https://wiki.roll20.net/index.php?title=Invisible_Tokens&feed=atom&action=historyInvisible Tokens - Revision history2024-03-29T02:00:09ZRevision history for this page on the wikiMediaWiki 1.20.3https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=28789&oldid=prev1223200 at 16:24, 5 December 20212021-12-05T16:24:43Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[TokenMod]] - A popular API for managing & editing your tokens with API commands</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[TokenMod]] - A popular API for managing & editing your tokens with API commands</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* ''Bump'' - a way to invisibly manipulate tokens on the GM [[Layer]] from the Objects Layer ({{forum|permalink/8584976/ Bump API}}-forum thread from 2020)</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* ''Bump'' - a way to invisibly manipulate tokens on the GM [[Layer]] from the Objects Layer ({{forum|permalink/8584976/ Bump API}}-forum thread from 2020)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* '''<del class="diffchange diffchange-inline">{{forum|permalink/9919591/ </del>DoorKnocker<del class="diffchange diffchange-inline">}}</del>''' -- Script helps quickly open and close doors by controlling the dynamic lighting lines. Have options for <del class="diffchange diffchange-inline">revealing hidden doors in beta {{repo|Roll20/roll20-api-scripts/tree/master/Door%20Knocker sourcecode}}</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* '''<ins class="diffchange diffchange-inline">[[</ins>DoorKnocker<ins class="diffchange diffchange-inline">]]</ins>''' -- Script helps quickly open and close doors by controlling the dynamic lighting lines. Have options for <ins class="diffchange diffchange-inline">creating [[windows]] too</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Related Pages=</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Related Pages=</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=26620&oldid=prev1223200 at 19:58, 21 September 20212021-09-21T19:58:35Z<p></p>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>{{#evp:youtube|rwjaewyYRpQ|Invisible Tokens in Roll20, Nick O.|right|500}}<del class="diffchange diffchange-inline">{{stub}}</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{revdate}}</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This page has a collection of tips & tricks for creating & using invisible tokens in your games. So of the tips are related to just "hidden" characters/NPCs, and could be moved to a separate page.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This page has a collection of tips & tricks for creating & using invisible tokens in your games. So of the tips are related to just "hidden" characters/NPCs, and could be moved to a separate page.</div></td></tr>
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</table>1223200https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=26101&oldid=prev1223200 at 21:06, 10 September 20212021-09-10T21:06:11Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Guides]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Guides]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tokens]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tokens]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">[[Category:Featured articles]]</ins></div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=25318&oldid=prev1223200: upload transparent img that can be used as an invisible token2021-05-28T16:08:53Z<p>upload transparent img that can be used as an invisible token</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Basics=</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Basics=</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>{{forum|permalink/6474374/ Credits to keithcurtis}}</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>{{forum|permalink/6474374/ Credits to keithcurtis}}<ins class="diffchange diffchange-inline">[[File:Invisible-token.png|right|thumbnail|right-click on this image to save it as an invisible/transparent token]]</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Of what use is a token you can't see? Plenty, if you are the '''[[GM]]'''. In fact, there are so many uses, that this is likely to be the first post in a series, covering the creation of and control of an invisible token. But in brief, a GM can attach actions, notes and other information to an invisible token, as well as use its other properties, such as aura and light.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Of what use is a token you can't see? Plenty, if you are the '''[[GM]]'''. In fact, there are so many uses, that this is likely to be the first post in a series, covering the creation of and control of an invisible token. But in brief, a GM can attach actions, notes and other information to an invisible token, as well as use its other properties, such as aura and light.</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=25162&oldid=prev1223200: /* Related Pages */2021-05-21T10:28:30Z<p><span dir="auto"><span class="autocomment">Related Pages</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Tokens]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[Tokens]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[UDL|Updated Dynamic Lighting]] & [[LDL|Legacy Dynamic Lighting]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[UDL|Updated Dynamic Lighting]] & [[LDL|Legacy Dynamic Lighting]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* [[Forum Tricks]]</ins></div></td></tr>
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</table>1223200https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=25161&oldid=prev1223200: copy several tricks to the actual page2021-05-21T10:16:20Z<p>copy several tricks to the actual page</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>So now you have an invisible token attached to a character sheet no one can use. What do you do with it? Plenty. Read on.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>So now you have an invisible token attached to a character sheet no one can use. What do you do with it? Plenty. Read on.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Notes token==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Notes token==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https://app.roll20.net/forum/permalink/</del>6474381/</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{fpl|</ins>6474381/ <ins class="diffchange diffchange-inline">Invisible Tokens - Notes Token}} by [[Keith]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* https://youtu.be/RaRnTUqqLc8</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* https://youtu.be/RaRnTUqqLc8</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Using inv tokens to create easy-to-access notes whispered to the chat with token actions. See link for full trick.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===API Version===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===API Version===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https://app.roll20.net/forum/permalink/</del>6478871/</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{fpl|</ins>6478871/ <ins class="diffchange diffchange-inline">API version}} by [[Keith]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Control token==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Control token==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https:</del>/<del class="diffchange diffchange-inline">/app</del>.<del class="diffchange diffchange-inline">roll20</del>.<del class="diffchange diffchange-inline">net/forum/permalink/6478872/</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{fpl|6478872</ins>/ <ins class="diffchange diffchange-inline">Invisible Tokens - The Control Token}} by [[Keith]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''See link for full trick</ins>.<ins class="diffchange diffchange-inline">'''</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">The Control Token is simply a specialized use of the Notes Token. It really requires the API, since it is used to control scenario specific events. In the previous tip, I showed how to place and retrieve info from the GMNotes field of a token. That info can be used with other scripts to play sounds, change graphics, create mood lighting, control doors and much more</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Door Control==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Door Control==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https:</del>/<del class="diffchange diffchange-inline">/app</del>.<del class="diffchange diffchange-inline">roll20</del>.<del class="diffchange diffchange-inline">net/forum/permalink/6495234/</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{fpl|6495234</ins>/ <ins class="diffchange diffchange-inline">Invisible Tokens - Door Control}} by [[Keith]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''See link for full trick</ins>.<ins class="diffchange diffchange-inline">'''</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Most Door scripts have the same basic approach. You link a door open image, a door closed image, and a bit of Dynamic Lighting line. The script shuffle them around between layers to swap the opened and closed door images from the Map Layer to the GM Layer, and doing similar with the DL line.</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">The problem is, many maps  come with baked-in door images. You can add and remove Dynamic Lighting Lines, but the door is there and you don't want to spend hours altering the map</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Invisible Creatures==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Invisible Creatures==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{forum|permalink/6511666/ Credits to keithcurtis}}, see also [https://youtu.be/rwjaewyYRpQ video doing the same thing] by Nick O.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{forum|permalink/6511666/ Credits to keithcurtis}}, see also [https://youtu.be/rwjaewyYRpQ video doing the same thing] by Nick O.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Sometimes creatures are on the battlefield but can't be seen. Maybe they are tunneling, or ethereal, or just plain invisible. The Aaron has a good script for that call Bump, but here's a method that can be used without the API (but with the API, still much easier).</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Sometimes creatures are on the battlefield but can't be seen. Maybe they are tunneling, or ethereal, or just plain invisible. The Aaron has a good script for that call Bump, but here's a method that can be used without the API (but with the API, still much easier).</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Noises in the Dark ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Noises in the Dark ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https:</del>/<del class="diffchange diffchange-inline">/app</del>.<del class="diffchange diffchange-inline">roll20.net/forum/permalink/8428426/</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{fpl|8428426</ins>/ <ins class="diffchange diffchange-inline">Noises in the Dark}} by Devin S</ins>.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">A very simple trick - and probably widely used - but after turning on Dynamic Lighting for the first time, I wanted a way to show players where the noises they were hearing in the dark were coming from. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">To solve that, create a square black token with the word "noise" written in it. Drop the picture into your game, have it radiate a 1' diameter light that players can see, give it two black auras of 1', then assign it to a character (just like your Invisible Icon). Now you can drop it onto the map and the characters can see it, even if their light doesn't reach that area.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Hide Token with Map Assets==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Hide Token with Map Assets==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https:</del>/<del class="diffchange diffchange-inline">/app</del>.<del class="diffchange diffchange-inline">roll20</del>.<del class="diffchange diffchange-inline">net/forum/permalink/6356906/</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{fpl|6356906</ins>/ <ins class="diffchange diffchange-inline">Trick}} by Anton Palikhov </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">:How I used token aura trick</ins>. <ins class="diffchange diffchange-inline">I created matrix 5x5 filled with giant runes (as in SKT hardcover - I found somewhere in Internet font with giant runes which helped a lot with creating), then created  a riddle to hide correct path about those matrix. and finally i created hint about "Lantern of Revealing" - player controlled token with aura on map.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">:Players were satisfied with such riddle and said that this encounter was amazing, but it take a lot of work from me.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">:Another trick - I sometimes use map assets (trees for example) on token layer to hide tokens of enemies. When players find enemy scout or spy on map by themselves (not by perception check) - they usually began to look on map more and more and have more fun when found another little hints which were set by me before game</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Hidden Light Source==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Hidden Light Source==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https://app.roll20.net/forum/permalink/</del>6664570/</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{fpl|</ins>6664570/ <ins class="diffchange diffchange-inline">trick}} by El Gato of de Churros</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Sometimes you wish to have a light source for dynamic lighting, but do not wish to have it come from a visible map item. Perhaps it comes from an overhead chandelier, or a glowing bed of lava that is part of your map, or perhaps sun or moonlight streaming in through a window. An invisible token can emit light like any other token. Jeremy reminds us that this can be given a GM-only aura as described here. If you feel that the aura is distracting, or you do not wish to accidentally move it, it can be placed upon the Dynamic Lighting Layer. The aura will not show here, so remember where you have put it! '''godthedj''' and '''Kyle G.''' further suggest that you can use the map layer for identical behavior. Tokens placed upon the GM layer will not emit light.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">After reading these, I would suggest placing it upon the DL [[Layer]], since tokens on the DL Layer are invisible to both GM and player naturally. In this way, you can use any token you like invisible or not, and with or without aura. It will only be visible while you are on the DL Layer, and will still shed visible light.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Token Aura==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Token Aura==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https://app.roll20.net/forum/permalink/</del>7029662/ Tips by rabualis</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{fpl|</ins>7029662/ Tips<ins class="diffchange diffchange-inline">}} </ins>by rabualis <ins class="diffchange diffchange-inline">      | '''See Link ofr full trick'''</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>how to use Token Auras with invisible tokens to make tokens visible for only some players & the GM.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>how to use Token Auras with invisible tokens to make tokens visible for only some players & the GM.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>===<del class="diffchange diffchange-inline">Aura Effect to Reveal </del>Hidden <del class="diffchange diffchange-inline">Objects or Markings</del>===</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>===<ins class="diffchange diffchange-inline">Creating </ins>Hidden <ins class="diffchange diffchange-inline">Messagess</ins>===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https://app.roll20.net/forum/permalink/6343218/</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{#evp</ins>:<ins class="diffchange diffchange-inline">youtube|</ins>Og39ih0b_MA<ins class="diffchange diffchange-inline">|</ins>Creating Hidden Messages in Roll20 Games <ins class="diffchange diffchange-inline">by Nick Olivo|center|500}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https://app.roll20.net/forum/permalink/1785160/ original thread</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* https</del>:<del class="diffchange diffchange-inline">//youtu.be/</del>Og39ih0b_MA <del class="diffchange diffchange-inline">- </del>Creating Hidden Messages in Roll20 Games</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Using Turn tracker for planned actions & hiding characters==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Using Turn tracker for planned actions & hiding characters==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>''Tips by {{forum|permalink/9349879/ Mel C.}}''</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>''Tips by {{forum|permalink/9349879/ Mel C.}}''</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>So this can be useful in several ways by creating a page called something like '''"map 3 encounters"''' and putting tokens on it to represent the NPC. These are in addition to the NPC tokens on the actual page you are playing on.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>So this can be useful in several ways by creating a page called something like '''"map 3 encounters"''' and putting tokens on it to represent the NPC. These are in addition to the NPC tokens on the actual page you are playing on.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''1.''' Over come the problem of hidden/not visible NPC having their location revealed by selecting in the [[Turn Tracker<del class="diffchange diffchange-inline">]]</del>. Instead of rolling initiative for the token on your game page roll it for the equivalent token on the "map 3 encounters page".</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''1.''' Over come the problem of hidden/not visible NPC having their location revealed by selecting in the [[Turn Tracker<ins class="diffchange diffchange-inline">}}</ins>. Instead of rolling initiative for the token on your game page roll it for the equivalent token on the "map 3 encounters page".</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Since the token is not on your game page its position can't be revealed.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Since the token is not on your game page its position can't be revealed.</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=25158&oldid=prev1223200: /* Quick & Dirty Tracking Using FoW */2021-05-21T09:35:16Z<p><span dir="auto"><span class="autocomment">Quick & Dirty Tracking Using FoW</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Quick & Dirty Tracking Using [[FoW]]==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Quick & Dirty Tracking Using [[FoW]]==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">* </del>{{fpl|5971188/ Invisible trick FoW}} by [[keith]]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>{{fpl|5971188/ Invisible trick FoW}} by [[keith]] <ins class="diffchange diffchange-inline"> | Nick O's video displaying the same trick [https://www.youtube.com/watch?v=rwjaewyYRpQ&t=357s Invisible Tokens in Roll20 5:57]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Often you need to make a token invisible, or ethereal or just plain hidden from player view. Still, you want to be able to track it's movment and have access to its token macros, bubbles or other token features. The basic way to handle this is to temporarily move it to the GM layer, where you can see it but the players can't. It can be a bit of a hassle to keep shifting layers, however, especially if you are not comfortable with [[Keyboard_Shortcuts|hotkeys]] or [[Advanced_Shortcuts|advanced hotkeys]]. There are some great scripts like {{fpl|2956622/ Bump}} for this if you are a pro subscriber, but it you are Plus or Free, what to do?</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">[[File:InvisibleTokensFoWTrick.png|right|thumbnail|500px]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline"><br></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">One workaround is to make a strip of [[Fog of War]] across one side of the map. Any token you want to be invisible can be moved there. Then just use a placeholder with a transparent png for its face and an GM-visible-only aura to move around the map. Make sure you have the aura and the token name set to be invisible to players. You can even make the placeholder token a standard token you can draw from you library at a moment's notice. Just set it up as indicated, attach it to an otherwise unused character sheet and set it up as the default token for that sheet.</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">This allows you to have access to the real token and its attendant character sheet and token macros without mucking about with rollable tables and faces, or moving things between layers. You can make any token invisible or ethereal at a moment's notice. Just drag them into the FoW area, which to the players just appears as a black band on one side of the map. Then drag out your placeholder token and continue playing.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">In the screenshot, a sneaky drow mage is attempting to evade poor Tom Robbenhelm. He has become invisible and is just standing on the open path. I have moved his token to the Fog of War area down at the bottom of the page, and moved an Invisible Tracker token to take his place. I can still click on his token and use the Witch Bolt macro I have created for him, without having to change layers or reveal his true position. Conversely, if Tom Robbenhelm unleashes a fireball in the general area he believes the drow to be standing, I can easily click on the drow token and subtract the appropriate damage from his damage bubble.</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Useful API=</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Useful API=</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=24452&oldid=prev1223200 at 14:20, 13 April 20212021-04-13T14:20:44Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Quick & Dirty Tracking Using [[FoW]]==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>==Quick & Dirty Tracking Using [[FoW]]==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* <del class="diffchange diffchange-inline">https://app.roll20.net/forum/permalink/</del>5971188/ by keith</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* <ins class="diffchange diffchange-inline">{{fpl|</ins>5971188/ <ins class="diffchange diffchange-inline">Invisible trick FoW}} </ins>by <ins class="diffchange diffchange-inline">[[</ins>keith<ins class="diffchange diffchange-inline">]]</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Useful API=</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Useful API=</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>API that can be helpful for enhancing invisibility-related stuff</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>API that can be helpful for enhancing invisibility-related stuff</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[TokenMod]] - A popular API for managing & editing your tokens with API commands</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[TokenMod]] - A popular API for managing & editing your tokens with API commands</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* ''Bump'' - a way to invisibly manipulate tokens on the GM Layer from the Objects Layer ({{forum|permalink/8584976/ Bump API}}-forum thread from 2020)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* ''Bump'' - a way to invisibly manipulate tokens on the GM <ins class="diffchange diffchange-inline">[[</ins>Layer<ins class="diffchange diffchange-inline">]] </ins>from the Objects Layer ({{forum|permalink/8584976/ Bump API}}-forum thread from 2020)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* '''{{forum|permalink/9919591/ DoorKnocker}}''' -- Script helps quickly open and close doors by controlling the dynamic lighting lines. Have options for revealing hidden doors in beta {{repo|Roll20/roll20-api-scripts/tree/master/Door%20Knocker sourcecode}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* '''{{forum|permalink/9919591/ DoorKnocker}}''' -- Script helps quickly open and close doors by controlling the dynamic lighting lines. Have options for revealing hidden doors in beta {{repo|Roll20/roll20-api-scripts/tree/master/Door%20Knocker sourcecode}}</div></td></tr>
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</table>1223200https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=23892&oldid=prev1223200: /* Useful API */2021-03-21T17:14:43Z<p><span dir="auto"><span class="autocomment">Useful API</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[TokenMod]] - A popular API for managing & editing your tokens with API commands</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* [[TokenMod]] - A popular API for managing & editing your tokens with API commands</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* ''Bump'' - a way to invisibly manipulate tokens on the GM Layer from the Objects Layer ({{forum|permalink/8584976/ Bump API}}-forum thread from 2020)</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* ''Bump'' - a way to invisibly manipulate tokens on the GM Layer from the Objects Layer ({{forum|permalink/8584976/ Bump API}}-forum thread from 2020)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* '''{{forum|permalink/<del class="diffchange diffchange-inline">7698809</del>/ DoorKnocker}}''' -- Script helps quickly open and close doors by controlling the dynamic lighting lines. Have options for revealing hidden doors in beta {{repo|Roll20/roll20-api-scripts/tree/master/Door%20Knocker sourcecode}}</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* '''{{forum|permalink/<ins class="diffchange diffchange-inline">9919591</ins>/ DoorKnocker}}''' -- Script helps quickly open and close doors by controlling the dynamic lighting lines. Have options for revealing hidden doors in beta {{repo|Roll20/roll20-api-scripts/tree/master/Door%20Knocker sourcecode}}</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Related Pages=</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=Related Pages=</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Invisible_Tokens&diff=22914&oldid=prev1223200 at 21:09, 31 January 20212021-01-31T21:09:01Z<p></p>
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