https://wiki.roll20.net/index.php?title=Languages_in_RPGs&feed=atom&action=historyLanguages in RPGs - Revision history2024-03-29T12:10:41ZRevision history for this page on the wikiMediaWiki 1.20.3https://wiki.roll20.net/index.php?title=Languages_in_RPGs&diff=26780&oldid=prev1223200 at 23:07, 21 September 20212021-09-21T23:07:11Z<p></p>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Some RPGs have multiple languages, and player characters may not all speak the same set of languages. If you're speaking in a language everybody knows (such as "Common" or similar), you can obviously type your message normally. However, if you want to send a message to everyone that speaks Elven, for example, it would be tedious to ask who speaks Elven, and whisper to each one individually.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">{{revdate}}</ins>Some RPGs have multiple languages, and player characters may not all speak the same set of languages. If you're speaking in a language everybody knows (such as "Common" or similar), you can obviously type your message normally. However, if you want to send a message to everyone that speaks Elven, for example, it would be tedious to ask who speaks Elven, and whisper to each one individually.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Instead, you can try this:</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Instead, you can try this:</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Languages_in_RPGs&diff=22430&oldid=prev1223200 at 16:37, 18 January 20212021-01-18T16:37:31Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Create a character sheet named "Elven". (Or whichever language you want to work with.)</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* Create a character sheet named "Elven". (Or whichever language you want to work with.)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* Add each player with a character who knows Elven to the list of players that can edit Elven.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* Add each <ins class="diffchange diffchange-inline">[[</ins>player<ins class="diffchange diffchange-inline">]] </ins>with a character who knows Elven to the list of players that can edit Elven.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* When speaking in Elven, whisper to the Elven "character," and the whisper will be received by all of the players with an Elven-speaking character. (ex: /w Elven Watch out for that dwarf. He knows too much!)</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* When speaking in Elven, whisper to the Elven "character," and the whisper will be received by all of the players with an Elven-speaking character. (ex: /w Elven Watch out for that dwarf. He knows too much!)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''Note:''' While this solution will exclude players from the conversation that should be excluded in-character, the players themselves may feel excluded from the game. If the owner of the game is a '''Pro''' subscriber, he or she could use the Roll20 API to, for example, send a message to the chat about how the other characters are speaking in an unknown language. See [[API:Chat]] for more information about what the API can do with chat messages.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''Note:''' While this solution will exclude players from the conversation that should be excluded in-character, the players themselves may feel excluded from the game. If the owner of the game is a '''<ins class="diffchange diffchange-inline">[[</ins>Pro<ins class="diffchange diffchange-inline">]]</ins>''' subscriber, he or she could use the Roll20 API to, for example, send a message to the chat about how the other characters are speaking in an unknown language. See [[API:Chat]] for more information about what the API can do with chat messages.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Languages_in_RPGs&diff=7490&oldid=prev104025 at 01:39, 30 July 20152015-07-30T01:39:25Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''Note:''' While this solution will exclude players from the conversation that should be excluded in-character, the players themselves may feel excluded from the game. If the owner of the <del class="diffchange diffchange-inline">campaign </del>is a '''Pro''' subscriber, he or she could use the Roll20 API to, for example, send a message to the chat about how the other characters are speaking in an unknown language. See [[API:Chat]] for more information about what the API can do with chat messages.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''Note:''' While this solution will exclude players from the conversation that should be excluded in-character, the players themselves may feel excluded from the game. If the owner of the <ins class="diffchange diffchange-inline">game </ins>is a '''Pro''' subscriber, he or she could use the Roll20 API to, for example, send a message to the chat about how the other characters are speaking in an unknown language. See [[API:Chat]] for more information about what the API can do with chat messages.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td></tr>
</table>104025https://wiki.roll20.net/index.php?title=Languages_in_RPGs&diff=7372&oldid=prev104025 at 03:31, 27 July 20152015-07-27T03:31:27Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''Note:''' While this solution will exclude players from the conversation that should be excluded in-character, the players themselves may feel excluded from the game. If the owner of the campaign is a <del class="diffchange diffchange-inline">Mentor-level </del>subscriber, he or she could use the Roll20 API to, for example, send a message to the chat about how the other characters are speaking in an unknown language. See [[API:Chat]] for more information about what the API can do with chat messages.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''Note:''' While this solution will exclude players from the conversation that should be excluded in-character, the players themselves may feel excluded from the game. If the owner of the campaign is a <ins class="diffchange diffchange-inline">'''Pro''' </ins>subscriber, he or she could use the Roll20 API to, for example, send a message to the chat about how the other characters are speaking in an unknown language. See [[API:Chat]] for more information about what the API can do with chat messages.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td></tr>
</table>104025https://wiki.roll20.net/index.php?title=Languages_in_RPGs&diff=5393&oldid=prev5047: Reverted edits by 769915 (talk) to last revision by 2352592015-02-04T17:13:26Z<p>Reverted edits by <a href="/Special:Contributions/769915" title="Special:Contributions/769915">769915</a> (<a href="/index.php?title=User_talk:769915&action=edit&redlink=1" class="new" title="User talk:769915 (page does not exist)">talk</a>) to last revision by <a href="/User:235259" title="User:235259">235259</a></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 17:13, 4 February 2015</td>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">{{mbox | text = This feature is only available to fucking fags-- both Mentor and Supporter levels. If this is something you’re interested in, please visit the [http://meatspin.com Supporter Page]}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Some RPGs have multiple languages, and player characters may not all speak the same set of languages. If you're speaking in a language everybody knows (such as "Common" or similar), you can obviously type your message normally. However, if you want to send a message to everyone that speaks Elven, for example, it would be tedious to ask who speaks Elven, and whisper to each one individually.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Some RPGs have multiple languages, and player characters may not all speak the same set of languages. If you're speaking in a language everybody knows (such as "Common" or similar), you can obviously type your message normally. However, if you want to send a message to everyone that speaks Elven, for example, it would be tedious to ask who speaks Elven, and whisper to each one individually.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Instead, you can try this:</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Instead, you can try this:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* Create a character sheet named "<del class="diffchange diffchange-inline">Gaylord</del>". (Or whichever language you want to work with.)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* Create a character sheet named "<ins class="diffchange diffchange-inline">Elven</ins>". (Or whichever language you want to work with.)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* Add each player with a character who knows <del class="diffchange diffchange-inline">Gaylord </del>to the list of players that can edit <del class="diffchange diffchange-inline">Gaylord</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* Add each player with a character who knows <ins class="diffchange diffchange-inline">Elven </ins>to the list of players that can edit <ins class="diffchange diffchange-inline">Elven</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* When speaking in <del class="diffchange diffchange-inline">Gaylord</del>, whisper to the <del class="diffchange diffchange-inline">Gaylord </del>"character," and the whisper will be received by all of the players with an <del class="diffchange diffchange-inline">Gaylord</del>-speaking character. (ex: /w <del class="diffchange diffchange-inline">Gaylord </del>Watch out for that dwarf. He knows too much!)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* When speaking in <ins class="diffchange diffchange-inline">Elven</ins>, whisper to the <ins class="diffchange diffchange-inline">Elven </ins>"character," and the whisper will be received by all of the players with an <ins class="diffchange diffchange-inline">Elven</ins>-speaking character. (ex: /w <ins class="diffchange diffchange-inline">Elven </ins>Watch out for that dwarf. He knows too much!)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td></tr>
</table>5047https://wiki.roll20.net/index.php?title=Languages_in_RPGs&diff=5372&oldid=prev769915 at 04:54, 4 February 20152015-02-04T04:54:29Z<p></p>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">{{mbox | text = This feature is only available to fucking fags-- both Mentor and Supporter levels. If this is something you’re interested in, please visit the [http://meatspin.com Supporter Page]}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Some RPGs have multiple languages, and player characters may not all speak the same set of languages. If you're speaking in a language everybody knows (such as "Common" or similar), you can obviously type your message normally. However, if you want to send a message to everyone that speaks Elven, for example, it would be tedious to ask who speaks Elven, and whisper to each one individually.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Some RPGs have multiple languages, and player characters may not all speak the same set of languages. If you're speaking in a language everybody knows (such as "Common" or similar), you can obviously type your message normally. However, if you want to send a message to everyone that speaks Elven, for example, it would be tedious to ask who speaks Elven, and whisper to each one individually.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Instead, you can try this:</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Instead, you can try this:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* Create a character sheet named "<del class="diffchange diffchange-inline">Elven</del>". (Or whichever language you want to work with.)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* Create a character sheet named "<ins class="diffchange diffchange-inline">Gaylord</ins>". (Or whichever language you want to work with.)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* Add each player with a character who knows <del class="diffchange diffchange-inline">Elven </del>to the list of players that can edit <del class="diffchange diffchange-inline">Elven</del>.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* Add each player with a character who knows <ins class="diffchange diffchange-inline">Gaylord </ins>to the list of players that can edit <ins class="diffchange diffchange-inline">Gaylord</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>* When speaking in <del class="diffchange diffchange-inline">Elven</del>, whisper to the <del class="diffchange diffchange-inline">Elven </del>"character," and the whisper will be received by all of the players with an <del class="diffchange diffchange-inline">Elven</del>-speaking character. (ex: /w <del class="diffchange diffchange-inline">Elven </del>Watch out for that dwarf. He knows too much!)</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>* When speaking in <ins class="diffchange diffchange-inline">Gaylord</ins>, whisper to the <ins class="diffchange diffchange-inline">Gaylord </ins>"character," and the whisper will be received by all of the players with an <ins class="diffchange diffchange-inline">Gaylord</ins>-speaking character. (ex: /w <ins class="diffchange diffchange-inline">Gaylord </ins>Watch out for that dwarf. He knows too much!)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can't understand your speech!</div></td></tr>
</table>769915https://wiki.roll20.net/index.php?title=Languages_in_RPGs&diff=1214&oldid=prev235259: clean-up, fixed some grammar, expanded example, added note about excluding players from conversations2013-08-29T06:38:19Z<p>clean-up, fixed some grammar, expanded example, added note about excluding players from conversations</p>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">Well</del>, if you <del class="diffchange diffchange-inline">play an RPG with Languages </del>that <del class="diffchange diffchange-inline">some </del>players <del class="diffchange diffchange-inline">know </del>and <del class="diffchange diffchange-inline">some </del>players <del class="diffchange diffchange-inline">don</del>'t.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Some RPGs have multiple languages, and player characters may not all speak the same set of languages. If you're speaking in a language everybody knows (such as "Common" or similar), you can obviously type your message normally. However</ins>, if you <ins class="diffchange diffchange-inline">want to send a message to everyone </ins>that <ins class="diffchange diffchange-inline">speaks Elven, for example, it would be tedious to ask who speaks Elven, and whisper to each one individually.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">Instead, you can try this:</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* Create a character sheet named "Elven". (Or whichever language you want to work with.)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* Add each player with a character who knows Elven to the list of </ins>players <ins class="diffchange diffchange-inline">that can edit Elven.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* When speaking in Elven, whisper to the Elven "character," </ins>and <ins class="diffchange diffchange-inline">the whisper will be received by all of the </ins>players <ins class="diffchange diffchange-inline">with an Elven-speaking character. (ex: /w Elven Watch out for that dwarf. He knows too much!)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">With a "character" for each language, each controlled by all of the players with a character that speaks the given language, you can thus have entire conversations hidden from the players that can</ins>'t <ins class="diffchange diffchange-inline">understand your speech!</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''Note:''' While this solution will exclude players from the conversation that should be excluded in-character, the players themselves may feel excluded from the game. If the owner of the campaign is a Mentor-level subscriber, he or she could use the Roll20 API to, for example, send a message to the chat about how the other characters are speaking in an unknown language. See [[API:Chat]] for more information about what the API can do with chat messages</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">* Create a character sheet named the Language you want.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">* Give the Language edit permissions to those who know the Language.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">* Whisper to the language, so that you in real whisper those characters, which would be all the players you have given permission, and the others won't get anything.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">* Like this: /w [Language] [Your Message]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td></tr>
</table>235259https://wiki.roll20.net/index.php?title=Languages_in_RPGs&diff=908&oldid=prev104098 at 23:39, 25 May 20132013-05-25T23:39:53Z<p></p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 23:39, 25 May 2013</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Well, if you play an RPG with Languages that some players know and some players don't.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Well, if you play an RPG with Languages that some players know and some players don't.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Create a character sheet named the Language you want.Give the Language edit permissions to those who know the Language.Whisper to the language, so that you in real whisper those characters, which would be all the players you have given permission, and the others won't get anything.Like this: /w [Language] [Your Message]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* </ins>Create a character sheet named the Language you want.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* </ins>Give the Language edit permissions to those who know the Language.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* </ins>Whisper to the language, so that you in real whisper those characters, which would be all the players you have given permission, and the others won't get anything.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">* </ins>Like this: /w [Language] [Your Message]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Tips]]</div></td></tr>
</table>104098https://wiki.roll20.net/index.php?title=Languages_in_RPGs&diff=907&oldid=prev104098: Created page with "Well, if you play an RPG with Languages that some players know and some players don't. Create a character sheet named the Language you want.Give the Language edit permissions ..."2013-05-25T23:38:59Z<p>Created page with "Well, if you play an RPG with Languages that some players know and some players don't. Create a character sheet named the Language you want.Give the Language edit permissions ..."</p>
<p><b>New page</b></p><div>Well, if you play an RPG with Languages that some players know and some players don't.<br />
Create a character sheet named the Language you want.Give the Language edit permissions to those who know the Language.Whisper to the language, so that you in real whisper those characters, which would be all the players you have given permission, and the others won't get anything.Like this: /w [Language] [Your Message]<br />
[[Category:Tips]]</div>104098