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Roll20 Crash Course

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Revision as of 22:10, 19 April 2014 by Kristin C. (Talk | contribs)

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Welcome to Roll20, this wiki page serves as a 101 course for a GM who's looking to move from the physical table to the virtual one. Moderator, Kristin, will guide you through how she sets up a tabletop campaign. Each video is accompanied with relevant info about the subject covered and includes links to wiki pages that flesh out topics only briefly mentioned in this video series. This crash course is specifically designed as an overview of how to get around Roll20 and what features are available in the application. For the nitty gritty details, we recommend topic searching within our wiki for more information.


Contents

Course Overview

(Insert Video Here)
Roll20 is an easy-to-use system agnostic virtual tabletop. It's flexible to handle most Tabletop RPGs as well as simulate popular board and card games. Don't let our product name confuse you. Roll20 can run more than just d20 systems! We have players from around the world who commonly play games such as Star Wars: Edge of the Empire, Fate, GURPS, Fiasco, World of Darkness, Savage Worlds, Dungeon World, and many, many other official and homebrewed games.

Here's what you can expect to see on our virtual tabletop:

  • Video and Voice Chat (VOIP) capabilities as well as a robust text chat room
  • Character Sheets
  • Battle maps that can use square or hex grids (both vertical and horizontal) or no grid at all - You also have several means to hide terrain and objects from the PCs as they play
  • PC and NPC Tokens that can be linked to character sheets and be set up with their own rolling macros
  • Several methods of dice rolling, including the ability to build macros for ease of use
  • An initiative tracker
  • A media player for sound effects and background music
  • Create custom card decks, counters and dice
  • A Looking For Group system to match up players with GMs


In this video series, Kristin will be building a basic Pathfinder campaign. This won't be a system specific tutorial, so if you're not familiar with Pathfinder, you should be able to still follow along just fine. If you are a Pathfinder player, there's a wiki guide dedicated to detailing tips and tricks to setting up a Pathfinder campaign in Roll20.

Creating Your First Campaign

(Video Embed Here)
Kristin's outlined her first session as follows:

  1. PCs meet one another in a tavern of a small city
  2. Thugs show up to shakedown the tavern's barkeep and a tussle between them and the PCs ensues
  3. After the fight, the barkeep discovers his young son missing and the PCs discover a ransom note demanding the barkeep pay his debt or his son's life is forfeit
  4. The PCs go around town looking for information on this protection racket - they eventually find out that bandits are operating out of the city sewers
  5. The PCs travel into the sewers and find a hidden headquarters of bandits where their leader as well as the barkeep's son are hidden
  6. The bandit leader will try to coerce the PCs to work for him, depending on the PCs actions will determine how the next session goes

Designing The Tabletop

WIP

Managing Character Sheets and Handouts

WIP

Creating Minis

WIP

Working With Dice

WIP

Campaign Extras

WIP

Inviting Players

WIP

Playing A Session

WIP