Difference between revisions of "Script:SR-RollExtender"
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Glitch Detection is not yet configurable and will send a private message to the GM whenever a Glitch is rolled. | Glitch Detection is not yet configurable and will send a private message to the GM whenever a Glitch is rolled. | ||
− | To roll an Extended Test type: !RollEx xx (dy sz) | + | To roll an Extended Test type: '''!RollEx xx (dy sz)''' |
− | xx being the number of dice to start with | + | :'''xx''' being the number of dice to start with |
+ | |||
Optional parameters are: | Optional parameters are: | ||
− | dy with y being the minimum number of dice before you want to stop | + | :'''dy''' with y being the minimum number of dice before you want to stop |
− | sz with z being the number of successes after which you want to stop | + | :'''sz''' with z being the number of successes after which you want to stop |
Example: | Example: | ||
− | !RollEx 16 d5 s24 | + | |
− | will roll an extended test until you either have a minimum of 24 successes, you have less than 5 dice remaining or you roll a critical glitch | + | ::'''!RollEx 16 d5 s24 ''' |
+ | |||
+ | will roll an extended test starting with 16 dice and dropping one after every roll until you either have a minimum of 24 successes, you have less than 5 dice remaining or you roll a critical glitch |
Revision as of 08:32, 28 March 2017
Version: 0.2
Last Modified: 2017-03-29
Code: SR-RollExtender
Dependencies: None
Conflicts: None
Overview
Designed to be used with the Shadowrun: 5th Edition (Advanced) character sheet. Autoamticaly detect Glitches and roll Extended Tests. Type !RollEx ingame to see the help menu.
Glitch Detection is not yet configurable and will send a private message to the GM whenever a Glitch is rolled.
To roll an Extended Test type: !RollEx xx (dy sz)
- xx being the number of dice to start with
Optional parameters are:
- dy with y being the minimum number of dice before you want to stop
- sz with z being the number of successes after which you want to stop
Example:
- !RollEx 16 d5 s24
will roll an extended test starting with 16 dice and dropping one after every roll until you either have a minimum of 24 successes, you have less than 5 dice remaining or you roll a critical glitch