Character Vault
Any Concept / Any System
Compendium
Your System Come To Life
Roll20 for Android
Streamlined for your Tablet
Roll20 for iPad
Streamlined for your Tablet

Personal tools

Difference between revisions of "Zweihänder Grim & Perilous"

From Roll20 Wiki

Jump to: navigation, search
m
m
Line 1: Line 1:
 
{{revdate}}The  '''ZWEIHÄNDER RPG by Andrews McMeel Publishing'''  Character Sheet was originally created by [[Coal Powered Puppet]], later updated to a large degree by [[Wes]] in {{repo|Roll20/roll20-character-sheets/pull/4914 2019}}.
 
{{revdate}}The  '''ZWEIHÄNDER RPG by Andrews McMeel Publishing'''  Character Sheet was originally created by [[Coal Powered Puppet]], later updated to a large degree by [[Wes]] in {{repo|Roll20/roll20-character-sheets/pull/4914 2019}}.
  
In May 2020, the sheet was associated with the publisher of the game, and later a [https://roll20.net/compendium/ZWEI/BookIndex#content Roll20 Compendium for ZWEIHÄNDER RPG] was released for free.
+
In May 2020, a [https://roll20.net/compendium/ZWEI/BookIndex#content Roll20 Compendium ] was released for free.
 +
* See also: {{market|browse/bundle/9434/zweihander-rpg-revised-core-rulebook ZWEIHÄNDER RPG: Revised Core Rulebook}}
 
[[File:Zweihander-preview.png|thumb|right|550px]]
 
[[File:Zweihander-preview.png|thumb|right|550px]]
 
==FAQ==
 
==FAQ==

Revision as of 13:59, 27 October 2021

The ZWEIHÄNDER RPG by Andrews McMeel Publishing Character Sheet was originally created by Coal Powered Puppet, later updated to a large degree by Wes in 2019.

In May 2020, a Roll20 Compendium was released for free.

Zweihander-preview.png

Contents

FAQ

Q. Why are my attack rolls not functioning?
A. Toggle away from and back to the proper Skill for Attacking & Damage to force an update. (While updating the sheet the values that were in the Weapon Skill Select menu were changed so that they were not dependent of other values changing to update them. The new values pull the value from the Martial Melee or Simple Melee etc. When you increase your skill level your weapon attack rolls will now automatically take this into account. The drawback to doing this is the Select needs to be reselected to get the new value.)
Q. How can I send you feedback, suggestions, or report a bug/error?
A. You have a couple of options Send me: Wes a PM on roll20, or file an issues report on Github under the Forked Repository. I will try to respond as quickly as possible but times may vary.

Character Sheet and Tabs

The character sheet starts with a header section. It precedes the tabs and is always displayed regardless of which tab of the character sheet is being displayed below it.
Each of the four tabs here, [Skills and Attributes], [Talents & Trappings], [Magical & Rituals] and [Rewards & Tiers] will open up a different section of the character sheet. Hovering over a Tab will show an interactive mouse pointer to select that tab. This wiki will outline them in order from left to right; INSERT LINKS.

Header Section

This is the first section or header section of the character sheet. Here you can record general information about your character.
There is also the Order and Chaos rank tracking and Corruption.
Finally there is the Difficulty Rank Tool for setting difficulties for any roll on the character sheet.

Skills & Attributes (Tab)

In the first Tab of the character sheet, Skills & Attributes, you will find the primary attributes, skills, foci, traits and peril track.

Primary Attributes

Primary Attributes

Skills

Skills

Focus

Foci

Traits

Traits

Peril Track

Peril Track

Talents & Trappings (Tab)

In the second Tab of the character sheet, Talents & Trappings, you will find sections for recording weapons, armor & shield , talents, trappings, defenses, and the damage track.

Repeating Weapons

Repeating weapons

Armor & Shield

Armor and shield

Talents

Talents

Trappings

Trappings

Defenses

Defenses

Damage Track

Damage Track

Magic & Rituals (Tab)

In the third Tab of the character sheet, Magic & Rituals, you will find sections for recording spells and a top section which lists your magical ability modifiers.

Spells

Spells

Rewards & Tiers (Tab)

In the fourth Tab of the character sheet, Rewards & Tiers, you will find sections for tracking reward points and recording skill rank ups bonus advances and talents for the three different tiers; basic, intermediate, advanced.

Basic

Basic

Intermediate

Intermediate

Advanced

Advanced

Replaced Buttons & Attributes

When the sheet was updated alot of the button & attribute names were changed to match a lowercase naming scheme. The old attributes were not deleted and it is possible to look up the value.
Listed Alphabetically by the new attribute name, here are some tables for looking up old attributes.
Roll Button Names
New Roll Name Old Roll Name New Roll Name Old Roll Name New Roll Name Old Roll Name
%{character_name|agility} %{character_name|Agility} %{character_name|folklore} %{character_name|Folklore} %{character_name|perception} %{character_name|Perception}
%{character_name|alchemy} %{character_name|Alchemy} %{character_name|gamble} %{character_name|Gamble} %{character_name|pilot} %{character_name|Pilot}
%{character_name|awareness} %{character_name|Awareness} %{character_name|guile} %{character_name|Guile} %{character_name|resolve} %{character_name|Resolve}
%{character_name|bargain} %{character_name|Bargain} %{character_name|handle_animal} %{character_name|Handle_Animal} %{character_name|ride} %{character_name|Ride}
%{character_name|brawn} %{character_name|Brawn} %{character_name|heal} %{character_name|Heal} %{character_name|rumor} %{character_name|Rumor}
%{character_name|charm} %{character_name|Charm} %{character_name|incantation} %{character_name|Incantation} %{character_name|scrutinize} %{character_name|Scrutinize}
%{character_name|combat} %{character_name|Combat} %{character_name|intelligence} %{character_name|Intelligence} %{character_name|skulduggery} %{character_name|Skulduggery}
%{character_name|coordination} %{character_name|Coordination} %{character_name|interrogation} %{character_name|Interrogation} %{character_name|stealth} %{character_name|Stealth}
%{character_name|counterfeit} %{character_name|Counterfeit} %{character_name|intimidate} %{character_name|Intimidate} %{character_name|survival} %{character_name|Survival}
%{character_name|disguise} %{character_name|Disguise} %{character_name|leadership} %{character_name|Leadership} %{character_name|toughness} %{character_name|Toughness}
%{character_name|dodge} %{character_name|Dodge} %{character_name|navigation} %{character_name|Navigation} %{character_name|tradecraft} %{character_name|Tradecraft}
%{character_name|eavesdrop} %{character_name|Eavesdrop} %{character_name|parry} %{character_name|Parry} %{character_name|warfare} %{character_name|Warfare}
%{character_name|education} %{character_name|Education}

"A" Attribute Names

"A" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{agility} @{Agility} @{alchemy_focus_1} @{Alchemy_focus-1} @{athletics_focus_5} @{athletics_focus-5}
@{agility_advance_1} @{Agility_advance_1} @{alchemy_focus_2} @{Alchemy_focus-2} @{athletics_focus_6} @{athletics_focus-6}
@{agility_advance_2} @{Agility_advance_2} @{alchemy_focus_3} @{Alchemy_focus-3} @{awareness} @{Awareness}
@{agility_advance_3} @{Agility_advance_3} @{alchemy_focus_4} @{Alchemy_focus-4} @{awareness_1} @{Awareness_1}
@{agility_advance_4} @{Agility_advance_4} @{alchemy_focus_5} @{Alchemy_focus-5} @{awareness_2} @{Awareness_2}
@{agility_advance_5} @{Agility_advance_5} @{alchemy_focus_6} @{Alchemy_focus-7} @{awareness_3} @{Awareness_3}
@{agility_advance_6} @{Agility_advance_6} @{armor_damage_threshold_modifier} @{armor_Damage_Threshold_Modifier} @{awareness_focus_1} @{Awareness_focus-1}
@{agility_ancestry_bonus} @{box_Agility} @{armor_encumbrance_value} @{armor_Encumbrance_Value} @{awareness_focus_2} @{Awareness_focus-2}
@{agility_bonus} @{box_Agility_bonus} @{armor_quality} @{armor_Quality} @{awareness_focus_3} @{Awareness_focus-3}
@{alchemy} @{Alchemy} @{athletics_focus_1} @{athletics_focus-1} @{awareness_focus_4} @{Awareness_focus-4}
@{alchemy_1} @{Alchemy_1} @{athletics_focus_2} @{athletics_focus-2} @{awareness_focus_5} @{Awareness_focus-5}
@{alchemy_2} @{Alchemy_2} @{athletics_focus_3} @{athletics_focus-3} @{awareness_focus_6} @{Awareness_focus-6}
@{alchemy_3} @{Alchemy_3} @{athletics_focus_4} @{athletics_focus-4}

"B" Attribute Names

"B" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{bargain} @{Bargain} @{bargain_focus_4} @{Bargain_focus-4} @{brawn_advance_3} @{Brawn_advance_3}
@{bargain_1} @{Bargain_1} @{bargain_focus_5} @{Bargain_focus-5} @{brawn_advance_4} @{Brawn_advance_4}
@{bargain_2} @{Bargain_2} @{bargain_focus_6} @{Bargain_focus-6} @{brawn_advance_5} @{Brawn_advance_5}
@{bargain_3} @{Bargain_3} @{brawn} @{Brawn} @{brawn_advance_6} @{Brawn_advance_6}
@{bargain_focus_1} @{Bargain_focus-1} @{brawn_advance_1} @{Brawn_advance_1} @{brawn_ancestry_bonus} @{box_Brawn}
@{bargain_focus_2} @{Bargain_focus-2} @{brawn_advance_2} @{Brawn_advance_2} @{brawn_bonus} @{box_Brawn_bonus}
@{bargain_focus_3} @{Bargain_focus-3}

"C" Attribute Names

"C" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{character_ancestry} @{character_race} @{combat_advance_2} @{Combat_advance_2} @{coordination_focus_4} @{Coordination_focus-4}
@{character_profession} @{character_Profession} @{combat_advance_3} @{Combat_advance_3} @{coordination_focus_5} @{Coordination_focus-5}
@{charm} @{Charm} @{combat_advance_4} @{Combat_advance_4} @{coordination_focus_6} @{Coordination_focus-6}
@{charm_1} @{Charm_1} @{combat_advance_5} @{Combat_advance_5} @{counterfeit} @{Counterfeit}
@{charm_2} @{Charm_2} @{combat_advance_6} @{Combat_advance_6} @{counterfeit_1} @{Counterfeit_1}
@{charm_3} @{Charm_3} @{combat_ancestry_bonus} @{box_Combat} @{counterfeit_2} @{Counterfeit_2}
@{charm_focus_1} @{Charm_focus-1} @{combat_bonus} @{box_Combat_bonus} @{counterfeit_3} @{Counterfeit_3}
@{charm_focus_2} @{Charm_focus-2} @{coordination} @{Coordination} @{counterfeit_focus_1} @{Counterfeit_focus-1}
@{charm_focus_3} @{Charm_focus-3} @{coordination_1} @{Coordination_1} @{counterfeit_focus_2} @{Counterfeit_focus-2}
@{charm_focus_4} @{Charm_focus-4} @{coordination_2} @{Coordination_2} @{counterfeit_focus_3} @{Counterfeit_focus-3}
@{charm_focus_5} @{Charm_focus-5} @{coordination_3} @{Coordination_3} @{counterfeit_focus_4} @{Counterfeit_focus-4}
@{charm_focus_6} @{Charm_focus-6} @{coordination_focus_1} @{Coordination_focus-1} @{counterfeit_focus_5} @{Counterfeit_focus-5}
@{combat} @{Combat} @{coordination_focus_2} @{Coordination_focus-2} @{counterfeit_focus_6} @{Counterfeit_focus-6}
@{combat_advance_1} @{Combat_advance_1} @{coordination_focus_3} @{Coordination_focus-3}

"D" Attribute Names

"D" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{damage_threshold_mod} @{Damage_Threshold_mod} @{disguise_3} @{Disguise_3} @{drive_1} @{Drive_1}
@{damage_threshold1} @{Damage_Threshold1} @{disguise_focus_1} @{Disguise_focus-1} @{drive_2} @{Drive_2}
@{damage_threshold2} @{Damage_Threshold2} @{disguise_focus_2} @{Disguise_focus-2} @{drive_3} @{Drive_3}
@{damage_threshold3} @{Damage_Threshold3} @{disguise_focus_3} @{Disguise_focus-3} @{drive_focus_1} @{Drive_focus-1}
@{damage_threshold4} @{Damage_Threshold4} @{disguise_focus_4} @{Disguise_focus-4} @{drive_focus_2} @{Drive_focus-2}
@{difficulty} @{Difficulty} @{disguise_focus_5} @{Disguise_focus-5} @{drive_focus_3} @{Drive_focus-3}
@{disguise} @{Disguise} @{disguise_focus_6} @{Disguise_focus-6} @{drive_focus_4} @{Drive_focus-4}
@{disguise_1} @{Disguise_1} @{dodge} @{Dodge} @{drive_focus_5} @{Drive_focus-5}
@{disguise_2} @{Disguise_2} @{drive} @{Drive} @{drive_focus_6} @{Drive_focus-6}

"E" Attribute Names

"E" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{eavesdrop} @{Eavesdrop} @{eavesdrop_focus_5} @{Eavesdrop_focus-5} @{education_focus_2} @{Education_focus-2}
@{eavesdrop_1} @{Eavesdrop_1} @{eavesdrop_focus_6 @{Eavesdrop_focus-6} @{education_focus_3} @{Education_focus-3}
@{eavesdrop_2} @{Eavesdrop_2} @{education} @{Education} @{education_focus_4} @{Education_focus-4}
@{eavesdrop_3} @{Eavesdrop_3} @{education_1} @{Education_1} @{education_focus_5} @{Education_focus-5}
@{eavesdrop_focus_1} @{Eavesdrop_focus-1} @{education_2} @{Education_2} @{education_focus_6} @{Education_focus-6}
@{eavesdrop_focus_2} @{Eavesdrop_focus-2} @{education_3} @{Education_3} @{encumbrance_current} @{encumbrance_Current}
@{eavesdrop_focus_3} @{Eavesdrop_focus-3} @{education_focus_1} @{Education_focus-1} @{encumbrance_overage} @{encumbrance_Overage}
@{eavesdrop_focus_4} @{Eavesdrop_focus-4}

"F" Attribute Names

"F" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{favored_primary_attribute} @{Upbringing} @{fellowship_advance_6} @{Fellowship_advance_6} @{folklore_focus_1} @{Folklore_focus-1}
@{fellowship} @{Fellowship} @{fellowship_ancestry_bonus @{box_Fellowship} @{folklore_focus_2} @{Folklore_focus-2}
@{fellowship_advance_1} @{Fellowship_advance_1} @{fellowship_bonus} @{box_Fellowship_bonus} @{folklore_focus_3} @{Folklore_focus-3}
@{fellowship_advance_2} @{Fellowship_advance_2} @{folklore} @{Folklore} @{folklore_focus_4} @{Folklore_focus-4}
@{fellowship_advance_3} @{Fellowship_advance_3} @{folklore_1} @{Folklore_1} @{folklore_focus_5} @{Folklore_focus-5}
@{fellowship_advance_4} @{Fellowship_advance_4} @{folklore_2} @{Folklore_2} @{folklore_focus_6} @{Folklore_focus-6}
@{fellowship_advance_5} @{Fellowship_advance_5} @{folklore_3} @{Folklore_3}

"G" Attribute Names

"G" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{gamble} @{Gamble} @{gamble_focus_4} @{Gamble_focus-4} @{guile_focus_1} @{Guile_focus-1}
@{gamble_1} @{Gamble_1} @{gamble_focus_5 @{Gamble_focus-5} @{guile_focus_2} @{Guile_focus-2}
@{gamble_2} @{Gamble_2} @{gamble_focus_6} @{Gamble_focus-6} @{guile_focus_3} @{Guile_focus-3}
@{gamble_3} @{Gamble_3} @{guile} @{Guile} @{guile_focus_4} @{Guile_focus-4}
@{gamble_focus_1} @{Gamble_focus-1} @{guile_1} @{Guile_1} @{guile_focus_5} @{Guile_focus-5}
@{gamble_focus_2} @{Gamble_focus-2} @{guile_2} @{Guile_2} @{guile_focus_6} @{Guile_focus-6}
@{gamble_focus_3} @{Gamble_focus-3} @{guile_3} @{Guile_3}

"H" Attribute Names

"H" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{handle_animal} @{Handle_Animal} @{handle_animal_focus_4} @{Handle_Animal_focus-4} @{heal_focus_1} @{Heal_focus-1}
@{handle_animal_1} @{Handle_Animal_1} @{handle_animal_focus_5 @{Handle_Animal_focus-5} @{heal_focus_2} @{Heal_focus-2}
@{handle_animal_2} @{Handle_Animal_2} @{handle_animal_focus_6} @{Handle_Animal_focus-6} @{heal_focus_3} @{Heal_focus-3}
@{handle_animal_3} @{Handle_Animal_3} @{heal} @{Heal} @{heal_focus_4} @{Heal_focus-4}
@{handle_animal_focus_1} @{Handle_Animal_focus-1} @{heal_1} @{Heal_1} @{heal_focus_5} @{Heal_focus-5}
@{handle_animal_focus_2} @{Handle_Animal_focus-2} @{heal_2} @{Heal_2} @{heal_focus_6} @{Heal_focus-6}
@{handle_animal_focus_3} @{Handle_Animal_focus-3} @{heal_3} @{Heal_3}

"I" Attribute Names

"I" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{incantation} @{Incantation} @{intelligence_advance_1} @{Intelligence_advance_1} @{interrogation_focus_3} @{Interrogation_focus-3}
@{incantation_1} @{Incantation_1} @{intelligence_advance_2} @{Intelligence_advance_2} @{interrogation_focus_4} @{Interrogation_focus-4}
@{incantation_2} @{Incantation_2} @{intelligence_advance_3} @{Intelligence_advance_3} @{interrogation_focus_5} @{Interrogation_focus-5}
@{incantation_3} @{Incantation_3} @{intelligence_advance_4} @{Intelligence_advance_4} @{interrogation_focus_6} @{Interrogation_focus-6}
@{incantation_focus_1} @{Incantation_focus-1} @{intelligence_advance_5} @{Intelligence_advance_5} @{intimidate} @{Intimidate}
@{incantation_focus_2} @{Incantation_focus-2} @{intelligence_advance_6} @{Intelligence_advance_6} @{intimidate_1} @{Intimidate_1}
@{incantation_focus_3} @{Incantation_focus-3} @{intelligence_ancestry_bonus} @{box_Intelligence} @{intimidate_2} @{Intimidate_2}
@{incantation_focus_4} @{Incantation_focus-4} @{intelligence_bonus} @{box_Intelligence_bonus} @{intimidate_3} @{Intimidate_3}
@{incantation_focus_5} @{Incantation_focus-5} @{interrogation} @{Interrogation} @{intimidate_focus_1} @{Intimidate_focus-1}
@{incantation_focus_6} @{Incantation_focus-6} @{interrogation_1} @{Interrogation_1} @{intimidate_focus_2} @{Intimidate_focus-2}
@{initiative} @{Initiative} @{interrogation_2} @{Interrogation_2} @{intimidate_focus_3} @{Intimidate_focus-3}
@{initiative_current} @{Initiative_Current} @{interrogation_3} @{Interrogation_3} @{intimidate_focus_4} @{Intimidate_focus-4}
@{initiative_overage} @{Initiative_Overage} @{interrogation_focus_1} @{Interrogation_focus-1} @{intimidate_focus_5} @{Intimidate_focus-5}
@{intelligence} @{Intelligence} @{interrogation_focus_2} @{Interrogation_focus-2} @{intimidate_focus_6} @{Intimidate_focus-6}

"L" Attribute Names

"L" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{leadership} @{Leadership} @{leadership_focus_1} @{Leadership_focus-1} @{leadership_focus_4} @{Leadership_focus-4}
@{leadership_1} @{Leadership_1} @{leadership_focus_2} @{Leadership_focus-2} @{leadership_focus_5} @{Leadership_focus-5}
@{leadership_2} @{Leadership_2} @{leadership_focus_3} @{Leadership_focus-3} @{leadership_focus_6} @{Leadership_focus-6}
@{leadership_3} @{Leadership_3}

"M-N" Attribute Names

"M-N" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{magic_incantation_skill} @{magic_Incantation_Skill} @{martial_ranged_focus_2} @{martial_ranged_focus-2} @{navigation_1} @{Navigation_1}
@{magic_intelligence_bonus} @{magic_Intelligence_Bonus} @{martial_ranged_focus_3} @{martial_ranged_focus-3} @{navigation_2} @{Navigation_2}
@{magic_willpower_bonus} @{magic_Willpower_Bonus} @{martial_ranged_focus_4} @{martial_ranged_focus-4} @{navigation_3} @{Navigation_3}
@{martial_melee_focus_1} @{martial_melee_focus-1} @{martial_ranged_focus_5} @{martial_ranged_focus-5} @{navigation_focus_1} @{Navigation_focus-1}
@{martial_melee_focus_2} @{martial_melee_focus-2} @{martial_ranged_focus_6} @{martial_ranged_focus-6} @{navigation_focus_2} @{Navigation_focus-2}
@{martial_melee_focus_3} @{martial_melee_focus-3} @{movement} @{Movement} @{navigation_focus_3} @{Navigation_focus-3}
@{martial_melee_focus_4} @{martial_melee_focus-4} @{movement_current} @{Movement_Current} @{navigation_focus_4} @{Navigation_focus-4}
@{martial_melee_focus_5} @{martial_melee_focus-5} @{movement_overage} @{Movement_Overage} @{navigation_focus_5} @{Navigation_focus-5}
@{martial_melee_focus_6} @{martial_melee_focus-6} @{navigation} @{Navigation} @{navigation_focus_6} @{Navigation_focus-6}
@{martial_ranged_focus_1} @{martial_ranged_focus-1}

"P" Attribute Names

"P" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{parry} @{Parry} @{profession_advanced_ba_2} @{Profession_Advanced_BA-2} @{profession_basic_sr_4} @{Profession_Basic_sr-4}
@{parry_rating} @{Parry_rating} @{profession_advanced_ba_3} @{Profession_Advanced_BA-3} @{profession_basic_sr_5} @{Profession_Basic_sr-5}
@{parry_skill} @{Parry_skill} @{profession_advanced_ba_4} @{Profession_Advanced_BA-4} @{profession_basic_sr_6} @{Profession_Basic_sr-6}
@{parry_type} @{Parry_type} @{profession_advanced_ba_5} @{Profession_Advanced_BA-5} @{profession_basic_sr_7} @{Profession_Basic_sr-7}
@{perception} @{Perception} @{profession_advanced_ba_6} @{Profession_Advanced_BA-6} @{profession_basic_sr_8} @{Profession_Basic_sr-8}
@{perception_advance_1} @{Perception_advance_1} @{profession_advanced_ba_7} @{Profession_Advanced_BA-7} @{profession_basic_sr_9} @{Profession_Basic_sr-9}
@{perception_advance_2} @{Perception_advance_2} @{profession_advanced_sr_1} @{Profession_Advanced_sr-1} @{profession_basic_ta_10} @{Profession_Basic_Ta-10}
@{perception_advance_3} @{Perception_advance_3} @{profession_advanced_sr_10} @{Profession_Advanced_sr-10} @{profession_basic_ta_8} @{Profession_Basic_Ta-8}
@{perception_advance_4} @{Perception_advance_4} @{profession_advanced_sr_2} @{Profession_Advanced_sr-2} @{profession_basic_ta_9} @{Profession_Basic_Ta-9}
@{perception_advance_5} @{Perception_advance_5-1} @{profession_advanced_sr_3} @{Profession_Advanced_sr-3} @{profession_intermediate} @{profession_Intermediate}
@{perception_advance_6} @{Perception_advance_6} @{profession_advanced_sr_4} @{Profession_Advanced_sr-4} @{profession_intermediate_1} @{Profession_Intermediate-1}
@{perception_ancestry_bonus} @{box_Perception} @{profession_advanced_sr_5} @{Profession_Advanced_sr-5} @{profession_intermediate_10} @{Profession_Intermediate-10}
@{perception_bonus} @{box_Perception_bonus} @{profession_advanced_sr_6} @{Profession_Advanced_sr-6} @{profession_intermediate_11} @{Profession_Intermediate-11}
@{peril_ignore_one} @{Peril_1skill-3} @{profession_advanced_sr_7} @{Profession_Advanced_sr-7} @{profession_intermediate_12} @{Profession_Intermediate-12}
@{peril_ignore_three} @{Peril_3skill} @{profession_advanced_sr_8} @{Profession_Advanced_sr-8} @{profession_intermediate_13} @{Profession_Intermediate-13}
@{peril_ignore_two} @{Peril_2skill} @{profession_advanced_sr_9} @{Profession_Advanced_sr-9} @{profession_intermediate_14} @{Profession_Intermediate-14}
@{peril_imperiled} @{Peril_Imperiled} @{profession_advanced_ta_10} @{Profession_Advanced_Ta-10} @{profession_intermediate_15} @{Profession_Intermediate-15}
@{peril_incapcitated} @{Peril-Incapcitated} @{profession_advanced_ta_8} @{Profession_Advanced_Ta-8} @{profession_intermediate_16} @{Profession_Intermediate-16}
@{peril_unhindered} @{Peril-Unhindered} @{profession_advanced_ta_9} @{Profession_Advanced_Ta-9} @{profession_intermediate_17} @{Profession_Intermediate-17}
@{pilot} @{Pilot} @{profession_basic} @{profession_Basic} @{profession_intermediate_18} @{Profession_Intermediate-18}
@{pilot_1} @{Pilot_1} @{profession_basic_1} @{Profession_Basic-1} @{profession_intermediate_19} @{Profession_Intermediate-19}
@{pilot_2} @{Pilot_2} @{profession_basic_10} @{Profession_Basic-10} @{profession_intermediate_2} @{Profession_Intermediate-2}
@{pilot_3} @{Pilot_3} @{profession_basic_11} @{Profession_Basic-11} @{profession_intermediate_20} @{Profession_Intermediate-20}
@{pilot_focus_1} @{Pilot_focus-1} @{profession_basic_12} @{Profession_Basic-12} @{profession_intermediate_3} @{Profession_Intermediate-3}
@{pilot_focus_2} @{Pilot_focus-2} @{profession_basic_13} @{Profession_Basic-13} @{profession_intermediate_4} @{Profession_Intermediate-4}
@{pilot_focus_3} @{Pilot_focus-3} @{profession_basic_14} @{Profession_Basic-14} @{profession_intermediate_5} @{Profession_Intermediate-5}
@{pilot_focus_4} @{Pilot_focus-4} @{profession_basic_15} @{Profession_Basic-15} @{profession_intermediate_6} @{Profession_Intermediate-6}
@{pilot_focus_5} @{Pilot_focus-5} @{profession_basic_16} @{Profession_Basic-16} @{profession_intermediate_7} @{Profession_Intermediate-7}
@{pilot_focus_6} @{Pilot_focus-6} @{profession_basic_17} @{Profession_Basic-17} @{profession_intermediate_8} @{Profession_Intermediate-8}
@{profession_advanced} @{profession_Advanced} @{profession_basic_18} @{Profession_Basic-18} @{profession_intermediate_9} @{Profession_Intermediate-9}
@{profession_advanced_1} @{Profession_Advanced-1} @{profession_basic_19} @{Profession_Basic-19} @{profession_intermediate_ba_1} @{Profession_Intermediate_BA-1}
@{profession_advanced_10} @{Profession_Advanced-10} @{profession_basic_2} @{Profession_Basic-2} @{profession_intermediate_ba_2} @{Profession_Intermediate_BA-2}
@{profession_advanced_11} @{Profession_Advanced-11} @{profession_basic_20} @{Profession_Basic-20} @{profession_intermediate_ba_3} @{Profession_Intermediate_BA-3}
@{profession_advanced_12} @{Profession_Advanced-12} @{profession_basic_3} @{Profession_Basic-3} @{profession_intermediate_ba_4} @{Profession_Intermediate_BA-4}
@{profession_advanced_13} @{Profession_Advanced-13} @{profession_basic_4} @{Profession_Basic-4} @{profession_intermediate_ba_5} @{Profession_Intermediate_BA-5}
@{profession_advanced_14} @{Profession_Advanced-14} @{profession_basic_5} @{Profession_Basic-5} @{profession_intermediate_ba_6} @{Profession_Intermediate_BA-6}
@{profession_advanced_15} @{Profession_Advanced-15} @{profession_basic_6} @{Profession_Basic-6} @{profession_intermediate_ba_7} @{Profession_Intermediate_BA-7}
@{profession_advanced_16} @{Profession_Advanced-16} @{profession_basic_7} @{Profession_Basic-7} @{profession_intermediate_sr_1} @{Profession_Intermediate_sr-1}
@{profession_advanced_17} @{Profession_Advanced-17} @{profession_basic_8} @{Profession_Basic-8} @{profession_intermediate_sr_10} @{Profession_Intermediate_sr-10}
@{profession_advanced_18} @{Profession_Advanced-18} @{profession_basic_9} @{Profession_Basic-9} @{profession_intermediate_sr_2} @{Profession_Intermediate_sr-2}
@{profession_advanced_19} @{Profession_Advanced-19} @{profession_basic_ba_1} @{Profession_Basic_BA-1} @{profession_intermediate_sr_3} @{Profession_Intermediate_sr-3}
@{profession_advanced_2} @{Profession_Advanced-2} @{profession_basic_ba_2} @{Profession_Basic_BA-2} @{profession_intermediate_sr_4} @{Profession_Intermediate_sr-4}
@{profession_advanced_20} @{Profession_Advanced-20} @{profession_basic_ba_3} @{Profession_Basic_BA-3} @{profession_intermediate_sr_5} @{Profession_Intermediate_sr-5}
@{profession_advanced_3} @{Profession_Advanced-3} @{profession_basic_ba_4} @{Profession_Basic_BA-4} @{profession_intermediate_sr_6} @{Profession_Intermediate_sr-6}
@{profession_advanced_4} @{Profession_Advanced-4} @{profession_basic_ba_5} @{Profession_Basic_BA-5} @{profession_intermediate_sr_7} @{Profession_Intermediate_sr-7}
@{profession_advanced_5} @{Profession_Advanced-5} @{profession_basic_ba_6} @{Profession_Basic_BA-6} @{profession_intermediate_sr_8} @{Profession_Intermediate_sr-8}
@{profession_advanced_6} @{Profession_Advanced-6} @{profession_basic_ba_7} @{Profession_Basic_BA-7} @{profession_intermediate_sr_9} @{Profession_Intermediate_sr-9}
@{profession_advanced_7} @{Profession_Advanced-7} @{profession_basic_sr_1} @{Profession_Basic_sr-1} @{profession_intermediate_ta_10} @{Profession_Intermediate_Ta-10}
@{profession_advanced_8} @{Profession_Advanced-8} @{profession_basic_sr_10} @{Profession_Basic_sr-10} @{profession_intermediate_ta_8} @{Profession_Intermediate_Ta-8}
@{profession_advanced_9} @{Profession_Advanced-9} @{profession_basic_sr_2} @{Profession_Basic_sr-2} @{profession_intermediate_ta_9} @{Profession_Intermediate_Ta-9}
@{profession_advanced_ba_1} @{Profession_Advanced_BA-1} @{profession_basic_sr_3} @{Profession_Basic_sr-3}

"Repeating" Attribute Names

"Repeating" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{repeating_spells_$0_critical_failure} @{repeating_spells_$0_Critical_Failure} @{repeating_weapons_$0_weapon_damage} @{repeating_weapons_$0_weapon1_Damage}
@{repeating_spells_$0_critical_success} @{repeating_spells_$0_Critical_Success} @{repeating_weapons_$0_weapon_damage_mod} @{repeating_weapons_$0_weapon1_Damage_mod}
@{repeating_spells_$0_spell_channel} @{repeating_spells_$0_spell_channel} @{repeating_weapons_$0_weapon_details} @{repeating_weapons_$0_weapon1_deatils}
@{repeating_spells_$0_spell_chaos} @{repeating_spells_$0_spell_chaos} @{repeating_weapons_$0_weapon_encumbrance_value} @{repeating_weapons_$0_weapon1_Encumbrance_Value}
@{repeating_spells_$0_spell_corruption} @{repeating_spells_$0_spell_corruption} @{repeating_weapons_$0_weapon_handling} @{repeating_weapons_$0_weapon1_Handling}
@{repeating_spells_$0_spell_diff} @{repeating_spells_$0_spell_diff} @{repeating_weapons_$0_weapon_load} @{repeating_weapons_$0_weapon1_Load}
@{repeating_spells_$0_spell_distance} @{repeating_spells_$0_spell_distance} @{repeating_weapons_$0_weapon_name} @{repeating_weapons_$0_weapon1_name}
@{repeating_spells_$0_spell_duration} @{repeating_spells_$0_spell_duration} @{repeating_weapons_$0_weapon_quality} @{repeating_weapons_$0_weapon1_Quality}
@{repeating_spells_$0_spell_effect} @{repeating_spells_$0_Spell_Effect} @{repeating_weapons_$0_weapon_range_long} @{repeating_weapons_$0_weapon1_range_long}
@{repeating_spells_$0_spell_name} @{repeating_spells_$0_spell_name} @{repeating_weapons_$0_weapon_range_medium} @{repeating_weapons_$0_weapon1_range_medium}
@{repeating_spells_$0_spell_reagents} @{repeating_spells_$0_spell_Reagents} @{repeating_weapons_$0_weapon_range_short} @{repeating_weapons_$0_weapon1_range_short}
@{repeating_trappings_$0_trappings_name} @{repeating_trappings_$0_Trappings_name} @{repeating_weapons_$0_weapon_skill} @{repeating_weapons_$0_weapon1_skill}
@{repeating_trappings_$0_trappings_note} @{repeating_trappings_$0_Trappings_note} @{repeating_weapons_$0_weapon_skill_rating} @{repeating_weapons_$0_weapon1_skill_rating}
@{repeating_weapons_$0_weapon_bonus_type} @{repeating_weapons_$0_weapon1_bonus_type} @{repeating_weapons_$0_weapon_skill_type} @{repeating_weapons_$0_weapon1_skill_type}

"R" Attribute Names

"R" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{resolve} @{Resolve} @{ride} @{Ride} @{rumor} @{Rumor}
@{resolve_1} @{Resolve_1} @{ride_1} @{Ride_1} @{rumor_1} @{Rumor_1}
@{resolve_2} @{Resolve_2} @{ride_2} @{Ride_2} @{rumor_2} @{Rumor_2}
@{resolve_3} @{Resolve_3} @{ride_3} @{Ride_3} @{rumor_3} @{Rumor_3}
@{resolve_focus_1} @{Resolve_focus-1} @{ride_focus_1} @{Ride_focus-1} @{rumor_focus_1} @{Rumor_focus-1}
@{resolve_focus_2} @{Resolve_focus-2} @{ride_focus_2} @{Ride_focus-2} @{rumor_focus_2} @{Rumor_focus-2}
@{resolve_focus_3} @{Resolve_focus-3} @{ride_focus_3} @{Ride_focus-3} @{rumor_focus_3} @{Rumor_focus-3}
@{resolve_focus_4} @{Resolve_focus-4} @{ride_focus_4} @{Ride_focus-4} @{rumor_focus_4} @{Rumor_focus-4}
@{resolve_focus_5} @{Resolve_focus-5} @{ride_focus_5} @{Ride_focus-5} @{rumor_focus_5} @{Rumor_focus-5}
@{resolve_focus_6} @{Resolve_focus-6} @{ride_focus_6} @{Ride_focus-6} @{rumor_focus_6} @{Rumor_focus-6}

"S" Attribute Names

"S" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{scrutinize} @{Scrutinize} @{simple_ranged_focus_1} @{simple_ranged_focus-1} @{stealth_2} @{Stealth_2}
@{scrutinize_1} @{Scrutinize_1} @{simple_ranged_focus_2} @{simple_ranged_focus-2} @{stealth_3} @{Stealth_3}
@{scrutinize_2} @{Scrutinize_2} @{simple_ranged_focus_3} @{simple_ranged_focus-3} @{stealth_focus_1} @{Stealth_focus-1}
@{scrutinize_3} @{Scrutinize_3} @{simple_ranged_focus_4} @{simple_ranged_focus-4} @{stealth_focus_2} @{Stealth_focus-2}
@{scrutinize_focus_1} @{Scrutinize_focus-1} @{simple_ranged_focus_5} @{simple_ranged_focus-5} @{stealth_focus_3} @{Stealth_focus-3}
@{scrutinize_focus_2} @{Scrutinize_focus-2} @{simple_ranged_focus_6} @{simple_ranged_focus-6} @{stealth_focus_4} @{Stealth_focus-4}
@{scrutinize_focus_3} @{Scrutinize_focus-3} @{skulduggery} @{Skulduggery} @{stealth_focus_5} @{Stealth_focus-5}
@{scrutinize_focus_4} @{Scrutinize_focus-4} @{skulduggery_1} @{Skulduggery_1} @{stealth_focus_6} @{Stealth_focus-6}
@{scrutinize_focus_5} @{Scrutinize_focus-5} @{skulduggery_2} @{Skulduggery_2} @{survival} @{Survival}
@{scrutinize_focus_6} @{Scrutinize_focus-6} @{skulduggery_3} @{Skulduggery_3} @{survival_1} @{Survival_1}
@{sheild_quality} @{sheild_Quality} @{skulduggery_focus_1} @{Skulduggery_focus-1} @{survival_2} @{Survival_2}
@{shield_encumbrance_value} @{shield_Encumbrance_Value} @{skulduggery_focus_2} @{Skulduggery_focus-2} @{survival_3} @{Survival_3}
@{simple_melee_focus_1} @{simple_melee_focus-1} @{skulduggery_focus_3} @{Skulduggery_focus-3} @{survival_focus_1} @{Survival_focus-1}
@{simple_melee_focus_2} @{simple_melee_focus-2} @{skulduggery_focus_4} @{Skulduggery_focus-4} @{survival_focus_2} @{Survival_focus-2}
@{simple_melee_focus_3} @{simple_melee_focus-3} @{skulduggery_focus_5} @{Skulduggery_focus-5} @{survival_focus_3} @{Survival_focus-3}
@{simple_melee_focus_4} @{simple_melee_focus-4} @{skulduggery_focus_6} @{Skulduggery_focus-6} @{survival_focus_4} @{Survival_focus-4}
@{simple_melee_focus_5} @{simple_melee_focus-5} @{stealth} @{Stealth} @{survival_focus_5} @{Survival_focus-5}
@{simple_melee_focus_6} @{simple_melee_focus-6} @{stealth_1} @{Stealth_1} @{survival_focus_6} @{Survival_focus-6}

"T" Attribute Names

"T" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{toughness} @{Toughness} @{tradecraft_focus_5} @{Tradecraft_focus-5} @{trait_24} @{trait-22}
@{toughness_1} @{Toughness_1} @{tradecraft_focus_6} @{Tradecraft_focus-6} @{trait_25} @{trait-23}
@{toughness_2} @{Toughness_2} @{trait_1} @{trait-1} @{trait_26} @{trait-24}
@{toughness_3} @{Toughness_3} @{trait_10} @{trait-whoops} @{trait_27} @{trait-25}
@{toughness_focus_1} @{Toughness_focus-1} @{trait_11} @{trait-9} @{trait_28} @{trait-26}
@{toughness_focus_2} @{Toughness_focus-2} @{trait_12} @{trait-10} @{trait_29} @{trait-27}
@{toughness_focus_3} @{Toughness_focus-3} @{trait_13} @{trait-11} @{trait_3} @{trait-3}
@{toughness_focus_4} @{Toughness_focus-4} @{trait_14} @{trait-12} @{trait_30} @{trait-28}
@{toughness_focus_5} @{Toughness_focus-5} @{trait_15} @{trait-13} @{trait_31} @{trait-29}
@{toughness_focus_6} @{Toughness_focus-6} @{trait_16} @{trait-14} @{trait_4} @{trait-4}
@{tradecraft} @{Tradecraft} @{trait_17} @{trait-15} @{trait_5} @{trait-4_5}
@{tradecraft_1} @{Tradecraft_1} @{trait_18} @{trait-16} @{trait_6} @{trait-5}
@{tradecraft_2} @{Tradecraft_2} @{trait_19} @{trait-17} @{trait_7} @{trait-6}
@{tradecraft_3} @{Tradecraft_3} @{trait_2} @{trait-2} @{trait_8} @{trait-7}
@{tradecraft_focus_1} @{Tradecraft_focus-1} @{trait_20} @{trait-18} @{trait_9} @{trait-8}
@{tradecraft_focus_2} @{Tradecraft_focus-2} @{trait_21} @{trait-19} @{trait_advanced} @{trait_Advanced}
@{tradecraft_focus_3} @{Tradecraft_focus-3} @{trait_22} @{trait-20} @{trait_basic} @{trait_Basic}
@{tradecraft_focus_4} @{Tradecraft_focus-4} @{trait_23} @{trait-21} @{trait_intermediate} @{trait_Intermediate}

"U-W" Attribute Names

"U-W" Attribute Names
New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name New Attribute Name Old Attribute Name
@{unique_advances} @{Unique_Advances} @{warfare_focus_3} @{Warfare_focus-3} @{willpower_advance_3} @{Willpower_advance_3}
@{warfare} @{Warfare} @{warfare_focus_4} @{Warfare_focus-4} @{willpower_advance_4} @{Willpower_advance_4}
@{warfare_1} @{Warfare_1} @{warfare_focus_5} @{Warfare_focus-5} @{willpower_advance_5} @{Willpower_advance_5}
@{warfare_2} @{Warfare_2} @{warfare_focus_6} @{Warfare_focus-6} @{willpower_advance_6} @{Willpower_advance_6}
@{warfare_3} @{Warfare_3} @{willpower} @{Willpower} @{willpower_ancestry_bonus} @{box_Willpower}
@{warfare_focus_1} @{Warfare_focus-1} @{willpower_advance_1} @{Willpower_advance_1} @{willpower_bonus} @{box_Willpower_bonus}
@{warfare_focus_2} @{Warfare_focus-2} @{willpower_advance_2} @{Willpower_advance_2}