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  • .../wiki/Editions_of_Dungeons_%26_Dragons#Dungeons_&_Dragons_v3.5 Version 3.5 of D&D] on Roll20. ** The macros & tips on this page assumes for most parts the use of this sheet
    39 KB (6,232 words) - 11:53, 24 April 2022
  • ...ollresult", you will need to call <code>JSON.parse()</code> on the content of the message to get an object which contains information on the roll results ...at message is probably expecting an API script to do something as a result of the message.
    39 KB (4,806 words) - 03:57, 11 April 2022
  • {{cleanup-msg|'''Note:''' The bulk of this page was written in '''2015''', so is heavily outdated. Some minor cle However, remember to keep your game in a level of complexity that everybody will enjoy. Don't become too bogged down sifting
    12 KB (1,873 words) - 09:01, 20 July 2022
  • The '''Mod:Script Index''' is a '''community-curated''' list of Mod Scripts that are available for use on Roll20. Favorite Mod Lists of some users:
    14 KB (2,008 words) - 01:51, 30 July 2023
  • .... The language supports many traditional programming features and a number of features specifically geared towards Roll20, including:<br><br> ... More than 70 modifiable settings to control the appearance and behavior of executing scripts (fonts, colors, image backgrounds, and many, many more)</
    429 KB (60,567 words) - 01:37, 3 March 2024
  • ...is wiki page will walk through how to setup and play a Roll20 game for any of these systems. ...ting a game from scratch, you'll want to choose one of the character sheet templates either when you first create the Game OR later on when you're on the Game S
    16 KB (2,696 words) - 22:59, 22 October 2021
  • .../fx</code> may not work in a macro. '''Workaround:''' move them to the end of macro, and place return character before the slash. ...the standard character sheet while adding features unique to Roll20. Much of the sheet is '''auto-calculated''' utilizing [[Sheet_Worker_Scripts|sheet w
    191 KB (28,360 words) - 09:37, 21 February 2024
  • ...ocks in the {{Text Chat}}, independently from [[Character Sheet]]'s [[Roll Templates]]. ...werCards from the [https://www.youtube.com/watch?v=JwUkdO-F3LQ PowerCards: Templates and Replacements]-introduction video ]]
    82 KB (12,975 words) - 13:46, 31 March 2022
  • ...ode> to emote as the character selected. '''Ex.''' <code>/em takes out one of his throwing daggers and brandishes it threateningly.</code> * <code>/ooc</code> - to message something that is Out-of-character '''Ex.''' <code>/ooc I could really use another coffee right now.
    40 KB (6,289 words) - 06:43, 18 March 2024
  • A summary of what updates the sheet system will have. ** No pre-pending of <code>sheet-</code> to classes in CSS (apart from roll-templates)
    22 KB (3,170 words) - 13:49, 11 March 2023
  • ...ttack, for the AD&D 2E sheet. It's a part of the '''[[RPGMaster]]''' suite of APIs. ...mour. However, some attack commands will generally work with manual entry of weapons onto the character sheet. The <b>[[Script:CommandMaster|CommandMas
    54 KB (9,070 words) - 16:52, 11 June 2023
  • The '''RPGMaster''' suite of [[APIs]] is a set of APIs created primarily for enhancing AD&D 2E gameplay, made by [[Richard E] Some of the APIs can be used with other sheets.
    56 KB (9,770 words) - 07:36, 12 June 2023
  • [[API:RPGMaster]] - The main Wiki page for the RPGMaster suite of APIs supporting AD&D2e on Roll20<br> [[Script:MagicMaster]] - The API to manage the use of Spells & Magic Items from the databases<br>
    77 KB (13,550 words) - 11:35, 19 June 2023

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