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Difference between revisions of "Changelog"

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The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.
 
The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.
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===August 6, 2013===
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* Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens
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* Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis
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* New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign
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* A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.
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* Inline roll highlighting of crits/fumbles
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* Shadows for 3D Dice
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* New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button
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[https://app.roll20.net/forum/post/277173/update-8-slash-6-status-effect-icons-roll-queries-deal-to-initiative-and-more#post-277173 Full Changelog]
  
 
===July 16, 2013===
 
===July 16, 2013===

Revision as of 14:07, 6 August 2013

The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.

Contents

August 6, 2013

  • Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens
  • Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis
  • New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign
  • A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.
  • Inline roll highlighting of crits/fumbles
  • Shadows for 3D Dice
  • New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button


Full Changelog

July 16, 2013

  • Introduced the Transmogrifier, a tool to help GMs share resources between their campaigns
  • Introduced Inline Rolls, a new roll tool which has more compact results and can be used to do "sub-rolls" inside of other rolls
  • Added floor() and ceil() functions for use in rolls
  • Fixed crashes relating to the 3D Dice system
  • Enabled Rollable Tables for ALL users (including Base/Free accounts)
  • Added chat history clearing options


Full Changelog

June 25, 2013

  • Usability improvements to the Character editor, tokens, macro quick bar, etc.
  • Group rotation and scaling added
  • WebRTC trial underway to test new video chat implementation


Full Changelog

June 6, 2013

  • Small update focused primarily on improving lost connection detection


Full Changelog

June 4, 2013

  • Modules (collections of maps, tokens, sounds, characters, and handouts which are pre-generated and made into a Roll20 Campaign) were introduced. One free and one paid module were available at launch.
  • The Roll20 API was enabled on the Main Server for Mentor users.


Full Changelog

May 14, 2013

  • Card decks were improved, with additional options for how cards are played to the tabletop, new hand management display, and a discard pile.
  • The API was further improved, including state object persistence between play sessions and the ability to create new objects


Full Changelog

April 30, 3013

  • The Roll20 API was introduced
  • The Roll20 Wiki was unveiled.
  • New features for the Journal including tagging + searching journal entries, drag and drop re-reordering of attributes and abilities, players can edit Handouts, and more.
  • Custom turn order entries
  • Hide the right sidebar
  • Macro and abilities editor made easier to use


Full Changelog