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Difference between revisions of "Script:MapChange"

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|name=MapChange
 
|name=MapChange
 
|author={{user profile|1043|TheWhiteWolves}}
 
|author={{user profile|1043|TheWhiteWolves}}
|version=1.1
+
|version=1.4
|dependencies={}
+
|dependencies=
|lastmodified=02-06-2016}}
+
|lastmodified=2020}}
 
{{stub}}
 
{{stub}}
  
Provides an easy and user friendly way to move players between maps.
+
Provides an easy and user friendly way to move players between maps. For full information on how to use the script, use the command:
 +
<pre>!mc help</pre>
 +
* {{forum|permalink/3448591/ MapChange}} - initial release and showcase of features
 +
* {{yt.be|iF3pt03SfR4 Easily Moving Between Maps via the Map Change API}}, 15min,  by Nick Olivo
 
<br clear="all">
 
<br clear="all">
  
 
=== Changelog ===
 
=== Changelog ===
{{changelog version|1.1|02-06-2016|* Fix for when Array.prototype is extended causing invalid values in the key of a for in loop.}}
+
{{changelog version|1.4|2020| {{repo|Roll20/roll20-api-scripts/pull/1083 PR}}
{{changelog version|1.0|31-05-2016|* Release}}
+
* Update script to v1.4 to fix a bug in the getPlayerIdFromDisplayName function causing player names that contain " (GM)" to not be processed correctly.
{{changelog version|0.5|24-05-2016|* Pre-Release}}
+
}}
{{changelog version|0.1|09-03-2016|* Created}}
+
{{changelog version|1.3|2016-06-18|
 +
* Added RejoinAll command (Requested by {{user profile|55273|Havoc}})
 +
* Added ability to make maps hidden (default marker [Hide]), this will give then a separate section in the menu like the archived maps.
 +
* Fix Global Config issues for One-Click install (this should finally work).
 +
* Added help entry on Configuring Maps.
 +
}}
 +
{{changelog version|1.2|2016-06-03|
 +
* Added handling of archived maps. (they now have their own section with a placeholder button on the menu)
 +
* Added ability to block players from using commands.
 +
}}
 +
{{changelog version|1.1|2016-06-02|
 +
* Fix for when Array.prototype is extended causing invalid values in the key of a for in loop.
 +
}}
 +
{{changelog version|1.0|2016-05-31|
 +
* Release
 +
}}
 +
{{changelog version|0.5|2016-05-24|
 +
* Pre-Release
 +
}}
 +
{{changelog version|0.1|2016-03-09|
 +
* Created
 +
}}
 +
==See Also==
 +
* [[API:Script Index]] (partial) list of other APIs
 +
<br>
 +
<br>

Revision as of 17:48, 4 April 2021

API ScriptAuthor: TheWhiteWolves
Version: 1.4
Last Modified: 2020
Code: MapChange
Dependencies: None
Conflicts: None


Provides an easy and user friendly way to move players between maps. For full information on how to use the script, use the command:

!mc help


Changelog

v1.4 (2020)

PR
  • Update script to v1.4 to fix a bug in the getPlayerIdFromDisplayName function causing player names that contain " (GM)" to not be processed correctly.


v1.3 (2016-06-18)

  • Added RejoinAll command (Requested by Havoc)
  • Added ability to make maps hidden (default marker [Hide]), this will give then a separate section in the menu like the archived maps.
  • Fix Global Config issues for One-Click install (this should finally work).
  • Added help entry on Configuring Maps.


v1.2 (2016-06-03)

  • Added handling of archived maps. (they now have their own section with a placeholder button on the menu)
  • Added ability to block players from using commands.


v1.1 (2016-06-02)

  • Fix for when Array.prototype is extended causing invalid values in the key of a for in loop.


v1.0 (2016-05-31)

  • Release


v0.5 (2016-05-24)

  • Pre-Release


v0.1 (2016-03-09)

  • Created


See Also