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Difference between revisions of "Misc Tips and Tricks"

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(NPCs, Monsters and Mobs)
(NPCs, Monsters and Mobs)
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== NPCs, Monsters and Mobs ==
 
== NPCs, Monsters and Mobs ==
  
* A quick and dirty way to add NPCs: Create a token macro to output the text of the red bar: @{selected|Bar3} and put their attack roll in the red bubble. eg: <nowiki>[[1d20+5]] to hit [[2d6]] damage</nowiki>
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* A quick and dirty way to add NPCs: Create a token macro to output the text of the red bar: @{selected|Bar3} and put their attack roll in the red bubble. eg: <nowiki>"[[1d20+5]] to hit [[2d6]] damage"</nowiki>
  
  
 
[[Category:Tips]]
 
[[Category:Tips]]

Revision as of 08:07, 3 August 2016

Contents

Misc Tips and Tricks

Character Sheets

  • To allow all players to see each others character sheets, but not to see "through each other's eyes" for dynamic lighting, make a copy of each character sheet and give edit privileges to all players.

Dynamic Lighting

  • To simulate the glint of light off reflective surfaces, like metal, or animal eyes, give your monster tokens 5' of light with *all players see light*

(Note: if some of your characters have low light vision multipliers, they'll see 10' instead of 5.)

  • To allow players to see doors, pillars or rooftops while still blocking vision past the object, use the dynamic lighting polygon tool to draw an X through the object instead of going around it.

Annotating Maps

  • An easy way to add notes to a map is by placing tokens on the GM layer. Grab free tokens from game-icons.net. Use the title for essential info and the notes for detailed info.

NPCs, Monsters and Mobs

  • A quick and dirty way to add NPCs: Create a token macro to output the text of the red bar: @{selected|Bar3} and put their attack roll in the red bubble. eg: "[[1d20+5]] to hit [[2d6]] damage"