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Difference between revisions of "Script:Mark"

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(Created page with "{{script overview |name=Mark |author={{user profile|104025|Aaron C. M.}} |version=0.22 |dependencies={{api repository link|IsGM}} |lastmodified=2015-01-01}} {{stub}} Places a...")
 
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{{stub}}
 
{{stub}}
  
Places a numbered Marker under tokens, clears on turn change/close, and page change.
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Allows players to mark tokens to a facilitate their GM keeping track of what they are targeting.
<br clear="all">
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* Markers are cleared out when the turn changes, when the turn order is closed, or when the player's page is changed.  
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* Supports players that are not on the same page.
 +
 
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* !mark-clear command for GMs to clear marks without affecting turn order. <br clear="all">
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an example of a macro that could utilize this script:
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!mark @{target|Target 1|token_id}
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Hit? [[ {1d20+4}>@{target|Target 1|AC} ]]
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!mark puts a marker on the target, then the next line of the macro uses that target as part of a calculation.
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=== Changelog ===
 
=== Changelog ===
 
{{changelog version|0.22|2015-02-01|* Release}}
 
{{changelog version|0.22|2015-02-01|* Release}}
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{{changelog version|0.21|??|* Removed some debug logging. (Thanks Vince!)}}
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{{changelog version|0.2|??|* Added a public function Reset(), which can be called from other scripts to clear the markers, such as my Turn Marker script. }}

Revision as of 23:01, 29 March 2015

API ScriptAuthor: Aaron C. M.
Version: 0.22
Last Modified: 2015-01-01
Code: Mark
Dependencies: IsGM
Conflicts: None


Allows players to mark tokens to a facilitate their GM keeping track of what they are targeting.

  • Markers are cleared out when the turn changes, when the turn order is closed, or when the player's page is changed.
  • Supports players that are not on the same page.
  •  !mark-clear command for GMs to clear marks without affecting turn order.


an example of a macro that could utilize this script:

!mark @{target|Target 1|token_id}
Hit? [[ {1d20+4}>@{target|Target 1|AC} ]]

!mark puts a marker on the target, then the next line of the macro uses that target as part of a calculation.


Changelog

v0.22 (2015-02-01)

  • Release


v0.21 (??)

  • Removed some debug logging. (Thanks Vince!)


v0.2 (??)

  • Added a public function Reset(), which can be called from other scripts to clear the markers, such as my Turn Marker script.