https://wiki.roll20.net/index.php?title=OSR&feed=atom&action=historyOSR - Revision history2024-03-19T06:55:32ZRevision history for this page on the wikiMediaWiki 1.20.3https://wiki.roll20.net/index.php?title=OSR&diff=17882&oldid=prev1223200: reorganize page categories2019-05-18T22:54:45Z<p>reorganize page categories</p>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>[[Category:<del class="diffchange diffchange-inline">Guides</del>]]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>[[Category:<ins class="diffchange diffchange-inline">Macros</ins>]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=OSR&diff=15822&oldid=prev1223200: roll formatting2018-03-17T21:05:00Z<p>roll formatting</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro uses the default roll template, and will work with the 1st Edition AD&D character sheet and a properly linked token.  It is designed to be used as an ability, and be selected as a token action.  It also requires that the character's THAC0 numbers be filled in, as well as any melee strength bonuses.  Note that for all of these macros, bonuses should be filled in on the character sheet as a number, without the "+" sign.  So, if a character has +2 to hit due to strength, simply place a "2" in the "to-hit bonus" box on the character sheet.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro uses the default roll template, and will work with the 1st Edition AD&D character sheet and a properly linked token.  It is designed to be used as an ability, and be selected as a token action.  It also requires that the character's THAC0 numbers be filled in, as well as any melee strength bonuses.  Note that for all of these macros, bonuses should be filled in on the character sheet as a number, without the "+" sign.  So, if a character has +2 to hit due to strength, simply place a "2" in the "to-hit bonus" box on the character sheet.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">'''</del>/me attacks!</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline"><pre></ins>/me attacks!</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>&{template:default} {{name=**@{selected|token_name}**-@{selected|repeating_weapon_0_WeaponName} }} {{Hits AC=[[@{selected|THAC10}+10 - (1d20 + @{selected|MeleeBonus|0}[BON]  + @{selected|repeating_weapon_0_ToHitBonus}[MAG] + ?{To Hit Modifier?|0}[MOD]) ]] }} {{Damage vs S-M=[[@{selected|repeating_weapon_0_DamageSmallMedium} + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }} {{Damage vs L=[[@{selected|repeating_weapon_0_DamageLarge}  + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }}<del class="diffchange diffchange-inline">'''</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>&{template:default} {{name=**@{selected|token_name}**-@{selected|repeating_weapon_0_WeaponName} }} {{Hits AC=[[@{selected|THAC10}+10 - (1d20 + @{selected|MeleeBonus|0}[BON]  + @{selected|repeating_weapon_0_ToHitBonus}[MAG] + ?{To Hit Modifier?|0}[MOD]) ]] }} {{Damage vs S-M=[[@{selected|repeating_weapon_0_DamageSmallMedium} + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }} {{Damage vs L=[[@{selected|repeating_weapon_0_DamageLarge}  + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }}<ins class="diffchange diffchange-inline"></pre></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The "repeating_weapon" selection is from the weapons section on the character sheet.  Weapons must be added and the first weapon on the list is weapon 0.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The "repeating_weapon" selection is from the weapons section on the character sheet.  Weapons must be added and the first weapon on the list is weapon 0.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro also uses the default template and rolls all of the character's saving throws at once, highlighting successes in green.  If desired, you can use it to roll for a group of creatures as well.  All it requires is a token linked to a character sheet with the correct saving throw values filled in.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro also uses the default template and rolls all of the character's saving throws at once, highlighting successes in green.  If desired, you can use it to roll for a group of creatures as well.  All it requires is a token linked to a character sheet with the correct saving throw values filled in.</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">'''</del>&{template:default} {{name=**@{selected|token_name}**-Saving Throw}}{{**Type**= Successes}}{{Rods/ Staves/ Wands=[[?{Number of Creatures?|1}d20cs>@{selected|SaveRodsStavesWands}cf<0>@{selected|SaveRodsStavesWands} ]] }} {{Breath Weapon=[[?{Number of Creatures?|1}d20cs>@{selected|SaveBreathWeapons}cf<0>@{selected|SaveBreathWeapons} ]] }} {{Paralysis/ Poison/ Death=[[?{Number of Creatures?|1}d20cs>@{selected|SaveParalysisPoisonDeath}cf<0>@{selected|SaveParalysisPoisonDeath} ]] }} {{Petrification/ Polymorph=[[?{Number of Creatures?|1}d20cs>@{selected|SavePetrificationPolymorph}cf<0>@{selected|SavePetrificationPolymorph} ]] }} {{Spells=[[?{Number of Creatures?|1}d20cs>@{selected|SaveSpells}cf<0>@{selected|SaveSpells} ]] }}<del class="diffchange diffchange-inline">'''</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline"><pre></ins>&{template:default} {{name=**@{selected|token_name}**-Saving Throw}}{{**Type**= Successes}}{{Rods/ Staves/ Wands=[[?{Number of Creatures?|1}d20cs>@{selected|SaveRodsStavesWands}cf<0>@{selected|SaveRodsStavesWands} ]] }} {{Breath Weapon=[[?{Number of Creatures?|1}d20cs>@{selected|SaveBreathWeapons}cf<0>@{selected|SaveBreathWeapons} ]] }} {{Paralysis/ Poison/ Death=[[?{Number of Creatures?|1}d20cs>@{selected|SaveParalysisPoisonDeath}cf<0>@{selected|SaveParalysisPoisonDeath} ]] }} {{Petrification/ Polymorph=[[?{Number of Creatures?|1}d20cs>@{selected|SavePetrificationPolymorph}cf<0>@{selected|SavePetrificationPolymorph} ]] }} {{Spells=[[?{Number of Creatures?|1}d20cs>@{selected|SaveSpells}cf<0>@{selected|SaveSpells} ]] }}<ins class="diffchange diffchange-inline"></pre></ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===GM Macros===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===GM Macros===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Don't feel like remembering all of those pesky modifiers for morale checks?  Here's a macro that will allow you to click on a monster, plug in some values, and determine whether he stands or flees.  All rolls are whispered to the GM.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Don't feel like remembering all of those pesky modifiers for morale checks?  Here's a macro that will allow you to click on a monster, plug in some values, and determine whether he stands or flees.  All rolls are whispered to the GM.</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">'''</del>/emas @{target|Target|token_name} considers the situation...</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline"><pre></ins>/emas @{target|Target|token_name} considers the situation...</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>/w gm [[1d100 + @{target|Target|Level}*5 + ?{superior numbers?|0}*10 + ?{# of foes down|0}*5 + ?{25% casualties inflicted|0}*5 + ?{50% casualties inflicted?|0}*10 - ?{inferior numbers?|0}*10 - ?{outnumbered 2-1?|0}*10 - ?{# of allies down|0}*5 - ?{25% casualties taken?|0}*5 - ?{50% casualties taken?|0}*10 - ?{leader down?|0}*25]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>/w gm [[1d100 + @{target|Target|Level}*5 + ?{superior numbers?|0}*10 + ?{# of foes down|0}*5 + ?{25% casualties inflicted|0}*5 + ?{50% casualties inflicted?|0}*10 - ?{inferior numbers?|0}*10 - ?{outnumbered 2-1?|0}*10 - ?{# of allies down|0}*5 - ?{25% casualties taken?|0}*5 - ?{50% casualties taken?|0}*10 - ?{leader down?|0}*25]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>/w gm 50+ = success | 25-49 = fighting withdrawal | 0-24 = flee | less than 0 = surrender<del class="diffchange diffchange-inline">'''</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>/w gm 50+ = success | 25-49 = fighting withdrawal | 0-24 = flee | less than 0 = surrender<ins class="diffchange diffchange-inline"></pre></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Here's a roll template macro that does a Wandering Monster check for you.  It queries the die type and target number, then will roll on a rollable table you create.  In this example, I had created tables for Dungeon, Wilderness, and Special.  You can change these to whatever you like, but the table must be named the exact same name as listed in the macro for it to work.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Here's a roll template macro that does a Wandering Monster check for you.  It queries the die type and target number, then will roll on a rollable table you create.  In this example, I had created tables for Dungeon, Wilderness, and Special.  You can change these to whatever you like, but the table must be named the exact same name as listed in the macro for it to work.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del class="diffchange diffchange-inline">'''</del>/w gm &{template:default} {{name=**Wandering Monster** }}  {{Encounter(s)= [[?{Die Type?|d6}cs<?{Target Number?|1}cf>7<?{Target Number?|1}]] }} {{Type= [[1t[?{Table? (Dungeon, Wilderness, Special)|Wilderness}]]] }}<del class="diffchange diffchange-inline">'''</del></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline"><pre></ins>/w gm &{template:default} {{name=**Wandering Monster** }}  {{Encounter(s)= [[?{Die Type?|d6}cs<?{Target Number?|1}cf>7<?{Target Number?|1}]] }} {{Type= [[1t[?{Table? (Dungeon, Wilderness, Special)|Wilderness}]]] }}<ins class="diffchange diffchange-inline"></pre></ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Guides]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Guides]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=OSR&diff=5981&oldid=prev518584: /* Saving Throws */2015-03-30T18:27:09Z<p><span dir="auto"><span class="autocomment">Saving Throws</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro also uses the default template and rolls all of the character's saving throws at once, highlighting successes in green.  If desired, you can use it to roll for a group of creatures as well.  All it requires is a token linked to a character sheet with the correct saving throw values filled in.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro also uses the default template and rolls all of the character's saving throws at once, highlighting successes in green.  If desired, you can use it to roll for a group of creatures as well.  All it requires is a token linked to a character sheet with the correct saving throw values filled in.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''&{template:default} {{name=**@{selected|token_name}**-Saving Throw}} {{**Type**= Successes}} {{Rods/ Staves/ Wands=[[?{Number of Creatures?|1}d20cs>@{selected|SaveRodsStavesWands}cf<0>@{selected|SaveRodsStavesWands} ]] }} {{Breath Weapon=[[?{Number of Creatures?|1}d20cs>@{selected|SaveBreathWeapons}cf<0>@{selected|SaveBreathWeapons} ]] }} {{Paralysis/ Poison/ Death=[[?{Number of Creatures?|1}d20cs>@{selected|SaveParalysisPoisonDeath}cf<0>@{selected|SaveParalysisPoisonDeath} ]] }} {{Petrification/ Polymorph=[[?{Number of Creatures?|1}d20cs>@{selected|SavePetrificationPolymorph}cf<0>@{selected|SavePetrificationPolymorph} ]] }} {{Spells=[[?{Number of Creatures?|1}d20cs>@{selected|SaveSpells}cf<0>@{selected|SaveSpells} ]] }}'''</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''&{template:default} {{name=**@{selected|token_name}**-Saving Throw}}{{**Type**= Successes}}{{Rods/ Staves/ Wands=[[?{Number of Creatures?|1}d20cs>@{selected|SaveRodsStavesWands}cf<0>@{selected|SaveRodsStavesWands} ]] }} {{Breath Weapon=[[?{Number of Creatures?|1}d20cs>@{selected|SaveBreathWeapons}cf<0>@{selected|SaveBreathWeapons} ]] }} {{Paralysis/ Poison/ Death=[[?{Number of Creatures?|1}d20cs>@{selected|SaveParalysisPoisonDeath}cf<0>@{selected|SaveParalysisPoisonDeath} ]] }} {{Petrification/ Polymorph=[[?{Number of Creatures?|1}d20cs>@{selected|SavePetrificationPolymorph}cf<0>@{selected|SavePetrificationPolymorph} ]] }} {{Spells=[[?{Number of Creatures?|1}d20cs>@{selected|SaveSpells}cf<0>@{selected|SaveSpells} ]] }}'''</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===GM Macros===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===GM Macros===</div></td></tr>
</table>518584https://wiki.roll20.net/index.php?title=OSR&diff=5980&oldid=prev518584: /* Useful Macros */2015-03-30T18:25:47Z<p><span dir="auto"><span class="autocomment">Useful Macros</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro uses the default roll template, and will work with the 1st Edition AD&D character sheet and a properly linked token.  It is designed to be used as an ability, and be selected as a token action.  It also requires that the character's THAC0 numbers be filled in, as well as any melee strength bonuses.  Note that for all of these macros, bonuses should be filled in on the character sheet as a number, without the "+" sign.  So, if a character has +2 to hit due to strength, simply place a "2" in the "to-hit bonus" box on the character sheet.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro uses the default roll template, and will work with the 1st Edition AD&D character sheet and a properly linked token.  It is designed to be used as an ability, and be selected as a token action.  It also requires that the character's THAC0 numbers be filled in, as well as any melee strength bonuses.  Note that for all of these macros, bonuses should be filled in on the character sheet as a number, without the "+" sign.  So, if a character has +2 to hit due to strength, simply place a "2" in the "to-hit bonus" box on the character sheet.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>/me attacks!</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''</ins>/me attacks!</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>&{template:default} {{name=**@{selected|token_name}**-@{selected|repeating_weapon_0_WeaponName} }} {{Hits AC=[[@{selected|THAC10}+10 - (1d20 + @{selected|MeleeBonus|0}[BON]  + @{selected|repeating_weapon_0_ToHitBonus}[MAG] + ?{To Hit Modifier?|0}[MOD]) ]] }} {{Damage vs S-M=[[@{selected|repeating_weapon_0_DamageSmallMedium} + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }} {{Damage vs L=[[@{selected|repeating_weapon_0_DamageLarge}  + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }}</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>&{template:default} {{name=**@{selected|token_name}**-@{selected|repeating_weapon_0_WeaponName} }} {{Hits AC=[[@{selected|THAC10}+10 - (1d20 + @{selected|MeleeBonus|0}[BON]  + @{selected|repeating_weapon_0_ToHitBonus}[MAG] + ?{To Hit Modifier?|0}[MOD]) ]] }} {{Damage vs S-M=[[@{selected|repeating_weapon_0_DamageSmallMedium} + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }} {{Damage vs L=[[@{selected|repeating_weapon_0_DamageLarge}  + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }}<ins class="diffchange diffchange-inline">'''</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The "repeating_weapon" selection is from the weapons section on the character sheet.  Weapons must be added and the first weapon on the list is weapon 0.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>The "repeating_weapon" selection is from the weapons section on the character sheet.  Weapons must be added and the first weapon on the list is weapon 0.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro also uses the default template and rolls all of the character's saving throws at once, highlighting successes in green.  If desired, you can use it to roll for a group of creatures as well.  All it requires is a token linked to a character sheet with the correct saving throw values filled in.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This macro also uses the default template and rolls all of the character's saving throws at once, highlighting successes in green.  If desired, you can use it to roll for a group of creatures as well.  All it requires is a token linked to a character sheet with the correct saving throw values filled in.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>&{template:default} {{name=**@{selected|token_name}**-Saving Throw}} {{**Type**= Successes}} {{Rods/ Staves/ Wands=[[?{Number of Creatures?|1}d20cs>@{selected|SaveRodsStavesWands}cf<0>@{selected|SaveRodsStavesWands} ]] }} {{Breath Weapon=[[?{Number of Creatures?|1}d20cs>@{selected|SaveBreathWeapons}cf<0>@{selected|SaveBreathWeapons} ]] }} {{Paralysis/ Poison/ Death=[[?{Number of Creatures?|1}d20cs>@{selected|SaveParalysisPoisonDeath}cf<0>@{selected|SaveParalysisPoisonDeath} ]] }} {{Petrification/ Polymorph=[[?{Number of Creatures?|1}d20cs>@{selected|SavePetrificationPolymorph}cf<0>@{selected|SavePetrificationPolymorph} ]] }} {{Spells=[[?{Number of Creatures?|1}d20cs>@{selected|SaveSpells}cf<0>@{selected|SaveSpells} ]] }}</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''</ins>&{template:default} {{name=**@{selected|token_name}**-Saving Throw}} {{**Type**= Successes}} {{Rods/ Staves/ Wands=[[?{Number of Creatures?|1}d20cs>@{selected|SaveRodsStavesWands}cf<0>@{selected|SaveRodsStavesWands} ]] }} {{Breath Weapon=[[?{Number of Creatures?|1}d20cs>@{selected|SaveBreathWeapons}cf<0>@{selected|SaveBreathWeapons} ]] }} {{Paralysis/ Poison/ Death=[[?{Number of Creatures?|1}d20cs>@{selected|SaveParalysisPoisonDeath}cf<0>@{selected|SaveParalysisPoisonDeath} ]] }} {{Petrification/ Polymorph=[[?{Number of Creatures?|1}d20cs>@{selected|SavePetrificationPolymorph}cf<0>@{selected|SavePetrificationPolymorph} ]] }} {{Spells=[[?{Number of Creatures?|1}d20cs>@{selected|SaveSpells}cf<0>@{selected|SaveSpells} ]] }}<ins class="diffchange diffchange-inline">'''</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===GM Macros===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===GM Macros===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Don't feel like remembering all of those pesky modifiers for morale checks?  Here's a macro that will allow you to click on a monster, plug in some values, and determine whether he stands or flees.  All rolls are whispered to the GM.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Don't feel like remembering all of those pesky modifiers for morale checks?  Here's a macro that will allow you to click on a monster, plug in some values, and determine whether he stands or flees.  All rolls are whispered to the GM.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>/emas @{target|Target|token_name} considers the situation...</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''</ins>/emas @{target|Target|token_name} considers the situation...</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>/w gm [[1d100 + @{target|Target|Level}*5 + ?{superior numbers?|0}*10 + ?{# of foes down|0}*5 + ?{25% casualties inflicted|0}*5 + ?{50% casualties inflicted?|0}*10 - ?{inferior numbers?|0}*10 - ?{outnumbered 2-1?|0}*10 - ?{# of allies down|0}*5 - ?{25% casualties taken?|0}*5 - ?{50% casualties taken?|0}*10 - ?{leader down?|0}*25]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>/w gm [[1d100 + @{target|Target|Level}*5 + ?{superior numbers?|0}*10 + ?{# of foes down|0}*5 + ?{25% casualties inflicted|0}*5 + ?{50% casualties inflicted?|0}*10 - ?{inferior numbers?|0}*10 - ?{outnumbered 2-1?|0}*10 - ?{# of allies down|0}*5 - ?{25% casualties taken?|0}*5 - ?{50% casualties taken?|0}*10 - ?{leader down?|0}*25]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>/w gm 50+ = success | 25-49 = fighting withdrawal | 0-24 = flee | less than 0 = surrender</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>/w gm 50+ = success | 25-49 = fighting withdrawal | 0-24 = flee | less than 0 = surrender<ins class="diffchange diffchange-inline">'''</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Here's a roll template macro that does a Wandering Monster check for you.  It queries the die type and target number, then will roll on a rollable table you create.  In this example, I had created tables for Dungeon, Wilderness, and Special.  You can change these to whatever you like, but the table must be named the exact same name as listed in the macro for it to work.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Here's a roll template macro that does a Wandering Monster check for you.  It queries the die type and target number, then will roll on a rollable table you create.  In this example, I had created tables for Dungeon, Wilderness, and Special.  You can change these to whatever you like, but the table must be named the exact same name as listed in the macro for it to work.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>/w gm &{template:default} {{name=**Wandering Monster** }}  {{Encounter(s)= [[?{Die Type?|d6}cs<?{Target Number?|1}cf>7<?{Target Number?|1}]] }} {{Type= [[1t[?{Table? (Dungeon, Wilderness, Special)|Wilderness}]]] }}</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''</ins>/w gm &{template:default} {{name=**Wandering Monster** }}  {{Encounter(s)= [[?{Die Type?|d6}cs<?{Target Number?|1}cf>7<?{Target Number?|1}]] }} {{Type= [[1t[?{Table? (Dungeon, Wilderness, Special)|Wilderness}]]] }}<ins class="diffchange diffchange-inline">'''</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Guides]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Guides]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td></tr>
</table>518584https://wiki.roll20.net/index.php?title=OSR&diff=5979&oldid=prev518584: /* Useful Macros */2015-03-30T18:21:12Z<p><span dir="auto"><span class="autocomment">Useful Macros</span></span></p>
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<td colspan='2' style="background-color: white; color:black;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 18:21, 30 March 2015</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Useful Macros ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Useful Macros ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Here are some useful macros that you can use in your OSR games.<br /></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>Here are some useful macros that you can use in your OSR games.<br /></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===Attack Macro===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">This macro uses the default roll template, and will work with the 1st Edition AD&D character sheet and a properly linked token.  It is designed to be used as an ability, and be selected as a token action.  It also requires that the character's THAC0 numbers be filled in, as well as any melee strength bonuses.  Note that for all of these macros, bonuses should be filled in on the character sheet as a number, without the "+" sign.  So, if a character has +2 to hit due to strength, simply place a "2" in the "to-hit bonus" box on the character sheet.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">/me attacks!</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">&{template:default} {{name=**@{selected|token_name}**-@{selected|repeating_weapon_0_WeaponName} }} {{Hits AC=[[@{selected|THAC10}+10 - (1d20 + @{selected|MeleeBonus|0}[BON]  + @{selected|repeating_weapon_0_ToHitBonus}[MAG] + ?{To Hit Modifier?|0}[MOD]) ]] }} {{Damage vs S-M=[[@{selected|repeating_weapon_0_DamageSmallMedium} + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }} {{Damage vs L=[[@{selected|repeating_weapon_0_DamageLarge}  + ?{Damage Modifier?|0}[MOD] + @{selected|DmgBonus}[BON] ]] }}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">The "repeating_weapon" selection is from the weapons section on the character sheet.  Weapons must be added and the first weapon on the list is weapon 0.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===Saving Throws===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">This macro also uses the default template and rolls all of the character's saving throws at once, highlighting successes in green.  If desired, you can use it to roll for a group of creatures as well.  All it requires is a token linked to a character sheet with the correct saving throw values filled in.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">&{template:default} {{name=**@{selected|token_name}**-Saving Throw}} {{**Type**= Successes}} {{Rods/ Staves/ Wands=[[?{Number of Creatures?|1}d20cs>@{selected|SaveRodsStavesWands}cf<0>@{selected|SaveRodsStavesWands} ]] }} {{Breath Weapon=[[?{Number of Creatures?|1}d20cs>@{selected|SaveBreathWeapons}cf<0>@{selected|SaveBreathWeapons} ]] }} {{Paralysis/ Poison/ Death=[[?{Number of Creatures?|1}d20cs>@{selected|SaveParalysisPoisonDeath}cf<0>@{selected|SaveParalysisPoisonDeath} ]] }} {{Petrification/ Polymorph=[[?{Number of Creatures?|1}d20cs>@{selected|SavePetrificationPolymorph}cf<0>@{selected|SavePetrificationPolymorph} ]] }} {{Spells=[[?{Number of Creatures?|1}d20cs>@{selected|SaveSpells}cf<0>@{selected|SaveSpells} ]] }}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">===GM Macros===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Don't feel like remembering all of those pesky modifiers for morale checks?  Here's a macro that will allow you to click on a monster, plug in some values, and determine whether he stands or flees.  All rolls are whispered to the GM.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">/emas @{target|Target|token_name} considers the situation...</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">/w gm [[1d100 + @{target|Target|Level}*5 + ?{superior numbers?|0}*10 + ?{# of foes down|0}*5 + ?{25% casualties inflicted|0}*5 + ?{50% casualties inflicted?|0}*10 - ?{inferior numbers?|0}*10 - ?{outnumbered 2-1?|0}*10 - ?{# of allies down|0}*5 - ?{25% casualties taken?|0}*5 - ?{50% casualties taken?|0}*10 - ?{leader down?|0}*25]]</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">/w gm 50+ = success | 25-49 = fighting withdrawal | 0-24 = flee | less than 0 = surrender</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Here's a roll template macro that does a Wandering Monster check for you.  It queries the die type and target number, then will roll on a rollable table you create.  In this example, I had created tables for Dungeon, Wilderness, and Special.  You can change these to whatever you like, but the table must be named the exact same name as listed in the macro for it to work.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">/w gm &{template:default} {{name=**Wandering Monster** }}  {{Encounter(s)= [[?{Die Type?|d6}cs<?{Target Number?|1}cf>7<?{Target Number?|1}]] }} {{Type= [[1t[?{Table? (Dungeon, Wilderness, Special)|Wilderness}]]] }}</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Guides]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Guides]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td></tr>
</table>518584https://wiki.roll20.net/index.php?title=OSR&diff=5973&oldid=prev463088 at 02:30, 29 March 20152015-03-29T02:30:40Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Useful Macros ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Useful Macros ==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Here are some useful macros that you can use in your OSR games.<br /></ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Games]]</div></td></tr>
</table>463088https://wiki.roll20.net/index.php?title=OSR&diff=5972&oldid=prev463088 at 02:29, 29 March 20152015-03-29T02:29:07Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>''Spell book using the Roll20.net card deck. Images from [http://oubliettemagazine.blogspot.com/ Oubliette Issue 4].''<br /></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>''Spell book using the Roll20.net card deck. Images from [http://oubliettemagazine.blogspot.com/ Oubliette Issue 4].''<br /></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">== Useful Macros ==</ins></div></td></tr>
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</table>463088https://wiki.roll20.net/index.php?title=OSR&diff=5945&oldid=prev518584: /* Resources */2015-03-24T06:46:32Z<p><span dir="auto"><span class="autocomment">Resources</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:OSR-gameplay.png|The classic dungeon crawl "Stonehell" on Roll20.net]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:OSR-gameplay.png|The classic dungeon crawl "Stonehell" on Roll20.net]]</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Random Ideas ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Random Ideas ==</div></td></tr>
</table>518584https://wiki.roll20.net/index.php?title=OSR&diff=2629&oldid=prev235259 at 03:13, 17 June 20142014-06-17T03:13:41Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>''Converting an OSR character sheet into the Roll20.net character sheet''<br /></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>''Converting an OSR character sheet into the Roll20.net character sheet''<br /></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>[[File:Charactersheet.png|screen shot of character sheet creation]]</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>[[File:<ins class="diffchange diffchange-inline">OSR </ins>Charactersheet.png|screen shot of character sheet creation]]</div></td></tr>
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</table>235259https://wiki.roll20.net/index.php?title=OSR&diff=2567&oldid=prev235259: categorize2014-06-16T21:41:32Z<p>categorize</p>
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