Difference between revisions of "And p."
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(Created page with "We'd welcome your help! And for the 3.5 stuff, what we're looking for right now is a "best way to use Roll20 to play 3.5 guide, as opposed to just general info about what 3.5 ...") |
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We'd welcome your help! And for the 3.5 stuff, what we're looking for right now is a "best way to use Roll20 to play 3.5 guide, as opposed to just general info about what 3.5 is, if that makes sense. So, examples of Macros, Character Sheets, best practices for rolling in Roll20, etc. Let me know on my Talk page if you have any questions. --[[User:1|1]] ([[User talk:1|talk]]) 19:50, 18 April 2013 (EDT) | We'd welcome your help! And for the 3.5 stuff, what we're looking for right now is a "best way to use Roll20 to play 3.5 guide, as opposed to just general info about what 3.5 is, if that makes sense. So, examples of Macros, Character Sheets, best practices for rolling in Roll20, etc. Let me know on my Talk page if you have any questions. --[[User:1|1]] ([[User talk:1|talk]]) 19:50, 18 April 2013 (EDT) | ||
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+ | :It's relevant because it allows the GM to quickly switch to the Player's view so they can see what the hidden map looks like to make sure they've hidden all the correct layers. I suppose it could be useful in other ways as well, but this is one of the most common uses of that feature. | ||
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+ | :If there is general game info you want to put you could probably start a new article that's just generally about 3.5 but not in the "Game Specific Guides" section (and then you can link to that from the Guide if you want). --[[User:1|1]] ([[User talk:1|talk]]) 21:37, 18 April 2013 (EDT) |
Latest revision as of 01:37, 19 April 2013
We'd welcome your help! And for the 3.5 stuff, what we're looking for right now is a "best way to use Roll20 to play 3.5 guide, as opposed to just general info about what 3.5 is, if that makes sense. So, examples of Macros, Character Sheets, best practices for rolling in Roll20, etc. Let me know on my Talk page if you have any questions. --Riley D. (talk) 19:50, 18 April 2013 (EDT)
- It's relevant because it allows the GM to quickly switch to the Player's view so they can see what the hidden map looks like to make sure they've hidden all the correct layers. I suppose it could be useful in other ways as well, but this is one of the most common uses of that feature.
- If there is general game info you want to put you could probably start a new article that's just generally about 3.5 but not in the "Game Specific Guides" section (and then you can link to that from the Guide if you want). --Riley D. (talk) 21:37, 18 April 2013 (EDT)