Difference between revisions of "Dice Roller"
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Revision as of 18:12, 18 February 2020
Attention: Roll20 is no longer maintaining this document on the community wiki. For the most up-to-date information please visit this page on our Help Center for assistance: Here. For more information you can email us at Team@roll20.net
1d20+3
Useful Rolls
The dice roller is very easy to use, simply type in the formula in the box and press enter. Roll20 features support for a wide array of dice mechanics. For the complete list, visit this page.
Exploding Dice
With exploding dice, if you roll the maximum number on the dice (a 6 with a d6, a 10 with a d10, etc.) you get to re-roll again and add the additional roll to your total for that roll. If the additional roll is also a maximum number, you get to keep rolling!
To perform a roll with exploding dice, just add an exclamation point after the number of sides in the formula. For example, /roll 3d6!
would roll 3 d6 dice with exploding re-rolls. You can also define the exploding point for the dice using the greater-than and less-than symbols. For example, /roll 3d6!>4
would explode on any dice greater-than or equal-to 4. /roll 3d6!3
would explode only if a 3 is rolled.
Drop/Keep
Some game systems ask you to roll a large number of dice, and then either drop a certain number of the lowest rolls, or keep only a certain number of the highest rolls. Roll20 supports this type of roll through the d
and k
commands, respectively.
For example, you might roll 8 d100 dice and only be allowed to keep the top 4 rolls. In Roll20 this would be expressed with /roll 8d100k4
. When Roll20 prints the output from that roll, you'll see each individual d100's rolled value, and all but the top 4 rolls will be greyed out. Roll20 will then give you the total of the top 4 rolls. Doing a roll to drop the 3 lowest rolls would be very similar: /roll 8d100d3
. Again, the value of each dice rolled will be displayed, with the 3 lowest rolls greyed out.