Character Vault
Any Concept / Any System
Compendium
Your System Come To Life
Roll20 for Android
Streamlined for your Tablet
Roll20 for iPad
Streamlined for your Tablet

Personal tools

Script:Store Commands

From Roll20 Wiki

Revision as of 17:35, 22 January 2015 by Brian (Talk | contribs)

Jump to: navigation, search
API ScriptAuthor: Brian
Version: 2.0
Last Modified: 2015-01-08
Code: Store Commands
Dependencies: splitArgs
Conflicts: Dynamic Lighting Animation

Store Commands creates the API commands !delay, !store, !clearstore, !echostore, and !run. Together, these commands allow a user to store a series of commands, and then run these commands in order, with a delay between them.

Syntax

!delay <time>
!store [-time] <command>
!clearstore
!echostore
!run
Formally:

S

→ !delay integer

S

→ !store -integer string

S

→ !store string

S

→ !clearstore

S

→ !echostore

S

→ !run
Parameter Values
time A time delay in milliseconds. The !delay command will set the default delay for the !store command. A delay set using the !store command will override that default, but only for that command. Using !delay will not change the delays of already stored commands. 500ms will be used if no delay is ever specified.
command A command to store for later use. This can be anything you could normally enter in chat, as well as the /direct command.

Using the commands

Use !delay to set a default delay between commands. Alternatively, the optional argument of !store can be used to set the delay for one command. If no delay is set, 500ms will be used.

Use !store to store commands to be executed later. Any command can be stored, from regular chat to whispers to API commands to the /direct command that is normally accessible only from the API.

!clearstore will clear your current store of commands. !echostore will tell you exactly what you have stored at the moment, and what the delay values are.

When you call !run, all of the stored commands will be used in order, with their delay between each one. Any messages to the chat will be sent as though you (the player) sent the message. The !run command does not clear your store, so you can run it again several times in a row.

Stores are not maintained between sessions, and each player has his or her own store.

Changelog

v2.1 (2015-01-22)

  • Fixed transcription error


v2.0 (2015-01-08)

  • Release