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Difference between revisions of "Star Wars 30th Anniversary Edition sheet"

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(Created page with "A character sheet for the 1st edition of the D6 Star Wars Role Playing Game, created by Claes. If you want to play 2E, R&E or REUP, [[Star_Wars_WEG_D6_character_sheet|the oth...")
 
m (reorganize page categories)
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If you want to play 2E, R&E or REUP, [[Star_Wars_WEG_D6_character_sheet|the other Star Wars D6 sheet]] is better suited.
 
If you want to play 2E, R&E or REUP, [[Star_Wars_WEG_D6_character_sheet|the other Star Wars D6 sheet]] is better suited.
 
+
<br>
 
=Instructions=
 
=Instructions=
If you hover over the Star Wars logo a popup with instructions will appear. They are shown here as well.
 
  
 +
If you hover over the Star Wars logo a popup with instructions will appear. They are shown here as well.
 +
<br>
 
==Dice Codes==
 
==Dice Codes==
 
Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid. Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D.
 
Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid. Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D.
  
Important! For a dice code to update you need to tab away from the field before you press a roll button. This is due to that the roll buttons use hidden input fields where D is replaced with d6.
+
Then you start filling a character sheet for the first time, if you fill the attribute dice codes first, it will automatically fill empty skills.  
  
 +
'''Important!''' For a dice code to update you need to tab away from the field before you press a roll button. This is due to that the roll buttons use hidden input fields where D is replaced with d6.
 +
<br>
 
==Armor Codes==
 
==Armor Codes==
 
Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D.
 
Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D.
 
+
<br>
 
==Wound Status==
 
==Wound Status==
 
The dropdown has the following values:
 
The dropdown has the following values:
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* M = Mortally Wounded
 
* M = Mortally Wounded
 
* W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes.
 
* W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes.
 
+
<br>
 
==Updates==
 
==Updates==
 
* Sheet worker fixes, weapon damage roll added (2018-04-17)
 
* Sheet worker fixes, weapon damage roll added (2018-04-17)
 
+
<br>
 
==See Also==
 
==See Also==
 
* [[Star Wars RPG | List of Star Wars RPGs on Roll20]]
 
* [[Star Wars RPG | List of Star Wars RPGs on Roll20]]
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<br>
 
<br>
 
<br>
 
<br>
 
[[Category:Games]]
 
[[Category:Guides]]
 
 
[[Category:Character Sheet Documentation]]
 
[[Category:Character Sheet Documentation]]
 
[[Category:Star Wars]]
 
[[Category:Star Wars]]

Revision as of 20:12, 17 May 2019

A character sheet for the 1st edition of the D6 Star Wars Role Playing Game, created by Claes.

If you want to play 2E, R&E or REUP, the other Star Wars D6 sheet is better suited.

Contents

Instructions

If you hover over the Star Wars logo a popup with instructions will appear. They are shown here as well.

Dice Codes

Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid. Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D.

Then you start filling a character sheet for the first time, if you fill the attribute dice codes first, it will automatically fill empty skills.

Important! For a dice code to update you need to tab away from the field before you press a roll button. This is due to that the roll buttons use hidden input fields where D is replaced with d6.

Armor Codes

Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D.

Wound Status

The dropdown has the following values:

  • H = Healthy
  • S = Stunned
  • W = Wounded
  • I = Incapacitated
  • M = Mortally Wounded
  • W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes.


Updates

  • Sheet worker fixes, weapon damage roll added (2018-04-17)


See Also