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Difference between revisions of "Volo's Guide to Monsters"

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(WIP Page Creation for Volo's Guide)
 
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=The Roll20 ''Volo's Guide to Monsters'' Bundle Purchase=
 
=The Roll20 ''Volo's Guide to Monsters'' Bundle Purchase=
When you purchase Volo's Guide to Monsters through Roll20, you get a bundle that comes in two parts: It unlocks the Volo's Index of pages on the the [https://app.roll20.net/compendium/dnd5e/BookIndex%7C 5th Edition SRD Compendium] and you gain access to a module that includes the seven beast lair battle maps that have been pre-aligned and drawn with [[dynamic lighting]].
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When you purchase Volo's Guide to Monsters through Roll20, you get a bundle that comes in two parts: It unlocks the Volo's Index of pages on the the [https://app.roll20.net/compendium/dnd5e/BookIndex%7C 5th Edition SRD Compendium] and you gain access to a module that includes the seven beast lair battle maps that have been pre-aligned and drawn with [[Dynamic Lighting]].
  
 
==The Volo's Compendium Edition==
 
==The Volo's Compendium Edition==
 
When you buy a copy of Volo's through Roll20, you don't get a PDF of the book. Instead, you unlock the entire contents of the book transferred directly into the 5th Edition SRD Compendium. Each monster, piece of lore, and new player race has been given their own dedicated Compendium entry.  
 
When you buy a copy of Volo's through Roll20, you don't get a PDF of the book. Instead, you unlock the entire contents of the book transferred directly into the 5th Edition SRD Compendium. Each monster, piece of lore, and new player race has been given their own dedicated Compendium entry.  
{{mbox | text ='''Note:''' If you do not have Volo's purchased, the following pages will not be accessible through the Compendium.}}
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{{mbox | text ='''Note:''' If you do not have ''Volo's Guide to Monsters'' purchased, the following pages in the next section will not be accessible through the Compendium.}}
  
 
===The Volo's Entry Index===
 
===The Volo's Entry Index===
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==Utilizing the Compendium in your Campaign==
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==Utilizing the Compendium in your Game==
 
One of the benefits of transferring Volo's into Compendium form is being able to use it directly in a Roll20 game. A GM is able to drag and drop a Volo's Guide entry from the 5th Edition Compendium directly into their game. For monsters, dragging its entry to the tabletop creates a statted token ''AND'' generates a new NPC character journal under your [[Journal]] tab that will be linked to it. This NPC sheet will be automatically set up with all that monster's attributes, traits and skills that you can roll from immediately.
 
One of the benefits of transferring Volo's into Compendium form is being able to use it directly in a Roll20 game. A GM is able to drag and drop a Volo's Guide entry from the 5th Edition Compendium directly into their game. For monsters, dragging its entry to the tabletop creates a statted token ''AND'' generates a new NPC character journal under your [[Journal]] tab that will be linked to it. This NPC sheet will be automatically set up with all that monster's attributes, traits and skills that you can roll from immediately.
  
===How to Drag and Drop Entries into your Game===
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===Adding the 5th Edition Compendium to your Game===
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[[File:Compendium Tab.png|framed|right|The Compendium Tab]]First, you will need to add the Compendium to your 5th Edition game if you haven't done so already. [[Character_Sheets|To do this, you either create a new game using a 5th Edition Character Sheet or go to your Game Settings after the fact and add the Character Sheet that way.]] (For best Drag and Drop compatibility with the Compendium, we recommend using the [[5th_Edition_OGL_by_Roll20|Official Roll20 5th Edition Character Sheet]]) This setup happens by default if you've built a game using our existing Marketplace products such as the [https://marketplace.roll20.net/browse/module/24/lost-mine-of-phandelver Lost Mine of Phandelver] or [https://marketplace.roll20.net/browse/module/25/storm-kings-thunder Storm King's Thunder] modules.
  
==Battlemap Module==
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===How to Access the Volo's Module==
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Once added, a new tab will be added to the Sidebar situated between the [[Journal]] and [[Jukebox]] tab. Symbolized by a lowercase "i" in a circle <span style=font-family="Pictos";">i</span>, this is the Compendium Tab. The search bar operates exactly as the one found on the exterior webpage version of the Compendium.
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<div style="clear:both;"></div>
 +
===How to Drag and Drop Entries into from the Compendium===
 +
 
 +
==Volo's Guide to Monsters Beast Lairs Module==
 +
===How to Access the Volo's Module===
 
==Notes==
 
==Notes==
 
=Bundle Updates=
 
=Bundle Updates=
11/4/2016: Volo's Guide to Monsters launches.  
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'''11/4/2016''' -  Volo's Guide to Monsters launches.  
* Blog Post
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* [http://blog.roll20.net/post/152730695140/volos-guide-to-monsters-is-now-live-on-roll20 Blog Post Announcement]
* Bug Report Thread
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* [https://app.roll20.net/forum/post/4201884/volos-guide-to-monsters-official-bug-thread Official Bug Report Thread]
 +
 
  
=
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To access the Compendium within a game, be sure to add a 5th Edition character sheet to your game to activate the compendium (We recommend the Official Roll20 5th Edition Sheet). Once selected, the Compendium will have its own tab on the Sidebar (the icon looks like a lowercase letter "i" inside a circle).  
To access the Compendium within a game, be sure to add a 5th Edition character sheet to your game to activate the compendium (We recommend the Official Roll20 5th Edition Sheet). Once selected, the Compendium will have its own tab on the Sidebar (the icon looks like a lowercase letter "i" inside a circle.  
+
  
 
You can access the Volo's beast lair maps by creating a new game and on the right side of the game creation screen is a portion called "Optional: Choose a Module". One of them available to you will be Volo's Guide to Monsters. Click on it and it will choose that as the selected campaign. Name the game and click the blue "I'm ready, Create Game!" button to create the new game. Once it loads up, you'll have access to the beast lairs available from Volo's Guide.
 
You can access the Volo's beast lair maps by creating a new game and on the right side of the game creation screen is a portion called "Optional: Choose a Module". One of them available to you will be Volo's Guide to Monsters. Click on it and it will choose that as the selected campaign. Name the game and click the blue "I'm ready, Create Game!" button to create the new game. Once it loads up, you'll have access to the beast lairs available from Volo's Guide.

Revision as of 03:07, 9 November 2016

VolosBannerAd.png
Volo's Guide to Monsters is a Dungeons & Dragons bestiary for 5th Edition, published by Wizards of the Coast, and is officially available on the Roll20 Marketplace.

Contents

The Roll20 Volo's Guide to Monsters Bundle Purchase

When you purchase Volo's Guide to Monsters through Roll20, you get a bundle that comes in two parts: It unlocks the Volo's Index of pages on the the 5th Edition SRD Compendium and you gain access to a module that includes the seven beast lair battle maps that have been pre-aligned and drawn with Dynamic Lighting.

The Volo's Compendium Edition

When you buy a copy of Volo's through Roll20, you don't get a PDF of the book. Instead, you unlock the entire contents of the book transferred directly into the 5th Edition SRD Compendium. Each monster, piece of lore, and new player race has been given their own dedicated Compendium entry.

The Volo's Entry Index


Utilizing the Compendium in your Game

One of the benefits of transferring Volo's into Compendium form is being able to use it directly in a Roll20 game. A GM is able to drag and drop a Volo's Guide entry from the 5th Edition Compendium directly into their game. For monsters, dragging its entry to the tabletop creates a statted token AND generates a new NPC character journal under your Journal tab that will be linked to it. This NPC sheet will be automatically set up with all that monster's attributes, traits and skills that you can roll from immediately.

Adding the 5th Edition Compendium to your Game

The Compendium Tab
First, you will need to add the Compendium to your 5th Edition game if you haven't done so already. To do this, you either create a new game using a 5th Edition Character Sheet or go to your Game Settings after the fact and add the Character Sheet that way. (For best Drag and Drop compatibility with the Compendium, we recommend using the Official Roll20 5th Edition Character Sheet) This setup happens by default if you've built a game using our existing Marketplace products such as the Lost Mine of Phandelver or Storm King's Thunder modules.


Once added, a new tab will be added to the Sidebar situated between the Journal and Jukebox tab. Symbolized by a lowercase "i" in a circle i, this is the Compendium Tab. The search bar operates exactly as the one found on the exterior webpage version of the Compendium.

How to Drag and Drop Entries into from the Compendium

Volo's Guide to Monsters Beast Lairs Module

How to Access the Volo's Module

Notes

Bundle Updates

11/4/2016 - Volo's Guide to Monsters launches.


To access the Compendium within a game, be sure to add a 5th Edition character sheet to your game to activate the compendium (We recommend the Official Roll20 5th Edition Sheet). Once selected, the Compendium will have its own tab on the Sidebar (the icon looks like a lowercase letter "i" inside a circle).

You can access the Volo's beast lair maps by creating a new game and on the right side of the game creation screen is a portion called "Optional: Choose a Module". One of them available to you will be Volo's Guide to Monsters. Click on it and it will choose that as the selected campaign. Name the game and click the blue "I'm ready, Create Game!" button to create the new game. Once it loads up, you'll have access to the beast lairs available from Volo's Guide.