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Star Wars D6

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Revision as of 12:42, 17 April 2018 by Andreas J. (Talk | contribs)

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Star Wars: The Roleplaying Game originally published by West End Games in 1987, commonly also called Star Wars D6 or Star Wars WEG.

Contents

General

The game have a few editions, with most differences between 1E and 2E, otherwise being minor.

  • Star Wars (1987)(Most simple, least options, but still some people's favourite)
  • Star Wars 2nd Edition (1992)
  • Star Wars 2nd Edition, Revised & Expanded (RE) (1996)
  • Star Wars Revised, Expanded & Updated (REUP) (2015)(free, massive new fan created version, top choice for most people)

Rolls in Star Wars D6

Your skills and attributes are a sum of d6 dice and pips. The player rolls against a set difficulty or by a opposed roll, depending on what the GM deems in the situation. There is a small variance in how the rolls are made between the different editions, summed below.

1E

You roll the amount of dice in your skill, adding the number of pips to the roll. Currently the sheet's roll buttons uses wild die, see other editions below:

2E

In 2E, one die in all rolls are replaced with the wild die that explode on a roll of 6, i.e. you can roll it again and add the result to the sum. This can be continued if the wild die rolls 6 again.

If the wild die rolls a one, the GM can decide to deduct the value of the wild die and the highest die you rolled from the sum.
Note:This reduction is not done automatically.

API Script:Wild Dice can automate it.

Example roll for 5d+2

R&E and REUP

In R&E and REUP , one die in all rolls are replaced with the wild die that explode on a roll of 6, i.e. you can roll it again and add the result to the sum. This can be continued if the wild die rolls 6 again.

If the wild die rolls a one, the GM can decide that:

  1. a complication happens(independent for if the roll succeeded or not) or
  2. deduct the value of the wild die and the highest die you rolled from the sum
  3. nothing


Roll20 Sheets


See also