Difference between revisions of "Script:Dynamic Light Recorder"
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Andreas J. (Talk | contribs) (tagged as "discontinued API") |
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{{script overview | {{script overview | ||
|name=DynamicLightRecorder | |name=DynamicLightRecorder | ||
− | |author={{user profile| 791452 |Lucian H.}} | + | |author={{user profile|791452|Lucian H.}} |
|version=1.0.1 | |version=1.0.1 | ||
|lastmodified=2016-02-29}} | |lastmodified=2016-02-29}} | ||
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{{changelog version|0.5|2016-02-20|Redraw command}} | {{changelog version|0.5|2016-02-20|Redraw command}} | ||
{{changelog version|0.4|2016-02-20|Import/Export}} | {{changelog version|0.4|2016-02-20|Import/Export}} | ||
− | {{changelog version|0.3|2016-02-19| Release}} | + | {{changelog version|0.3|2016-02-19|Release}} |
+ | [[Category:Discontinued API Scripts]] |
Latest revision as of 12:42, 17 June 2020
Version: 1.0.1
Last Modified: 2016-02-29
Code: DynamicLightRecorder
Dependencies: None
Conflicts: None
This article is a stub. |
This script lets you save dynamic lighting paths for map graphics - most usefully for map tiles - and then automatically recreates them when you drop that graphic on the canvas again in the future. It also ensures that the lighting paths are rotated, scaled, flipped and moved along with the tiles to which they are attached. In addition, it can manage dynamic lighting paths for player-controllable doors, rotating them as the door is rotated.
[edit] Commands
[edit] Changelog
v1.0.1 (2016-02-29) Minor bugfix
v1.0 (2016-02-29)
Local templates, transmogrifier compatibility, door angle control
v0.9 (2016-02-25)
Minor bugfix to export functionality
v0.8 (2016-02-24)
Selectively wipe templates
v0.7 (2016-02-23)
Selective export, logging framework
v0.6 (2016-02-22)
Direct control doors for prettier door rotation
v0.5 (2016-02-20)
Redraw command
v0.4 (2016-02-20)
Import/Export
v0.3 (2016-02-19)
Release