | Example | Example |
Interactive Tables as Handouts | Example | Example | Example | Example | Example | Example | Example |
Prefix Trick to Variably Call Attributes | Example | Example | Example | Example | Example | Example | Example |
Flying Tokens | Example | Example | Example | Example | Example | Example | Example |
Stagger the Timer for Multiple Page F | Example | Example | Example | Example | Example | Example | Example |
Rolling HP at New Level | Example | Example | Example | Example | Example | Example | Example |
Player Vault pages/ UI Pages (to manage cards & equipment) | Example | Example | Example | Example | Example | Example | Example |
Trap and Room Markers sans character sheet or API | Example | Example | Example | Example | Example | Example | Example |
Aura Effect to Reveal Hidden Objects or Markings | Example | Example | Example | Example | Example | Example | Example |
Use Resources From free Master's Vault Intro Game | Example | Example | Example | Example | Example | Example | Example |
Archive Characters, and Other Assets Into A Library Campaign | Example | Example | Example | Example | Example | Example | Example |
DM Whisper With No Breaks | Example | Example | Example | Example | Example | Example | Example |
Hide Token with Map Assets | Example | Example | Example | Example | Example | Example | Example |
Responding to an Old Thread in the Forums | Example | Example | Example | Example | Example | Example | Example |
Put building Interiors on Token Layer with AFoW | Example | Example | Example | Example | Example | Example | Example |
Tooltip Hack in Chat Display | Example | Example | Example | Example | Example | Example | Example |
Quick and Dirty Slide Show and Image Display | Example | Example | Example | Example | Example | Example | Example |
Styled HTML in Roll20 Text Fields | Example | Example | Example | Example | Example | Example | Example |
Droppable Torch Token | Example | Example | Example | Example | Example | Example | Example |
Managing Magic Items With Handouts | Example | Example | Example | Example | Example | Example | Example |
Finding Attributes on Characters | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Quick Play: Room Specific Music | Example | Example | Example | Example | Example | Example | Example |
Pre-Linked Tokens | Example | Example | Example | Example | Example | Example | Example |
Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout | Example | Example | Example | Example | Example | Example | Example |
Drop Down Nester | Example | Example | Example | Example | Example | Example | Example |
PC Token Action to Roll Initiative (D&D 5E by Roll20) | Example | Example | Example | Example | Example | Example | Example |
How to manipulate Attack Actions (D&D 5E by Roll20) | Example | Example | Example | Example | Example | Example | Example |
Use Images in the Default Template | Example | Example | Example | Example | Example | Example | Example |
Spaces in Macro Names | Example | Example | Example | Example | Example | Example | Example |
Make Doors on DL Layer Clear to Players | Example | Example | Example | Example | Example | Example | Example |
Popout sheets/handouts into tabs (Chrome) | Example | Example | Example | Example | Example | Example | Example |
Use Rollable Tables to Spice up Flavor Text | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Quickly Populating with Rollable Tables | Example | Example | Example | Example | Example | Example | Example |
Exploration Mode (TokenMod API) | Example | Example | Example | Example | Example | Example | Example |
Landing Pages | Example | Example | Example | Example | Example | Example | Example |
Hidden Stats, Attributes, and Abilities | Example | Example | Example | Example | Example | Example | Example |
More interactive world | Example | Example | Example | Example | Example | Example | Example |
Map Pins(Forum),(more(Forum)) | Example | Example | Example | Example | Example | Example | Example |
Monster Images in Chat | Example | Example | Example | Example | Example | Example | Example |
Rollable Encounter Images | Example | Example | Example | Example | Example | Example | Example |
Aligning Images in Handouts | Example | Example | Example | Example | Example | Example | Example |
Live Handouts | Example | Example | Example | Example | Example | Example | Example |
Nestable Rollable Tables (Free User Version) | Example | Example | Example | Example | Example | Example | Example |
Auras as Token Outlines | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Fine Tune 'Snap to Grid' Dynamic Lighting | Example | Example | Example | Example | Example | Example | Example |
Forum Searching... But Better | Example | Example | Example | Example | Example | Example | Example |
Precautions to Take With Very Large Maps | Example | Example | Example | Example | Example | Example | Example |
Example of Structured Abilities: The XP Macro | Example | Example | Example | Example | Example | Example | Example |
Easily Repeatable Game Searches | Example | Example | Example | Example | Example | Example | Example |
Using tints for art compatibility (high level map design) | Example | Example | Example | Example | Example | Example | Example |
Player Dashboard | Example | Example | Example | Example | Example | Example | Example |
Use a Macro to Report on Obscure Character Abilities and Rules | Example | Example | Example | Example | Example | Example | Example |
Save Sorted Marketplace Searches — Free or Newest | Example | Example | Example | Example | Example | Example | Example |
Launch Game in Player/GM Mode | Example | Example | Example | Example | Example | Example | Example |
Custom Success/Failure Outcome Messages | Example | Example | Example | Example | Example | Example | Example |
Bypass Blank Ability Call Math | Example | Example | Example | Example | Example | Example | Example |
Storing and Reading Values for Macros using the Turn Tracker | Example | Example | Example | Example | Example | Example | Example |
Light Crumbs | Example | Example | Example | Example | Example | Example | Example |
Record Session in External Window | Example | Example | Example | Example | Example | Example | Example |
Simplified Hour/Day/Night System With Rollable Tables | Example | Example | Example | Example | Example | Example | Example |
Expanded graphical tools | Example | Example | Example | Example | Example | Example | Example |
Example | Example | Example | Example | Example | Example | Example | Example |
- The Beholder Anti Magic Field - keithcurtis
- GM Disable WebRTC if you use other chat program - Gold
- Black Aura Token for Night - lordmage
- Full-screen your browser for more room - Gold
- Macro Character Sheet - keithcurtis — (More info - gui8312)
- --- Giving Players Limited Access - Kyle.G
- Chat Menus - keithcurtis (See below for list of Chat Menu generators)
- Use a "Placeholder" Character(s) to Handle In-Game Languages - Vince
- --- Elaboration - Vince
- Use Emojis in Macro Buttons - keithcurtis
- Quick and Dirty Invisible Token Tracking Using Basic Fog of War - keithcurtis — (Video by Nick O, timestamp)
- Party Sight Token - Marius
- Inventory Container Sheet - keithcurtis
- --- Giving Players Limited Access - Kyle.G
- Deck of Cards to Track Player Resources - Gozer the Gozerian
- Keep Crits/Fumbles from Display on Attack Rolls - Scott C.
- 2 column API buttons in Default Roll Template - Bryan P
- Use Modular Macros to Simplify Parsing - Aranador
- Mood Lighting Tokens - keithcurtis — (Video by Nick O, timestamp)
- Environmental Effects (download link) - Kirsty
- Creating a Dummy Account (and why) - keithcurtis
- Query Ordering Without Affecting Functionality - Ziechael
- Keyboard Macro Shortcuts - keithcurtis
- Use /talktomyself to Temporarily Bypass API - keithcurtis
- Easy Area Markers / Room Numbering - The Aaron
- Summing Success Rolls - Bryan P.
- Interactive Tables as Handouts - Jeremy R.
- Managing Magic Items With Handouts - The Aaron
- Prefix Trick to Variably Call Attributes - Kyle G.
- Rolling HP at New Level - Jerry F.
- Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312
- Trap and Room Markers sans character sheet or API - Scott C.
- Aura Effect to Reveal Hidden Objects or Markings - reported by Gold (Stephen S.'s original thread) (video - Nick O.)
- Use Resources From free Master's Vault Intro Game - Gold
- Archive Characters, and Other Assets Into A Library Campaign - keithcurtis
- DM Whisper With No Breaks - Muckbuckle
- Responding to an Old Thread in the Forums - Blue64
- Put building Interiors on Token Layer with AFoW - Taran
- Tooltip Hack in Chat Display - Aranador
- Quick and Dirty Slide Show and Image Display - keithcurtis
- Styled HTML in Roll20 Text Fields - Noobsauce
- Flying Tokens - Arthur B
- Hide Token with Map Assets - Anton Palikhov
- Droppable Torch Token - Gimblejam
- Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond)
- Invisible Tokens - keithcurtis — (Video by Nick O)
- Invisible Tokens - The Notes Token -keithcurtis
- Invisible Tokens - The Notes Token (API version) - keithcurtis
- Invisible Tokens - The Control Token - keithcurtis
- Invisible Tokens - The Door Control - keithcurtis
- Invisible Tokens - Invisible Creatures - keithcurtis — (Video by Nick O, timestamp)
- Invisible Tokens - Invisible PC or NPC - Rabulais
- Pre-Linked Tokens - Blue64
- Quick Play: Room Specific Music - Ye'Olde DM
- Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion
- Drop Down Nester - Scott C.
- PC Token Action to Roll Initiative (D&D 5E by Roll20) - Jeremy
- How to manipulate Attack Actions (D&D 5E by Roll20) - Jeremy
- Use Images in the Default Template - The Aaron (More info by Blue64)
- Spaces in Macro Names - Jeremy (read further posts for cautions)
- Make Doors on DL Layer Clear to Players - godthedj
- Popout sheets/handouts into tabs (Chrome) - Mik Holmes (More info by Malachi and Blue 64)
- Use Rollable Tables to Spice up Flavor Text - godthedj
- Invisible Tokens - Hidden Light Source - El Gato of de Churros and others
- Quickly Populating with Rollable Tables - Mik Holmes
- Exploration Mode (TokenMod API) - Mik Holmes (Updated version)
- Hidden Stats, Attributes, and Abilities - Blue64
- More interactive world - every npc is a character mook - gui8312
- Rollable Encounter Images - Blue64
- Aligning Images in Handouts - keithcurtis (More info by Noon)
- Live Handouts - Noon
- Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael
- Forum Searching... But Better - Ziechael
- Precautions to Take With Very Large Maps - keithcurtis
- Example of Structured Abilities: The XP Macro - Ed S.
- Easily Repeatable Game Searches - Gen Kitty
- Using tints for art compatibility (high level map design) - gui8312
- Use a Macro to Report on Obscure Character Abilities and Rules - PapaWhiskey11
- Save Sorted Marketplace Searches — Free or Newest - Mike deBoston
- Launch Game in Player/GM Mode - Blue64
- Custom Success/Failure Outcome Messages - Ziechael
- Bypass Blank Ability Call Math - Blue64
- Storing and Reading Values for Macros using the Turn Tracker - Pat
- Light Crumbs - keithcurtis
- Record Session in External Window - Elvin (More info by keithcurtis)
- Simplified Hour/Day/Night System With Rollable Tables - Dwarf
- Expanded graphical tools - gui8312