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(Created page with "Question: Is there a way to allow all players to discard cards? Right now only the GM can remove stuff from the table. - Nick Lamicela ~~~~")
 
m (4930 moved page Talk:Card Decks and Rollable Tables to Talk:Collections: Macros is now made a part of this tab and is now labeled as "Collections")
 
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Question: Is there a way to allow all players to discard cards? Right now only the GM can remove stuff from the table. - Nick Lamicela [[User:42437|42437]] ([[User talk:42437|talk]]) 14:00, 29 May 2013 (EDT)
 
Question: Is there a way to allow all players to discard cards? Right now only the GM can remove stuff from the table. - Nick Lamicela [[User:42437|42437]] ([[User talk:42437|talk]]) 14:00, 29 May 2013 (EDT)
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: Players should be able to delete cards which they have played to the tabletop from their hand or drawn from the deck... --[[User:1|1]] ([[User talk:1|talk]]) 20:45, 30 May 2013 (EDT)
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Question: Does the dealing mechanism have the concept of orientation -- normal or reversed -- as is used in Tarot decks? Pondering an Everway campaign... if cards have no orientation, I suppose I just do a double-size deck.
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Question: Why does "Cards in deck are infinite?" work the way it does? Currently, unless I'm missing something, when it runs through the deck and a new card is drawn its always the original first card. So for the example deck, if I was draw a card and it was the queen of spades, then draw 53 more cards the deck would be "empty" but "infinite" when i draw another card it is the queen of spades, drawing 20 more cards gives me 20 more queens of spades. I would imagine the desired behavior instead being when drawing from an empty deck for roll 20 to copy the original deck add it to the deck and shuffle.  I just can't think of any uses for its current behavior and can think of all kinds of good uses for the alternative behavior like loot or mobs that you want to see an equal share of each appear. A third behavior (and probably far easier to implement) could be a never emptying deck, which when a card is drawn a copy of the top card is given to the player instead and the deck is shuffled.

Latest revision as of 04:59, 23 November 2016

Question: Is there a way to allow all players to discard cards? Right now only the GM can remove stuff from the table. - Nick Lamicela Nick L. (talk) 14:00, 29 May 2013 (EDT)

Players should be able to delete cards which they have played to the tabletop from their hand or drawn from the deck... --Riley D. (talk) 20:45, 30 May 2013 (EDT)

Question: Does the dealing mechanism have the concept of orientation -- normal or reversed -- as is used in Tarot decks? Pondering an Everway campaign... if cards have no orientation, I suppose I just do a double-size deck.

Question: Why does "Cards in deck are infinite?" work the way it does? Currently, unless I'm missing something, when it runs through the deck and a new card is drawn its always the original first card. So for the example deck, if I was draw a card and it was the queen of spades, then draw 53 more cards the deck would be "empty" but "infinite" when i draw another card it is the queen of spades, drawing 20 more cards gives me 20 more queens of spades. I would imagine the desired behavior instead being when drawing from an empty deck for roll 20 to copy the original deck add it to the deck and shuffle. I just can't think of any uses for its current behavior and can think of all kinds of good uses for the alternative behavior like loot or mobs that you want to see an equal share of each appear. A third behavior (and probably far easier to implement) could be a never emptying deck, which when a card is drawn a copy of the top card is given to the player instead and the deck is shuffled.