Character Vault
Any Concept / Any System
Compendium
Your System Come To Life
Roll20 for Android
Streamlined for your Tablet
Roll20 for iPad
Streamlined for your Tablet

Personal tools

Difference between revisions of "Star Wars 30th Anniversary Edition sheet"

From Roll20 Wiki

Jump to: navigation, search
(Created page with "A character sheet for the 1st edition of the D6 Star Wars Role Playing Game, created by Claes. If you want to play 2E, R&E or REUP, [[Star_Wars_WEG_D6_character_sheet|the oth...")
 
m
Line 2: Line 2:
  
 
If you want to play 2E, R&E or REUP, [[Star_Wars_WEG_D6_character_sheet|the other Star Wars D6 sheet]] is better suited.
 
If you want to play 2E, R&E or REUP, [[Star_Wars_WEG_D6_character_sheet|the other Star Wars D6 sheet]] is better suited.
 
+
<br>
 
=Instructions=
 
=Instructions=
 +
 
If you hover over the Star Wars logo a popup with instructions will appear. They are shown here as well.
 
If you hover over the Star Wars logo a popup with instructions will appear. They are shown here as well.
 
+
<br>
 
==Dice Codes==
 
==Dice Codes==
 
Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid. Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D.
 
Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid. Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D.
  
Important! For a dice code to update you need to tab away from the field before you press a roll button. This is due to that the roll buttons use hidden input fields where D is replaced with d6.
+
Then you start filling a character sheet for the first time, if you fill the attribute dice codes first, it will automatically fill empty skills.  
  
 +
'''Important!''' For a dice code to update you need to tab away from the field before you press a roll button. This is due to that the roll buttons use hidden input fields where D is replaced with d6.
 +
<br>
 
==Armor Codes==
 
==Armor Codes==
 
Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D.
 
Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D.
 
+
<br>
 
==Wound Status==
 
==Wound Status==
 
The dropdown has the following values:
 
The dropdown has the following values:
Line 23: Line 26:
 
* M = Mortally Wounded
 
* M = Mortally Wounded
 
* W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes.
 
* W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes.
 
+
<br>
 
==Updates==
 
==Updates==
 
* Sheet worker fixes, weapon damage roll added (2018-04-17)
 
* Sheet worker fixes, weapon damage roll added (2018-04-17)
 
+
<br>
 
==See Also==
 
==See Also==
 
* [[Star Wars RPG | List of Star Wars RPGs on Roll20]]
 
* [[Star Wars RPG | List of Star Wars RPGs on Roll20]]

Revision as of 12:50, 19 April 2018

A character sheet for the 1st edition of the D6 Star Wars Role Playing Game, created by Claes.

If you want to play 2E, R&E or REUP, the other Star Wars D6 sheet is better suited.

Contents

Instructions

If you hover over the Star Wars logo a popup with instructions will appear. They are shown here as well.

Dice Codes

Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid. Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D.

Then you start filling a character sheet for the first time, if you fill the attribute dice codes first, it will automatically fill empty skills.

Important! For a dice code to update you need to tab away from the field before you press a roll button. This is due to that the roll buttons use hidden input fields where D is replaced with d6.

Armor Codes

Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D.

Wound Status

The dropdown has the following values:

  • H = Healthy
  • S = Stunned
  • W = Wounded
  • I = Incapacitated
  • M = Mortally Wounded
  • W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes.


Updates

  • Sheet worker fixes, weapon damage roll added (2018-04-17)


See Also