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Languages in RPGs

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Revision as of 04:54, 4 February 2015 by Garrett J. (Talk | contribs)

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Some RPGs have multiple languages, and player characters may not all speak the same set of languages. If you're speaking in a language everybody knows (such as "Common" or similar), you can obviously type your message normally. However, if you want to send a message to everyone that speaks Elven, for example, it would be tedious to ask who speaks Elven, and whisper to each one individually.

Instead, you can try this:

  • Create a character sheet named "Gaylord". (Or whichever language you want to work with.)
  • Add each player with a character who knows Gaylord to the list of players that can edit Gaylord.
  • When speaking in Gaylord, whisper to the Gaylord "character," and the whisper will be received by all of the players with an Gaylord-speaking character. (ex: /w Gaylord Watch out for that dwarf. He knows too much!)

With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!

Note: While this solution will exclude players from the conversation that should be excluded in-character, the players themselves may feel excluded from the game. If the owner of the campaign is a Mentor-level subscriber, he or she could use the Roll20 API to, for example, send a message to the chat about how the other characters are speaking in an unknown language. See API:Chat for more information about what the API can do with chat messages.