Character Vault
Any Concept / Any System
Compendium
Your System Come To Life
Roll20 for Android
Streamlined for your Tablet
Roll20 for iPad
Streamlined for your Tablet

Personal tools

Difference between revisions of "Dynamic Lighting Examples"

From Roll20 Wiki

Jump to: navigation, search
m
 
(90 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{supporters only}}
+
{{revdate}}Roll20 currently have [[DL|two Dynamic Lighting]] systems.
  
[[File:Edit_Token_Advanced.PNG|right|Edit Token Advanced Pane]]
+
* {{UDL}} - the primary system in use
Dynamic Lighting is an advanced map lighting tool currently available to Mentor & Subscriber users. It calculates line of sight on the fly as tokens are moved across the tabletop. This sections give system specific examples of how to set up lighting and vision.
+
* [[Legacy Dynamic Lighting Examples]]
 +
** [[LDL]] main page
  
Remember that a user will only see light sources if they have control over a token that "Has Sight" enabled. You can activate this setting on any token you have control over by going to the Advanced tab in the Edit Token pane.
+
[[Category:Dynamic Lighting]]
 
+
==System Agnostic Lighting==
+
These are general lighting examples that will work in any system without specific vision rules. They can been tweaked until the best fit the themes and mood of your game.
+
 
+
==== Lantern ====
+
The lantern is a generic 360 degree light source that could represent anything from a campfire to a street light.
+
 
+
Flashlight
+
 
+
Glow Stick
+
 
+
Daylight
+
 
+
Super Senses
+
 
+
Night Vision
+
 
+
==Dungeons and Dragons==
+
Low Light Vision Dark Vision
+
 
+
 
+
 
+
=== Fifth Edition ===
+
 
+
=== Fourth Edition ===
+
 
+
=== Pathfinder and Third Edition ===
+
 
+
=== Advanced Dungeons and Dragons ===
+
 
+
== Bullet 3 ==
+
 
+
== Bullet 4 ==
+

Latest revision as of 08:46, 6 April 2022

Roll20 currently have two Dynamic Lighting systems.