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Difference between revisions of "Script:DLEllipseDrawer"

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(Created page with "== Overview == DLEllipseDrawer automatically replaces ellipses on the Dynamic Lighting layer (which cannot be handled by Roll20's Dynamic Lighting system) with N-sided polygon...")
 
(Overview)
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== Overview ==
 
== Overview ==
 
DLEllipseDrawer automatically replaces ellipses on the Dynamic Lighting layer (which cannot be handled by Roll20's Dynamic Lighting system) with N-sided polygonal approximations of the circles. To use, with the script enabled draw or paste a circle/ellipse on the dynamic lighting layer. The elliptical shape will be deleted and replaced by a polygon, whose number of sides can either be set from the API Script menu or in-game.
 
DLEllipseDrawer automatically replaces ellipses on the Dynamic Lighting layer (which cannot be handled by Roll20's Dynamic Lighting system) with N-sided polygonal approximations of the circles. To use, with the script enabled draw or paste a circle/ellipse on the dynamic lighting layer. The elliptical shape will be deleted and replaced by a polygon, whose number of sides can either be set from the API Script menu or in-game.
 +
== Commands ==
 +
:'''!treehugger <integer>'''
 +
::''This changes the number of sides drawn for newly-created circles to <integer>.''

Revision as of 22:06, 17 May 2017

Overview

DLEllipseDrawer automatically replaces ellipses on the Dynamic Lighting layer (which cannot be handled by Roll20's Dynamic Lighting system) with N-sided polygonal approximations of the circles. To use, with the script enabled draw or paste a circle/ellipse on the dynamic lighting layer. The elliptical shape will be deleted and replaced by a polygon, whose number of sides can either be set from the API Script menu or in-game.

Commands

!treehugger <integer>
This changes the number of sides drawn for newly-created circles to <integer>.