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(Dragonbane Initiative Deck)
 
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[[File:Collections Tab.png|thumb|left|200px|The Collections Tab]]
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The {{Collections}}-tab is the second to last tab on the right of The [[Sidebar]]. This tab stores [[Macros]], [[Card Decks]], and [[Rollable Tables]]; which can come in handy for automating parts of your game, or simulating particular component you'd find in tabeltop &  board game.
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<td align="left">title: Card Decks</td>
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=Macros=
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[[File:Collections_Tab-macros.png|thumb|left|190px| Macro section]]
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''Main Article:'' '''[[Macros]]'''
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Card decks in Roll20 are a collection of one or more cards that can be shuffled, drawn, dealt to players, and played onto the tabletop. You manage your campaign's decks under the My Settings menu.
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'''Macros''' are user-defined shortcuts to commands you regularly want to repeat. For example, you can create a macro that shouts a battlecry then performs an attack that you frequently use. Instead of needing to type all of the commands over and over again as you play, you can just type one short command instead.
  
Every campaign gets a deck of standard playing cards already set up and ready to go. You can also click the &quot;Add&quot; button next to the Decks header to create your own custom decks.
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On the {{Collections}}-tab you can save your macros, and have the option to turn on the [[Macro Quick Bar]] where you can more quickly access them during play. You can also Drag-n-Drop Roll buttons from some Character Sheets to it.
  
Here's a screencast which shows the general overview of the card system in Roll20; there are further detailed instructions below.
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See the '''[[Complete Guide to Macros & Rolls]]'''-page for comprehensive guide on the various aspects and options for creating macros.
  
<iframe width="640" height="360" src="http://www.youtube.com/embed/BKTcYrvIB-k?rel=0" frameborder="0" allowfullscreen></iframe>
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=Card Decks=
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[[File:Collections_Tab-decks.png|thumb|left|190px| Decks section]]
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''Main Article:'' '''[[Cards|Card Decks]]'''
  
== Hiding/Showing Decks ==
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'''Card Decks''' in Roll20 are collections (e.g., a deck) of one or more card objects that can be shuffled, drawn, dealt to [[players]], traded between players, and can be played directly to the Tabletop.
  
By default, decks are hidden. If you want to interact with a deck, click the Show button. The deck will appear along the right-hand side of the tabletop area, and depending on the settings of the deck it will be visible to players and/or the GM.
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Every game created gets a deck of standard 54 playing cards (52 cards + 2 Jokers) by default in the Collections tab, but you can [[Card_Decks#Creating_.26_Editing_Decks|create your own]] custom decks as well, such as a Tarot Deck.
  
== Drawing cards ==
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[[File:Card Deck Menu.png|thumbnail|right]]
  
Mouseover the deck to interact with it. The most basic action is to draw the next card from the deck, which you can do by just clicking toward the top of the deck, where the next card is &quot;peeking out&quot; from behind the deck. The card will be drawn and shown on top of the deck, and anyone (including players) who has permission to see the deck will also see what card was just drawn.
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==Hiding/Showing Decks==
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By default, a deck is hidden. If you want to interact with a deck, click the Show button to the right of the deck name. The deck will appear along the right-hand side of the Tabletop area. You can reveal as many Card Decks as you need. If you reveal more decks than there is vertical space to fit them all on the Tabletop, a scrollbar will appear to allow you to access all your decks.
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{{mbox | text=Depending on a Card Deck's Settings, a revealed deck may be visible to all [[players]] in the game, or only to the [[GM]].}}<br />
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To hide a deck again, click on the Hide button that appears to the right of the Card Deck name OR click on the Hide option in the Deck Menu.
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==Dragonbane Initiative Deck==
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The Dragonbane game uses a deck of cards from 1 to 10 to determine initiative. One way to do this is the build in feature in Roll20 Dragonbane in the Party Sheet. An alternative to the Party Sheet is to use a Deck in Roll20.
  
== Playing Cards ==
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To handle this in Roll20 you start by creating a new deck in the Collections menu. You should disable "Players can draw cards?" as this will be handled by the GM. Then add the cards - first card should be named "One" with the tooltip "1", second card named "Two" with the tooltip "2". If you use numbers for the name of the cards card number 1 and 10 will look like doublets in the Turn Order (both showing as "1").
  
If you want to play a card from the deck to the tabletop, you can click and drag on the card you just drew (the top card on the deck, that's facing up) and drop it onto the tabletop. It will appear as a token on the tabletop that you can move and resize just like a regular token. You can also drag and drop the next card (the one you would normally click on to draw the card) directly from behind the deck onto the tabletop, and this will play the card to the table without first revealing what the card is.
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When it is time to deal out new initiaive cards "Recall" and "Shuffle" and then "Deal" - in the window called "Deal Multiple Cards" click the button "Deal cards to turn order items". Finally you probably need to sort the turn order in ascending order.  
  
Holding the Shift key while you drag the card onto the tabletop will play it to the tabletop face down instead of face up (which is the default). You can also right-click on an already-played card to flip it over and switch between face up or face down.
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For the heroic abilities Veteran or Lightning fast the players need to state they want to use their ability before the "Deal cards to turn order items" button is pressed by the GM - this should be done by having the Heroic Abilities added with the correct cost under Abilities & Spells, which will handle the deduction of the Willpower Points automatically, which click the name of the ability (the speech boubles to the left are just link ability text to chat without using them). For Veteran give the PC the card they had last round - and if that card was already in use give (update the Turn Order manually) that character the first available initiative card not in use. For Lightning Fast the character sheet have 2 check boxes - one called "Have Lightning Fast", which should be checked if the character have the ability - and another called "Use Lightning Fast", which should be checked if the character want to use the ability.
  
== Dealing Cards ==
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= Rollable Tables =
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[[File:Collections_Tab-rollable-tables.png|thumb|left|190px| Rollable Tables section]]
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''Main Page:'' '''[[Rollable Tables]]'''
  
You can also deal cards to players. This allows players to have a collection of cards in their &quot;hand&quot; just like at a real tabletop. To do so, just drag a card from the back of the deck (like you would if you were playing it to the tabletop or drawing it) or the top of the deck (if the card has already been drawn), and drop the card onto the name of the player along the bottom-left side of the tabletop area. You will see a little icon of the deck appear above the player's avatar along with a number representing how many cards that player has in their hand.
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A rollable table is a collection of items from which a single item will be randomly chosen. It can be used to create custom dice, critical success/failure tables, loot tables, or any other list of items that need to be &quot;rolled.&quot;
  
If you want to deal multiple cards at once, you can choose &quot;Deal&quot; from the deck menu that appears when you mouseover the deck. This will let you deal many cards to each player (or specific players) at once.
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A '''[[Rollable_Tables#Rollable_Table_Token|Multi-sided Token]]''' is a [[Token]] you have assigned a Rollable Table table to. This will enable you to change the image of a token either randomly or choosing between options quickly. You can create one, if at least one of your '''Items''' has an icon assigned to it, you can create a '''Rollable Table Token''' based on the '''Rollable Table'''.
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[[File:NewTable.png|thumbnail|right|New Rollable Table|320px]]
  
Players can also pick up cards that have been played onto the tabletop as tokens by right-clicking on the card and choosing &quot;Take Card.&quot;
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=Related Pages=
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* [[Complete Guide to Macros & Rolls]]
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* [[Macros]]
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** [[Macro Quick Bar]]
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* [[Cards|Card Decks]]
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* [[Rollable Tables]]
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** [[Multi-sided Token]]
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* [[Linking Tokens to Journals]]
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* [[API:Script_Index#Cards_.26_Roll_Tables|APIs related to Cards & Roll tables]] ({{Pro}} only)
  
If you want to take back the cards that you've dealt and played, you can click on the &quot;Recall&quot; button in the deck menu that appears when you mouseover the deck. You have the ability to recall cards from the tabletop, from player's hands, or just those that were discarded (drawn but never played or dealt). You can also shuffle the deck as your Recall it, which puts all the available cards back in a random order. There's also a separate Shuffle option if you just want to Shuffle the discarded cards without taking back any played or dealt cards.
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[[Category:Docs]]
 
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[[Category:Sidebar]]
== Using Hands ==
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After the players have been dealt cards and have one or more hands, then can click on the card icon above their avatar to open the hand. They can view the cards in their hand, as well as drag and drop to re-order their hand, or even drag cards between hands to consolidate their cards. If they drag a card from their hand onto the tabletop, it will play the card onto the table, removing it from their hand.
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== Stealing Cards ==
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Players can also open each other's hands, and by default they will only see the back of the other player's cards. If they mouseover a card in another player's hand, they have the option to &quot;steal&quot; that card. A dialog box will popup for the player they are stealing from to let them confirm the action. This is useful in games where players can steal from each other's hands, without seeing the card first.
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== Trading Cards ==
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If a player drags a card out of their hand and onto another player's name, it will intiate a trade between the two players. The players will both see a dialog box which lets them add and remove cards from the trade, and when both have confirmed the trade is acceptable it will proceed.
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== Adding/Editing Decks ==
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If you click on the name of the deck (in the deck listing of the My Settings tab), you'll open up a dialog box with additional options and settings:
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'''Name''': The name of the deck, shown when you mouseover the deck while it is visible
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'''Show deck to players?''' If checked, players will see the deck and any cards drawn onto the top of the deck. If unchecked, only the GM will see the deck.
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'''Players can draw cards?''' Determines whether players or only the GM can draw cards from the deck.
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'''Cards in deck are infinite?''' If checked, the cards from the deck will never run out. Otherwise, once all cards have been drawn from the deck you'll need to recall and shuffle to keep drawing (just like a real physical deck).
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'''In other's hands''' These options determine the visiblity of cards that are dealt to player hands. Number of cards means that the GM/player will see the number of cards in the player's hand. Front of cards means the GM/player can also see what the card is, instead of just the back of the card. By default the GM and players both see only the number of cards in players hands, but not what they are.
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== Adding/Editing Cards ==
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Underneath the deck's options you will see a listing of each card in the deck. Click the &quot;Add&quot; button to add a new card, or click on the name of an existing card to edit it. Doing so will bring up a dialog box with additional settings for that card, which allow you to set the card's name and upload an image for the card, as well as a button to delete the card.
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Below the listing of cards you will also see a place to upload an image to serve as the &quot;back face&quot; of all the cards for this deck.
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'''Important Note:''' Your card faces and card back should all have the same dimensions for best results!
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<div class='alert alert-info'>
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This feature is only available to paid subscribers-- both Mentor and Supporter levels. If this is something you’re interested in, please visit the <a href="https://app.roll20.net/account/supporter/">Supporter Page</a>.
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</div>
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A rollable table is a collection of items from which a single item will be randomly chosen. It can be used to create custom dice, critical success/failure tables, loot tables, or any other list of items that need to &quot;rolled.&quot;
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* '''Starting a Rollable Table'''
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Rollable tables are found under the right-hand Sidebar, under the &quot;Decks and Tables&quot; tab. To start a table, click &quot;Add&quot; and the interface will show you have a &quot;new-table&quot; with &quot;0&quot; items.
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* '''Editing your Rollable Table'''
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Click on the name of the table, which again by default was &quot;new-table&quot;. This will launch a pop-up screen, from which you can change the name of the table, toggle whether or not players can use this table, and add &quot;items&quot; to your table.
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To add an item, click &quot;Add Item,&quot; which will launch an additional pop-up screen. Similar to the last you can then name this item. By default, the name you enter will be shown in the chat box if this item is selected when the table is rolled.
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If you are creating custom dice which have numeric values, enter a number into the name field. Otherwise you can enter any text you want.
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If your rollable table has icons representing each item, or you are creating custom dice which have graphical sides, you can drag and drop an image into the Icon area. The icon you upload will be shown in the chat box if the item is selected during a roll.
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* '''Using your Rollable Table'''
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From the &quot;Decks &amp; Tables&quot; tab of the Sidebar, you can simply click the &quot;Roll&quot; button to use your table, and the system will randomly select one of your &quot;items&quot; to show as the roll result. After rolling it once, it also shows up as one of your last ten rolls in the Dice Roller.
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You can also roll a table directly in the chat input, or in a macro, by using the special roll command <code>1t[table-name]</code>. For example, to roll your &quot;crit-failure&quot; table one time, you would enter <code>/roll 1t[crit-failure]</code>. You can change <code>1</code> to whatever number you would like.
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If you have assigned icons to the items in your table, the table can also be used as a token. To do so, click the &quot;Token&quot; button in the list of rollable tables. Each click will generate a token on the table. Right clicking on that token you will see an option for &quot;Multi-Sided.&quot; From here you can either select &quot;Random Side&quot; to generate a roll of this token OR select &quot;Choose Side&quot; to have this token show a specific image on the board.
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Please note that changes to the rollable table are NOT reflected in a token already in the gameplay area. If you edit a rollable table and want those edits to be shown in your tokens, you will need to generate a new token.
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Latest revision as of 09:56, 10 October 2023

Attention: This page is community-maintained. For the official Roll20 version of this article, see the Help Center for assistance: Here .

The Collections Tab

The l Collections-tab is the second to last tab on the right of The Sidebar. This tab stores Macros, Card Decks, and Rollable Tables; which can come in handy for automating parts of your game, or simulating particular component you'd find in tabeltop & board game.

Contents








[edit] Macros

Macro section

Main Article: Macros

Macros are user-defined shortcuts to commands you regularly want to repeat. For example, you can create a macro that shouts a battlecry then performs an attack that you frequently use. Instead of needing to type all of the commands over and over again as you play, you can just type one short command instead.

On the l Collections-tab you can save your macros, and have the option to turn on the Macro Quick Bar where you can more quickly access them during play. You can also Drag-n-Drop Roll buttons from some Character Sheets to it.

See the Complete Guide to Macros & Rolls-page for comprehensive guide on the various aspects and options for creating macros.










[edit] Card Decks

Decks section

Main Article: Card Decks

Card Decks in Roll20 are collections (e.g., a deck) of one or more card objects that can be shuffled, drawn, dealt to players, traded between players, and can be played directly to the Tabletop.

Every game created gets a deck of standard 54 playing cards (52 cards + 2 Jokers) by default in the Collections tab, but you can create your own custom decks as well, such as a Tarot Deck.

Card Deck Menu.png

[edit] Hiding/Showing Decks

By default, a deck is hidden. If you want to interact with a deck, click the Show button to the right of the deck name. The deck will appear along the right-hand side of the Tabletop area. You can reveal as many Card Decks as you need. If you reveal more decks than there is vertical space to fit them all on the Tabletop, a scrollbar will appear to allow you to access all your decks.


To hide a deck again, click on the Hide button that appears to the right of the Card Deck name OR click on the Hide option in the Deck Menu.

[edit] Dragonbane Initiative Deck

The Dragonbane game uses a deck of cards from 1 to 10 to determine initiative. One way to do this is the build in feature in Roll20 Dragonbane in the Party Sheet. An alternative to the Party Sheet is to use a Deck in Roll20.

To handle this in Roll20 you start by creating a new deck in the Collections menu. You should disable "Players can draw cards?" as this will be handled by the GM. Then add the cards - first card should be named "One" with the tooltip "1", second card named "Two" with the tooltip "2". If you use numbers for the name of the cards card number 1 and 10 will look like doublets in the Turn Order (both showing as "1").

When it is time to deal out new initiaive cards "Recall" and "Shuffle" and then "Deal" - in the window called "Deal Multiple Cards" click the button "Deal cards to turn order items". Finally you probably need to sort the turn order in ascending order.

For the heroic abilities Veteran or Lightning fast the players need to state they want to use their ability before the "Deal cards to turn order items" button is pressed by the GM - this should be done by having the Heroic Abilities added with the correct cost under Abilities & Spells, which will handle the deduction of the Willpower Points automatically, which click the name of the ability (the speech boubles to the left are just link ability text to chat without using them). For Veteran give the PC the card they had last round - and if that card was already in use give (update the Turn Order manually) that character the first available initiative card not in use. For Lightning Fast the character sheet have 2 check boxes - one called "Have Lightning Fast", which should be checked if the character have the ability - and another called "Use Lightning Fast", which should be checked if the character want to use the ability.

[edit] Rollable Tables

Rollable Tables section

Main Page: Rollable Tables

A rollable table is a collection of items from which a single item will be randomly chosen. It can be used to create custom dice, critical success/failure tables, loot tables, or any other list of items that need to be "rolled."

A Multi-sided Token is a Token you have assigned a Rollable Table table to. This will enable you to change the image of a token either randomly or choosing between options quickly. You can create one, if at least one of your Items has an icon assigned to it, you can create a Rollable Table Token based on the Rollable Table.

New Rollable Table

[edit] Related Pages