Difference between revisions of "Script:Ryuutama Skill Check Totaler"
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− | File:Ryuutama Roll Totaler. | + | File:Ryuutama Roll Totaler.PNG|Check with Ryuutama Skill Check Totaler script enabled |
− | File:Ryuutama Roll Totaler Not. | + | File:Ryuutama Roll Totaler Not.PNG|Check without Ryuutama Skill Check Totaler script enabled |
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== Changelog == | == Changelog == | ||
{{changelog version|1.0|2016-01-21|* Release}} | {{changelog version|1.0|2016-01-21|* Release}} |
Revision as of 04:42, 24 January 2016
Version: 1.0
Last Modified: 2016-01-21
Code: Ryuutama Skill Check Totaler
Dependencies: None
Conflicts: None
Installation and Configuration
Ensure your campaign is using the Ryuutama character sheet. Once you are using the correct character sheet, Then, copy the script's code, paste it into a new script in your campaign's API Script Editor, and save your changes.
Script Use
At the time of this writing, Roll20 does not support critical calculations with multiple dice. The dice must be treated as separate rolls in order to check their individual values in order to calculate whether a critical success or fumble was attained. As a result, it is impossible for the character sheet to total up the result of checks in which critical successes and failures are also being calculated. This script is meant to fill that gap by capturing chat events that are the result of skill checks (specifically, chat events resulting from rolls made with the skillCheck and accuracyCheck roll templates defined on the Ryuutama character sheet), retrieving the dice results and modifiers, summing them together, and finally posting a new message in the chat window on the character's behalf with the total result of the roll.
- Ryuutama Roll Totaler.PNG
Check with Ryuutama Skill Check Totaler script enabled
- Ryuutama Roll Totaler Not.PNG
Check without Ryuutama Skill Check Totaler script enabled
Changelog
v1.0 (2016-01-21)
- Release