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Difference between revisions of "Script:Random Dungeon Generator"

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(Random Dungeon Generator)
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'''Acknowledgement:''' Big thanks to [https://app.roll20.net/users/71687/alex-l Alex L.]Alex L. for his effort to write the code that works out all the math needed to rotate and place the Dynamic Lighting paths.
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'''Acknowledgement:''' Big thanks to [https://app.roll20.net/users/71687/alex-l Alex L.] for his effort to write the code that works out all the math needed to rotate and place the Dynamic Lighting paths.
 
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# Purchase, find or create geomorphic tiles. Geomorphic map tiles are a design technique that defines and locates set features on edge of the tile so any tile can connect to any other tile without concern for orientation. A set can be located on the Roll20 Market place:<br /><br />[https://marketplace.roll20.net/browse/set/252/old-school-geomorphic Old School Geomorphic]<br /><br />
 
# Purchase, find or create geomorphic tiles. Geomorphic map tiles are a design technique that defines and locates set features on edge of the tile so any tile can connect to any other tile without concern for orientation. A set can be located on the Roll20 Market place:<br /><br />[https://marketplace.roll20.net/browse/set/252/old-school-geomorphic Old School Geomorphic]<br /><br />

Revision as of 01:51, 23 February 2014

Random Dungeon Generator

Acknowledgement: Big thanks to Alex L. for his effort to write the code that works out all the math needed to rotate and place the Dynamic Lighting paths.

  1. Purchase, find or create geomorphic tiles. Geomorphic map tiles are a design technique that defines and locates set features on edge of the tile so any tile can connect to any other tile without concern for orientation. A set can be located on the Roll20 Market place:

    Old School Geomorphic