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Difference between revisions of "Tim G."

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'''Using Macros and “Selected icon” for Character Skills and
+
'''
Abilities'''
+
<big>Using Macros and “Selected icon” for Character Skills and
 
+
Abilities</big>
 
+
'''
  
 +
'''Description:'''
  
 
All D&D 4 characters have the same list of skills.
 
All D&D 4 characters have the same list of skills.
Instead of entering Abilities for each character for all skills, you can leverage shared macros. Players (including the DM) will need to click-select their character icon before using the shared macros.
+
Instead of entering Abilites for each character for all skills, you can leverage shared macros. Players (including the DM) will need to click-select their character icon before using the shared macros.
 
+
  
:<small> This keeps the character sheet from being cluttered, and is less prone to error. My players don’t mind this, because they are used to selecting their tokens in order to get their token actions to appear.
+
This keeps the character sheet from being cluttered, and is less prone to error. My players don’t mind this, because they are used to selecting their tokens in order to get their token actions to appear.
 
+
 
+
:(You will also need to make sure your character can an icon that Represents the character. To do this: Click the token. Click the wheel icon that appears, and select the character in the “Represents Character”drop-down menu. Save changes.)</small>
+
  
 +
(You will also need to make sure your character can an icon that Represents the character. To do this: Click the token. Click the wheel icon that appears, and select the character in the “Represents Character”drop-down menu. Save changes.)
  
 
'''<big>Attributes:</big>'''
 
'''<big>Attributes:</big>'''
Line 21: Line 19:
 
Create the following attributes for each character (or better yet, one character sheet you later copy) and populate them with values.
 
Create the following attributes for each character (or better yet, one character sheet you later copy) and populate them with values.
  
'''Attributes for all characters'''
+
'''<big>Attributes for all characters</big>'''
 
   
 
   
 
Level
 
Level
Line 37: Line 35:
  
 
(Repeat for other skills)
 
(Repeat for other skills)
 +
  
 
<big>'''Internal macros:'''</big>  
 
<big>'''Internal macros:'''</big>  
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The following macros have no commands (e.g., /roll) so they don’t do anything interesting if called directly. They are meant to be called by other macros or abilities. To keep them from cluttering up auto-complete lists, you can begin them with an underscore.
 
The following macros have no commands (e.g., /roll) so they don’t do anything interesting if called directly. They are meant to be called by other macros or abilities. To keep them from cluttering up auto-complete lists, you can begin them with an underscore.
  
 +
'''Name:''' _Half_Level
  
:'''Name:''' _Half_Level<br />
+
'''Actions:'''  floor(  @{selected|Level} /2  )
:'''Actions:'''  floor(  @{selected|Level} /2  )<br />
+
:'''Show as Token Action''' Leave unchecked<br />
+
:'''Visible to Players:''' All Players
+
  
 +
'''Show as Token Action:''' Leave unchecked
  
 +
'''Visible to Players:''' All Players
  
'''Ability Mod macros''' (Repeat for other abilities)
 
  
  
:'''Name:''' _STR_MOD <br />
+
'''<big>Ability Mod macros</big>''' (Repeat for other abilities)
:'''Actions:''' floor((@{selected|STR}-10)/2)<br />
+
 
:'''Show as Token Action:''' Leave unchecked<br />
+
'''Name:''' _STR_MOD  
:'''Visible to Players:''' All Players
+
 
 +
'''Actions:''' floor((@{selected|STR}-10)/2)
 +
 
 +
'''Show as Token Action:''' Leave unchecked
 +
 
 +
'''Visible to Players:''' All Players
  
  
Line 62: Line 65:
 
'''<big>Skill macros:</big> '''
 
'''<big>Skill macros:</big> '''
  
:'''Name:''' Athletics<br />
+
'''Name:''' Athletics
:'''Actions:'''<br />
+
  
:/em @{selected|token_name} does Athletics
+
'''Actions:'''
  
:/roll d20 + @{selected|Athletics-trained} +@{selected|Athletics-misc} + #_STR_MOD + #_Half_Level  -@{selected|Armor-Penalty}<br />
+
/em @{selected|token_name} does Athletics  
  
:'''Shows as Token Action?''' : Your choice<br />
+
/roll d20 + @{selected|Athletics-trained} +@{selected|Athletics-misc} + #_STR_MOD + #_Half_Level  -@{selected|Armor-Penalty}
  
'''Visible to Players:''' All Players<br />
 
  
 +
'''Shows as Token Action?''' : Your choice
  
'''<big>Ability Check Macros:</big>'''
+
'''Visible to Players:''' All Players
  
:'''Name: STR_check'''<br />
+
'''<big>Ability Check Macros:</big>'''
  
:'''Actions:''' /roll #_STR_MOD + #_HALF_LEVEL<br />
+
'''Name: STR_check'''
  
:'''Shows as Token Action?''' : Your choice<br />
+
'''Actions:''' /roll #_STR_MOD + #_HALF_LEVEL
  
:'''Visible to Players:''' All Players<br />
+
'''Shows as Token Action?''' : Your choice
  
'''<big>Generic Actions:</big>'''
+
'''Visible to Players:''' All Players
  
Here is an example generic action, which can be done as a generic macro for all characters:
 
  
:'''Name: Grab'''<br />
+
'''Name: Grab'''
  
:'''Actions:''' /em @{selected|token_name} grabs somebody<br />
+
'''Actions:''' /em @{selected|token_name} grabs somebody
  
:#STR_check <br />
+
#STR_check  
  
:vs REF<br />
+
vs REF
  
:'''Shows as Token Action:''' Your choice<br />
+
'''Shows as Token Action:''' Your choice
  
:'''Visible to Players:''' All Players<br />
+
'''Visible to Players:''' All Players

Revision as of 16:49, 2 March 2014


Using Macros and “Selected icon” for Character Skills and Abilities

Description:

All D&D 4 characters have the same list of skills. Instead of entering Abilites for each character for all skills, you can leverage shared macros. Players (including the DM) will need to click-select their character icon before using the shared macros.

This keeps the character sheet from being cluttered, and is less prone to error. My players don’t mind this, because they are used to selecting their tokens in order to get their token actions to appear.

(You will also need to make sure your character can an icon that Represents the character. To do this: Click the token. Click the wheel icon that appears, and select the character in the “Represents Character”drop-down menu. Save changes.)

Attributes:

Create the following attributes for each character (or better yet, one character sheet you later copy) and populate them with values.

Attributes for all characters

Level

Armor-Penalty

STR, CON, DEX, INT, WIS, CHA (These will have the actual ability score, not the modifier.)

Then, add attributes for all skills:

Athletics-trained

Athletics-misc

(Repeat for other skills)


Internal macros:

The following macros have no commands (e.g., /roll) so they don’t do anything interesting if called directly. They are meant to be called by other macros or abilities. To keep them from cluttering up auto-complete lists, you can begin them with an underscore.

Name: _Half_Level

Actions: floor( @{selected|Level} /2 )

Show as Token Action: Leave unchecked

Visible to Players: All Players


Ability Mod macros (Repeat for other abilities)

Name: _STR_MOD

Actions: floor((@{selected|STR}-10)/2)

Show as Token Action: Leave unchecked

Visible to Players: All Players


Skill macros:

Name: Athletics

Actions:

/em @{selected|token_name} does Athletics

/roll d20 + @{selected|Athletics-trained} +@{selected|Athletics-misc} + #_STR_MOD + #_Half_Level -@{selected|Armor-Penalty}


Shows as Token Action? : Your choice

Visible to Players: All Players

Ability Check Macros:

Name: STR_check

Actions: /roll #_STR_MOD + #_HALF_LEVEL

Shows as Token Action? : Your choice

Visible to Players: All Players


Name: Grab

Actions: /em @{selected|token_name} grabs somebody

  1. STR_check

vs REF

Shows as Token Action: Your choice

Visible to Players: All Players