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  • ...d Talents to work correctly you need to have a token selected. For example rolling Initiative requires having a validly linked token selected. Some people wan ...he sheet more usable with other editions. For example the 3rd edition step-dice table can be used instead of the 4th edition table. A GM wishing behavior m
    79 KB (13,961 words) - 08:36, 31 October 2021
  • ...ws, attacks etc.) Flat numbers (e.g. <code>3</code>) works, but also whole dice (e.g. <code>1d4</code>) are acceptable inputs. ... as a flat bonus. Flat numbers (e.g. <code>3</code>) works, but also whole dice (e.g. <code>1d4</code>) are acceptable inputs.
    68 KB (9,904 words) - 05:15, 6 June 2024
  • ...sys sheet are two examples of sheet that uses custom API for rolling their dice, as the default Roll20 macros can't handle the custom things required. [[Script:Wild Dice]] is another API example that could be used in roll buttons.
    23 KB (3,444 words) - 06:02, 11 January 2024
  • '''Buttons and Macros:''' Each skill and attribute name is a button for rolling that value. You can call those buttons in macros, and use the ability score Likewise BD indicates an attack that has Bonus Dice for some reason.
    20 KB (3,418 words) - 03:26, 28 May 2022
  • ...erence this text in the translation.json using <code>{{[index]}}</code> to reference the specific row of the array. Remember that arrays are indexed from 0. Thi ...de will create an action button with a title property that has the ability reference call (not translated), and help text for interacting with the action button
    35 KB (5,238 words) - 04:09, 12 December 2023
  • ...wercase "a" to sort them to the beginning of the token action bar for easy reference}} ...ssue, TBD)''' If 5e Proficency Dice are used, there is currently no way to reference the rolled DC and display in the Subtitle region. Prob going to make a Macr
    58 KB (8,554 words) - 19:55, 28 January 2024
  • ...wiki></code>, but instead interpret the ability name as <code>PikesDamages Rolling 1d4 = (1)'>1</code> <code><nowiki>[Throw](~PikesDamages Rolling 1d4 = (1)'>1)</nowiki></code>
    17 KB (2,576 words) - 13:13, 10 May 2024
  • ... reference paths to point to Roll20's master repo(instead of any temporary reference) ...mple 1:''' If a simple sheet has roll buttons that straight away rolls the dice after being pressed, and you introduce an option to apply modifiers to the
    29 KB (4,819 words) - 21:06, 21 September 2021
  • ...arting point for figuring out how the {{Text Chat}}, [[Dice Reference|Dice Rolling]], [[Macros]] and related things work and interact with each-other, to find ===[[Dice Reference|Dice Syntax]]===
    40 KB (6,289 words) - 06:43, 18 March 2024
  • *RTI Rev.3 Percentile dice macro design, emulates the original boardgame mechanics, you will see a ''' ...in secret, only the player and the GM will be able to see it, if the GM is rolling, only the GM can see it.
    20 KB (3,290 words) - 01:42, 6 June 2024
  • ...ially now have an [[Button#Action_Button|action button]] that will perform dice rolls, with input from [[sheetworkers]]. CRP also requires changes to the R ...s are updated with by a [[sheetworker]] when you interact with the sheet's Dice Roller section.
    47 KB (5,800 words) - 19:13, 26 July 2023
  • <p><b>ROW:</b> Roll20 lets you use a “rowID shorthand” ($0, $1, etc.) to reference items in a repeating set based on their sorted order. To get the ordinal/so ...e., 2|5-6|&gt;=10). Output options are a count of the dice, a total of the dice, or a list separated by a delimiter of your choice. More info on the syntax
    78 KB (11,712 words) - 19:17, 30 November 2021
  • ...second or more stat to a skill, and we still don't have something for auto-rolling twice and taking the best result, but we can do this, and it even changes t # '''Range''': Currently for reference purposes only, although there are plans to add this to roll templates. A te
    59 KB (9,690 words) - 20:48, 25 October 2021
  • ...sion for both [[player]] and [[GM]], though - so you can see if someone is rolling with advantage or not, or if their bonus doesn't look right, or they sudden ...nd unresolved Roll Queries. But we don't need it to be a working Attribute reference until an entire round of parsing has.... errr.... passed.
    5 KB (805 words) - 18:03, 5 December 2021
  • ...p:0.01,cs:VSM]</span><nowiki>{{effects=Up to [2d4](!\&#13;\&#47;r 2d4) Hit Dice of creatures with 4 HD or less are put to sleep beginning with the lowest H ...ts for the spell. Can be >10 e.g. 20 for 2 rounds, or negative, or even a dice roll</td></tr>
    77 KB (13,550 words) - 11:35, 19 June 2023

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