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Difference between revisions of "AD&D 2E Spell Macros"

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(Created page with "== <blockquote style="background-color:#00f;color:#FFF;text-align:center;margin:-2px;">Spell Macros for AD&D 2nd Edition</blockquote> == This is a compilation of spell macros ...")
 
(Level 1)
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===Wizard Spells===
 
===Wizard Spells===
 
====Level 1====
 
====Level 1====
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'''Color Spray'''
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{| class="wikitable"
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|-
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| <nowiki>&{template:2Espell}}{{title=@{selected|token_name} casts Chill Touch}}{{splevel=Level 1 Wizard}}{{school=Necromancy}}{{components=V, S}}{{time=[[1]] Segment}}{{range=[[0]]}}{{duration=[[@{selected|level}+3]] Rounds}}{{aoe=Creatures Touched}}{{save=Negates}}{{damage=[[1]] STR plus [[d4]]}}{{damagetype=Necrotic}}{{effects=The caster's hand is enveloped by a cold blue glow which attacks the life force of any living creature which the wizard successfully touches. Affected creatures must Save vs. Spell to avoid the effects.
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Creatures not rated for Strength suffer a [[0-1]] penalty to their attack rolls for each successful touch. Lost Strength returns at the rate of [[1]] point per hour.
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Undead touched by the caster suffer no damage or Strength loss but instead must Save vs. Spell or flee for [[d4+@{selected|level}]] rounds.}}</nowiki>
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|}
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====Level 2====
 
====Level 2====
 
====Level 3====
 
====Level 3====

Revision as of 00:36, 25 February 2017

Contents

Spell Macros for AD&D 2nd Edition

This is a compilation of spell macros written for use with the Dungeons and Dragons - Advanced 2nd Edition (simple sheet).

Wizard Spells

Level 1

Color Spray

&{template:2Espell}}{{title=@{selected|token_name} casts Chill Touch}}{{splevel=Level 1 Wizard}}{{school=Necromancy}}{{components=V, S}}{{time=[[1]] Segment}}{{range=[[0]]}}{{duration=[[@{selected|level}+3]] Rounds}}{{aoe=Creatures Touched}}{{save=Negates}}{{damage=[[1]] STR plus [[d4]]}}{{damagetype=Necrotic}}{{effects=The caster's hand is enveloped by a cold blue glow which attacks the life force of any living creature which the wizard successfully touches. Affected creatures must Save vs. Spell to avoid the effects. Creatures not rated for Strength suffer a [[0-1]] penalty to their attack rolls for each successful touch. Lost Strength returns at the rate of [[1]] point per hour. Undead touched by the caster suffer no damage or Strength loss but instead must Save vs. Spell or flee for [[d4+@{selected|level}]] rounds.}}

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Priest Spells

Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Additional Resources

Advanced_Dungeons_and_Dragons
ADnD_2nd_Edition_Character_sheet