The One Ring
From Roll20 Wiki
The One Ring (TOR) is less tactically oriented than some games played on the Roll20 platform, but we can still configure it to help with:
- shared dice rolls, showing the 'proper' TOR dice.
- help with tracking players' "state" in the subsystems for travel and combat
This guide will detail use of Rollable Tables, Attributes, Macros and others' graphics to support this.
Rollable Tables
First, you need to create three Rollable Tables for the One Ring dice - named 'feat', 'normal' and 'weary' (these names are important only because they are referenced in the macros below). For each Rollable Table, check the box that says "Players can roll from table?", then add the following items per table:
[n.b. the 'Icon' column references graphic files subject to confirmation from Cubicle Seven that they can be made available]
feat
Name | Weight | Icon (Optional) |
---|---|---|
1 | 1 | 1.png |
2 | 1 | 2.png |
3 | 1 | 3.png |
4 | 1 | 4.png |
5 | 1 | 5.png |
6 | 1 | 6.png |
7 | 1 | 7.png |
8 | 1 | 8.png |
9 | 1 | 9.png |
10 | 1 | 10.png |
0 | 1 | eye.png |
12 | 1 | gandalf.png |
Note the '0' between 10 and 12: this is the value for the Eye of Sauron.
normal
Name | Weight | Icon (Optional) |
---|---|---|
1 | 1 | 1.png |
2 | 1 | 2.png |
3 | 1 | 3.png |
4 | 1 | 4.png |
5 | 1 | 5.png |
6 | 1 | 6-tengwar.png |
weary
Name | Weight | Icon (Optional) |
---|---|---|
0 | 1 | 1-weary.png |
0 | 1 | 2-weary.png |
0 | 1 | 3-weary.png |
4 | 1 | 4.png |
5 | 1 | 5.png |
6 | 1 | 6-tengwar.png |
Note the three '0's at the beginning: these are for the 1-3 scores that are discounted on rolls when weary. We use separate items so we can display separate graphic icons if available.
Attributes
In the Journal create each of the characters, and for each character add an Attribute named 'Weary' with an initial value of 'normal'. When a character becomes weary - e.g. because of travel or battle fatigue - change this value to 'weary'. This attribute is used to switch the dice that are then rolled.
Macros
We now need to create a Macro to automate rolling the Feat Die and additional D6. This prompts for how many dice to D6 to add:
feat
/me rolls the feat die + ?{Dice|0}d6 /r 1t[feat] + ?{Dice|0}t[@{selected|Weary}]
This is the GM version of the macro, using the currently selected token. This can be set as 'Visible to Players' or you can have the players create their own macro. If they make their own, have them replace 'selected' with the name of their character so they don't need to have their token selected.
If you check the option to display the macro 'In Bar', you will get a convenient button to trigger a roll. Alternatively you can type e.g. '#feat' into the chat window to trigger rolling the Feat die and a variable number of additional D6.