Difference between revisions of "Script:MetaMacros"
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+ | {{revdate}} | ||
{{script overview | {{script overview | ||
|name=Meta Macros | |name=Meta Macros | ||
|author={{user profile|470716|Henning K}} | |author={{user profile|470716|Henning K}} | ||
− | |version=1. | + | |version=1.1 |
− | |lastmodified= | + | |lastmodified=2020-01-04 |
|code=MetaMacros | |code=MetaMacros | ||
|dependencies=None | |dependencies=None | ||
Line 13: | Line 14: | ||
* textual inclusion of other macros using <code>$include macroname</code> | * textual inclusion of other macros using <code>$include macroname</code> | ||
* textual substitution macros like <code>$attack(hit,dam) = /me hits AC [[1d20+{hit}]] for [[1d8+{dam}]] damage</code> | * textual substitution macros like <code>$attack(hit,dam) = /me hits AC [[1d20+{hit}]] for [[1d8+{dam}]] damage</code> | ||
+ | |||
Macros written in this extended format can be cross-compiled into standard Roll20 macros for execution. | Macros written in this extended format can be cross-compiled into standard Roll20 macros for execution. | ||
Line 33: | Line 35: | ||
Meta-macro definitions take the format | Meta-macro definitions take the format | ||
<code>$name(param_0, ..., param_n) = body</code> | <code>$name(param_0, ..., param_n) = body</code> | ||
− | where <code>name, param_0 ... param_n</code> are identifiers, i.e., non-empty strings consisting of alpha-numberic characters and/or _. For meta-macros without any parameters, the <code>(</code> brackets < | + | where <code>name, param_0 ... param_n</code> are identifiers, i.e., non-empty strings consisting of alpha-numberic characters and/or _. For meta-macros without any parameters, the <code>(</code> brackets <code>)</code> can be omitted. |
− | After a meta-macro has been defined, any occurrance of <code>$name(arg_0, ..., arg_n)</code> will be replaced with the body of the meta-macro definition. Here any occurance of <code>{param_0} ... {param_n}<code> in <code>body</code> will be replaced with <code>arg_0 ... arg_n<code>, respectively. If <code>arg_0 ... arg_n</code> contain any meta-macro invocations, these will be resolved first. If the number of arguments does not match the number of parameters in the meta-macro definition, missing arguments will be treated as the empty string, while extra arguments will be discarded. For meta-macro invocations without any arguments, the <code>(</code> brackets <code>)</code> can be omitted. | + | After a meta-macro has been defined, any occurrance of <code>$name(arg_0, ..., arg_n)</code> will be replaced with the body of the meta-macro definition. Here any occurance of <code>{param_0} ... {param_n}</code> in <code>body</code> will be replaced with <code>arg_0 ... arg_n</code>, respectively. If <code>arg_0 ... arg_n</code> contain any meta-macro invocations, these will be resolved first. If the number of arguments does not match the number of parameters in the meta-macro definition, missing arguments will be treated as the empty string, while extra arguments will be discarded. For meta-macro invocations without any arguments, the <code>(</code> brackets <code>)</code> can be omitted. |
If the body in a meta-macro definition contains any meta-macro invocations, these will be resolved at the time of definition (this prevents infinite circular resolution). As a result the order of meta-macro definitions matters: | If the body in a meta-macro definition contains any meta-macro invocations, these will be resolved at the time of definition (this prevents infinite circular resolution). As a result the order of meta-macro definitions matters: | ||
− | < | + | <pre> |
$attack = [[1d20+$bab]] | $attack = [[1d20+$bab]] | ||
$bab = 5 | $bab = 5 | ||
/me hits AC $attack | /me hits AC $attack | ||
− | </ | + | </pre> |
− | will compile into < | + | will compile into <pre>/me hits AC [[1d20+$bab]]</pre> as <code>$bab</code> was undefined at the time <code>$attack</code> was defined. |
+ | |||
+ | ==== Numerical evaluation (since 1.1) ==== | ||
+ | When using the <code>:=</code> operator in a meta-macro definition, the body will be evaluated numerically. Supports <code>(</code> brackets <code>)</code>, operators <code>+</code>, <code>-</code>, <code>*</code> and <code>/</code>, and functions <code>ceil</code> and <code>floor</code>. Evaluation takes place after substitution, so care must be taken about operator precedence as usual: | ||
+ | |||
+ | <pre> | ||
+ | $pow = 1 + floor(10/4) | ||
+ | $dam := 2 * $pow | ||
+ | </pre> | ||
+ | |||
+ | will first substitute the body of <code>$dam</code> to <code>2 * 1 + floor(10/4)</code> and then evaluate it to <code>4</code>. | ||
== Script Use == | == Script Use == | ||
Line 63: | Line 75: | ||
== Changelog == | == Changelog == | ||
{{changelog version|1.0|2018-09-26|* Release}} | {{changelog version|1.0|2018-09-26|* Release}} | ||
+ | {{changelog version|1.1|2020-01-04|* Numerical evaluation}} | ||
+ | |||
+ | [[Category:API Meta Scripts]] |
Latest revision as of 09:14, 3 March 2022
Page Updated: 2022-03-03 |
Version: 1.1
Last Modified: 2020-01-04
Code: MetaMacros
Dependencies: None
Conflicts: None
This script extends the Roll20 macro "language" by enabling:
- comments
// like this one
- multi-line commands, indicated by
\
at end of line - textual inclusion of other macros using
$include macroname
- textual substitution macros like
$attack(hit,dam) = /me hits AC [[1d20+{hit}]] for [[1d8+{dam}]] damage
Macros written in this extended format can be cross-compiled into standard Roll20 macros for execution.
Note that the term macro in the Roll20 context refers to scripts containing multiple commands. We use the term meta-macro to refer to C-style macros (i.e. textual substitution rules).
Contents |
[edit] Syntax
The syntax of the meta-macro language used in macros to be compiled is detailed below.
[edit] Comments
Whenever two forward-slashes //
are encountered, the remainder of the line is treated as a comment and stripped.
[edit] Multi-line commands
Whenever a backslash \
is encountered at the end of a line, the backslash will be stripped and the line will be concatenated with the following line.
[edit] Including macros
The $include macroname
command (which must appear on a line of its own) will cause the content of the macro macroname
to be included in the current macro, in place of the $include
command. An exception to this is that if a macro has previously been included, it won't be included again (this prevents infinite circular includes).
[edit] Meta-macros
Meta-macro definitions take the format
$name(param_0, ..., param_n) = body
where name, param_0 ... param_n
are identifiers, i.e., non-empty strings consisting of alpha-numberic characters and/or _. For meta-macros without any parameters, the (
brackets )
can be omitted.
After a meta-macro has been defined, any occurrance of $name(arg_0, ..., arg_n)
will be replaced with the body of the meta-macro definition. Here any occurance of {param_0} ... {param_n}
in body
will be replaced with arg_0 ... arg_n
, respectively. If arg_0 ... arg_n
contain any meta-macro invocations, these will be resolved first. If the number of arguments does not match the number of parameters in the meta-macro definition, missing arguments will be treated as the empty string, while extra arguments will be discarded. For meta-macro invocations without any arguments, the (
brackets )
can be omitted.
If the body in a meta-macro definition contains any meta-macro invocations, these will be resolved at the time of definition (this prevents infinite circular resolution). As a result the order of meta-macro definitions matters:
$attack = [[1d20+$bab]] $bab = 5 /me hits AC $attackwill compile into
/me hits AC [[1d20+$bab]]as
$bab
was undefined at the time $attack
was defined.
[edit] Numerical evaluation (since 1.1)
When using the :=
operator in a meta-macro definition, the body will be evaluated numerically. Supports (
brackets )
, operators +
, -
, *
and /
, and functions ceil
and floor
. Evaluation takes place after substitution, so care must be taken about operator precedence as usual:
$pow = 1 + floor(10/4) $dam := 2 * $pow
will first substitute the body of $dam
to 2 * 1 + floor(10/4)
and then evaluate it to 4
.
[edit] Script Use
Note that all compilation will replace any existing content of the target macro.
[edit] Compile a specific source macro into a target macro
The !compile sourceMacro targetMacro
command will compile sourceMacro
into targetMacro
.
[edit] Compile a specific source macro
The !compile sourceMacro
command will compile sourceMacro
into _sourceMacro_
.
[edit] Compile all source macros
The !compile all
command will compile all macros which (1) do not start with _, and (2) contain extension-specific code.
To avoid unnecessary compilation of include files, it is recommended to start their name with _
, e.g. _inc_common_macros
.
[edit] Changelog
v1.0 (2018-09-26)
- Release
v1.1 (2020-01-04)
- Numerical evaluation