Difference between revisions of "Nick S."
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+ | == Useful Rolls == | ||
The dice roller is very easy to use, simply type in the formula in the box and press enter. Roll20 features support for a wide array of dice mechanics. For the complete list, visit [[Dice Reference|this page]]. | The dice roller is very easy to use, simply type in the formula in the box and press enter. Roll20 features support for a wide array of dice mechanics. For the complete list, visit [[Dice Reference|this page]]. | ||
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+ | ==== Exploding Dice ==== | ||
+ | |||
+ | With exploding dice, if you roll the maximum number on the dice (a 6 with a d6, a 10 with a d10, etc.) you get to re-roll again and add the additional roll to your total for that roll. If the additional roll is also a maximum number, you get to keep rolling! | ||
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+ | To perform a roll with exploding dice, just add an exclamation point after the number of sides in the formula. For example, <code>/roll 3d6!</code> would roll 3 d6 dice with exploding re-rolls. You can also define the exploding point for the dice using the greater-than and less-than symbols. For example, <code>/roll 3d6!>4</code> would explode on any dice greater-than or equal-to 4. <code>/roll 3d6!3</code> would explode only if a 3 is rolled. | ||
+ | |||
+ | ==== Drop/Keep ==== | ||
+ | |||
+ | Some game systems ask you to roll a large number of dice, and then either drop a certain number of the lowest rolls, or keep only a certain number of the highest rolls. Roll20 supports this type of roll through the <code>d</code> and <code>k</code> commands, respectively. | ||
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+ | For example, you might roll 8 d100 dice and only be allowed to keep the top 4 rolls. In Roll20 this would be expressed with <code>/roll 8d100k4</code>. When Roll20 prints the output from that roll, you'll see each individual d100's rolled value, and all but the top 4 rolls will be greyed out. Roll20 will then give you the total of the top 4 rolls. Doing a roll to drop the 3 lowest rolls would be very similar: <code>/roll 8d100d3</code>. Again, the value of each dice rolled will be displayed, with the 3 lowest rolls greyed out. | ||
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[http://DungeonChannel.com DungeonChannel.com] | [http://DungeonChannel.com DungeonChannel.com] |
Latest revision as of 18:10, 12 February 2015
1d20+3
[edit] Useful Rolls
The dice roller is very easy to use, simply type in the formula in the box and press enter. Roll20 features support for a wide array of dice mechanics. For the complete list, visit this page.
[edit] Exploding Dice
With exploding dice, if you roll the maximum number on the dice (a 6 with a d6, a 10 with a d10, etc.) you get to re-roll again and add the additional roll to your total for that roll. If the additional roll is also a maximum number, you get to keep rolling!
To perform a roll with exploding dice, just add an exclamation point after the number of sides in the formula. For example, /roll 3d6!
would roll 3 d6 dice with exploding re-rolls. You can also define the exploding point for the dice using the greater-than and less-than symbols. For example, /roll 3d6!>4
would explode on any dice greater-than or equal-to 4. /roll 3d6!3
would explode only if a 3 is rolled.
[edit] Drop/Keep
Some game systems ask you to roll a large number of dice, and then either drop a certain number of the lowest rolls, or keep only a certain number of the highest rolls. Roll20 supports this type of roll through the d
and k
commands, respectively.
For example, you might roll 8 d100 dice and only be allowed to keep the top 4 rolls. In Roll20 this would be expressed with /roll 8d100k4
. When Roll20 prints the output from that roll, you'll see each individual d100's rolled value, and all but the top 4 rolls will be greyed out. Roll20 will then give you the total of the top 4 rolls. Doing a roll to drop the 3 lowest rolls would be very similar: /roll 8d100d3
. Again, the value of each dice rolled will be displayed, with the 3 lowest rolls greyed out.