Difference between revisions of "Dungeon Connect API"
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==Overview== | ==Overview== | ||
− | [[File:DungeonConnectMenu.png|thumb|upright|alt=Full-length profile of man in ancient Egyptian clothing. He has red-brown skin and wears a helmet with tall yellow plumes.|The Egyptian god Amun, portrayed before the Amarna period | + | [[File:DungeonConnectMenu.png|thumb|upright|alt=Full-length profile of man in ancient Egyptian clothing. He has red-brown skin and wears a helmet with tall yellow plumes.|The Egyptian god Amun, portrayed before the Amarna period]] |
Revision as of 22:56, 12 August 2015
Dungeon Connect: "Line Segemtent" Map Making
Dungeon Connect emulates some common features found in drawing tools; such as creating line segments between “points” where the points can be moved or added to change the overall shape and dimensions of the drawing. This allows for a map making experience that is somewhat like drawing a map in an image editing program.
There are lots of limitations since we don’t have canvas select at this time; still Dungeon Connect is a flexible and forgiving API solution to map making on Roll20.