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Difference between revisions of "Script:Bloodied and Dead Status Markers"

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== Installation and Configuration ==
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=== Installation and Configuration ===
 
Copy the script's code, available from the menu on the right and stored at Roll20's [https://github.com/Roll20/roll20-api-scripts API GitHub Repository]. Paste the code into a new script in your campaign's [[API:Use_Guide#The_Script_Editor|API Script Editor]]. Save the new script and it will be available inside your campaign.
 
Copy the script's code, available from the menu on the right and stored at Roll20's [https://github.com/Roll20/roll20-api-scripts API GitHub Repository]. Paste the code into a new script in your campaign's [[API:Use_Guide#The_Script_Editor|API Script Editor]]. Save the new script and it will be available inside your campaign.
  
== Script Use ==
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=== Script Use ===
 
This script assumes HP is being tracked in Bar 1.  
 
This script assumes HP is being tracked in Bar 1.  
  
== Changelog ==
+
=== Changelog ===
 
{{changelog version|1.1|2015-01-06|* Release}}
 
{{changelog version|1.1|2015-01-06|* Release}}
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[[Category:Discontinued API Scripts]]

Latest revision as of 11:58, 17 June 2020

API ScriptAuthor: Ken Bauer
Version: 1.1
Last Modified: 2015-01-06
Code: Bloodied and Dead Status Markers
Dependencies: None
Conflicts: Blood-and-Honor

Bloodied and Dead Status Markers automatically adds the Red marker to represent the "bloodied" state for any tokens that drop below half their health, and the "dead" marker for any that drop to 0 or less. It's assumed that health is stored in Bar 1.

[edit] Installation and Configuration

Copy the script's code, available from the menu on the right and stored at Roll20's API GitHub Repository. Paste the code into a new script in your campaign's API Script Editor. Save the new script and it will be available inside your campaign.

[edit] Script Use

This script assumes HP is being tracked in Bar 1.

[edit] Changelog

v1.1 (2015-01-06)

  • Release