https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&feed=atom&action=historyStar Frontiers Character Sheet - Revision history2024-03-19T04:17:23ZRevision history for this page on the wikiMediaWiki 1.20.3https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=29400&oldid=prev1223200 at 15:31, 5 January 20222022-01-05T15:31:17Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:Star-Frontier-sheet.png|thumb|right|600px]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[File:Star-Frontier-sheet.png|thumb|right|600px]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>= Character Creation =</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>= Character Creation =</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>= Character Tab =</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>= Character Tab =</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Player / Referee Sheet==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Player / Referee Sheet==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>At the very top of your character sheet there is a toggle between the PLAYER SHEET and the REFEREE SHEET.  As a player you only need to focus on the player sheet and if you are a Referee, the REFEREE SHEET allows you to enter Robot, creature or vehicle information.  There is also a settings page for custom races and other options.  As we add more detail to the character sheet, additional options maybe listed.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>At the very top of your character sheet there is a toggle between the PLAYER SHEET and the REFEREE SHEET.  As a <ins class="diffchange diffchange-inline">[[</ins>player<ins class="diffchange diffchange-inline">]] </ins>you only need to focus on the player sheet and if you are a <ins class="diffchange diffchange-inline">[[</ins>Referee<ins class="diffchange diffchange-inline">]]</ins>, the REFEREE SHEET allows you to enter Robot, creature or vehicle information.  There is also a settings page for custom races and other options.  As we add more detail to the character sheet, additional options maybe listed.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Top Stat bar==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== Top Stat bar==</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=19365&oldid=prev1223200: add sheet preview image, cleanup2020-04-14T18:39:20Z<p>add sheet preview image, cleanup</p>
<a href="https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=19365&oldid=17825">Show changes</a>1223200https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=17825&oldid=prev1223200: reorganize page categories2019-05-17T20:19:13Z<p>reorganize page categories</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This section lists the creature's name, its type (carnivore, vermin, etc.), which planet is native to them and the size of the creature (Tiny to Giant).  It also lists the movement speeds which are based on the rulebook.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This section lists the creature's name, its type (carnivore, vermin, etc.), which planet is native to them and the size of the creature (Tiny to Giant).  It also lists the movement speeds which are based on the rulebook.</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">[[Category:Guides]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;">[[Category:Games]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Character Sheet Documentation]]</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>[[Category:Character Sheet Documentation]]</div></td></tr>
</table>1223200https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=17806&oldid=prev1223200: added missing category tag2019-05-17T19:09:21Z<p>added missing category tag</p>
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</table>1223200https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=16165&oldid=prev1223200: /* GENERAL DATA */2018-03-26T15:51:02Z<p><span dir="auto"><span class="autocomment">GENERAL DATA</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== GENERAL DATA ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== GENERAL DATA ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This section lists the creature's name, its type (carnivore, vermin, etc.), which planet is native to them and the size of the creature (Tiny to Giant).  It also lists the movement speeds which are based on the rulebook.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This section lists the creature's name, its type (carnivore, vermin, etc.), which planet is native to them and the size of the creature (Tiny to Giant).  It also lists the movement speeds which are based on the rulebook.</div></td></tr>
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</table>1223200https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=13370&oldid=prev482785: /* MISSION GEAR */2017-02-22T02:19:29Z<p><span dir="auto"><span class="autocomment">MISSION GEAR</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This allows you to put non-weighted and non-costed equipment somewhere.  This includes things like drugs from a Medkit.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>This allows you to put non-weighted and non-costed equipment somewhere.  This includes things like drugs from a Medkit.</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>COMPUTERS</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''</ins>COMPUTERS<ins class="diffchange diffchange-inline">'''</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>If you own a computer - this is where you would list it.  You simply add programs and it will automatically select the appropriate level, cost and weight.  Again - this is NOT added to your total weight or cost.  So you would need to do that if you are carrying it (or storing it).  SP DMG is the number of SP damage the computer has sustained and the OP Days is the number of operational days the computer has with it's current power supply.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>If you own a computer - this is where you would list it.  You simply add programs and it will automatically select the appropriate level, cost and weight.  Again - this is NOT added to your total weight or cost.  So you would need to do that if you are carrying it (or storing it).  SP DMG is the number of SP damage the computer has sustained and the OP Days is the number of operational days the computer has with it's current power supply.</div></td></tr>
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</table>482785https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=13369&oldid=prev482785: /* GEAR TAB */2017-02-22T02:18:58Z<p><span dir="auto"><span class="autocomment">GEAR TAB</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>= GEAR TAB =</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>= GEAR TAB =</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">== MISSION GEAR ==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">'''GEAR TOTALS AND ENCUMBRANCE'''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Under Mission Gear (Gear that you are wearing or carrying on mission) you will see a GEAR TOTALS AND ENCUMBRANCE section.  This lists your Carry Weight (50% of STR in KG), Max Carry Weight (100% of STR in KG) and your max lift (2x your STR score in KG).  It will also show the total current mass carried (in KG) from all sources and the Encumbrance section will show you if you are encumbered (and how bad).  The last part of this section is the total gear Cost in Credits.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Gravity rules are in the Alpha Dawn rules and I have applied them here - just choose the gravity level of the planet and the KG (Change) will add or subtract the amount you can carry.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">'''PACKED GEAR'''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">There are 5 packs that you can name to put your gear into.  Depending on your Referee rules - you can use one or all.  They also have the optional ability to add 'slots" so that you don't over stuff your beltpack.  The arrow butto allows you to hide or show the gear listed.  The gear includes the following things:</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* SLOT: Optional rules for slots - all slot amounts get totaled on top of the pack title area (under USED)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* QTY:  This is the amount of a specific item- ''it does multiple quantity by weight and cost''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* ITEM:  This is the Item name</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* SEU/MIN:  Some items require power every minute - and this is where you place SEU/MIN</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* COST:  This is the cost of an individual item</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* MASS:  This is the weight (KG) of an individual item</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* NOTES: This is any description about the item (or rules)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">* TOTAL COST / MASS:  This multiples out the total cost and mass (read-only fields)</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">There is also a carried checkbox that allows you to put the pack down and not include it in your overall weight (important if you need to avoid encumbrance penalties).</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">'''You must place all Weapons, Screens, Armor (but not suits) and Energy Systems in your packed gear - as they weight and cost is not listed anywhere else.'''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">'''STORED GEAR'''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">Similar to Packed gear - this is gear that you are NOT carrying with you.  It could be in a locker, at home, etc.  The weight of the item IS NOT applied to your total Mass Carried, but the total Gear Cost is. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">'''CONSUMABLES'''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">This allows you to put non-weighted and non-costed equipment somewhere.  This includes things like drugs from a Medkit.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">COMPUTERS</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">If you own a computer - this is where you would list it.  You simply add programs and it will automatically select the appropriate level, cost and weight.  Again - this is NOT added to your total weight or cost.  So you would need to do that if you are carrying it (or storing it).  SP DMG is the number of SP damage the computer has sustained and the OP Days is the number of operational days the computer has with it's current power supply.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">The programs allow you to put level, function points, cost and a description of what the program does, etc.</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=  REFEREE SECTION: ROBOT TAB (UNDER CONSTRUCTION) =</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=  REFEREE SECTION: ROBOT TAB (UNDER CONSTRUCTION) =</div></td></tr>
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</table>482785https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=13368&oldid=prev482785 at 02:04, 22 February 20172017-02-22T02:04:51Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== ENERGY RECORD ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== ENERGY RECORD ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You will find this Energy record system in several places (Robots, Vehicles).  It is the universal Energy Record system for the character sheet.  You can add energy devices (haven't implemented generators) that you are wearing.  It will automatically list your maximum energy pool for SEU.  You just need to enter in the total available SEU.  As you spend SEU - you will subtract it from this box.  Items that use up SEU per/min will be listed in the SEU USE PER MIN box.  You can add additional SEU use in the white OTHER SEU/MIN box.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You will find this Energy record system in several places (Robots, Vehicles).  It is the universal Energy Record system for the character sheet.  You can add energy devices (haven't implemented generators) that you are wearing.  It will automatically list your maximum energy pool for SEU.  You just need to enter in the total available SEU.  As you spend SEU - you will subtract it from this box.  Items that use up SEU per/min will be listed in the SEU USE PER MIN box.  You can add additional SEU use in the white OTHER SEU/MIN box.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins style="color: red; font-weight: bold; text-decoration: none;">= GEAR TAB =</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=  REFEREE SECTION: ROBOT TAB (UNDER CONSTRUCTION) =</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=  REFEREE SECTION: ROBOT TAB (UNDER CONSTRUCTION) =</div></td></tr>
</table>482785https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=13367&oldid=prev482785: /* DEFENSES SECTION */2017-02-22T02:04:03Z<p><span dir="auto"><span class="autocomment">DEFENSES SECTION</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== DEFENSES SECTION ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== DEFENSES SECTION ==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''<del class="diffchange diffchange-inline">DEFENSES:  </del>SCREENS AND SUITS'''</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''SCREENS AND SUITS'''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You can select one of the Screens or suits from the Alpha Dawn game.  It will auto-populate and you for the screen you must choose to turn it on to make it work in combat.  The cost and mass on the suit is automatically applied to your total weight and cost in the GEAR section.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>You can select one of the Screens or suits from the Alpha Dawn game.  It will auto-populate and you for the screen you must choose to turn it on to make it work in combat.  The cost and mass on the suit is automatically applied to your total weight and cost in the GEAR section.</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''<del class="diffchange diffchange-inline">DEFENSES:  </del>OTHER DEFENSES:'''</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''OTHER DEFENSES:'''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>For people who like to customize their armor or use Spacesuit Armor - I have created a special section for heavier armor.  Here you can list your defense type, the modifier and what it defends against.  Spacesuit Armor is already listed with the correct information.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>For people who like to customize their armor or use Spacesuit Armor - I have created a special section for heavier armor.  Here you can list your defense type, the modifier and what it defends against.  Spacesuit Armor is already listed with the correct information.</div></td></tr>
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</table>482785https://wiki.roll20.net/index.php?title=Star_Frontiers_Character_Sheet&diff=13366&oldid=prev482785: /* COMBAT TECH */2017-02-22T02:03:42Z<p><span dir="auto"><span class="autocomment">COMBAT TECH</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>= COMBAT TECH  =</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>= COMBAT TECH  =</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>== RANGE WEAPONS: ==  This is the repeatable field that allows you to add weapons.  I have done everything I can to make this as easy and painless as possible.  Under the Weapon Class you can choose a weapon found in the Alpha Dawn Rules and it will automatically populate everything for you.  You just need to name your weapon.  You can also create a custom weapon by either entering the data yourself or using a weapon class as a template and then moving it back to custom.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>== RANGE WEAPONS: ==   </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>This is the repeatable field that allows you to add weapons.  I have done everything I can to make this as easy and painless as possible.  Under the Weapon Class you can choose a weapon found in the Alpha Dawn Rules and it will automatically populate everything for you.  You just need to name your weapon.  You can also create a custom weapon by either entering the data yourself or using a weapon class as a template and then moving it back to custom.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* WEAPON NAME:  You can make up any name - Like Sweet Justice</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* WEAPON NAME:  You can make up any name - Like Sweet Justice</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* WEAPON CLASS:  Choose a standard weapon or create a custom one.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>* WEAPON CLASS:  Choose a standard weapon or create a custom one.</div></td></tr>
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