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Difference between revisions of "Script:Dynamic Light Recorder"

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{{script overview
 
{{script overview
 
|name=DynamicLightRecorder
 
|name=DynamicLightRecorder
|author={{user profile| 791452 |Lucian H.}}
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|author={{user profile|791452|Lucian H.}}
 
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{{changelog version|0.5|2016-02-20|Redraw command}}
 
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{{changelog version|0.4|2016-02-20|Import/Export}}
 
{{changelog version|0.4|2016-02-20|Import/Export}}
{{changelog version|0.3|2016-02-19| Release}}
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[[Category:Discontinued API Scripts]]

Latest revision as of 12:42, 17 June 2020

API ScriptAuthor: Lucian H.
Version: 1.0.1
Last Modified: 2016-02-29
Code: DynamicLightRecorder
Dependencies: None
Conflicts: None


This script lets you save dynamic lighting paths for map graphics - most usefully for map tiles - and then automatically recreates them when you drop that graphic on the canvas again in the future. It also ensures that the lighting paths are rotated, scaled, flipped and moved along with the tiles to which they are attached. In addition, it can manage dynamic lighting paths for player-controllable doors, rotating them as the door is rotated.

[edit] Commands


[edit] Changelog

v1.0.1 (2016-02-29) Minor bugfix


v1.0 (2016-02-29) Local templates, transmogrifier compatibility, door angle control


v0.9 (2016-02-25) Minor bugfix to export functionality


v0.8 (2016-02-24) Selectively wipe templates


v0.7 (2016-02-23) Selective export, logging framework


v0.6 (2016-02-22) Direct control doors for prettier door rotation


v0.5 (2016-02-20) Redraw command


v0.4 (2016-02-20) Import/Export


v0.3 (2016-02-19) Release