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Difference between revisions of "Script:Token Mod"

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This page was massively outdated. In the interest of getting you the latest version, you can grab it from the 1-click install in the API Scripts section, or from my personal repo at https://github.com/shdwjk/Roll20API/TokenMod/TokenMod.js
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{{script overview
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|name=TokenMod
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|author={{user profile|104025|Aaron C. M.}}
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|version=0.8.57
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|lastmodified=2020-06-10}}
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The Aaron's TokenMod API Script. '''TokenMod''' provides an interface to setting almost all changeable properties of a token.
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'''Commands:''' <code><nowiki>!token-mod <--help|--ignore-selected|--config|--on|--off|--flip|--set> <parameter> [<parameter> ...] ... [ --ids <token id> [<token id> ...]]</nowiki></code>
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Full user documentation can be found in the ''Help: TokenMod''-Handout in-game, or by running the command <code>!token-mod --help</code>.
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* {{repo|shdwjk/Roll20API/tree/master/TokenMod TokenMod sourcecode}} - lastest version
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* {{forum|post/4225825/script-update-tokenmod-an-interface-to-adjusting-properties-of-a-token-from-a-macro-or-the-chat-area TokenMod Forum thread}}
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==Examples==
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Some examples of <code>!token-mod</code> commands, with possible explanations. Texamples taken from the forum thread or in-game documentation.
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<pre style="overflow:auto;" data-language="javascript">
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!token-mod --on showname            // show nameplate
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!token-mod --set layer|gmlayer      // move to gmlayer
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!token-mod --set bar1_value|-3      // decrease value of bar 3 by 3
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!token-mod --set name|"Sir Thomas" bar1_value|23      //Setting a token's name to "Sir Thomas" and bar1 value to 23
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!token-mod --set statusmarkers|blue|broken-shield      //adds the 2 status markers to the token
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!token-mod --move 3g                // move token 3 grids in the current facing(up being default)
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!token-mod --move =90|2u          // moves 2 grids to the right(ignoring current facing)
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//Various examples
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!token-mod --on showplayers_aura1 --set aura1_radius|35 aura1_color|0000ff //Turning on aura1 for players, setting it's radius to 35, setting it's color to blue
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!token-mod --set bar[[1d3]]_value|X statusmarkers|blue:[[1d9]]|green:[[1d9]] name:"[[1t[randomName]]]"    // use inline rolls to set values
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!token-mod --set width|25s height|35s    // 's' represent the unit of measurement for the page
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!token-mod --set scale|*2
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!token-mod --set imgsrc|https://s3.amazonaws.com/files.d20.io/images/4095816/086YSl3v0Kz3SlDAu245Vg/max.png?1400535580        // change token image
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//Sidenumber Multi-sided tokens
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!token-mod --set currentside|2
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!token-mod --set currentside|+      //shift side by 1
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!token-mod --set currentside|*      //set random side
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//Controlled by
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!token-mod --set controlledby|bob
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!token-mod --set controlledby|+susan|+tommy        //add susan & tommy to list
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!token-mod --set controlledby|=@{target|token_id}  //copy controlled by from other token
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!token-mod --set controlledby|                      //nobody
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!token-mod --set controlledby|all                  //all players
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//Legacy DL examples
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!token-mod --set light_radius|40 light_dimradius|20 adv_fow_view_distance|30
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//Chaining multiple TokenMod commands
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!token-mod {{
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  --set
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    represents|@{bob|character_id}
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    bar1_link|hp
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    bar2_link|speed
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    bar3_link|ac
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    controlledby|tom|sally|nancy
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    statusmarkers|blue:3|red:[[1d6]]
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    defaulttoken
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}}
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</pre>
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<br>
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<br>
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[[Category:User API Scripts]]
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[[Category:Tokens]]

Revision as of 21:08, 31 January 2021

API ScriptAuthor: Aaron C. M.
Version: 0.8.57
Last Modified: 2020-06-10
Code: TokenMod
Dependencies: None
Conflicts: None

The Aaron's TokenMod API Script. TokenMod provides an interface to setting almost all changeable properties of a token.

Commands: !token-mod <--help|--ignore-selected|--config|--on|--off|--flip|--set> <parameter> [<parameter> ...] ... [ --ids <token id> [<token id> ...]]

Full user documentation can be found in the Help: TokenMod-Handout in-game, or by running the command !token-mod --help.

Examples

Some examples of !token-mod commands, with possible explanations. Texamples taken from the forum thread or in-game documentation.


!token-mod --on showname            // show nameplate
!token-mod --set layer|gmlayer      // move to gmlayer
!token-mod --set bar1_value|-3      // decrease value of bar 3 by 3
!token-mod --set name|"Sir Thomas" bar1_value|23      //Setting a token's name to "Sir Thomas" and bar1 value to 23
!token-mod --set statusmarkers|blue|broken-shield       //adds the 2 status markers to the token
!token-mod --move 3g                // move token 3 grids in the current facing(up being default)
!token-mod --move =90|2u           // moves 2 grids to the right(ignoring current facing)

//Various examples
!token-mod --on showplayers_aura1 --set aura1_radius|35 aura1_color|0000ff //Turning on aura1 for players, setting it's radius to 35, setting it's color to blue
!token-mod --set bar[[1d3]]_value|X statusmarkers|blue:[[1d9]]|green:[[1d9]] name:"[[1t[randomName]]]"     // use inline rolls to set values
!token-mod --set width|25s height|35s     // 's' represent the unit of measurement for the page
!token-mod --set scale|*2
!token-mod --set imgsrc|https://s3.amazonaws.com/files.d20.io/images/4095816/086YSl3v0Kz3SlDAu245Vg/max.png?1400535580        // change token image 

//Sidenumber Multi-sided tokens
!token-mod --set currentside|2
!token-mod --set currentside|+      //shift side by 1
!token-mod --set currentside|*      //set random side

//Controlled by
!token-mod --set controlledby|bob
!token-mod --set controlledby|+susan|+tommy        //add susan & tommy to list
!token-mod --set controlledby|=@{target|token_id}   //copy controlled by from other token
!token-mod --set controlledby|                      //nobody
!token-mod --set controlledby|all                   //all players

//Legacy DL examples
!token-mod --set light_radius|40 light_dimradius|20 adv_fow_view_distance|30

//Chaining multiple TokenMod commands
!token-mod {{
  --set
    represents|@{bob|character_id}
    bar1_link|hp
    bar2_link|speed
    bar3_link|ac
    controlledby|tom|sally|nancy
    statusmarkers|blue:3|red:[[1d6]]
    defaulttoken
}}