Difference between revisions of "Script:MapChange"
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+ | {{revdate}} | ||
+ | {{stub}} | ||
+ | {{main|API:Script Index}} | ||
+ | |||
+ | |||
{{script overview | {{script overview | ||
|name=MapChange | |name=MapChange | ||
|author={{user profile|1043|TheWhiteWolves}} | |author={{user profile|1043|TheWhiteWolves}} | ||
− | |version=1. | + | |version=1.4 |
− | |dependencies= | + | |dependencies= |
− | |lastmodified= | + | |lastmodified=2020}} |
− | {{ | + | |
+ | Provides an easy and user friendly way to move players between maps. For full information on how to use the script, use the command: | ||
+ | <pre style="overflow:auto;white-space:pre-wrap;">!mc help</pre> | ||
+ | * {{forum|permalink/3448591/ MapChange}} - initial release and showcase of features | ||
+ | |||
+ | |||
+ | {{#evp:youtube|iF3pt03SfR4|Easily Moving Between Maps via the Map Change API|center|700}} | ||
− | |||
<br clear="all"> | <br clear="all"> | ||
=== Changelog === | === Changelog === | ||
− | {{changelog version|1.0| | + | {{changelog version|1.4|2020| {{repo|Roll20/roll20-api-scripts/pull/1083 PR}} |
− | {{changelog version|0.5| | + | * Update script to v1.4 to fix a bug in the getPlayerIdFromDisplayName function causing player names that contain " (GM)" to not be processed correctly. |
− | {{changelog version|0.1| | + | }} |
+ | {{changelog version|1.3|2016-06-18| | ||
+ | * Added RejoinAll command (Requested by {{user profile|55273|Havoc}}) | ||
+ | * Added ability to make maps hidden (default marker [Hide]), this will give then a separate section in the menu like the archived maps. | ||
+ | * Fix Global Config issues for One-Click install (this should finally work). | ||
+ | * Added help entry on Configuring Maps. | ||
+ | }} | ||
+ | {{changelog version|1.2|2016-06-03| | ||
+ | * Added handling of archived maps. (they now have their own section with a placeholder button on the menu) | ||
+ | * Added ability to block players from using commands. | ||
+ | }} | ||
+ | {{changelog version|1.1|2016-06-02| | ||
+ | * Fix for when Array.prototype is extended causing invalid values in the key of a for in loop. | ||
+ | }} | ||
+ | {{changelog version|1.0|2016-05-31| | ||
+ | * Release | ||
+ | }} | ||
+ | {{changelog version|0.5|2016-05-24| | ||
+ | * Pre-Release | ||
+ | }} | ||
+ | {{changelog version|0.1|2016-03-09| | ||
+ | * Created | ||
+ | }} | ||
+ | ==See Also== | ||
+ | * [[API:Script Index]] (partial) list of other APIs | ||
+ | <br> | ||
+ | <br> |
Latest revision as of 21:20, 21 September 2021
Page Updated: 2021-09-21 |
This article is a stub. |
Main Page: API:Script Index
API ScriptAuthor: TheWhiteWolves
Version: 1.4
Last Modified: 2020
Code: MapChange
Dependencies: None
Conflicts: None
Version: 1.4
Last Modified: 2020
Code: MapChange
Dependencies: None
Conflicts: None
Provides an easy and user friendly way to move players between maps. For full information on how to use the script, use the command:
!mc help
- MapChange(Forum) - initial release and showcase of features
[edit] Changelog
v1.4 (2020)
PR
- Update script to v1.4 to fix a bug in the getPlayerIdFromDisplayName function causing player names that contain " (GM)" to not be processed correctly.
v1.3 (2016-06-18)
- Added RejoinAll command (Requested by Havoc)
- Added ability to make maps hidden (default marker [Hide]), this will give then a separate section in the menu like the archived maps.
- Fix Global Config issues for One-Click install (this should finally work).
- Added help entry on Configuring Maps.
v1.2 (2016-06-03)
- Added handling of archived maps. (they now have their own section with a placeholder button on the menu)
- Added ability to block players from using commands.
v1.1 (2016-06-02)
- Fix for when Array.prototype is extended causing invalid values in the key of a for in loop.
v1.0 (2016-05-31)
- Release
v0.5 (2016-05-24)
- Pre-Release
v0.1 (2016-03-09)
- Created
[edit] See Also
- API:Script Index (partial) list of other APIs