Character Vault
Any Concept / Any System
Compendium
Your System Come To Life
Roll20 for Android
Streamlined for your Tablet
Roll20 for iPad
Streamlined for your Tablet

Personal tools

Difference between revisions of "Torg Eternity Community Sheet"

From Roll20 Wiki

Jump to: navigation, search
m
m
Line 18: Line 18:
  
 
'''Defences:''' this makes an Active Defence roll, to generate a bonus you can apply to each of your defences as needed.<br />
 
'''Defences:''' this makes an Active Defence roll, to generate a bonus you can apply to each of your defences as needed.<br />
 +
 +
'''Perks, Equipment, Weapons and Powers, and Armour:''' each item in these sections has a place to put a longer description that is hidden by default. You can click the checkbox at the right side to expose it, or you can click the section's Heading to reveal all the hidden sections at once, and click again to hide them all.<br />
  
 
Several headings reveal a popup which has some useful options:<br />
 
Several headings reveal a popup which has some useful options:<br />
Line 26: Line 28:
  
 
'''Derived Abilities:''' the sheet calculates your move, shock, wound, and toughness scores automatically. If you have gained permanent bonuses to those through Perks or other means, you can click this heading to reveal a popup where you can enter those increases.<br />
 
'''Derived Abilities:''' the sheet calculates your move, shock, wound, and toughness scores automatically. If you have gained permanent bonuses to those through Perks or other means, you can click this heading to reveal a popup where you can enter those increases.<br />
 
'''Perks, Equipment, Weapons and Powers, and Armour:''' each item in these sections has a place to put a longer description that is hidden by default. You can click the checkbox at the right side to expose it, or you can click the section's Heading to reveal all the hidden sections at once, and click again to hide them all.
 
  
 
== Skills, Attributes, and Defences ==
 
== Skills, Attributes, and Defences ==

Revision as of 22:14, 14 March 2020

TorgE CS full.jpeg

Contents

Top Section

Description

You can enter name and other details at the top of the sheet. Some things to be aware of:

  • Home Cosm: this is a dropdown, and will fill in the Axion details. You can edit the axioms (if you have boosted them through Perks, etc), but if you change the home cosm those bonuses will be lost.
  • Total XP: entering an XP total will automatically fill in your Clearance Level. In the next version of the sheet, you'll have a place to enter your advancements and their XP cost, and the Unspent XP will be calculated automatically. For now, it is manual.

Tab Bar and Settings Cog

Abilities

Buttons and Headings

Every attribute name, skill name, attack name, and large heading is a button. For skill, attributes, and weapons and powers, they roll and generate an action total.
The roll's output also includes buttons for using UP and Possibilities on that roll.

Each of the Headings on the Abilities page does something when clicked.

Attributes: makes a roll to generate a Bonus, that isn't liked to a skill or attribute. This is perfect for Multi-Actions, where you make a single roll then have to apply it to multiple different skills.

Defences: this makes an Active Defence roll, to generate a bonus you can apply to each of your defences as needed.

Perks, Equipment, Weapons and Powers, and Armour: each item in these sections has a place to put a longer description that is hidden by default. You can click the checkbox at the right side to expose it, or you can click the section's Heading to reveal all the hidden sections at once, and click again to hide them all.

Several headings reveal a popup which has some useful options:

Skills: reveals a list of all skills, and you can choose which are visible.

Status: reveals a list of cosms, and you can enter any cosm-specific Possibilities you have acquired. If you have a Living Land Possibility, you can enter it here.

Derived Abilities: the sheet calculates your move, shock, wound, and toughness scores automatically. If you have gained permanent bonuses to those through Perks or other means, you can click this heading to reveal a popup where you can enter those increases.

Skills, Attributes, and Defences

Derived Abilities and Status

Equipment and Perks

Weapons and Powers

Story

Threat

Adventure