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Difference between revisions of "Script:MapChange"

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<pre>!mc help</pre>
 
<pre>!mc help</pre>
 
* {{forum|permalink/3448591/ MapChange}} - initial release and showcase of features
 
* {{forum|permalink/3448591/ MapChange}} - initial release and showcase of features
 
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* {{yt.be|iF3pt03SfR4 Easily Moving Between Maps via the Map Change API}}, 15min,  by Nick Olivo
 
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Revision as of 19:27, 3 April 2021

API ScriptAuthor: TheWhiteWolves
Version: 1.4
Last Modified: 2020
Code: MapChange
Dependencies: None
Conflicts: None


Provides an easy and user friendly way to move players between maps. For full information on how to use the script, use the command:

!mc help


Changelog

v1.4 (2020)

GitHubLogo.png
  • Update script to v1.4 to fix a bug in the getPlayerIdFromDisplayName function causing player names that contain " (GM)" to not be processed correctly.


v1.3 (2016-06-18)

  • Added RejoinAll command (Requested by Havoc)
  • Added ability to make maps hidden (default marker [Hide]), this will give then a separate section in the menu like the archived maps.
  • Fix Global Config issues for One-Click install (this should finally work).
  • Added help entry on Configuring Maps.


v1.2 (2016-06-03)

  • Added handling of archived maps. (they now have their own section with a placeholder button on the menu)
  • Added ability to block players from using commands.


v1.1 (2016-06-02)

  • Fix for when Array.prototype is extended causing invalid values in the key of a for in loop.


v1.0 (2016-05-31)

  • Release


v0.5 (2016-05-24)

  • Pre-Release


v0.1 (2016-03-09)

  • Created