Difference between revisions of "Mod:Gobalconfig"
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== API - globalconfig == | == API - globalconfig == | ||
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The `globalconfig` variable is available for use in API scripts and it is related to the `state` variable. Unlike `state`, `globalconfig` does not persist and gets reset anytime the sandbox restarts. | The `globalconfig` variable is available for use in API scripts and it is related to the `state` variable. Unlike `state`, `globalconfig` does not persist and gets reset anytime the sandbox restarts. | ||
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More info in the forums: | More info in the forums: | ||
− | + | * https://app.roll20.net/forum/post/3162220/slug%7D | |
− | + | * https://app.roll20.net/forum/post/3289777/slug%7D | |
− | + | * https://app.roll20.net/forum/post/4019465/slug%7D | |
[[Category:API]] | [[Category:API]] |
Revision as of 19:58, 25 March 2021
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API - globalconfig
This article is a stub. |
The `globalconfig` variable is available for use in API scripts and it is related to the `state` variable. Unlike `state`, `globalconfig` does not persist and gets reset anytime the sandbox restarts.
`globalconfig` contains key/value properties of 1-click user options.
Here's a code example from the `StatusFx` script:
```
// Get the FX configurations from the useroptions. var useroptions = (globalconfig && (globalconfig.StatusFX || globalconfig.statusfx)) || { 'red': 'splatter-blood [1,-1]', 'green': 'bubbling-acid', 'custom': 'sleep: glow-holy|stars: beam-fire [2,3]', 'interval': 500};
```
More info in the forums: