Difference between revisions of "Script:MapChange"
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Jonathan S. (Talk | contribs) (→Changelog) |
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|name=MapChange | |name=MapChange | ||
|author={{user profile|1043|TheWhiteWolves}} | |author={{user profile|1043|TheWhiteWolves}} | ||
− | |version=1. | + | |version=1.3 |
|dependencies={} | |dependencies={} | ||
− | |lastmodified= | + | |lastmodified=18-06-2016}} |
{{stub}} | {{stub}} | ||
Revision as of 14:13, 22 June 2016
API ScriptAuthor: TheWhiteWolves
Version: 1.3
Last Modified: 18-06-2016
Code: MapChange
Dependencies: {}
Conflicts: None
Version: 1.3
Last Modified: 18-06-2016
Code: MapChange
Dependencies: {}
Conflicts: None
This article is a stub. |
Provides an easy and user friendly way to move players between maps.
Changelog
v1.3 (18-06-2016)
- Added RejoinAll command (Requested by Havoc)
- Added ability to make maps hidden (default marker [Hide]), this will give then a separate section in the menu like the archived maps.
- Fix Global Config issues for One-Click install (this should finally work).
- Added help entry on Configuring Maps.
v1.2 (03-06-2016)
- Added handling of archived maps. (they now have their own section with a placeholder button on the menu)
- Added ability to block players from using commands.
v1.1 (02-06-2016)
- Fix for when Array.prototype is extended causing invalid values in the key of a for in loop.
v1.0 (31-05-2016)
- Release
v0.5 (24-05-2016)
- Pre-Release
v0.1 (09-03-2016)
- Created