Difference between revisions of "Dungeons and Dragons 4th Edition"
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(Beginning basic macro/attribute suggestions) |
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* Enhancement | * Enhancement | ||
* Half_Level | * Half_Level | ||
+ | * Weapon_Proficiency | ||
== Sample Macros == | == Sample Macros == | ||
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Invoked using: #mba <br/> | Invoked using: #mba <br/> | ||
Macro Contents: <br/> | Macro Contents: <br/> | ||
− | /roll 1d20 + @STR_MOD + @Half_Level + @Enhancement vs AC<br /> | + | /roll 1d20 + @STR_MOD + @Weapon_Proficiency + @Half_Level + @Enhancement vs AC<br /> |
/roll 1d8 + @STR_MOD + @Enhancement damage | /roll 1d8 + @STR_MOD + @Enhancement damage | ||
Revision as of 21:47, 3 May 2013
This page is about playing Version 4.0 of D&D on Roll20.
Contents |
Intro
The 4th edition of Dungeons and Dragons (hereafter referred to as 4e) is perfectly suited to being run on Roll20. With the emphasis of tactical combats and simple dice mechanics 4e is very easily adapted to playing on a virtual tabletop.
Macros and Attributes
The structure of rolls in 4e is very formulaic, which makes setting up a character's attributes and macros very simple. Below is a sample set of Attributes that can be used:
Attributes
For Bars:
- Hit Points (or HP)
- Healing Surges
- Action Points
For Macros:
- STR_MOD
- DEX_MOD
- CON_MOD
- INT_MOD
- WIS_MOD
- CHA_MOD
- Enhancement
- Half_Level
- Weapon_Proficiency
Sample Macros
The following Macros utilize the above attributes.
Melee Basic Attack
Macro name: "mba"
Invoked using: #mba
Macro Contents:
/roll 1d20 + @STR_MOD + @Weapon_Proficiency + @Half_Level + @Enhancement vs AC
/roll 1d8 + @STR_MOD + @Enhancement damage