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Difference between revisions of "Script:Roll20 Audio Master"

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{{script overview
 
{{script overview
 
|name=Roll20-Audio-Master
 
|name=Roll20-Audio-Master
|author={{user profile|459831|Scott C.}}
+
|author=[[User:3135709|Victor B.]],[[Scott C.]]
|version=1.01
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|version=2.15
|lastmodified=2016-11-22
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|lastmodified=2021-01
 
|dependencies=None
 
|dependencies=None
 
|conflicts=None}}
 
|conflicts=None}}
  
==Overview==
+
=Overview=
I felt there needed to be a comprehensive jukebox control script. This script allows you to replicate all of the commands in the basic jukebox and then some via chat commands or a user interface that displays within chat. The script allows playlist functionality by importing all tracks and playlists from Jukebox into Roll20AM.  There's an ability to create up to 4 dynamic playlists (called Tags) from individual tracks so you don't have to go back and manipulate Jukebox and import again into Roll20AM.  The in-game help has been disabled for the time being because of the new User Interface, which makes building help around the UI a challenge.
+
'''Roll20 Audio Master''' (or '''Roll20AM''') is a script that allows you to replicate all of the commands in the basic {{Jukebox}}, and then some via chat commands or a user interface that displays within {{Text Chat}}, along with the ability to grant [[players]] selective access to the jukebox.
 +
 
 +
The script allows playlist functionality by importing all tracks and playlists from {{Jukebox}} into Roll20AM.  There's an ability to create up to 4 dynamic playlists (called Tags) from individual tracks so you don't have to go back and manipulate Jukebox and import again into Roll20AM.  The in-game help has been disabled for the time being because of the new User Interface, which makes building help around the UI a challenge.
 +
 
 +
The API command always starts with:
 +
<pre>!roll20AM</pre>
 +
 
 +
* {{yt.be|V0GqlU3vrTk Playing Music via the Roll20AM API Script}}, 15min, by Nick O.
  
 
==The User Interface==
 
==The User Interface==
The UI is designed so once you are in it, you won't have to execute Roll20AM commands. However, because dice rolls and player chats can fill up the chat window it's always handy to have a macro with !roll20AM --config ready to go to bring it back up.   
+
The UI is designed so once you are in it, you won't have to execute Roll20AM commands. However, because dice rolls and player chats can fill up the chat window it's always handy to have a macro with '''<code>!roll20AM --config</code>''' ready to go to bring it back up.   
  
 
===Configuration Menu===
 
===Configuration Menu===
*Master Volume - Click on the volume level to set another default volume.  This updates all playlists and tracks.  Master volume is the loudness (0-100) that a track will start playing at.
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'''Master Volume''' - Click on the volume level to set another default volume.  This updates all playlists and tracks.  Master volume is the loudness (0-100) that a track will start playing at.<br />
*Fade Time - Click on the seconds to set another default.  This updates all playlists and tracks to the new fade time.  Fade time is the number of seconds to fade in or fade out tracks.   
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'''Fade Time''' - Click on the seconds to set another default.  This updates all playlists and tracks to the new fade time.  Fade time is the number of seconds to fade in or fade out tracks.  <br />
*Delayed - Click on the seconds to set another Delayed time.  This updates all playlists and tracks.  Delayed is the number of seconds to wait before anything is done with a track.
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'''Delayed''' - Click on the seconds to set another Delayed time.  This updates all playlists and tracks.  Delayed is the number of seconds to wait before anything is done with a track.<br />
*Playlists - Brings up the Playlists Menu, which shows all playlists you have defined in Jukebox.   
+
'''Playlists''' - Brings up the Playlists Menu, which shows all playlists you have defined in Jukebox.  <br />
*Tracks - Brings up the Tracks Menu, which shows all tracks you have in Jukebox.  If you have a lot of tracks, this menu can be a challenge to use
+
'''Tracks''' - Brings up the Tracks Menu, which shows all tracks you have in Jukebox.  If you have a lot of tracks, this menu can be a challenge to use<br />
*Tags - Brings up the Tags Menu, which shows 4 Tags (Tag 1 through Tag 4).  Tags are "dynamic" playlists that enable you to assign any number of tracks into one of the 4 tags
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'''Tags''' - Brings up the Tags Menu, which shows 4 Tags (Tag 1 through Tag 4).  Tags are "dynamic" playlists that enable you to assign any number of tracks into one of the 4 tags<br />
*Stop All Tracks - Stops audio for all tracks across all playlists
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'''Stop All Tracks''' - Stops audio for all tracks across all playlists<br />
*Import Playlist - Brings in all Playlists from Jukebox, assigns all tracks in those Jukebox playlists to the Playlists in Roll20AM and brings in all other tracks that may not be assigned to Jukebox Playlists
+
'''Import Jukebox''' - Brings in all Playlists from Jukebox, assigns all tracks in those Jukebox playlists to the Playlists in Roll20AM and brings in all other tracks that may not be assigned to Jukebox Playlists<br />
*Remove All - Cleans out Roll20AM by removing all playlists and tracks from Roll20AM.  This does not affect Jukebox.  Use this when you make a lot of changes to your Jukebox Playlists.  This is also needed when there is a schema change in Roll20AM.  Check Schema version at the top of the script.
+
'''Remove All''' - Cleans out Roll20AM by removing all playlists and tracks from Roll20AM.  This does not affect Jukebox.  Use this when you make a lot of changes to your Jukebox Playlists.  This is also needed when there is a schema change in Roll20AM.  Check Schema version at the top of the script.<br />
 +
'''Viewed By''' - Ability to assign control of Roll20AM to a single or all players.  Roll20AM menus may be viewed by: GM (Only), All (all players), Individual Player (drop list list of players to choose from).<br />
 +
'''Access''' - Ability to give that person access to selective or all tracks: None (no player access to tracks or playlists), Full (full access to tracks or playlists), Limited (GM has to go through tracks and playlists and click the padlock icon in order to enable access)<br />
 +
'''Menu Display''' - Ability to turn off all menu display EXCEPT for the config menu.  That will always come up so you can turn back on Menu display.  This removes the requirement for the nomenu command in Macros<br />
 +
 
 
===Audio Master Controls===
 
===Audio Master Controls===
*Volume - clicking on the current volume level brings up a roll query where you can enter a new volume.  This volume will be applied to the playlist and all tracks in the playlist.  It does not change the volume of tracks that are playing
+
'''Playlist or Tag Name''' - click on it to view the tracks assigned to the Playlist or Tag<br />
*Fade Time - click on the number of seconds brings up a roll query where you can enter a new fade time (in seconds).  This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there.  Fade time is used to determine time it takes to fade in and fade out a track
+
'''Volume''' - clicking on the current volume level brings up a roll query where you can enter a new volume.  This volume will be applied to the playlist and all tracks in the playlist.  It does not change the volume of tracks that are playing<br />
*Delayed Time - click on the number of seconds to bring up a roll query where can enter a new delayed time (in seconds).  This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there.  Delayed time determines the number of seconds to wait until the next Roll20AM action is taken.   
+
'''Fade Time''' - click on the number of seconds brings up a roll query where you can enter a new fade time (in seconds).  This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there.  Fade time is used to determine time it takes to fade in and fade out a track<br />
*Play/Stop Button - click on play to start the track.  The playlist will turn green to show it's running and a stop button will appear to stop the playlist whenever you wish.  Click on the stop button to stop the track.  The playlist will turn back to red to show it's stopped and the play button will appear to start it again
+
'''Delayed Time''' - click on the number of seconds to bring up a roll query where can enter a new delayed time (in seconds).  This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there.  Delayed time determines the number of seconds to wait until the next Roll20AM action is taken.  <br />
*Fade In/Fade Out Button - click on this to fade in the track. The sound will gradually increase from 0 to the current track volume based on the Fade Time.  The playlist will turn from red to green to show it's running and the fade out button will display.  Click the fade out button to fade out the track
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'''Play/Stop Button''' - click on play to start the track.  The playlist will turn green to show it's running and a stop button will appear to stop the playlist whenever you wish.  Click on the stop button to stop the track.  The playlist will turn back to red to show it's stopped and the play button will appear to start it again<br />
*Decrease Volume - click on this once or multiple times to reduce the volume of the track.  If the track is playing, it will reduce the volume of the playing track
+
'''Fade In/Fade Out Button''' - click on this to fade in the track. The sound will gradually increase from 0 to the current track volume based on the Fade Time.  The playlist will turn from red to green to show it's running and the fade out button will display.  Click the fade out button to fade out the track<br />
*Increase Volume - click on this once or multiple times to increase the volume of the track.  If the track is playing, it will increase the volume of the playing track
+
'''Decrease Volume''' - click on this once or multiple times to reduce the volume of the track.  If the track is playing, it will reduce the volume of the playing track<br />
*Mode - click on this to set the mode of the Playlist/Tag/Track
+
'''Increase Volume''' - click on this once or multiple times to increase the volume of the track.  If the track is playing, it will increase the volume of the playing track<br />
:*Single - Plays a single track and stops
+
'''Mode''' - click on this to set the mode of the Playlist/Tag/Track<br />
:*Loop - Plays through all songs in order and will start again with first song when it has played all songs
+
:*'''Single''' - Plays a single track and stops
:*Random - Randomly chooses a song to play and will continue to randomly choose other songs until the playlist is stopped or faded out.  Not available for Tracks
+
:*'''Loop''' - Plays through all songs in order and will start again with first song when it has played all songs
:*Shuffled - Uses an method to shuffle the tracks and then will play through all songs in a shuffled order. Not available for Tracks
+
:*'''Random''' - Randomly chooses a song to play and will continue to randomly choose other songs until the playlist is stopped or faded out.  Not available for Tracks
:*Together - Plays all tracks in the playlist at once. Not available for Tracks
+
:*'''Shuffled''' - Uses an method to shuffle the tracks and then will play through all songs in a shuffled order. Not available for Tracks
*Unlock Track- click on this to enable player access to the playlist.  Players can't see the Roll20AM menus, but they can issue macro commands against the playlist.  The icon changes from locked to unlocked.  Click on the unlock icon to lock the playlist again
+
:*'''Together''' - Plays all tracks in the playlist at once. Not available for Tracks
*Remove Track - click on this to remove the track from Roll20AM
+
:*'''Random Single Track''' - So you can use your playlist for continuous Random play or it will randomly play a single track and stop. 
*Tags
+
'''Unlock Track'''- click on this to enable player access to the playlist.  Players can't see the Roll20AM menus, but they can issue macro commands against the playlist.  The icon changes from locked to unlocked.  Click on the unlock icon to lock the playlist again<br />
:*Tag 1 - click on this to assign the track to Tag 1. The icon changes to a check mark.  Click on the check mark again if you want to remove it from Tag 1
+
'''Remove Track''' - click on this to remove the track from Roll20AM<br />
:*Tag 2 - click on this to assign the track to Tag 2.  The icon changes to a check mark.  Click on the check mark again if you want to remove it from Tag 2
+
'''Tags'''<br />
:*Tag 3 - click on this to assign the track to Tag 3.  The icon changes to a check mark.  Click on the check mark again if you want to remove it from Tag 3
+
:* ''Tag 1'' to ''Tag 4'' -- click on this to assign the track to Tag 1/2/3/4.  The icon changes to a check mark.  Click on the check mark again if you want to remove it from Tag 1/2/3/4
:*Tag 4 - click on this to assign the track to Tag 4.  The icon changes to a check mark.  Click on the check mark again if you want to remove it from Tag 4
+
'''Return Button''' - This button will display the previous menu.  If you are on the Tracks View, it will return to Configuration.  If you are on Playlist/Tags View, it will return to Configuration.  If you are on Playlist or Tag Tracks View, it will return to the Playlists or Tags View.
Return to Button - This button will display the previous menu.  If you are on the Tracks View, it will return to Configuration.  If you are on Playlist/Tags View, it will return to Configuration.  If you are on Playlist or Tag Tracks View, it will return to the Playlists or Tags View.
+
 
+
===PlayList/Tags===
+
Click on the Playlist Name/Tag Name to view all tracks assigned to it
+
  
 
==Using the Script==
 
==Using the Script==
  
 
===Basic Syntax===
 
===Basic Syntax===
All Roll20AM commands use the same basic syntax. The contents of a command will change based on what you are doing, but the basic format will always look like this:
+
The contents of a command will change based on what you are doing, but the basic format will always look like this:<br />
*!roll20AM - case sensitive and all commands must start with this
+
<pre>!roll20AM</pre>
*Actions (must come after !roll20AM and preceeded by --, for example, --audio or --edit or --config
+
case sensitive and all commands must start with this
:*--audio - starts all audio related activities (play/stop, fade, etc)
+
Actions (must come after <code>!roll20AM</code> and preceeded by <code>--</code>, for example, <code>--audio</code>, <code>--edit</code>, or <code>--config</code>
:*--edit - starts all edit activities (changes volume, fade time, etc)
+
* '''<code>--audio</code>''' - starts all audio related activities (play/stop, fade, etc)
:*--config - displays menus or imports jukebox into Roll20AM or removes everything from Roll20AM
+
* '''<code>--edit</code>''' - starts all edit activities (changes volume, fade time, etc)
* Commands (comma delimited list after the Action, list of commands below)
+
* '''<code>--config</code>''' - displays menus or imports jukebox into Roll20AM or removes everything from Roll20AM<br />
*'|' - all commands must have a '|' character at the end.  This is required.  Everything after the '|' will be a comma delimited lists of Playlists, Tags, Tracks or any combination and must match the name of the Playlist, Tag, or Track.  You can also not provide anything after the '|' in some cases
+
* [[#Audio Commands|Audio Commands]] - <code>play</code>,<code>stop</code>,<code>fade</code>,<code>in</code>,<code>out</code>,<code>increase</code>,<code>decrease</code> are a small list of sample commands<br />
*Examples
+
* '''<code>|</code>''' - all commands must have a <code>|</code> character at the end.  This is required.  Everything after the <code>|</code> will be a comma delimited lists of Playlists, Tags, Tracks or any combination and must match the name of the Playlist, Tag, or Track.  You can also not provide anything after the <code>|</code> in some cases
:*!roll20AM --audio,play|Fallout - Underground Troubles
+
 
:*!roll20AM --audio,stop|Fallout - Underground Troubles
+
{{ex}}
:*!roll20AM --audio,fade,in|Battle Playlist
+
* '''<code>!roll20AM --audio,play|Wind</code>'''
:*!roll20AM --audio,stop| (stops all tracks)
+
  
 
===Audio Commands===
 
===Audio Commands===
*play - starts a track using the tracks current volume
+
* <code>play</code> - starts a track using the tracks current volume<br />
*stop - stops a track that is playing.  If no Playlists, Tags or Tracks follow the '|', then it will stop all Playlists, Tags or Tracks
+
* <code>stop</code> - stops a track that is playing.  If no Playlists, Tags or Tracks follow the '|', then it will stop all Playlists, Tags or Tracks<br />
*fade,in - fades in the Track from 0 to current volume level
+
* <code>fade</code> - this starts either a fade in or fade out<br />
*fade,out - fades out the Track from current volume level to 0
+
** <code>in</code> - fades in the Track from 0 to current volume level<br />
*increase - increases both the volume of the Playlist, Tag or Track by 5% and any tracks that are currently playing
+
** <code>out</code> - fades out the Track from current volume level to 0<br />
*decrease - decreases the Track from current volume level by 5% and any tracks that are currently playing
+
* <code>increase</code> - increases both the volume of the Playlist, Tag or Track by 5% and any tracks that are currently playing<br />
===Edit Commands===
+
* <code>decrease</code> - decreases the Track from current volume level by 5% and any tracks that are currently playing<br />
*access,player - opens the Playlist, Tag or Track for player access (they can issue roll20 commands against it)
+
*access,gm - locks the Playlist, Tag or Track from player access (roll20 commands will be rejected)
+
*mode,single - sets the Playlist, Tag or Track mode to single.  For Playlists or Tags, it will play a singe track starting with first (open the Playlist or Tag to view current track order) and then stop.  If you start the Playlist or Tag again, it will play the next track in order.  For a track, it will play the track once and then stop. 
+
*mode,loop - sets the Playlist, Tag or Track mode to loop.  For Playlists or Tags, it will play each track in order (open the Playlist or Tag to view current track order) and will continue to play each tracks, starting from the beginning if all tracks have been played, until the Playlist or Tag is stopped or faded out.  For a track, it will play the track continuously until the track is stopped or faded out. 
+
*mode,random - sets the Playlist, Tag or Track mode to random.  For Playlists or Tags, it will play a completely random track and continue to play more random tracks until the Playlist or Tag is stopped or faded out.  This mode isn't available when setting a Track mode. 
+
*mode,shuffled - sets the Playlist, Tag or Track mode to shuffled.  For Playlists or Tags, it will shuffle the Playlist or Tag and then play each track in shuffled order until the Playlist or Tag is stopped or faded out.  This mode isn't available when setting a Track mode. 
+
*mode,together - sets the Playlist, Tag or Track mode to together.  For Playlists or Tags, It will play all tracks in the Playlist or Tag at once.  Fade Out will fade out all tracks and stop will stop all tracks. This mode isn't available when setting a Track mode.
+
 
+
===Player Accessible Action Keywords===
+
Commands are shown with all possible settings. If a setting is optional, it will be enclosed in brackets. If only one of a series of settings will be accepted, they are separated by a slash "/". The order of options does not matter as long as the action keyword begins the action group and the list of tracks ends the action group.
+
 
+
--play,[swap],[loop],[mode:shuffle/trueRandom/together/single],[delay:seconds]|track/list to play|track/list to play|...
+
Plays the indicated track(s) or playlist(s). When sent by a player, only those tracks/playlists that are tagged as player accessible will be played.
+
*swap - All other tracks will be stopped when the indicated tracks/lists begin playing.
+
*loop - The indicated tracks will loop. When playlists are specified, only applies when the together option is indicated and then all tracks in the list will loop.
+
*shuffle - No effect on individual tracks. Will cause the indicated playlists to shuffle when played.
+
*trueRandom - As shuffle, but the same track may be played repeatedly.
+
*together - Plays all tracks in the indicated playlist(s) at once.
+
*delay:seconds - Delays the execution of the action group by this many seconds.
+
 
+
 
+
--stop,[soft],[ignore],[delay:seconds]|track/list to stop|track/list to stop|...
+
Stops the indicated track(s) or playlist(s). When sent by a player, only those tracks/playlists that are tagged as player accessible will be stopped.
+
*soft - Allows the indicated track(s)/playlist(s) to finish their current playthrough before stopping them.
+
*ignore - Inverts the command, stopping all tracks/playlists except those listed. If no track or playlist is listed, stops all tracks/playlists (respects player restrictions).
+
*delay:seconds - Delays the execution of the action group by this many seconds.
+
 
+
===GM Only Features===
+
--vcontrol,volume:value,[ignore],[fade/mute/unmute,[tickTime:seconds],[volTick:number],[stop]],[delay:seconds]|track to change|track to change|...
+
Adjusts the volume of the indicated tracks. Has no effect on playlists. Players can be given access to volume control by turning access restriction off in the config menu.
+
*volume - What to set the volume to. This can be a number, or an expression. Valid expressions are -X,+X,/X,and *X.
+
*ignore - Inverts the command, adjusting the volume of all tracks/playlists except those listed. If no track or playlist is listed, adjusts the master volume.
+
*mute/unmute - Sets the jukebox volume of the indicated track(s) to 0, but does not affect the saved track volume/restores the volume of the indicated track(s) to their saved volume.
+
*fade - Allows you to adjust the volume of the indicated track(s) gradually over time. The volume is adjusted to the value passed in volume as with a normal vcontrol command. Has three optional settings.
+
*tickTime - How frequently the volume should be adjusted during the fade
+
*volTick - How much to adjust the volume by each tick. Will be modified on the last tick if this change would bypass the target volume.
+
*stop - Stops the track(s) once they reach the target volume.
+
*delay:seconds - Delays the execution of the action group by this many seconds.
+
  
 +
{{ex}}
 +
* '''<code>!roll20AM --audio,play|Fallout</code>''' - Underground Troubles
 +
* '''<code>!roll20AM --audio,stop|Fallout</code>''' - Underground Troubles
 +
* '''<code>!roll20AM --audio,fade,in|Battle</code>''' (fades in the playlist)
 +
* '''<code>!roll20AM --audio,stop|</code>''' (stops all tracks)
  
--listCreate,listName:name,[access:gm/player][mode:shuffle/trueRandom/together/single]|track to add|track to add|...
+
===Edit Commands (GM Only) ===
Creates a new script defined playlist. Note: These are different from the jukebox playlists, and have no relation to those as they are not API accessible.
+
'''access'''
*listName - The name of the new playlist. Must be unique among playlist and track names.
+
:*<code>player</code> - opens the Playlist, Tag or Track for player access (they can issue roll20 commands against it)
*mode:shuffle - Sets the default playlist behavior to shuffle.
+
:*<code>gm</code> - locks the Playlist, Tag or Track from player access (roll20 commands will be rejected)
*mode:trueRandom - Sets the default playlist behavior to trueRandom
+
'''mode'''
*mode:together - Sets the default playlist behavior to together
+
:*<code>single</code> - sets the Playlist, Tag or Track mode to single.  For Playlists or Tags, it will play a singe track starting with first (open the Playlist or Tag to view current track order) and then stop. If you start the Playlist or Tag again, it will play the next track in order. For a track, it will play the track once and then stop.
*mode:single - Sets the default playlist behavior to single. Will play a random single track. If no behavior is specified, will default to single.
+
:*<code>loop</code> - sets the Playlist, Tag or Track mode to loop. For Playlists or Tags, it will play each track in order (open the Playlist or Tag to view current track order) and will continue to play each tracks, starting from the beginning if all tracks have been played, until the Playlist or Tag is stopped or faded out.  For a track, it will play the track continuously until the track is stopped or faded out.
*access:gm/player - Sets the access for this playlist to be player accessible or gm only. Default is gm only.
+
:*<code>random</code> - sets the Playlist, Tag or Track mode to random. For Playlists or Tags, it will play a completely random track and continue to play more random tracks until the Playlist or Tag is stopped or faded out.  This mode isn't available when setting a Track mode. 
 +
:*<code>shuffled</code> - sets the Playlist, Tag or Track mode to shuffled.  For Playlists or Tags, it will shuffle the Playlist or Tag and then play each track in shuffled order until the Playlist or Tag is stopped or faded out.  This mode isn't available when setting a Track mode. 
 +
:*<code>together</code> - sets the Playlist, Tag or Track mode to together.  For Playlists or Tags, It will play all tracks in the Playlist or Tag at once.  Fade Out will fade out all tracks and stop will stop all tracks. This mode isn't available when setting a Track mode.
 +
<code>volume,level=<0-100></code> - sets the volume level for the playlist or track. If playlist or track is not provided sets the volume level for ALL playlists and tracks<br />
 +
<code>fade,time=<number of seconds></code> - sets the fade time for the playlist or track.  If playlist or track is not provided sets the fade time for ALL playlists and tracks.  Fade time is used to fade in or fade out a playlist or track.<br />
 +
<code>delayed,time:<number of seconds></code> - sets the delay time for the playlist or track. If playlist or track is not provided sets the delay time for ALL playlists and tracks. Delay time is used to force a track or playlist from starting based on the delayed number of secondsk.<br />
 +
<code>set</code> / <code>unset</code>(used for tracks only)
 +
* <code>tag1</code>,<code>tag2</code>,<code>tag3</code>,<code>tag4</code> - sets / removes a track into/from Tag List 1/2/3/4
  
 +
{{ex}}
 +
* '''<code>!roll20AM --edit,volume,level=50|</code>''' (sets all playlists and tracks to 50)<br />
 +
* '''<code>!roll20AM --edit,fade,time=10|11 - Drain You</code>''' (sets the fade time to 10 seconds for this track)<br />
 +
* '''<code>!roll20AM --edit,set,tag1|Stone Temple Pilots - Atlanta</code>''' (sets this track into Tag 1 List)
  
--listEdit,listName:name,[add/remove],[mode:shuffle/trueRandom/single/together],[access:gm/player]|track to add|track to add|...
+
===Player===
Edits the indicated playlist.
+
To allow [[players]] access to Audio Master, you need to first run
*add - Adds the track(s) to the playlist
+
<pre>!roll20AM --edit,access|player</pre>
*remove - Removes the tracks from the playlist. If no tracks are specified, deletes the playlist.
+
  
 +
and then grant them rights to use tracks or playlists individually.
  
--cancelDelay
+
* {{forum|post/8329611/how-to-make-roll20-audio-master-accessible-to-players How to make Roll20 Audio Master accessible to players}} 
Cancels all delays except for the fading of volumes. There is not currently a more specific cancellation of delays.
+
  
 +
===Config Commands (GM Only)===
 +
If <code>menu=</code> is omitted from the <code>--config</code> command, Roll20AM will display the setup menu<br />
  
--config,[menu:Which Menu]
+
'''<code>menu=</code>'''
Brings up the chat based menu interface for the script
+
:<code>tracks</code> - display the tracks menu which shows all tracks current in Roll20AM
*menu:Which Menu - Specifies one of the config menus to send to chat. Possibilities are:
+
:<code>tags</code> - display the 4 tag lists
*playlists - Brings up the list of created playlists and their current play state and player access state and the controls to play/stop them, add more playlists, toggle player access and see the details of an individual playlist.
+
:<code>playlists</code> - displays all playlists currently in Roll20AM
*tracks - Brings up the list of all tracks and their current volume and play state and controls to change these.
+
:<code><playlist name></code> - displays all tracks assigned to the playlist. The playlist name must be provided and match what is in Roll20AM
*restrict - Brings up the menu to set how the script reacts to player and API messages and what denotes a player accessible track.
+
:<code>tag1</code> - displays all tracks assigned to tag1
*playlist name - Providing the name of a playlist will bring up the details menu for that playlist.
+
:<code>tag2</code> - displays all tracks assigned to tag2
 +
:<code>tag3</code> - displays all tracks assigned to tag3
 +
:<code>tag4</code> - displays all tracks assigned to tag4
 +
<code>import</code> - imports the Jukebox into Roll20AM.  This will do incremental additions, so as long as your playlists names don't change, additional tracks will be added from Jukebox to the correct playlist. Tracks unassigned to playlists are brought in as well<br />
 +
<code>remove</code> - removes everything from Jukebox.  This is recommended if large changes, new playlists, changed playlists exist in Jukebox.  Run this command before running the <code>import</code> command<br />
  
 +
{{ex}}
 +
* <code>!roll20AM --config</code> (displays the setup menu)
 +
* <code>!roll20AM --config,menu=Battle</code> (displays the tracks assigned to the Battle Playlist)
 +
* <code>!roll20AM --config,menu=Tracks</code> (displays all tracks in Roll20AM)
 +
* <code>!roll20AM --config,remove</code> (removes everything from Roll20AM)
 +
* <code>!roll20AM --config,import</code> (imports everything into Roll20AM from Jukebox)
  
--listImport,[listName:name]
+
===Special Commands===
Imports playlists from the jukebox into the script. If the named playlist already exists, it will update that playlist with any missing tracks.
+
* <code>delay</code> - adding delay:<number of seconds> to any command will delay that command by the number of seconds. Delay is optional.  <br />
*listName:name - Will only import or update the designated playlist.
+
* <code>nomenu</code> - Roll20AM will often issue menu refreshes to reflect a change in a track (for example, track started or track stopped).  No menu prevents display of refresh menus.  Add it to any audio command. It's optional
<gallery>
+
=More Tips=
File:Example.jpg|Caption1
+
* [[Chat Menus]] -- great for making a menu for you favorite commands, without bloating your [[quickbar]]
File:Example.jpg|Caption2
+
* {{forum|permalink/8934388/ Script to Create Roll20AM Inline-Link Chat Menu Macro}}
</gallery>
+
* {{forum|permalink/8806020/ Adding Roll20AM call to spell description}}
 +
* {{forum|permalink/4866997/ Soundboard macro generator for [Roll20 Audio Manager}} by [[Keith]]
 +
=Changelog=
 +
* '''Version 2.15''', update by [[Victor B.]], Jan 2021
 +
* '''Version 2.12''' update, 2018
 +
* '''Version 2.08''' update, 2018
 +
* '''Version 1.0''' creation by [[Scott C.]] - {{forum|permalink/4259010/ thread}}
  
==Changelog==
+
=See Also=
'''Version 1.01'''
+
* [[API:Script Index]] (partial) list of other APIs
*Fixed a crash that would result from improper action keyword usage
+
<br>
*Added Playlist import/update from jukebox functionality
+
<br>
'''Version 1.0'''
+
*Release
+

Revision as of 17:40, 4 April 2021

API ScriptAuthor: Victor B.,Scott C.
Version: 2.15
Last Modified: 2021-01
Code: Roll20-Audio-Master
Dependencies: None
Conflicts: None

Contents

Overview

Roll20 Audio Master (or Roll20AM) is a script that allows you to replicate all of the commands in the basic u Jukebox, and then some via chat commands or a user interface that displays within q Text Chat, along with the ability to grant players selective access to the jukebox.

The script allows playlist functionality by importing all tracks and playlists from u Jukebox into Roll20AM. There's an ability to create up to 4 dynamic playlists (called Tags) from individual tracks so you don't have to go back and manipulate Jukebox and import again into Roll20AM. The in-game help has been disabled for the time being because of the new User Interface, which makes building help around the UI a challenge.

The API command always starts with:

!roll20AM

The User Interface

The UI is designed so once you are in it, you won't have to execute Roll20AM commands. However, because dice rolls and player chats can fill up the chat window it's always handy to have a macro with !roll20AM --config ready to go to bring it back up.

Configuration Menu

Master Volume - Click on the volume level to set another default volume. This updates all playlists and tracks. Master volume is the loudness (0-100) that a track will start playing at.
Fade Time - Click on the seconds to set another default. This updates all playlists and tracks to the new fade time. Fade time is the number of seconds to fade in or fade out tracks.
Delayed - Click on the seconds to set another Delayed time. This updates all playlists and tracks. Delayed is the number of seconds to wait before anything is done with a track.
Playlists - Brings up the Playlists Menu, which shows all playlists you have defined in Jukebox.
Tracks - Brings up the Tracks Menu, which shows all tracks you have in Jukebox. If you have a lot of tracks, this menu can be a challenge to use
Tags - Brings up the Tags Menu, which shows 4 Tags (Tag 1 through Tag 4). Tags are "dynamic" playlists that enable you to assign any number of tracks into one of the 4 tags
Stop All Tracks - Stops audio for all tracks across all playlists
Import Jukebox - Brings in all Playlists from Jukebox, assigns all tracks in those Jukebox playlists to the Playlists in Roll20AM and brings in all other tracks that may not be assigned to Jukebox Playlists
Remove All - Cleans out Roll20AM by removing all playlists and tracks from Roll20AM. This does not affect Jukebox. Use this when you make a lot of changes to your Jukebox Playlists. This is also needed when there is a schema change in Roll20AM. Check Schema version at the top of the script.
Viewed By - Ability to assign control of Roll20AM to a single or all players. Roll20AM menus may be viewed by: GM (Only), All (all players), Individual Player (drop list list of players to choose from).
Access - Ability to give that person access to selective or all tracks: None (no player access to tracks or playlists), Full (full access to tracks or playlists), Limited (GM has to go through tracks and playlists and click the padlock icon in order to enable access)
Menu Display - Ability to turn off all menu display EXCEPT for the config menu. That will always come up so you can turn back on Menu display. This removes the requirement for the nomenu command in Macros

Audio Master Controls

Playlist or Tag Name - click on it to view the tracks assigned to the Playlist or Tag
Volume - clicking on the current volume level brings up a roll query where you can enter a new volume. This volume will be applied to the playlist and all tracks in the playlist. It does not change the volume of tracks that are playing
Fade Time - click on the number of seconds brings up a roll query where you can enter a new fade time (in seconds). This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there. Fade time is used to determine time it takes to fade in and fade out a track
Delayed Time - click on the number of seconds to bring up a roll query where can enter a new delayed time (in seconds). This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there. Delayed time determines the number of seconds to wait until the next Roll20AM action is taken.
Play/Stop Button - click on play to start the track. The playlist will turn green to show it's running and a stop button will appear to stop the playlist whenever you wish. Click on the stop button to stop the track. The playlist will turn back to red to show it's stopped and the play button will appear to start it again
Fade In/Fade Out Button - click on this to fade in the track. The sound will gradually increase from 0 to the current track volume based on the Fade Time. The playlist will turn from red to green to show it's running and the fade out button will display. Click the fade out button to fade out the track
Decrease Volume - click on this once or multiple times to reduce the volume of the track. If the track is playing, it will reduce the volume of the playing track
Increase Volume - click on this once or multiple times to increase the volume of the track. If the track is playing, it will increase the volume of the playing track
Mode - click on this to set the mode of the Playlist/Tag/Track

  • Single - Plays a single track and stops
  • Loop - Plays through all songs in order and will start again with first song when it has played all songs
  • Random - Randomly chooses a song to play and will continue to randomly choose other songs until the playlist is stopped or faded out. Not available for Tracks
  • Shuffled - Uses an method to shuffle the tracks and then will play through all songs in a shuffled order. Not available for Tracks
  • Together - Plays all tracks in the playlist at once. Not available for Tracks
  • Random Single Track - So you can use your playlist for continuous Random play or it will randomly play a single track and stop.

Unlock Track- click on this to enable player access to the playlist. Players can't see the Roll20AM menus, but they can issue macro commands against the playlist. The icon changes from locked to unlocked. Click on the unlock icon to lock the playlist again
Remove Track - click on this to remove the track from Roll20AM
Tags

  • Tag 1 to Tag 4 -- click on this to assign the track to Tag 1/2/3/4. The icon changes to a check mark. Click on the check mark again if you want to remove it from Tag 1/2/3/4

Return Button - This button will display the previous menu. If you are on the Tracks View, it will return to Configuration. If you are on Playlist/Tags View, it will return to Configuration. If you are on Playlist or Tag Tracks View, it will return to the Playlists or Tags View.

Using the Script

Basic Syntax

The contents of a command will change based on what you are doing, but the basic format will always look like this:

!roll20AM

case sensitive and all commands must start with this Actions (must come after !roll20AM and preceeded by --, for example, --audio, --edit, or --config

  • --audio - starts all audio related activities (play/stop, fade, etc)
  • --edit - starts all edit activities (changes volume, fade time, etc)
  • --config - displays menus or imports jukebox into Roll20AM or removes everything from Roll20AM
  • Audio Commands - play,stop,fade,in,out,increase,decrease are a small list of sample commands
  • | - all commands must have a | character at the end. This is required. Everything after the | will be a comma delimited lists of Playlists, Tags, Tracks or any combination and must match the name of the Playlist, Tag, or Track. You can also not provide anything after the | in some cases


Example:

  • !roll20AM --audio,play|Wind

Audio Commands

  • play - starts a track using the tracks current volume
  • stop - stops a track that is playing. If no Playlists, Tags or Tracks follow the '|', then it will stop all Playlists, Tags or Tracks
  • fade - this starts either a fade in or fade out
    • in - fades in the Track from 0 to current volume level
    • out - fades out the Track from current volume level to 0
  • increase - increases both the volume of the Playlist, Tag or Track by 5% and any tracks that are currently playing
  • decrease - decreases the Track from current volume level by 5% and any tracks that are currently playing


Example:

  • !roll20AM --audio,play|Fallout - Underground Troubles
  • !roll20AM --audio,stop|Fallout - Underground Troubles
  • !roll20AM --audio,fade,in|Battle (fades in the playlist)
  • !roll20AM --audio,stop| (stops all tracks)

Edit Commands (GM Only)

access

  • player - opens the Playlist, Tag or Track for player access (they can issue roll20 commands against it)
  • gm - locks the Playlist, Tag or Track from player access (roll20 commands will be rejected)

mode

  • single - sets the Playlist, Tag or Track mode to single. For Playlists or Tags, it will play a singe track starting with first (open the Playlist or Tag to view current track order) and then stop. If you start the Playlist or Tag again, it will play the next track in order. For a track, it will play the track once and then stop.
  • loop - sets the Playlist, Tag or Track mode to loop. For Playlists or Tags, it will play each track in order (open the Playlist or Tag to view current track order) and will continue to play each tracks, starting from the beginning if all tracks have been played, until the Playlist or Tag is stopped or faded out. For a track, it will play the track continuously until the track is stopped or faded out.
  • random - sets the Playlist, Tag or Track mode to random. For Playlists or Tags, it will play a completely random track and continue to play more random tracks until the Playlist or Tag is stopped or faded out. This mode isn't available when setting a Track mode.
  • shuffled - sets the Playlist, Tag or Track mode to shuffled. For Playlists or Tags, it will shuffle the Playlist or Tag and then play each track in shuffled order until the Playlist or Tag is stopped or faded out. This mode isn't available when setting a Track mode.
  • together - sets the Playlist, Tag or Track mode to together. For Playlists or Tags, It will play all tracks in the Playlist or Tag at once. Fade Out will fade out all tracks and stop will stop all tracks. This mode isn't available when setting a Track mode.

volume,level=<0-100> - sets the volume level for the playlist or track. If playlist or track is not provided sets the volume level for ALL playlists and tracks
fade,time=<number of seconds> - sets the fade time for the playlist or track. If playlist or track is not provided sets the fade time for ALL playlists and tracks. Fade time is used to fade in or fade out a playlist or track.
delayed,time:<number of seconds> - sets the delay time for the playlist or track. If playlist or track is not provided sets the delay time for ALL playlists and tracks. Delay time is used to force a track or playlist from starting based on the delayed number of secondsk.
set / unset(used for tracks only)

  • tag1,tag2,tag3,tag4 - sets / removes a track into/from Tag List 1/2/3/4


Example:

  • !roll20AM --edit,volume,level=50| (sets all playlists and tracks to 50)
  • !roll20AM --edit,fade,time=10|11 - Drain You (sets the fade time to 10 seconds for this track)
  • !roll20AM --edit,set,tag1|Stone Temple Pilots - Atlanta (sets this track into Tag 1 List)

Player

To allow players access to Audio Master, you need to first run

!roll20AM --edit,access|player

and then grant them rights to use tracks or playlists individually.

Config Commands (GM Only)

If menu= is omitted from the --config command, Roll20AM will display the setup menu

menu=

tracks - display the tracks menu which shows all tracks current in Roll20AM
tags - display the 4 tag lists
playlists - displays all playlists currently in Roll20AM
<playlist name> - displays all tracks assigned to the playlist. The playlist name must be provided and match what is in Roll20AM
tag1 - displays all tracks assigned to tag1
tag2 - displays all tracks assigned to tag2
tag3 - displays all tracks assigned to tag3
tag4 - displays all tracks assigned to tag4

import - imports the Jukebox into Roll20AM. This will do incremental additions, so as long as your playlists names don't change, additional tracks will be added from Jukebox to the correct playlist. Tracks unassigned to playlists are brought in as well
remove - removes everything from Jukebox. This is recommended if large changes, new playlists, changed playlists exist in Jukebox. Run this command before running the import command


Example:

  • !roll20AM --config (displays the setup menu)
  • !roll20AM --config,menu=Battle (displays the tracks assigned to the Battle Playlist)
  • !roll20AM --config,menu=Tracks (displays all tracks in Roll20AM)
  • !roll20AM --config,remove (removes everything from Roll20AM)
  • !roll20AM --config,import (imports everything into Roll20AM from Jukebox)

Special Commands

  • delay - adding delay:<number of seconds> to any command will delay that command by the number of seconds. Delay is optional.
  • nomenu - Roll20AM will often issue menu refreshes to reflect a change in a track (for example, track started or track stopped). No menu prevents display of refresh menus. Add it to any audio command. It's optional

More Tips

Changelog

  • Version 2.15, update by Victor B., Jan 2021
  • Version 2.12 update, 2018
  • Version 2.08 update, 2018
  • Version 1.0 creation by Scott C. - thread(Forum)

See Also